// Tell startup code that we have a client
int cl_available = true;
+// note: if we used the XRandR extension we could support refresh rates
+qboolean vid_supportrefreshrate = false;
+
//GLX prototypes
XVisualInfo *(GLAPIENTRY *qglXChooseVisual)(Display *dpy, int screen, int *attribList);
GLXContext (GLAPIENTRY *qglXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
static qboolean vid_usingmouse = false;
static qboolean vid_usingvsync = false;
static qboolean vid_usevsync = false;
+static qboolean vid_x11_hardwaregammasupported = false;
+static int vid_x11_gammarampsize = 0;
static float mouse_x, mouse_y;
static int p_mouse_x, p_mouse_y;
#if !defined(__APPLE__) && !defined(SUNOS)
-cvar_t vid_dga = {CVAR_SAVE, "vid_dga", "1"};
-cvar_t vid_dga_mouseaccel = {0, "vid_dga_mouseaccel", "1"};
+// FIXME: vid_dga_mouseaccel is poorly named, it is actually the multiplier for mouse movement, not an acceleration (which would be a power function or something)
+cvar_t vid_dga = {CVAR_SAVE, "vid_dga", "1", "make use of DGA mouse input"};
+cvar_t vid_dga_mouseaccel = {0, "vid_dga_mouseaccel", "1", "speed of mouse when using DGA mouse input"};
#endif
qboolean vidmode_ext = false;
static int win_x, win_y;
-static XF86VidModeModeInfo **vidmodes;
-static int num_vidmodes;
+static XF86VidModeModeInfo init_vidmode;
static qboolean vid_isfullscreen = false;
static Visual *vidx11_visual;
case XK_Alt_L:
case XK_Meta_L:
+ case XK_ISO_Level3_Shift:
case XK_Alt_R:
case XK_Meta_R: key = K_ALT; break;
}
}
+static keynum_t buttonremap[18] =
+{
+ K_MOUSE1,
+ K_MOUSE3,
+ K_MOUSE2,
+ K_MWHEELUP,
+ K_MWHEELDOWN,
+ K_MOUSE4,
+ K_MOUSE5,
+ K_MOUSE6,
+ K_MOUSE7,
+ K_MOUSE8,
+ K_MOUSE9,
+ K_MOUSE10,
+ K_MOUSE11,
+ K_MOUSE12,
+ K_MOUSE13,
+ K_MOUSE14,
+ K_MOUSE15,
+ K_MOUSE16,
+};
+
static void HandleEvents(void)
{
XEvent event;
case ButtonPress:
// mouse button pressed
- switch(event.xbutton.button)
- {
- case 1:
- Key_Event(K_MOUSE1, 0, true);
- break;
- case 2:
- Key_Event(K_MOUSE3, 0, true);
- break;
- case 3:
- Key_Event(K_MOUSE2, 0, true);
- break;
- case 4:
- Key_Event(K_MWHEELUP, 0, true);
- break;
- case 5:
- Key_Event(K_MWHEELDOWN, 0, true);
- break;
- case 6:
- Key_Event(K_MOUSE4, 0, true);
- break;
- case 7:
- Key_Event(K_MOUSE5, 0, true);
- break;
- case 8:
- Key_Event(K_MOUSE6, 0, true);
- break;
- case 9:
- Key_Event(K_MOUSE7, 0, true);
- break;
- case 10:
- Key_Event(K_MOUSE8, 0, true);
- break;
- case 11:
- Key_Event(K_MOUSE9, 0, true);
- break;
- case 12:
- Key_Event(K_MOUSE10, 0, true);
- break;
- default:
- Con_Printf("HandleEvents: ButtonPress gave value %d, 1-12 expected\n", event.xbutton.button);
- break;
- }
+ if (event.xbutton.button <= 18)
+ Key_Event(buttonremap[event.xbutton.button - 1], 0, true);
+ else
+ Con_Printf("HandleEvents: ButtonPress gave value %d, 1-18 expected\n", event.xbutton.button);
break;
case ButtonRelease:
// mouse button released
- switch(event.xbutton.button)
- {
- case 1:
- Key_Event(K_MOUSE1, 0, false);
- break;
- case 2:
- Key_Event(K_MOUSE3, 0, false);
- break;
- case 3:
- Key_Event(K_MOUSE2, 0, false);
- break;
- case 4:
- Key_Event(K_MWHEELUP, 0, false);
- break;
- case 5:
- Key_Event(K_MWHEELDOWN, 0, false);
- break;
- case 6:
- Key_Event(K_MOUSE4, 0, false);
- break;
- case 7:
- Key_Event(K_MOUSE5, 0, false);
- break;
- case 8:
- Key_Event(K_MOUSE6, 0, false);
- break;
- case 9:
- Key_Event(K_MOUSE7, 0, false);
- break;
- case 10:
- Key_Event(K_MOUSE8, 0, false);
- break;
- case 11:
- Key_Event(K_MOUSE9, 0, false);
- break;
- case 12:
- Key_Event(K_MOUSE10, 0, false);
- break;
- default:
- Con_Printf("HandleEvents: ButtonRelease gave value %d, 1-12 expected\n", event.xbutton.button);
- break;
- }
+ if (event.xbutton.button <= 18)
+ Key_Event(buttonremap[event.xbutton.button - 1], 0, false);
+ else
+ Con_Printf("HandleEvents: ButtonRelease gave value %d, 1-18 expected\n", event.xbutton.button);
break;
case CreateNotify:
// FIXME: glXDestroyContext here?
if (vid_isfullscreen)
- XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, vidmodes[0]);
+ XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode);
if (win)
XDestroyWindow(vidx11_display, win);
XCloseDisplay(vidx11_display);
signal(SIGTERM, signal_handler);
}
-void VID_Finish (void)
+void VID_Finish (qboolean allowmousegrab)
{
qboolean vid_usemouse;
// handle the mouse state when windowed if that's changed
vid_usemouse = false;
- if (vid_mouse.integer && !key_consoleactive && !cls.demoplayback)
+ if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
vid_usemouse = true;
if (!vid_activewindow)
vid_usemouse = false;
if (r_render.integer)
{
+ CHECKGLERROR
if (r_speeds.integer || gl_finish.integer)
- qglFinish();
- qglXSwapBuffers(vidx11_display, win);
+ {
+ qglFinish();CHECKGLERROR
+ }
+ qglXSwapBuffers(vidx11_display, win);CHECKGLERROR
}
+
+ if (vid_x11_hardwaregammasupported)
+ VID_UpdateGamma(false, vid_x11_gammarampsize);
}
-int VID_SetGamma(unsigned short *ramps)
+int VID_SetGamma(unsigned short *ramps, int rampsize)
{
- return XF86VidModeSetGammaRamp(vidx11_display, vidx11_screen, 256, ramps, ramps + 256, ramps + 512);
+ return XF86VidModeSetGammaRamp(vidx11_display, vidx11_screen, rampsize, ramps, ramps + rampsize, ramps + rampsize*2);
}
-int VID_GetGamma(unsigned short *ramps)
+int VID_GetGamma(unsigned short *ramps, int rampsize)
{
- return XF86VidModeGetGammaRamp(vidx11_display, vidx11_screen, 256, ramps, ramps + 256, ramps + 512);
+ return XF86VidModeGetGammaRamp(vidx11_display, vidx11_screen, rampsize, ramps, ramps + rampsize, ramps + rampsize*2);
}
void VID_Init(void)
*attrib++ = None;
}
-int VID_InitMode(int fullscreen, int width, int height, int bpp)
+int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate)
{
int i;
int attrib[32];
// Are we going fullscreen? If so, let's change video mode
if (fullscreen)
{
+ XF86VidModeModeLine *current_vidmode;
+ XF86VidModeModeInfo **vidmodes;
+ int num_vidmodes;
+
+ // This nice hack comes from the SDL source code
+ current_vidmode = (XF86VidModeModeLine*)((char*)&init_vidmode + sizeof(init_vidmode.dotclock));
+ XF86VidModeGetModeLine(vidx11_display, vidx11_screen, (int*)&init_vidmode.dotclock, current_vidmode);
+
XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
best_dist = 9999999;
best_fit = -1;
}
else
fullscreen = 0;
+
+ free(vidmodes);
}
}
vid_usingvsync = false;
vid_hidden = false;
vid_activewindow = true;
+ vid_x11_hardwaregammasupported = XF86VidModeGetGammaRampSize(vidx11_display, vidx11_screen, &vid_x11_gammarampsize) != 0;
GL_Init();
return true;
}