// note that it doesn't reset all server cvars,
// some are shared with the client and so are left in xonotic-common.cfg
-set name_maxlength 64 "max player name length (not counting color codes) allowed by the server"
+set sv_name_maxlength 64 "max player name length (not counting color codes) allowed by the server"
// taunts and voices
set sv_taunt 1 "allow taunts on the server"
set g_cloaked 0 "display all players mostly invisible"
set g_player_alpha 1 "default opacity of players"
set g_player_brightness 0 "set to 2 for brighter players"
+set g_player_damageforcescale 2 "push multiplier of attacks against players"
set g_balance_cloaked_alpha 0.25 "opacity of cloaked players"
set g_playerclip_collisions 1 "0 = disable collision testing against playerclips, might be useful on some defrag maps"