X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_game.c;fp=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_game.c;h=0000000000000000000000000000000000000000;hb=e3507f4fdbc2b3e15b663365e57e0aa60f3cf1a6;hp=2f48c2a500a34cc218c450df3cfd11b699c227f6;hpb=02013c593abe7ccb7c6502148df33b34390d8216;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_settings_game.c b/qcsrc/menu/xonotic/dialog_settings_game.c deleted file mode 100644 index 2f48c2a50..000000000 --- a/qcsrc/menu/xonotic/dialog_settings_game.c +++ /dev/null @@ -1,54 +0,0 @@ -#ifdef INTERFACE -CLASS(XonoticGameSettingsTab) EXTENDS(XonoticTab) - METHOD(XonoticGameSettingsTab, fill, void(entity)) - ATTRIB(XonoticGameSettingsTab, title, string, _("Game")) - ATTRIB(XonoticGameSettingsTab, intendedWidth, float, 0.9) - ATTRIB(XonoticGameSettingsTab, rows, float, 15.5) - ATTRIB(XonoticGameSettingsTab, columns, float, 6.5) -ENDCLASS(XonoticGameSettingsTab) -entity makeXonoticGameSettingsTab(); -#endif - -#ifdef IMPLEMENTATION -entity makeXonoticGameSettingsTab() -{ - entity me; - me = spawnXonoticGameSettingsTab(); - me.configureDialog(me); - return me; -} - -void XonoticGameSettingsTab_fill(entity me) -{ - entity mc; - mc = makeXonoticTabController(me.rows - 2.5); - - me.TR(me); - me.TDempty(me, 0.25); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("View"), makeXonoticGameViewSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Crosshair"), makeXonoticGameCrosshairSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("HUD"), makeXonoticGameHUDSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Messages"), makeXonoticGameMessageSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Weapons"), makeXonoticGameWeaponsSettingsTab())); - me.TD(me, 1, 1, mc.makeTabButton(mc, _("Models"), makeXonoticGameModelSettingsTab())); - - me.gotoRC(me, 1.5, 0); - me.TD(me, me.rows - 1.5, me.columns, mc); - - /* - - makeXonoticGameViewSettingsTab())); - makeXonoticGameGeneralSettingsTab())); - makeXonoticGameCrosshairSettingsTab())); - - makeXonoticGameWeaponSettingsTab())); - l"), makeXonoticGamePlayermodelSettingsTab())); - makeXonoticGameHUDSettingsTab())); - on"), makeXonoticGameNotificationSettingsTab())); - - - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_gentle", _("Disable gore effects and harsh language"))); // also set sv_gentle - */ -} -#endif