void VID_Finish (void)
{
- vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
- if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
+ vid_usevsync = vid_vsync.integer && !cls.timedemo && qwglSwapIntervalEXT;
+ if (vid_usingvsync != vid_usevsync)
{
vid_usingvsync = vid_usevsync;
qwglSwapIntervalEXT (vid_usevsync);
}
- if (r_render.integer && !vid_hidden)
+ if (!vid_hidden)
{
CHECKGLERROR
if (r_speeds.integer == 2 || gl_finish.integer)
IN_Init();
}
-int VID_InitMode (int fullscreen, int *width, int *height, int bpp, int refreshrate, int stereobuffer, int samples)
+qboolean VID_InitMode(viddef_mode_t *mode)
{
int i;
HDC hdc;
float *af;
int attribs[128];
float attribsf[16];
+ int bpp = mode->bitsperpixel;
+ int width = mode->width;
+ int height = mode->height;
+ int refreshrate = (int)floor(mode->refreshrate+0.5);
+ int stereobuffer = mode->stereobuffer;
+ int samples = mode->samples;
+ int fullscreen = mode->fullscreen;
if (vid_initialized)
Sys_Error("VID_InitMode called when video is already initialised");
foundmode = true;
gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
gdevmode.dmBitsPerPel = bpp;
- gdevmode.dmPelsWidth = *width;
- gdevmode.dmPelsHeight = *height;
+ gdevmode.dmPelsWidth = width;
+ gdevmode.dmPelsHeight = height;
gdevmode.dmSize = sizeof (gdevmode);
if(refreshrate)
{
Con_DPrintf("enumerating modes yielded a bogus item... please debug this\n");
continue;
}
- if(developer.integer >= 100)
- Con_Printf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
+ if(developer_extra.integer)
+ Con_DPrintf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
if(thismode.dmBitsPerPel != (DWORD)bpp)
{
- if(developer.integer >= 100)
- Con_Printf("wrong bpp\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong bpp\n");
continue;
}
- if(thismode.dmPelsWidth != (DWORD)*width)
+ if(thismode.dmPelsWidth != (DWORD)width)
{
- if(developer.integer >= 100)
- Con_Printf("wrong width\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong width\n");
continue;
}
- if(thismode.dmPelsHeight != (DWORD)*height)
+ if(thismode.dmPelsHeight != (DWORD)height)
{
- if(developer.integer >= 100)
- Con_Printf("wrong height\n");
+ if(developer_extra.integer)
+ Con_DPrintf("wrong height\n");
continue;
}
// if we have a good mode, make sure this mode is better than the previous one, and allowed by the refreshrate
if(thismode.dmDisplayFrequency > (DWORD)refreshrate)
{
- if(developer.integer >= 100)
- Con_Printf("too high refresh rate\n");
+ if(developer_extra.integer)
+ Con_DPrintf("too high refresh rate\n");
continue;
}
else if(thismode.dmDisplayFrequency <= gdevmode.dmDisplayFrequency)
{
- if(developer.integer >= 100)
- Con_Printf("doesn't beat previous best match (too low)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("doesn't beat previous best match (too low)\n");
continue;
}
}
// we do have one, but it isn't good... make sure it has a lower frequency than the previous one
if(thismode.dmDisplayFrequency >= gdevmode.dmDisplayFrequency)
{
- if(developer.integer >= 100)
- Con_Printf("doesn't beat previous best match (too high)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("doesn't beat previous best match (too high)\n");
continue;
}
}
foundgoodmode = true;
else
{
- if(developer.integer >= 100)
- Con_Printf("(out of range)\n");
+ if(developer_extra.integer)
+ Con_DPrintf("(out of range)\n");
}
foundmode = true;
- if(developer.integer >= 100)
- Con_Printf("accepted\n");
+ if(developer_extra.integer)
+ Con_DPrintf("accepted\n");
}
}
if (!foundmode)
{
VID_Shutdown();
- Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", *width, *height, bpp);
+ Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", width, height, bpp);
return false;
}
else if(ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
{
VID_Shutdown();
- Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", *width, *height, bpp);
+ Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
return false;
}
rect.top = 0;
rect.left = 0;
- rect.right = *width;
- rect.bottom = *height;
+ rect.right = width;
+ rect.bottom = height;
AdjustWindowRectEx(&rect, WindowStyle, false, 0);
if (fullscreen)
mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
if (!mainwindow)
{
- Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, global_hInstance, NULL);
VID_Shutdown();
return false;
}
if (!pixelformat)
{
VID_Shutdown();
- Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
+ Con_Printf("ChoosePixelFormat(%p, %p) failed\n", baseDC, &pfd);
return false;
}
if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
{
VID_Shutdown();
- Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
+ Con_Printf("SetPixelFormat(%p, %d, %p) failed\n", baseDC, pixelformat, &pfd);
return false;
}
if (!qwglMakeCurrent(baseDC, baseRC))
{
VID_Shutdown();
- Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
+ Con_Printf("wglMakeCurrent(%p, %p) failed\n", baseDC, baseRC);
return false;
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
- gl_videosyncavailable = false;
-
// COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
- gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
+ GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
GL_Init ();
IN_StartupMouse ();
IN_StartupJoystick ();
- if (gl_videosyncavailable)
+ if (qwglSwapIntervalEXT)
{
vid_usevsync = vid_vsync.integer != 0;
vid_usingvsync = vid_vsync.integer != 0;