#ifndef WAD_H
#define WAD_H
+#include <stdint.h>
+struct sizebuf_s;
+
//===============
// TYPES
//===============
} lumpinfo_t;
void W_UnloadAll(void);
-unsigned char *W_GetLumpName(const char *name);
+unsigned char *W_GetLumpName(const char *name, int64_t *returnfilesize);
// halflife texture wads
void W_LoadTextureWadFile(char *filename, int complain);
unsigned char *W_GetTextureBGRA(char *name); // returns tempmempool allocated image data, width and height are in image_width and image_height
-unsigned char *W_ConvertWAD3TextureBGRA(miptex_t *tex); // returns tempmempool allocated image data, width and height are in image_width and image_height
+unsigned char *W_ConvertWAD3TextureBGRA(struct sizebuf_s *sb); // returns tempmempool allocated image data, width and height are in image_width and image_height
#endif