X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=balance25.cfg;h=f50eb7e290b70ac7635499a0cdb6ca6c1cb35681;hb=b023cb49caadc537914489c581c93eccb04166ce;hp=90751d279d6d0d18744618855fd2aa187adfe49e;hpb=061a3f12e04349b8dc6e05c8d13caa4b4df95136;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balance25.cfg b/balance25.cfg index 90751d279..f50eb7e29 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -13,10 +13,10 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_seeker 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_balance_health_start 150 set g_balance_armor_start 0 set g_start_ammo_shells 40 @@ -56,14 +56,19 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 0 set g_pickup_weapons_anyway 0 set g_pickup_shells 15 +set g_pickup_shells_weapon 15 set g_pickup_shells_max 999 set g_pickup_nails 80 +set g_pickup_nails_weapon 80 set g_pickup_nails_max 999 set g_pickup_rockets 15 +set g_pickup_rockets_weapon 15 set g_pickup_rockets_max 999 set g_pickup_cells 25 +set g_pickup_cells_weapon 25 set g_pickup_cells_max 999 set g_pickup_fuel 25 +set g_pickup_fuel_weapon 25 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 set g_pickup_armorsmall 5 @@ -217,8 +222,10 @@ set g_balance_laser_primary_refire 0.7 set g_balance_laser_primary_animtime 0.3 set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 -set g_balance_laser_primary_delay 0 +set g_balance_laser_primary_delay 0.05 set g_balance_laser_primary_gauntlet 0 +set g_balance_laser_primary_force_zscale 1 +set g_balance_laser_primary_force_velocitybias 0 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 35 set g_balance_laser_secondary_edgedamage 10 @@ -232,6 +239,8 @@ set g_balance_laser_secondary_lifetime 30 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 0 +set g_balance_laser_secondary_force_zscale 1 +set g_balance_laser_secondary_force_velocitybias 0 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 6 @@ -254,17 +263,32 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi +set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_spread_min 0.02 +set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_add 0.012 + +set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_ammo 3 + set g_balance_uzi_first 1 set g_balance_uzi_first_damage 30 set g_balance_uzi_first_force 50 set g_balance_uzi_first_spread 0.015 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 1 + set g_balance_uzi_sustained_damage 15 set g_balance_uzi_sustained_force 27 set g_balance_uzi_sustained_spread 0.05 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 + set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} @@ -285,8 +309,6 @@ set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 25 set g_balance_grenadelauncher_primary_damageforcescale 4 -set g_balance_grenadelauncher_primary_bouncefactor 0.5 -set g_balance_grenadelauncher_primary_bouncestop 0.075 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -305,11 +327,12 @@ set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 10 set g_balance_grenadelauncher_secondary_damageforcescale 4 -set g_balance_grenadelauncher_secondary_bouncefactor 0.5 -set g_balance_grenadelauncher_secondary_bouncestop 0.075 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.5 +set g_balance_grenadelauncher_bouncestop 0.075 // }}} -// {{{ minelayer // TODO +// {{{ minelayer set g_balance_minelayer_damage 35 set g_balance_minelayer_edgedamage 30 set g_balance_minelayer_force 250 @@ -365,6 +388,8 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 5 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 1 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 80 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 200 @@ -385,11 +410,18 @@ set g_balance_crylink_primary_refire 0.4 set g_balance_crylink_primary_animtime 0.3 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.5 +set g_balance_crylink_primary_joindelay 0 +set g_balance_crylink_primary_joinspread 0 +set g_balance_crylink_primary_jointime 0 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000 set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2450 -set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2450 set g_balance_crylink_primary_other_fadetime 0.25 @@ -406,6 +438,15 @@ set g_balance_crylink_secondary_refire 0.5 set g_balance_crylink_secondary_animtime 0.3 set g_balance_crylink_secondary_ammo 2 set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_joindelay 0 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -425,8 +466,11 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 0 set g_balance_nex_secondary_charge 0 -set g_balance_nex_secondary_charge_rate 200 -set g_balance_nex_secondary_charge_ammo 10 +set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_chargepool 0 +set g_balance_nex_secondary_chargepool_regen 0.15 +set g_balance_nex_secondary_chargepool_pause_regen 1 +set g_balance_nex_secondary_chargepool_pause_health_regen 1 set g_balance_nex_secondary_damage 100 set g_balance_nex_secondary_force 600 set g_balance_nex_secondary_refire 1.5 @@ -437,10 +481,17 @@ set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 -set g_balance_nex_velocitydependent_halflife 0 -set g_balance_nex_velocitydependent_minspeed 400 -set g_balance_nex_velocitydependent_maxspeed 1000 -set g_balance_nex_velocitydependent_falloff_rate 0.001 +set g_balance_nex_charge 0 +set g_balance_nex_charge_mindmg 40 +set g_balance_nex_charge_start 0 +set g_balance_nex_charge_rate 0.1 +set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_rot_rate 0 +set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button +set g_balance_nex_charge_shot_multiplier 0.5 +set g_balance_nex_charge_velocity_rate 0.2 +set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex set g_balance_minstanex_refire 1 @@ -489,11 +540,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 105 set g_balance_rocketlauncher_remote_edgedamage 40 set g_balance_rocketlauncher_remote_radius 150 @@ -560,38 +606,38 @@ set g_balance_hlac_secondary_animtime 0.3 set g_balance_hlac_secondary_ammo 10 set g_balance_hlac_secondary_shots 6 // }}} -// {{{ campingrifle -set g_balance_campingrifle_magazinecapacity 8 -set g_balance_campingrifle_reloadtime 2 // matches reload anim -set g_balance_campingrifle_auto_reload_after_changing_weapons 0 -set g_balance_campingrifle_bursttime 0 -set g_balance_campingrifle_primary_tracer 0 -set g_balance_campingrifle_primary_damage 60 -set g_balance_campingrifle_primary_headshotaddeddamage 100 -set g_balance_campingrifle_primary_spread 0 -set g_balance_campingrifle_primary_force 2 -set g_balance_campingrifle_primary_speed 35000 -set g_balance_campingrifle_primary_lifetime 5 -set g_balance_campingrifle_primary_refire 0.8 -set g_balance_campingrifle_primary_animtime 0.3 -set g_balance_campingrifle_primary_ammo 10 -set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu -set g_balance_campingrifle_primary_burstcost 0 -set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot -set g_balance_campingrifle_secondary 1 -set g_balance_campingrifle_secondary_tracer 0 -set g_balance_campingrifle_secondary_damage 35 -set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head -set g_balance_campingrifle_secondary_spread 0.008 -set g_balance_campingrifle_secondary_force 1 -set g_balance_campingrifle_secondary_speed 20000 -set g_balance_campingrifle_secondary_lifetime 5 -set g_balance_campingrifle_secondary_refire 0.15 -set g_balance_campingrifle_secondary_animtime 0.1 -set g_balance_campingrifle_secondary_ammo 10 -set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu -set g_balance_campingrifle_secondary_burstcost 0 -set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot +// {{{ sniperrifle +set g_balance_sniperrifle_magazinecapacity 8 +set g_balance_sniperrifle_reloadtime 2 // matches reload anim +set g_balance_sniperrifle_auto_reload_on_switch 0 +set g_balance_sniperrifle_bursttime 0 +set g_balance_sniperrifle_primary_tracer 0 +set g_balance_sniperrifle_primary_damage 60 +set g_balance_sniperrifle_primary_headshotaddeddamage 100 +set g_balance_sniperrifle_primary_spread 0 +set g_balance_sniperrifle_primary_force 2 +set g_balance_sniperrifle_primary_speed 35000 +set g_balance_sniperrifle_primary_lifetime 5 +set g_balance_sniperrifle_primary_refire 0.8 +set g_balance_sniperrifle_primary_animtime 0.3 +set g_balance_sniperrifle_primary_ammo 10 +set g_balance_sniperrifle_primary_bulletconstant 130 // 56.3qu +set g_balance_sniperrifle_primary_burstcost 0 +set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot +set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary_tracer 0 +set g_balance_sniperrifle_secondary_damage 35 +set g_balance_sniperrifle_secondary_headshotaddeddamage 15 // 50 damage only on head +set g_balance_sniperrifle_secondary_spread 0.008 +set g_balance_sniperrifle_secondary_force 1 +set g_balance_sniperrifle_secondary_speed 20000 +set g_balance_sniperrifle_secondary_lifetime 5 +set g_balance_sniperrifle_secondary_refire 0.15 +set g_balance_sniperrifle_secondary_animtime 0.1 +set g_balance_sniperrifle_secondary_ammo 10 +set g_balance_sniperrifle_secondary_bulletconstant 130 // 18.3qu +set g_balance_sniperrifle_secondary_burstcost 0 +set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot // }}} // {{{ tuba set g_balance_tuba_refire 0.05 @@ -656,13 +702,13 @@ set g_balance_seeker_flac_speed 3000 set g_balance_seeker_flac_speed_up 1000 set g_balance_seeker_flac_speed_z 0 set g_balance_seeker_flac_spread 0.4 -set g_balance_seeker_missile_accel 1.05 +set g_balance_seeker_missile_accel 3000 set g_balance_seeker_missile_ammo 2 set g_balance_seeker_missile_animtime 0.3 set g_balance_seeker_missile_count 4 set g_balance_seeker_missile_damage 40 set g_balance_seeker_missile_damageforcescale 4 -set g_balance_seeker_missile_decel 0.9 +set g_balance_seeker_missile_decel 6000 set g_balance_seeker_missile_delay 0.25 set g_balance_seeker_missile_edgedamage 10 set g_balance_seeker_missile_force 250 @@ -678,7 +724,6 @@ set g_balance_seeker_missile_smart_mindist 800 set g_balance_seeker_missile_smart_trace_max 2500 set g_balance_seeker_missile_smart_trace_min 1000 set g_balance_seeker_missile_speed 700 -set g_balance_seeker_missile_speed_accel 0 set g_balance_seeker_missile_speed_up 300 set g_balance_seeker_missile_speed_z 0 set g_balance_seeker_missile_speed_max 1250