X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=gl_rmain.c;h=d164550d78b37c7f6c266d90ddeb29254df53a48;hb=49f0e1cbc8bc4ea8a165e8b86092c40bf4599a8e;hp=e5516ded985c28c7e3a5ed5728e96ffda776f921;hpb=66ec69f1c020739371ac074baa7bb652834ecece;p=xonotic%2Fdarkplaces.git diff --git a/gl_rmain.c b/gl_rmain.c index e5516ded..d164550d 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -247,6 +247,7 @@ cvar_t r_glsl_saturation_redcompensate = {CF_CLIENT | CF_ARCHIVE, "r_glsl_satura cvar_t r_glsl_vertextextureblend_usebothalphas = {CF_CLIENT | CF_ARCHIVE, "r_glsl_vertextextureblend_usebothalphas", "0", "use both alpha layers on vertex blended surfaces, each alpha layer sets amount of 'blend leak' on another layer, requires mod_q3shader_force_terrain_alphaflag on."}; +// FIXME: This cvar would grow to a ridiculous size after several launches and clean exits when used during surface sorting. cvar_t r_framedatasize = {CF_CLIENT | CF_ARCHIVE, "r_framedatasize", "0.5", "size of renderer data cache used during one frame (for skeletal animation caching, light processing, etc)"}; cvar_t r_buffermegs[R_BUFFERDATA_COUNT] = {