*/
#include <signal.h>
-#include <dlfcn.h>
#include "quakedef.h"
int cl_available = false;
void InitSig(void)
{
+#ifndef WIN32
signal(SIGHUP, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
+#endif
}
void VID_GetWindowSize (int *x, int *y, int *width, int *height)
{
}
-int VID_SetGamma(float prescale, float gamma, float scale, float base)
+int VID_SetGamma(unsigned short *ramps)
+{
+ return FALSE;
+}
+
+int VID_GetGamma(unsigned short *ramps)
{
return FALSE;
}
{
}
-void IN_Init(void)
-{
-}
-
-void IN_Shutdown(void)
-{
-}
-
void IN_Move(usercmd_t *cmd)
{
}