X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=balance-mario.cfg;h=ea4c4dbb600ff07ff440f8e4a84b708999e33af6;hb=c78da2be903c4976cbdfcf7228c0f00d50e56ea3;hp=79617880b8efe86598f799fd09402daa662be54f;hpb=9326e11368192bc8a4738909fcf0472b91b047ef;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balance-mario.cfg b/balance-mario.cfg index 79617880b..ea4c4dbb6 100644 --- a/balance-mario.cfg +++ b/balance-mario.cfg @@ -1,4 +1,5 @@ g_mod_balance Mario +testing_disable // {{{ starting gear set g_balance_health_start 100 @@ -101,6 +102,7 @@ set g_pickup_respawntime_powerup 120 set g_pickup_respawntime_weapon 10 set g_pickup_respawntime_superweapon 120 set g_pickup_respawntime_ammo 10 +set g_pickup_respawntime_initial_random 1 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 @@ -121,7 +123,7 @@ set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 set g_balance_health_rotstable 100 -set g_balance_health_limit 999 +set g_balance_health_limit 200 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 set g_balance_armor_rot 0.02 @@ -130,8 +132,8 @@ set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 -set g_balance_armor_limit 999 -set g_balance_armor_blockpercent 0.7 +set g_balance_armor_limit 200 +set g_balance_armor_blockpercent 0.55 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -141,7 +143,7 @@ set g_balance_pause_fuel_rot 5 set g_balance_pause_fuel_rot_spawn 10 set g_balance_fuel_regenstable 50 set g_balance_fuel_rotstable 100 -set g_balance_fuel_limit 999 +set g_balance_fuel_limit 100 // }}} // {{{ misc @@ -184,6 +186,7 @@ set g_balance_falldamage_deadminspeed 250 set g_balance_falldamage_minspeed 900 set g_balance_falldamage_factor 0.20 set g_balance_falldamage_maxdamage 40 +set g_balance_falldamage_onlyvertical 0 set g_balance_damagepush_speedfactor 2.5 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage set g_balance_contents_drowndelay 10 // time under water before a player begins drowning @@ -198,6 +201,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i // {{{ powerups set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken +set g_balance_powerup_invincible_takeforce 0.33 set g_balance_powerup_invincible_time 30 set g_balance_powerup_strength_damage 3 set g_balance_powerup_strength_force 3