X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=gamemodes-server.cfg;h=6d8ee6f07364532ee1ecb47cc6e051b8a4181823;hb=HEAD;hp=01d297e084a27827809150fc6aa2cfd705b9bc7b;hpb=983dadcd6efdec7d6ec6037c05d3f063e9eb41b7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 01d297e08..a859acbde 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -265,7 +265,7 @@ set g_ca_round_timelimit 180 "round time limit in seconds" set g_ca_teams_override 0 set g_ca_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any" set g_ca_teams 0 -set g_ca_prevent_stalemate 0 "when round time ends instead of instant stalemate give round win to the team with most survivors or with the most total health" +set g_ca_prevent_stalemate 0 "When round time ends instead of instant stalemate give round win to the team with 1: most survivors. 2: most total health. 3: most survivors or if equal then most total health" set g_ca_weaponarena "most" "starting weapons - takes the same options as g_weaponarena"