X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=Team-Deathmatch.md;h=d131fcb6882cb9f2da05977f5ab6404e8fb2d825;hb=aad511a472a81fb5f13d002ad3161481910135bf;hp=310feb49719773c7b2e724a893509821497188da;hpb=5207e3d876693f1599257f828fe5ffaeebc73f52;p=xonotic%2Fxonotic.wiki.git diff --git a/Team-Deathmatch.md b/Team-Deathmatch.md index 310feb4..d131fcb 100644 --- a/Team-Deathmatch.md +++ b/Team-Deathmatch.md @@ -5,10 +5,19 @@ Object of the Game ------------------ The gameplay of Team Deathmatch (TDM) is very similar to [Deathmatch (DM)](Deathmatch), but the players are divided into two teams (Red and Blue) and are pitted against each other. Here, teammates may need to communicate with one another to ensure victory. -- Each kill you make (known in-game as a **frag**) awards your player 1 point. -- You will lose 1 point if you **suicide** (e.g. fall off the map into space, sink into lava, or kill yourself with a weapon). -- You will lose 1 point should you frag a teammate, otherwise known as **Friendly Fire** (*NOTE: Only if the match has FF enabled*). -- The team that collectively scores 50 points first wins the match. + +Scoring +------- + +| Action | Score | +|:-:|:-:| +| Kill an opponent | +1 | +| Kill yourself | -1 | +| Kill a team mate | -1 | + +Killing an opponent is also know as a “frag”. + +By the default rules, the team that collectively scores 50 points first wins the match. Map Entities ------------