X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=balance-xdf.cfg;h=5ba025a88ba04c0c00718a83888c8ec267206a57;hb=c3df3269846f4e7c86b5e3058d83df08767854a2;hp=4d26972067abdcf3fd4a18f1e3db231bd19e4958;hpb=0c6b993abfdde30411dc771643b8d25b8377cb50;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balance-xdf.cfg b/balance-xdf.cfg index 4d2697206..5ba025a88 100644 --- a/balance-xdf.cfg +++ b/balance-xdf.cfg @@ -1,4 +1,5 @@ g_mod_balance XDF +testing_disable // {{{ starting gear set g_balance_health_start 100 @@ -9,6 +10,13 @@ set g_start_ammo_rockets 0 set g_start_ammo_cells 0 set g_start_ammo_plasma 0 set g_start_ammo_fuel 0 +set g_random_start_weapons_count 0 +set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" +set g_random_start_shells 15 +set g_random_start_bullets 80 +set g_random_start_rockets 40 +set g_random_start_cells 30 +set g_random_start_plasma 30 set g_warmup_start_health 100 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" set g_warmup_start_ammo_shells 30 "starting values when being in warmup-stage" @@ -42,8 +50,8 @@ set g_balance_nix_ammoincr_fuel 2 // }}} // {{{ pickup items -set g_pickup_ammo_anyway 1 -set g_pickup_weapons_anyway 1 +set g_pickup_ammo_anyway 0 +set g_pickup_weapons_anyway 0 set g_pickup_shells 15 set g_pickup_shells_weapon 15 set g_pickup_shells_max 60 @@ -65,28 +73,28 @@ set g_pickup_fuel_jetpack 100 set g_pickup_fuel_max 100 set g_pickup_armorsmall 5 set g_pickup_armorsmall_max 200 -set g_pickup_armorsmall_anyway 1 +set g_pickup_armorsmall_anyway 0 set g_pickup_armormedium 25 set g_pickup_armormedium_max 200 -set g_pickup_armormedium_anyway 1 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 set g_pickup_armorbig_max 200 -set g_pickup_armorbig_anyway 1 +set g_pickup_armorbig_anyway 0 set g_pickup_armormega 100 set g_pickup_armormega_max 200 -set g_pickup_armormega_anyway 1 +set g_pickup_armormega_anyway 0 set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 200 -set g_pickup_healthsmall_anyway 1 +set g_pickup_healthsmall_anyway 0 set g_pickup_healthmedium 25 set g_pickup_healthmedium_max 200 -set g_pickup_healthmedium_anyway 1 +set g_pickup_healthmedium_anyway 0 set g_pickup_healthbig 50 set g_pickup_healthbig_max 200 -set g_pickup_healthbig_anyway 1 +set g_pickup_healthbig_anyway 0 set g_pickup_healthmega 100 set g_pickup_healthmega_max 200 -set g_pickup_healthmega_anyway 1 +set g_pickup_healthmega_anyway 0 set g_pickup_respawntime_short 0.1 set g_pickup_respawntime_medium 0.1 set g_pickup_respawntime_long 0.1 @@ -94,6 +102,7 @@ set g_pickup_respawntime_powerup 0.1 set g_pickup_respawntime_weapon 0.1 set g_pickup_respawntime_superweapon 0.1 set g_pickup_respawntime_ammo 0.1 +set g_pickup_respawntime_initial_random 2 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 @@ -177,6 +186,7 @@ set g_balance_falldamage_deadminspeed 250 set g_balance_falldamage_minspeed 900 set g_balance_falldamage_factor 0.20 set g_balance_falldamage_maxdamage 40 +set g_balance_falldamage_onlyvertical 0 set g_balance_damagepush_speedfactor 2.5 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage set g_balance_contents_drowndelay 10 // time under water before a player begins drowning @@ -191,6 +201,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i // {{{ powerups set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken +set g_balance_powerup_invincible_takeforce 0.33 set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3