Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
-// wad.c
+
#include "quakedef.h"
+#include "image.h"
+#include "wad.h"
-static int wad_numlumps;
-static lumpinfo_t *wad_lumps;
-static byte *wad_base = NULL;
-static mempool_t *wad_mempool = NULL;
void SwapPic (qpic_t *pic);
+
/*
==================
W_CleanupName
Can safely be performed in place.
==================
*/
-static void W_CleanupName (char *in, char *out)
+static void W_CleanupName (const char *in, char *out)
{
int i;
int c;
out[i] = 0;
}
-
-
-/*
-====================
-W_LoadWadFile
-====================
-*/
-void W_LoadWadFile (char *filename)
+void *W_GetLumpName(const char *name)
{
- lumpinfo_t *lump_p;
- wadinfo_t *header;
- unsigned i;
- int infotableofs;
- void *temp;
-
- temp = COM_LoadFile (filename, false);
- if (!temp)
- Sys_Error ("W_LoadWadFile: couldn't load %s", filename);
-
- if (wad_mempool)
- Mem_FreePool(&wad_mempool);
- wad_mempool = Mem_AllocPool(filename);
- wad_base = Mem_Alloc(wad_mempool, loadsize);
+ int i;
+ fs_offset_t filesize;
+ lumpinfo_t *lump;
+ char clean[16];
+ wadinfo_t *header;
+ int infotableofs;
+ static int wad_loaded = false;
+ static int wad_numlumps = 0;
+ static lumpinfo_t *wad_lumps = NULL;
+ static unsigned char *wad_base = NULL;
- memcpy(wad_base, temp, loadsize);
- Mem_Free(temp);
-
- header = (wadinfo_t *)wad_base;
-
- if (memcmp(header->identification, "WAD2", 4))
- Sys_Error ("Wad file %s doesn't have WAD2 id\n",filename);
-
- wad_numlumps = LittleLong(header->numlumps);
- infotableofs = LittleLong(header->infotableofs);
- wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);
+ W_CleanupName (name, clean);
- for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++)
+ if (!wad_loaded)
{
- lump_p->filepos = LittleLong(lump_p->filepos);
- lump_p->size = LittleLong(lump_p->size);
- W_CleanupName (lump_p->name, lump_p->name);
- if (lump_p->type == TYP_QPIC)
- SwapPic ( (qpic_t *)(wad_base + lump_p->filepos));
- }
-}
-
-void *W_GetLumpName (char *name)
-{
- int i;
- lumpinfo_t *lump;
- char clean[16];
+ wad_loaded = true;
+ if ((wad_base = FS_LoadFile ("gfx.wad", cl_mempool, false, &filesize)))
+ {
+ if (memcmp(wad_base, "WAD2", 4))
+ {
+ Con_Print("gfx.wad doesn't have WAD2 id\n");
+ Mem_Free(wad_base);
+ wad_base = NULL;
+ }
+ else
+ {
+ header = (wadinfo_t *)wad_base;
+ wad_numlumps = LittleLong(header->numlumps);
+ infotableofs = LittleLong(header->infotableofs);
+ wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);
- W_CleanupName (name, clean);
+ for (i=0, lump = wad_lumps ; i<wad_numlumps ; i++,lump++)
+ {
+ lump->filepos = LittleLong(lump->filepos);
+ lump->size = LittleLong(lump->size);
+ W_CleanupName (lump->name, lump->name);
+ if (lump->type == TYP_QPIC)
+ SwapPic ( (qpic_t *)(wad_base + lump->filepos));
+ }
+ }
+ }
+ }
for (lump = wad_lumps, i = 0;i < wad_numlumps;i++, lump++)
if (!strcmp(clean, lump->name))
return (void *)(wad_base + lump->filepos);
- Sys_Error ("W_GetLumpinfo: %s not found", name);
+ if (wad_base)
+ Con_DPrintf("W_GetLumpByName(\"%s\"): couldn't find file in gfx.wad\n", name);
+ else
+ Con_DPrintf("W_GetLumpByName(\"%s\"): couldn't load gfx.wad\n", name);
return NULL;
}
// LordHavoc: added alternate WAD2/WAD3 system for HalfLife texture wads
#define TEXWAD_MAXIMAGES 16384
-typedef struct
+typedef struct texwadlump_s
{
char name[16];
- QFile *file;
+ qfile_t *file;
int position;
int size;
} texwadlump_t;
{
lumpinfo_t *lumps, *lump_p;
wadinfo_t header;
- unsigned i, j;
+ int i, j;
int infotableofs;
- QFile *file;
+ qfile_t *file;
int numlumps;
- COM_FOpenFile (filename, &file, false, false);
+ file = FS_Open (filename, "rb", false, false);
if (!file)
{
if (complain)
- Con_Printf ("W_LoadTextureWadFile: couldn't find %s", filename);
+ Con_Printf("W_LoadTextureWadFile: couldn't find %s\n", filename);
return;
}
- if (Qread(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
- {Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
+ if (FS_Read(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
+ {Con_Print("W_LoadTextureWadFile: unable to read wad header\n");return;}
if(memcmp(header.identification, "WAD3", 4))
- {Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
+ {Con_Printf("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
numlumps = LittleLong(header.numlumps);
if (numlumps < 1 || numlumps > TEXWAD_MAXIMAGES)
- {Con_Printf ("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;}
+ {Con_Printf("W_LoadTextureWadFile: invalid number of lumps (%i)\n", numlumps);return;}
infotableofs = LittleLong(header.infotableofs);
- if (Qseek(file, infotableofs, SEEK_SET))
- {Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;}
- if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
- {Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;}
+ if (FS_Seek (file, infotableofs, SEEK_SET))
+ {Con_Print("W_LoadTextureWadFile: unable to seek to lump table\n");return;}
+ if (!(lumps = (lumpinfo_t *)Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
+ {Con_Print("W_LoadTextureWadFile: unable to allocate temporary memory for lump table\n");return;}
- if (Qread(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * numlumps)
- {Con_Printf ("W_LoadTextureWadFile: unable to read lump table");return;}
+ if (FS_Read(file, lumps, sizeof(lumpinfo_t) * numlumps) != (fs_offset_t)sizeof(lumpinfo_t) * numlumps)
+ {Con_Print("W_LoadTextureWadFile: unable to read lump table\n");return;}
for (i=0, lump_p = lumps ; i<numlumps ; i++,lump_p++)
{
// leaves the file open
}
-/*
-byte hlpalette[768] =
-{
- 0x00,0x00,0x00,0x0F,0x0F,0x0F,0x1F,0x1F,0x1F,0x2F,0x2F,0x2F,0x3F,0x3F,0x3F,0x4B,
- 0x4B,0x4B,0x5B,0x5B,0x5B,0x6B,0x6B,0x6B,0x7B,0x7B,0x7B,0x8B,0x8B,0x8B,0x9B,0x9B,
- 0x9B,0xAB,0xAB,0xAB,0xBB,0xBB,0xBB,0xCB,0xCB,0xCB,0xDB,0xDB,0xDB,0xEB,0xEB,0xEB,
- 0x0F,0x0B,0x07,0x17,0x0F,0x0B,0x1F,0x17,0x0B,0x27,0x1B,0x0F,0x2F,0x23,0x13,0x37,
- 0x2B,0x17,0x3F,0x2F,0x17,0x4B,0x37,0x1B,0x53,0x3B,0x1B,0x5B,0x43,0x1F,0x63,0x4B,
- 0x1F,0x6B,0x53,0x1F,0x73,0x57,0x1F,0x7B,0x5F,0x23,0x83,0x67,0x23,0x8F,0x6F,0x23,
- 0x0B,0x0B,0x0F,0x13,0x13,0x1B,0x1B,0x1B,0x27,0x27,0x27,0x33,0x2F,0x2F,0x3F,0x37,
- 0x37,0x4B,0x3F,0x3F,0x57,0x47,0x47,0x67,0x4F,0x4F,0x73,0x5B,0x5B,0x7F,0x63,0x63,
- 0x8B,0x6B,0x6B,0x97,0x73,0x73,0xA3,0x7B,0x7B,0xAF,0x83,0x83,0xBB,0x8B,0x8B,0xCB,
- 0x00,0x00,0x00,0x07,0x07,0x00,0x0B,0x0B,0x00,0x13,0x13,0x00,0x1B,0x1B,0x00,0x23,
- 0x23,0x00,0x2B,0x2B,0x07,0x2F,0x2F,0x07,0x37,0x37,0x07,0x3F,0x3F,0x07,0x47,0x47,
- 0x07,0x4B,0x4B,0x0B,0x53,0x53,0x0B,0x5B,0x5B,0x0B,0x63,0x63,0x0B,0x6B,0x6B,0x0F,
- 0x07,0x00,0x00,0x0F,0x00,0x00,0x17,0x00,0x00,0x1F,0x00,0x00,0x27,0x00,0x00,0x2F,
- 0x00,0x00,0x37,0x00,0x00,0x3F,0x00,0x00,0x47,0x00,0x00,0x4F,0x00,0x00,0x57,0x00,
- 0x00,0x5F,0x00,0x00,0x67,0x00,0x00,0x6F,0x00,0x00,0x77,0x00,0x00,0x7F,0x00,0x00,
- 0x13,0x13,0x00,0x1B,0x1B,0x00,0x23,0x23,0x00,0x2F,0x2B,0x00,0x37,0x2F,0x00,0x43,
- 0x37,0x00,0x4B,0x3B,0x07,0x57,0x43,0x07,0x5F,0x47,0x07,0x6B,0x4B,0x0B,0x77,0x53,
- 0x0F,0x83,0x57,0x13,0x8B,0x5B,0x13,0x97,0x5F,0x1B,0xA3,0x63,0x1F,0xAF,0x67,0x23,
- 0x23,0x13,0x07,0x2F,0x17,0x0B,0x3B,0x1F,0x0F,0x4B,0x23,0x13,0x57,0x2B,0x17,0x63,
- 0x2F,0x1F,0x73,0x37,0x23,0x7F,0x3B,0x2B,0x8F,0x43,0x33,0x9F,0x4F,0x33,0xAF,0x63,
- 0x2F,0xBF,0x77,0x2F,0xCF,0x8F,0x2B,0xDF,0xAB,0x27,0xEF,0xCB,0x1F,0xFF,0xF3,0x1B,
- 0x0B,0x07,0x00,0x1B,0x13,0x00,0x2B,0x23,0x0F,0x37,0x2B,0x13,0x47,0x33,0x1B,0x53,
- 0x37,0x23,0x63,0x3F,0x2B,0x6F,0x47,0x33,0x7F,0x53,0x3F,0x8B,0x5F,0x47,0x9B,0x6B,
- 0x53,0xA7,0x7B,0x5F,0xB7,0x87,0x6B,0xC3,0x93,0x7B,0xD3,0xA3,0x8B,0xE3,0xB3,0x97,
- 0xAB,0x8B,0xA3,0x9F,0x7F,0x97,0x93,0x73,0x87,0x8B,0x67,0x7B,0x7F,0x5B,0x6F,0x77,
- 0x53,0x63,0x6B,0x4B,0x57,0x5F,0x3F,0x4B,0x57,0x37,0x43,0x4B,0x2F,0x37,0x43,0x27,
- 0x2F,0x37,0x1F,0x23,0x2B,0x17,0x1B,0x23,0x13,0x13,0x17,0x0B,0x0B,0x0F,0x07,0x07,
- 0xBB,0x73,0x9F,0xAF,0x6B,0x8F,0xA3,0x5F,0x83,0x97,0x57,0x77,0x8B,0x4F,0x6B,0x7F,
- 0x4B,0x5F,0x73,0x43,0x53,0x6B,0x3B,0x4B,0x5F,0x33,0x3F,0x53,0x2B,0x37,0x47,0x23,
- 0x2B,0x3B,0x1F,0x23,0x2F,0x17,0x1B,0x23,0x13,0x13,0x17,0x0B,0x0B,0x0F,0x07,0x07,
- 0xDB,0xC3,0xBB,0xCB,0xB3,0xA7,0xBF,0xA3,0x9B,0xAF,0x97,0x8B,0xA3,0x87,0x7B,0x97,
- 0x7B,0x6F,0x87,0x6F,0x5F,0x7B,0x63,0x53,0x6B,0x57,0x47,0x5F,0x4B,0x3B,0x53,0x3F,
- 0x33,0x43,0x33,0x27,0x37,0x2B,0x1F,0x27,0x1F,0x17,0x1B,0x13,0x0F,0x0F,0x0B,0x07,
- 0x6F,0x83,0x7B,0x67,0x7B,0x6F,0x5F,0x73,0x67,0x57,0x6B,0x5F,0x4F,0x63,0x57,0x47,
- 0x5B,0x4F,0x3F,0x53,0x47,0x37,0x4B,0x3F,0x2F,0x43,0x37,0x2B,0x3B,0x2F,0x23,0x33,
- 0x27,0x1F,0x2B,0x1F,0x17,0x23,0x17,0x0F,0x1B,0x13,0x0B,0x13,0x0B,0x07,0x0B,0x07,
- 0xFF,0xF3,0x1B,0xEF,0xDF,0x17,0xDB,0xCB,0x13,0xCB,0xB7,0x0F,0xBB,0xA7,0x0F,0xAB,
- 0x97,0x0B,0x9B,0x83,0x07,0x8B,0x73,0x07,0x7B,0x63,0x07,0x6B,0x53,0x00,0x5B,0x47,
- 0x00,0x4B,0x37,0x00,0x3B,0x2B,0x00,0x2B,0x1F,0x00,0x1B,0x0F,0x00,0x0B,0x07,0x00,
- 0x00,0x00,0xFF,0x0B,0x0B,0xEF,0x13,0x13,0xDF,0x1B,0x1B,0xCF,0x23,0x23,0xBF,0x2B,
- 0x2B,0xAF,0x2F,0x2F,0x9F,0x2F,0x2F,0x8F,0x2F,0x2F,0x7F,0x2F,0x2F,0x6F,0x2F,0x2F,
- 0x5F,0x2B,0x2B,0x4F,0x23,0x23,0x3F,0x1B,0x1B,0x2F,0x13,0x13,0x1F,0x0B,0x0B,0x0F,
- 0x2B,0x00,0x00,0x3B,0x00,0x00,0x4B,0x07,0x00,0x5F,0x07,0x00,0x6F,0x0F,0x00,0x7F,
- 0x17,0x07,0x93,0x1F,0x07,0xA3,0x27,0x0B,0xB7,0x33,0x0F,0xC3,0x4B,0x1B,0xCF,0x63,
- 0x2B,0xDB,0x7F,0x3B,0xE3,0x97,0x4F,0xE7,0xAB,0x5F,0xEF,0xBF,0x77,0xF7,0xD3,0x8B,
- 0xA7,0x7B,0x3B,0xB7,0x9B,0x37,0xC7,0xC3,0x37,0xE7,0xE3,0x57,0x00,0xFF,0x00,0xAB,
- 0xE7,0xFF,0xD7,0xFF,0xFF,0x67,0x00,0x00,0x8B,0x00,0x00,0xB3,0x00,0x00,0xD7,0x00,
- 0x00,0xFF,0x00,0x00,0xFF,0xF3,0x93,0xFF,0xF7,0xC7,0xFF,0xFF,0xFF,0x9F,0x5B,0x53,
-};
-*/
-byte *W_ConvertWAD3Texture(miptex_t *tex)
+unsigned char *W_ConvertWAD3Texture(miptex_t *tex)
{
- byte *in, *data, *out, *pal;
-// int palsize;
+ unsigned char *in, *data, *out, *pal;
int d, p;
- in = (byte *)((int) tex + tex->offsets[0]);
- data = out = Mem_Alloc(tempmempool, tex->width * tex->height * 4);
+
+ in = (unsigned char *)tex + tex->offsets[0];
+ data = out = (unsigned char *)Mem_Alloc(tempmempool, tex->width * tex->height * 4);
if (!data)
return NULL;
image_width = tex->width;
image_height = tex->height;
pal = in + (((image_width * image_height) * 85) >> 6);
-// palsize = pal[1] * 0x100 + pal[0];
-// if (palsize >= 256)
-// palsize = 256;
pal += 2;
for (d = 0;d < image_width * image_height;d++)
{
return data;
}
-byte *W_GetTexture(char *name)
+unsigned char *W_GetTexture(char *name)
{
-// int i, c, datasize;
-// short colorcount;
-// byte pal[256][3], *indata, *outdata, *data;
char texname[17];
int i, j;
- QFile *file;
+ qfile_t *file;
miptex_t *tex;
- byte *data;
+ unsigned char *data;
+
texname[16] = 0;
W_CleanupName (name, texname);
for (i = 0;i < TEXWAD_MAXIMAGES;i++)
if (!strcmp(texname, texwadlump[i].name)) // found it
{
file = texwadlump[i].file;
- if (Qseek(file, texwadlump[i].position, SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
+ if (FS_Seek(file, texwadlump[i].position, SEEK_SET))
+ {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
- tex = Mem_Alloc(tempmempool, texwadlump[i].size);
+ tex = (miptex_t *)Mem_Alloc(tempmempool, texwadlump[i].size);
if (!tex)
return NULL;
- if (Qread(file, tex, texwadlump[i].size) < texwadlump[i].size)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
+ if (FS_Read(file, tex, texwadlump[i].size) < texwadlump[i].size)
+ {Con_Print("W_GetTexture: corrupt WAD3 file\n");return NULL;}
tex->width = LittleLong(tex->width);
tex->height = LittleLong(tex->height);
data = W_ConvertWAD3Texture(tex);
Mem_Free(tex);
return data;
- /*
- image_width = LittleLong(t.width);
- image_height = LittleLong(t.height);
- if (matchwidth && image_width != matchwidth)
- continue;
- if (matchheight && image_height != matchheight)
- continue;
- if (image_width & 15 || image_height & 15)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- // allocate space for expanded image,
- // and load incoming image into upper area (overwritten as it expands)
- if (!(data = outdata = Mem_Alloc(tempmempool, image_width*image_height*4)))
- {Con_Printf("W_GetTexture: out of memory");return NULL;}
- indata = outdata + image_width*image_height*3;
- datasize = image_width*image_height*85/64;
- // read the image data
- if (Qseek(file, texwadlump[i].position + sizeof(t), SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (Qread(file, indata, image_width*image_height) != image_width*image_height)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- // read the number of colors used (always 256)
- if (Qseek(file, texwadlump[i].position + sizeof(t) + datasize, SEEK_SET))
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (Qread(file, &colorcount, 2) != 2)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- if (texwadlump[i].size > (datasize + sizeof(t)))
- {
- colorcount = LittleShort(colorcount);
- // sanity checking
- if (colorcount < 0) colorcount = 0;
- if (colorcount > 256) colorcount = 256;
- // read the palette
- // Qseek(file, texwadlump[i].position + sizeof(t) + datasize + 2, SEEK_SET);
- if (Qread(file, &pal, 3 * colorcount) != 3 * colorcount)
- {Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- }
- else
- memcpy(&pal, hlpalette, 768);
- // expand the image to 32bit RGBA
- for (i = 0;i < image_width*image_height;i++)
- {
- c = *indata++;
- if (name[0] == '{' && c == 255)
- outdata[0] = outdata[1] = outdata[2] = outdata[3] = 0;
- else
- {
- outdata[0] = pal[c][0];
- outdata[1] = pal[c][1];
- outdata[2] = pal[c][2];
- outdata[3] = 255;
- }
- outdata += 4;
- }
- return data;
- */
}
}
else
image_width = image_height = 0;
return NULL;
}
+