X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fserver%2Fg_tetris.qc;h=d194c94314279ecb9412f342c322fb359780d317;hb=e5f76411bc09bfec67f21930d781cafe6f283120;hp=0782073bc0e0fa90a0462086d78ad4ccb4769bf4;hpb=754318827b2a4ada55012a89b62c0251850b689a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_tetris.qc b/qcsrc/server/g_tetris.qc index 0782073bc..d194c9431 100644 --- a/qcsrc/server/g_tetris.qc +++ b/qcsrc/server/g_tetris.qc @@ -8,7 +8,6 @@ compile with -DTETRIS #ifdef TETRIS -float autocvar_g_bastet; .vector tet_org; float tet_vs_current_id; @@ -31,6 +30,7 @@ vector TET_START_PIECE_POS = '5 1 0'; float TET_LINES = 22; float TET_DISPLAY_LINES = 20; float TET_WIDTH = 10; +string TET_EMPTY_LINE = "0000000000"; // must match TET_WIDTH //character values float TET_BORDER = 139; float TET_BLOCK = 133; @@ -49,17 +49,14 @@ string TET_PADDING_RIGHT = "\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0\xA0 float PIECES = 7; -.float line1, line2, line3, line4, line5, line6, line7, -line8, line9, line10, line11, line12, line13, line14, line15, -line16, line17, line18, line19, line20, line21, line22; - +float tet_line_buf; float SVC_CENTERPRINTa = 26; float Tetris_Level() { return ((floor((self.tet_lines / 10)) + 1)); -}; +} void tetsnd(string snd) { @@ -73,171 +70,71 @@ Library Functions ********************************* */ -void SetLine(float ln, float vl) +void SetLine(float ln, string vl) { - if (ln == 1) - self.line1 = vl; - else if (ln == 2) - self.line2 = vl; - else if (ln == 3) - self.line3 = vl; - else if (ln == 4) - self.line4 = vl; - else if (ln == 5) - self.line5 = vl; - else if (ln == 6) - self.line6 = vl; - else if (ln == 7) - self.line7 = vl; - else if (ln == 8) - self.line8 = vl; - else if (ln == 9) - self.line9 = vl; - else if (ln == 10) - self.line10 = vl; - else if (ln == 11) - self.line11 = vl; - else if (ln == 12) - self.line12 = vl; - else if (ln == 13) - self.line13 = vl; - else if (ln == 14) - self.line14 = vl; - else if (ln == 15) - self.line15 = vl; - else if (ln == 16) - self.line16 = vl; - else if (ln == 17) - self.line17 = vl; - else if (ln == 18) - self.line18 = vl; - else if (ln == 19) - self.line19 = vl; - else if (ln == 20) - self.line20 = vl; - else if (ln == 21) - self.line21 = vl; - else if (ln == 22) - self.line22 = vl; -}; - -float GetLine(float ln) + if(ln < 1 || ln > TET_LINES) + error("WTF"); + bufstr_set(tet_line_buf, ln + TET_LINES * num_for_edict(self), vl); +} + +string GetLine(float ln) { - if (ln == 1) - return self.line1; - else if (ln == 2) - return self.line2; - else if (ln == 3) - return self.line3; - else if (ln == 4) - return self.line4; - else if (ln == 5) - return self.line5; - else if (ln == 6) - return self.line6; - else if (ln == 7) - return self.line7; - else if (ln == 8) - return self.line8; - else if (ln == 9) - return self.line9; - else if (ln == 10) - return self.line10; - else if (ln == 11) - return self.line11; - else if (ln == 12) - return self.line12; - else if (ln == 13) - return self.line13; - else if (ln == 14) - return self.line14; - else if (ln == 15) - return self.line15; - else if (ln == 16) - return self.line16; - else if (ln == 17) - return self.line17; - else if (ln == 18) - return self.line18; - else if (ln == 19) - return self.line19; - else if (ln == 20) - return self.line20; - else if (ln == 21) - return self.line21; - else if (ln == 22) - return self.line22; - else - return 0; -}; + if(ln < 1 || ln > TET_LINES) + error("WTF"); + if(ln < 1 || ln > TET_LINES) + return TET_EMPTY_LINE; + return bufstr_get(tet_line_buf, ln + TET_LINES * num_for_edict(self)); +} -float GetXBlock(float x, float dat) +float GetXBlock(float x, string dat) { - if (x == 1) - return dat & 3; - else if (x == 2) - return (dat & 12) / 4; - else if (x == 3) - return (dat & 48) / 16; - else if (x == 4) - return (dat & 192) / 64; - else if (x == 5) - return (dat & 768) / 256; - else if (x == 6) - return (dat & 3072) / 1024; - else if (x == 7) - return (dat & 12288) / 4096; - else if (x == 8) - return (dat & 49152) / 16384; - else if (x == 9) - return (dat & 196608) / 65536; - else if (x == 10) - return (dat & 786432) / 262144; - else - return 0; -}; + if(x < 1 || x > TET_WIDTH) + error("WTF"); + return stof(substring(dat, x-1, 1)); +} -float SetXBlock(float x, float dat, float new) +string SetXBlock(float x, string dat, float new) { - if (x == 1) - return (dat - (dat & 3)) | new; - else if (x == 2) - return (dat - (dat & 12)) | (new*4); - else if (x == 3) - return (dat - (dat & 48)) | (new*16); - else if (x == 4) - return (dat - (dat & 192)) | (new*64); - else if (x == 5) - return (dat - (dat & 768)) | (new*256); - else if (x == 6) - return (dat - (dat & 3072)) | (new*1024); - else if (x == 7) - return (dat - (dat & 12288)) | (new*4096); - else if (x == 8) - return (dat - (dat & 49152)) | (new*16384); - else if (x == 9) - return (dat - (dat & 196608)) | (new*65536); - else if (x == 10) - return (dat - (dat & 786432)) | (new*262144); - else - return dat; -}; + return strcat( + substring(dat, 0, x-1), + ftos(new), + substring(dat, x, -1) + ); +} float GetSquare(float x, float y) { return GetXBlock(x, GetLine(y)); -}; +} void SetSquare(float x, float y, float val) { - float dat; - + string dat; dat = GetLine(y); - dat = SetXBlock(x, dat, val & 3); + dat = SetXBlock(x, dat, val); SetLine(y, dat); -}; +} +float PieceColor(float pc) +{ + if (pc == 1) + return 3; // O + else if (pc == 2) + return 4; // J + else if (pc == 3) + return 7; // L // we don't have orange, let's use white instead! + else if (pc == 4) + return 5; // I + else if (pc == 5) + return 1; // Z + else if (pc == 6) + return 2; // S + else if (pc == 7) + return 6; // T + else + return 0; +} vector PieceShape(float pc) { if (pc == 1) @@ -333,12 +230,12 @@ float PieceMetric(float x, float y, float rot, float pc) return 0; ce = PieceShape(pc); if (y == 1) - return GetXBlock(x, ce_x); // first row + return !!(ce_x & pow(4, x-1)); // first row else if (y == 2) - return GetXBlock(x, ce_y); // second row + return !!(ce_y & pow(4, x-1)); // second row else return 0; // illegal parms -}; +} vector tet_piecemins; vector tet_piecemaxs; void PieceMinsMaxs(float rot, float pc) @@ -446,7 +343,7 @@ void WriteTetrisString(string s) float pnum(float num, float dig) { - local float f, i; + float f, i; if (num < 0) { WriteChar(MSG_ONE, 173); @@ -464,7 +361,7 @@ float pnum(float num, float dig) } WriteChar(MSG_ONE, 176 + num); return dig; -}; +} void DrawLine(float ln) { @@ -477,7 +374,7 @@ void DrawLine(float ln) if (d) { WriteChar(MSG_ONE, '^'); - WriteChar(MSG_ONE, d * d - 2 * d + 50); // 1, 2, 5 + WriteChar(MSG_ONE, d + '0'); WriteChar(MSG_ONE, TET_BLOCK); } else @@ -492,7 +389,7 @@ void DrawPiece(float pc, float ln) { float x, d, piece_ln, pcolor; vector piece_dat; - pcolor = mod(pc, 3) + 1; + pcolor = PieceColor(pc); WriteChar(MSG_ONE, TET_SPACE); // pad to 6 piece_dat = PieceShape(pc); @@ -502,11 +399,10 @@ void DrawPiece(float pc, float ln) piece_ln = piece_dat_y; for (x = 1; x <= 4; x = x + 1) { - d = GetXBlock(x, piece_ln) * pcolor; - if (d) + if (piece_ln & pow(4, x-1)) { WriteChar(MSG_ONE, '^'); - WriteChar(MSG_ONE, d * d - 2 * d + 50); // 1, 2, 5 + WriteChar(MSG_ONE, pcolor + '0'); WriteChar(MSG_ONE, TET_BLOCK); } else @@ -618,13 +514,16 @@ void ResetTetris() { float i; + if(!tet_line_buf) + tet_line_buf = buf_create(); + for (i=1; i<=TET_LINES; i = i + 1) - SetLine(i, 0); + SetLine(i, TET_EMPTY_LINE); self.piece_pos = '0 0 0'; self.piece_type = 0; self.next_piece = self.tet_lines = self.tet_score = 0; self.tet_piece_bucket = 0; -}; +} void Tet_GameExit() { @@ -633,11 +532,11 @@ void Tet_GameExit() self.tet_vs_id = 0; ResetTetris(); self.movetype = MOVETYPE_WALK; -}; +} void PrintField() { - float l; + string l; float r, c; for(r = 1; r <= TET_LINES; ++r) { @@ -654,23 +553,24 @@ void PrintField() float BastetEvaluate() { float height; - float score; - float occupied; - float occupied_count; - float l, lines; - float score_save, occupied_save, occupied_count_save; + string l; + float lines; + float score, score_save; + string occupied, occupied_save; + float occupied_count, occupied_count_save; float i, j, line; score = 0; // adds a bonus for each free dot above the occupied blocks profile + occupied = TET_EMPTY_LINE; occupied_count = TET_WIDTH; height = 0; lines = 0; for(i = 1; i <= TET_LINES; ++i) { l = GetLine(i); - if(l == 0) + if(l == TET_EMPTY_LINE) { height = i; continue; @@ -900,19 +800,20 @@ float RandomPiece() self.tet_piece_bucket = b; return p + 1; } -}; +} void TetAddScore(float n) { self.tet_score = self.tet_score + n * Tetris_Level(); if (self.tet_score > tet_high_score) tet_high_score = self.tet_score; -}; +} float CheckMetrics(float piece, float orgx, float orgy, float rot) /*FIXDECL*/ { // check to see if the piece, if moved to the locations will overlap - float x, y, l; + float x, y; + string l; // why did I start counting from 1, damnit orgx = orgx - 1; orgy = orgy - 1; @@ -923,7 +824,7 @@ float CheckMetrics(float piece, float orgx, float orgy, float rot) /*FIXDECL*/ for (y = tet_piecemins_y; y <= tet_piecemaxs_y; y = y + 1) { l = GetLine(y + orgy); - if(l) + if(l != TET_EMPTY_LINE) for (x = tet_piecemins_x; x <= tet_piecemaxs_x; x = x + 1) if (PieceMetric(x, y, rot, piece)) if (GetXBlock(x + orgx, l)) @@ -959,7 +860,7 @@ void CementPiece(float piece, float orgx, float orgy, float rot) /*FIXDECL*/ orgx = orgx - 1; orgy = orgy - 1; - pcolor = mod(piece, 3) + 1; + pcolor = PieceColor(piece); PieceMinsMaxs(rot, piece); for (y = tet_piecemins_y; y <= tet_piecemaxs_y; y = y + 1) @@ -988,18 +889,24 @@ void AddLines(float n) void CompletedLines() { - float y, cleared, ln, added, pos, i; + float y, cleared, added, pos, i; + string ln; cleared = 0; y = TET_LINES; - while(y >= 1) + for(;;) { ln = GetLine(y); - if (((ln & LINE_LOW) | ((ln & LINE_HIGH)/2)) == LINE_LOW) + if(strstrofs(ln, "0", 0) < 0) cleared = cleared + 1; else y = y - 1; - ln = GetLine(y - cleared); + if(y < 1) + break; + if(y - cleared < 1) + ln = TET_EMPTY_LINE; + else + ln = GetLine(y - cleared); SetLine(y, ln); } @@ -1023,17 +930,17 @@ void CompletedLines() for(y = max(1, TET_LINES - added + 1); y <= TET_LINES; ++y) { pos = floor(random() * TET_WIDTH); - ln = 0; + ln = TET_EMPTY_LINE; for(i = 1; i <= TET_WIDTH; ++i) if(i != pos) - ln = SetXBlock(i, ln, floor(random() * 3 + 1)); + ln = SetXBlock(i, ln, floor(random() * 7 + 1)); SetLine(y, ln); } } self.tet_highest_line = 0; for(y = 1; y <= TET_LINES; ++y) - if(GetLine(y) != 0) + if(GetLine(y) != TET_EMPTY_LINE) { self.tet_highest_line = TET_LINES + 1 - y; break; @@ -1047,7 +954,7 @@ void CompletedLines() tetsnd("tetline"); else tetsnd("tetland"); -}; +} void HandleGame(float keyss) { @@ -1180,7 +1087,7 @@ void HandleGame(float keyss) return; } CementPiece(self.piece_type, self.piece_pos_x, self.piece_pos_y, self.piece_pos_z); -}; +} /* ********************************* @@ -1220,7 +1127,7 @@ void TetrisImpulse() Tet_GameExit(); self.impulse = 0; } -}; +} float TetrisPreFrame() @@ -1237,24 +1144,24 @@ float TetrisPreFrame() else self.tet_drawtime = time + 0.5; return 1; -}; +} float frik_anglemoda(float v) { return v - floor(v/360) * 360; -}; +} float angcompa(float y1, float y2) { y1 = frik_anglemoda(y1); y2 = frik_anglemoda(y2); - local float answer; + float answer; answer = y1 - y2; if (answer > 180) answer = answer - 360; else if (answer < -180) answer = answer + 360; return answer; -}; +} .float tetkey_down, tetkey_rotright, tetkey_left, tetkey_right, tetkey_rotleft, tetkey_drop; @@ -1333,6 +1240,10 @@ float TetrisPostFrame() } return 1; -}; +} + +#else + +FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(autocvar_g_bastet); #endif