#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
-cvar_t vid_mode = {"vid_mode", "0", false};
-cvar_t vid_fullscreen = {"vid_fullscreen", "1"};
-
viddef_t vid; // global video state
static qboolean mouse_avail = true;
static cvar_t in_dga = {"in_dga", "1", false};
static cvar_t in_dga_mouseaccel = {"in_dga_mouseaccel", "1", false};
static cvar_t m_filter = {"m_filter", "0"};
-static cvar_t _windowed_mouse = {"_windowed_mouse", "1"};
qboolean vidmode_ext = false;
const char *gl_version;
const char *gl_extensions;
-//static float vid_gamma = 1.0;
-
/*-----------------------------------------------------------------------*/
static int
XLateKey(XKeyEvent *ev/*, qboolean modified*/)
Con_Printf("event->xmotion.x: %d\n", event.xmotion.x);
Con_Printf("event->xmotion.y: %d\n", event.xmotion.y);
}
- if (vid_fullscreen.value || _windowed_mouse.value) {
+ if (vid_fullscreen.value || vid_mouse.value) {
if (!event.xmotion.send_event) {
mouse_x += (event.xmotion.x - p_mouse_x);
mouse_y += (event.xmotion.y - p_mouse_y);
glXSwapBuffers(dpy, win);
}
+int VID_SetGamma(float prescale, float gamma, float scale, float base)
+{
+ return FALSE;
+}
+
void VID_Init()
{
int i;
int MajorVersion, MinorVersion;
int actualWidth, actualHeight;
- Cvar_RegisterVariable (&vid_mode);
- Cvar_RegisterVariable (&vid_fullscreen);
Cvar_RegisterVariable (&in_mouse);
Cvar_RegisterVariable (&in_dga);
Cvar_RegisterVariable (&in_dga_mouseaccel);