#define WORLD_H
#include "qtypes.h"
-#include "qdefs.h"
-#include "cvar.h"
#include "com_list.h"
#include "collision.h"
-#include "matrixlib.h"
-#include "r_textures.h"
-typedef struct model_s dp_model_t;
#define MOVE_NORMAL 0
#define MOVE_NOMONSTERS 1