X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fserver%2Fcommand%2Fsv_cmd.qh;h=8beb8fd5248cbf03807ac6a6f9a5a84b907f38e3;hb=d9788c3532f2ad83c197c1107e613420c521c406;hp=c28fae6a4c027c132dde2216f99262462b8327a7;hpb=ba0988ca930f50286f8cf3b6c114ebc6584964af;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/sv_cmd.qh b/qcsrc/server/command/sv_cmd.qh index c28fae6a4..8beb8fd52 100644 --- a/qcsrc/server/command/sv_cmd.qh +++ b/qcsrc/server/command/sv_cmd.qh @@ -1,83 +1,13 @@ -#ifndef SV_CMD_H -#define SV_CMD_H - -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../../common/util-pre.qh" - #include "../sys-pre.qh" - #include "../../dpdefs/progsdefs.qc" - #include "../../dpdefs/dpextensions.qc" - #include "../sys-post.qh" - #include "../../warpzonelib/anglestransform.qh" - #include "../../warpzonelib/mathlib.qh" - #include "../../warpzonelib/common.qh" - #include "../../warpzonelib/util_server.qh" - #include "../../warpzonelib/server.qh" - #include "../../common/constants.qh" - #include "../../common/stats.qh" - #include "../../common/teams.qh" - #include "../../common/util.qh" - #include "../../common/nades.qh" - #include "../../common/buffs.qh" - #include "../../common/test.qh" - #include "../../common/counting.qh" - #include "../../common/urllib.qh" - #include "../../common/command/markup.qh" - #include "../../common/command/rpn.qh" - #include "../../common/command/generic.qh" - #include "../../common/command/shared_defs.qh" - #include "../../common/net_notice.qh" - #include "../../common/animdecide.qh" - #include "../../common/monsters/monsters.qh" - #include "../../common/monsters/sv_monsters.qh" - #include "../../common/monsters/spawn.qh" - #include "../../common/weapons/config.qh" - #include "../../common/weapons/weapons.qh" - #include "../weapons/accuracy.qh" - #include "../weapons/common.qh" - #include "../weapons/csqcprojectile.qh" - #include "../weapons/hitplot.qh" - #include "../weapons/selection.qh" - #include "../weapons/spawning.qh" - #include "../weapons/throwing.qh" - #include "../weapons/tracing.qh" - #include "../weapons/weaponstats.qh" - #include "../weapons/weaponsystem.qh" - #include "../t_items.qh" - #include "../autocvars.qh" - #include "../constants.qh" - #include "../defs.qh" - #include "../../common/notifications.qh" - #include "../../common/deathtypes.qh" - #include "../mutators/mutators_include.qh" - #include "../tturrets/include/turrets_early.qh" - #include "../vehicles/vehicles_def.qh" - #include "../campaign.qh" - #include "../../common/campaign_common.qh" - #include "../../common/mapinfo.qh" - #include "common.qh" - #include "banning.qh" - #include "radarmap.qh" - #include "vote.qh" - #include "getreplies.qh" - #include "cmd.qh" -#endif +#pragma once // ================================================= // Declarations for server side game commands -// Last updated: December 25th, 2011 // ================================================= -string GotoMap(string m); +bool shuffleteams_on_reset_map; +void shuffleteams(); void race_deleteTime(string map, float pos); -const float SHUFFLETEAMS_MAX_PLAYERS = 255; -const float SHUFFLETEAMS_MAX_TEAMS = 4; -float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots -float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams - // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file void GameCommand_macro_write_aliases(float fh); -#endif \ No newline at end of file