X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=mutators.cfg;h=23c72435c1e399233872a18114c265debb945150;hb=bd6e326aa35b6b84a7df25e66ede9c96512d0e16;hp=33076b5622e8e0a58fd9ae9e70543ef8ec92d9eb;hpb=2dfdf060fe0af57cd8b0026b5e7e235742e5ace6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index 33076b562..23c72435c 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -176,7 +176,7 @@ set g_random_gravity_negative 1000 "negative gravity multiplier" // ======= set g_nades 0 "enable off-hand grenades" set g_nades_spread 0.04 "random spread offset of throw direction" -set g_nades_throw_offset "0 -25 0" "nade throwing offset" // TODO find something that doesn't bounce off floor edges for OK promode +set g_nades_throw_offset "0 -25 0" "nade throwing offset" set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire" set g_nades_client_select 0 "allow client side selection of nade type" set g_nades_pickup 0 "allow picking up thrown nades (not your own)"