X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=vid_sdl.c;h=fe09e99dba859635675ebb9c1404c0a6a47141d1;hb=c05b58925cc9eb1b5b4e27facdefab37315f7602;hp=1e6eed59be2b554f2f689d71e140ffc31e675e99;hpb=3895fb3c013e84780f76ae3a2122556d84500660;p=xonotic%2Fdarkplaces.git diff --git a/vid_sdl.c b/vid_sdl.c index 1e6eed59..fe09e99d 100644 --- a/vid_sdl.c +++ b/vid_sdl.c @@ -16,6 +16,7 @@ You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ +#undef WIN32_LEAN_AND_MEAN //hush a warning, SDL.h redefines this #include #include @@ -180,7 +181,7 @@ static unsigned int tbl_sdltoquake[] = 0, //SDLK_LMETA = 310, 0, //SDLK_LSUPER = 311, /* Left "Windows" key */ 0, //SDLK_RSUPER = 312, /* Right "Windows" key */ - 0, //SDLK_MODE = 313, /* "Alt Gr" key */ + K_ALT, //SDLK_MODE = 313, /* "Alt Gr" key */ 0, //SDLK_COMPOSE = 314, /* Multi-key compose key */ 0, //SDLK_HELP = 315, 0, //SDLK_PRINT = 316, @@ -346,7 +347,12 @@ static void VID_SetCaption() return; icon = LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( IDI_ICON1 ) ); - SetClassLong( info.window, GCL_HICON, (LONG) icon ); +#ifndef _W64 //If Windows 64bit data types don't exist +#define SetClassLongPtr SetClassLong +#define GCLP_HICON GCL_HICON +#define LONG_PTR LONG +#endif + SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon ); } #else static void VID_SetCaption() @@ -467,35 +473,40 @@ void VID_Shutdown (void) SDL_QuitSubSystem(SDL_INIT_VIDEO); } -int VID_SetGamma (unsigned short *ramps) +int VID_SetGamma (unsigned short *ramps, int rampsize) { - return !SDL_SetGammaRamp (ramps, ramps + 256, ramps + 512); + return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2); } -int VID_GetGamma (unsigned short *ramps) +int VID_GetGamma (unsigned short *ramps, int rampsize) { - return !SDL_GetGammaRamp( ramps, ramps + 256, ramps + 512); + return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2); } -void VID_Finish (void) +void VID_Finish (qboolean allowmousegrab) { Uint8 appstate; qboolean vid_usemouse; + CHECKGLERROR if (r_speeds.integer || gl_finish.integer) - qglFinish(); + { + qglFinish();CHECKGLERROR + } SDL_GL_SwapBuffers(); //react on appstate changes appstate = SDL_GetAppState(); - if( !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) ) + vid_hidden = !(appstate & SDL_APPACTIVE); + + if( vid_hidden || !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) ) vid_activewindow = false; else vid_activewindow = true; vid_usemouse = false; - if( vid_mouse.integer && !key_consoleactive && !cls.demoplayback ) + if( allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback) ) vid_usemouse = true; if( vid_isfullscreen ) vid_usemouse = true; @@ -503,4 +514,6 @@ void VID_Finish (void) vid_usemouse = false; IN_Activate(vid_usemouse); + + VID_UpdateGamma(false, 256); }