#include <X11/Xlib.h>
#include <X11/Xutil.h>
+#include <X11/Xatom.h>
#include <X11/XKBlib.h> // TODO possibly ifdef this out on non-supporting systems... Solaris (as always)?
#include <GL/glx.h>
#include "quakedef.h"
+#include "dpsoftrast.h"
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#endif
#include <X11/extensions/xf86vmode.h>
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#include <X11/extensions/XShm.h>
+
+// get the Uchar type
+#include "utf8lib.h"
+#include "image.h"
+
#include "nexuiz.xpm"
#include "darkplaces.xpm"
static Display *vidx11_display = NULL;
static int vidx11_screen;
-static Window win;
+static Window win, root;
static GLXContext ctx = NULL;
+static GC vidx11_gc = NULL;
+static XImage *vidx11_ximage[2] = { NULL, NULL };
+static int vidx11_ximage_pos = 0;
+static XShmSegmentInfo vidx11_shminfo[2];
+static int vidx11_shmevent = -1;
+static int vidx11_shmwait = 0; // number of frames outstanding
Atom wm_delete_window_atom;
+Atom net_wm_state_atom;
+Atom net_wm_state_hidden_atom;
+Atom net_wm_state_fullscreen_atom;
+Atom net_wm_icon;
+Atom cardinal;
#define KEY_MASK (KeyPressMask | KeyReleaseMask)
#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
static int vid_x11_gammarampsize = 0;
#if !defined(__APPLE__) && !defined(SUNOS)
-cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "1", "make use of DGA mouse input"};
+cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "0", "make use of DGA mouse input"};
static qboolean vid_usingdgamouse = false;
#endif
+cvar_t vid_netwmfullscreen = {CVAR_SAVE, "vid_netwmfullscreen", "0", "make use _NET_WM_STATE_FULLSCREEN; turn this off if fullscreen does not work for you"};
qboolean vidmode_ext = false;
static int win_x, win_y;
-static XF86VidModeModeInfo init_vidmode;
+static XF86VidModeModeInfo init_vidmode, game_vidmode;
static qboolean vid_isfullscreen = false;
+static qboolean vid_isvidmodefullscreen = false;
+static qboolean vid_isnetwmfullscreen = false;
+static qboolean vid_isoverrideredirect = false;
static Visual *vidx11_visual;
static Colormap vidx11_colormap;
/*-----------------------------------------------------------------------*/
+//
-static int XLateKey(XKeyEvent *ev, char *ascii)
+long keysym2ucs(KeySym keysym);
+void DP_Xutf8LookupString(XKeyEvent * ev,
+ Uchar *uch,
+ KeySym * keysym_return,
+ Status * status_return)
+{
+ int rc;
+ KeySym keysym;
+ int codepoint;
+ char buffer[64];
+ int nbytes = sizeof(buffer);
+
+ rc = XLookupString(ev, buffer, nbytes, &keysym, NULL);
+
+ if (rc > 0) {
+ codepoint = buffer[0] & 0xFF;
+ } else {
+ codepoint = keysym2ucs(keysym);
+ }
+
+ if (codepoint < 0) {
+ if (keysym == None) {
+ *status_return = XLookupNone;
+ } else {
+ *status_return = XLookupKeySym;
+ *keysym_return = keysym;
+ }
+ *uch = 0;
+ return;
+ }
+
+ *uch = codepoint;
+
+ if (keysym != None) {
+ *keysym_return = keysym;
+ *status_return = XLookupBoth;
+ } else {
+ *status_return = XLookupChars;
+ }
+}
+static int XLateKey(XKeyEvent *ev, Uchar *ascii)
{
int key = 0;
- char buf[64];
+ //char buf[64];
KeySym keysym, shifted;
+ Status status;
keysym = XLookupKeysym (ev, 0);
- XLookupString(ev, buf, sizeof buf, &shifted, 0);
- *ascii = buf[0];
+ DP_Xutf8LookupString(ev, ascii, &shifted, &status);
switch(keysym)
{
case XK_KP_Subtract: key = K_KP_MINUS; break;
case XK_KP_Divide: key = K_KP_SLASH; break;
- case XK_section: key = '~'; break;
+ case XK_asciicircum: *ascii = key = '^'; break; // for some reason, XLookupString returns "" on this one for Grunt|2
+
+ case XK_section: *ascii = key = '~'; break;
default:
if (keysym < 32)
if (fullscreengrab)
{
XGrabPointer(vidx11_display, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
- if (vid_grabkeyboard.integer || vid_isfullscreen)
+ if (vid_grabkeyboard.integer || vid_isoverrideredirect)
XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime);
}
else
K_MOUSE16,
};
+static qboolean BuildXImages(int w, int h)
+{
+ int i;
+ if(DefaultDepth(vidx11_display, vidx11_screen) != 32 && DefaultDepth(vidx11_display, vidx11_screen) != 24)
+ {
+ Con_Printf("Sorry, we only support 24bpp and 32bpp modes\n");
+ VID_Shutdown();
+ return false;
+ }
+ // match to dpsoftrast's specs
+ if(vidx11_visual->red_mask != 0x00FF0000)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_visual->green_mask != 0x0000FF00)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_visual->blue_mask != 0x000000FF)
+ {
+ Con_Printf("Sorry, we only support BGR visuals\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_shmevent >= 0)
+ {
+ for(i = 0; i < 2; ++i)
+ {
+ vidx11_shminfo[i].shmid = -1;
+ vidx11_ximage[i] = XShmCreateImage(vidx11_display, vidx11_visual, DefaultDepth(vidx11_display, vidx11_screen), ZPixmap, NULL, &vidx11_shminfo[i], w, h);
+ if(!vidx11_ximage[i])
+ {
+ Con_Printf("Failed to get an XImage segment\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_ximage[i]->bytes_per_line != w * 4)
+ {
+ Con_Printf("Sorry, we only support linear pixel layout\n");
+ VID_Shutdown();
+ return false;
+ }
+ vidx11_shminfo[i].shmid = shmget(IPC_PRIVATE, vidx11_ximage[i]->bytes_per_line * vidx11_ximage[i]->height, IPC_CREAT|0777);
+ if(vidx11_shminfo[i].shmid < 0)
+ {
+ Con_Printf("Failed to get a shm segment\n");
+ VID_Shutdown();
+ return false;
+ }
+ vidx11_shminfo[i].shmaddr = vidx11_ximage[i]->data = shmat(vidx11_shminfo[i].shmid, NULL, 0);
+ if(!vidx11_shminfo[i].shmaddr)
+ {
+ Con_Printf("Failed to get a shm segment addresst\n");
+ VID_Shutdown();
+ return false;
+ }
+ vidx11_shminfo[i].readOnly = True;
+ XShmAttach(vidx11_display, &vidx11_shminfo[i]);
+ }
+ }
+ else
+ {
+ for(i = 0; i < 1; ++i) // we only need one buffer if we don't use Xshm
+ {
+ char *p = calloc(4, w * h);
+ vidx11_shminfo[i].shmid = -1;
+ vidx11_ximage[i] = XCreateImage(vidx11_display, vidx11_visual, DefaultDepth(vidx11_display, vidx11_screen), ZPixmap, 0, (char*)p, w, h, 8, 0);
+ if(!vidx11_ximage[i])
+ {
+ Con_Printf("Failed to get an XImage segment\n");
+ VID_Shutdown();
+ return false;
+ }
+ if(vidx11_ximage[i]->bytes_per_line != w * 4)
+ {
+ Con_Printf("Sorry, we only support linear pixel layout\n");
+ VID_Shutdown();
+ return false;
+ }
+ }
+ }
+ return true;
+}
+static void DestroyXImages(void)
+{
+ int i;
+ for(i = 0; i < 2; ++i)
+ {
+ if(vidx11_shminfo[i].shmid >= 0)
+ {
+ XShmDetach(vidx11_display, &vidx11_shminfo[i]);
+ XDestroyImage(vidx11_ximage[i]);
+ vidx11_ximage[i] = NULL;
+ shmdt(vidx11_shminfo[i].shmaddr);
+ shmctl(vidx11_shminfo[i].shmid, IPC_RMID, 0);
+ vidx11_shminfo[i].shmid = -1;
+ }
+ if(vidx11_ximage[i])
+ XDestroyImage(vidx11_ximage[i]);
+ vidx11_ximage[i] = 0;
+ }
+}
+
+static int in_mouse_x_save = 0, in_mouse_y_save = 0;
static void HandleEvents(void)
{
XEvent event;
int key;
- char ascii;
+ Uchar unicode;
qboolean dowarp = false;
if (!vidx11_display)
return;
+ in_mouse_x += in_mouse_x_save;
+ in_mouse_y += in_mouse_y_save;
+ in_mouse_x_save = 0;
+ in_mouse_y_save = 0;
+
while (XPending(vidx11_display))
{
XNextEvent(vidx11_display, &event);
{
case KeyPress:
// key pressed
- key = XLateKey (&event.xkey, &ascii);
- Key_Event(key, ascii, true);
+ key = XLateKey (&event.xkey, &unicode);
+ Key_Event(key, unicode, true);
break;
case KeyRelease:
// key released
- key = XLateKey (&event.xkey, &ascii);
- Key_Event(key, ascii, false);
+ key = XLateKey (&event.xkey, &unicode);
+ Key_Event(key, unicode, false);
break;
case MotionNotify:
// window changed size/location
win_x = event.xconfigure.x;
win_y = event.xconfigure.y;
- if(vid_resizable.integer < 2)
+ if((vid_resizable.integer < 2 || vid_isnetwmfullscreen) && (vid.width != event.xconfigure.width || vid.height != event.xconfigure.height))
{
vid.width = event.xconfigure.width;
vid.height = event.xconfigure.height;
+ if(vid_isnetwmfullscreen)
+ Con_Printf("NetWM fullscreen: actually using resolution %dx%d\n", vid.width, vid.height);
+ else
+ Con_DPrintf("Updating to ConfigureNotify resolution %dx%d\n", vid.width, vid.height);
+
+ DPSOFTRAST_Flush();
+
+ if(vid.softdepthpixels)
+ free(vid.softdepthpixels);
+
+ DestroyXImages();
+ XSync(vidx11_display, False);
+ if(!BuildXImages(vid.width, vid.height))
+ return;
+ XSync(vidx11_display, False);
+
+ vid.softpixels = (unsigned int *) vidx11_ximage[vidx11_ximage_pos]->data;
+ vid.softdepthpixels = (unsigned int *)calloc(4, vid.width * vid.height);
}
break;
case DestroyNotify:
Sys_Quit(0);
break;
case MapNotify:
- if (vid.fullscreen)
+ if (vid_isoverrideredirect)
break;
// window restored
vid_hidden = false;
VID_RestoreSystemGamma();
+
+ if(vid_isvidmodefullscreen)
+ {
+ // set our video mode
+ XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &game_vidmode);
+
+ // Move the viewport to top left
+ XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+ }
+
+ if(vid_isnetwmfullscreen)
+ {
+ // make sure it's fullscreen
+ XEvent event;
+ event.type = ClientMessage;
+ event.xclient.serial = 0;
+ event.xclient.send_event = True;
+ event.xclient.message_type = net_wm_state_atom;
+ event.xclient.window = win;
+ event.xclient.format = 32;
+ event.xclient.data.l[0] = 1;
+ event.xclient.data.l[1] = net_wm_state_fullscreen_atom;
+ event.xclient.data.l[2] = 0;
+ event.xclient.data.l[3] = 1;
+ event.xclient.data.l[4] = 0;
+ XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event);
+ }
+
+ dowarp = true;
+
break;
case UnmapNotify:
- if (vid.fullscreen)
+ if (vid_isoverrideredirect)
break;
// window iconified/rolledup/whatever
vid_hidden = true;
VID_RestoreSystemGamma();
+
+ if(vid_isvidmodefullscreen)
+ XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode);
+
break;
case FocusIn:
- if (vid.fullscreen)
+ if (vid_isoverrideredirect)
break;
// window is now the input focus
vid_activewindow = true;
break;
case FocusOut:
- if (vid.fullscreen)
+ if (vid_isoverrideredirect)
break;
+
+ if(vid_isnetwmfullscreen && event.xfocus.mode == NotifyNormal)
+ {
+ // iconify netwm fullscreen window when it loses focus
+ // when the user selects it in the taskbar, the window manager will map it again and send MapNotify
+ XEvent event;
+ event.type = ClientMessage;
+ event.xclient.serial = 0;
+ event.xclient.send_event = True;
+ event.xclient.message_type = net_wm_state_atom;
+ event.xclient.window = win;
+ event.xclient.format = 32;
+ event.xclient.data.l[0] = 1;
+ event.xclient.data.l[1] = net_wm_state_hidden_atom;
+ event.xclient.data.l[2] = 0;
+ event.xclient.data.l[3] = 1;
+ event.xclient.data.l[4] = 0;
+ XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event);
+ }
+
// window is no longer the input focus
vid_activewindow = false;
VID_RestoreSystemGamma();
+
break;
case EnterNotify:
// mouse entered window
case LeaveNotify:
// mouse left window
break;
+ default:
+ if(vidx11_shmevent >= 0 && event.type == vidx11_shmevent)
+ --vidx11_shmwait;
+ break;
}
}
void VID_Shutdown(void)
{
- if (!ctx || !vidx11_display)
+ if (!vidx11_display)
return;
+ VID_EnableJoystick(false);
VID_SetMouse(false, false, false);
VID_RestoreSystemGamma();
// FIXME: glXDestroyContext here?
- if (vid_isfullscreen)
+ if (vid_isvidmodefullscreen)
XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode);
+
+ if(vidx11_gc)
+ XFreeGC(vidx11_display, vidx11_gc);
+ vidx11_gc = NULL;
+
+ DestroyXImages();
+ vidx11_shmevent = -1;
+ vid.softpixels = NULL;
+
+ if (vid.softdepthpixels)
+ free(vid.softdepthpixels);
+ vid.softdepthpixels = NULL;
+
if (win)
XDestroyWindow(vidx11_display, win);
XCloseDisplay(vidx11_display);
vid_hidden = true;
vid_isfullscreen = false;
+ vid_isnetwmfullscreen = false;
+ vid_isvidmodefullscreen = false;
+ vid_isoverrideredirect = false;
vidx11_display = NULL;
win = 0;
ctx = NULL;
void VID_Finish (void)
{
- vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
- if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
+ vid_usevsync = vid_vsync.integer && !cls.timedemo && qglXSwapIntervalSGI;
+ switch(vid.renderpath)
{
- vid_usingvsync = vid_usevsync;
- if (qglXSwapIntervalSGI (vid_usevsync))
- Con_Print("glXSwapIntervalSGI didn't accept the vid_vsync change, it will take effect on next vid_restart (GLX_SGI_swap_control does not allow turning off vsync)\n");
- }
+ case RENDERPATH_SOFT:
+ if(vidx11_shmevent >= 0) {
+ vidx11_ximage_pos = !vidx11_ximage_pos;
+ vid.softpixels = (unsigned int *) vidx11_ximage[vidx11_ximage_pos]->data;
+ DPSOFTRAST_SetRenderTargets(vid.width, vid.height, vid.softdepthpixels, vid.softpixels, NULL, NULL, NULL);
+
+ // save mouse motion so we can deal with it later
+ in_mouse_x = 0;
+ in_mouse_y = 0;
+ while(vidx11_shmwait)
+ HandleEvents();
+ in_mouse_x_save += in_mouse_x;
+ in_mouse_y_save += in_mouse_y;
+ in_mouse_x = 0;
+ in_mouse_y = 0;
+
+ ++vidx11_shmwait;
+ XShmPutImage(vidx11_display, win, vidx11_gc, vidx11_ximage[!vidx11_ximage_pos], 0, 0, 0, 0, vid.width, vid.height, True);
+ } else {
+ // no buffer switching here, we just flush the renderer
+ DPSOFTRAST_Finish();
+ XPutImage(vidx11_display, win, vidx11_gc, vidx11_ximage[vidx11_ximage_pos], 0, 0, 0, 0, vid.width, vid.height);
+ }
+ break;
- if (r_render.integer)
- {
- CHECKGLERROR
- if (r_speeds.integer || gl_finish.integer)
- {
- qglFinish();CHECKGLERROR
- }
- qglXSwapBuffers(vidx11_display, win);CHECKGLERROR
+ case RENDERPATH_GL11:
+ case RENDERPATH_GL13:
+ case RENDERPATH_GL20:
+ case RENDERPATH_GLES1:
+ case RENDERPATH_GLES2:
+ if (vid_usingvsync != vid_usevsync)
+ {
+ vid_usingvsync = vid_usevsync;
+ if (qglXSwapIntervalSGI (vid_usevsync))
+ Con_Print("glXSwapIntervalSGI didn't accept the vid_vsync change, it will take effect on next vid_restart (GLX_SGI_swap_control does not allow turning off vsync)\n");
+ }
+
+ if (!vid_hidden)
+ {
+ CHECKGLERROR
+ if (r_speeds.integer == 2 || gl_finish.integer)
+ GL_Finish();
+ qglXSwapBuffers(vidx11_display, win);CHECKGLERROR
+ }
+ break;
+
+ case RENDERPATH_D3D9:
+ case RENDERPATH_D3D10:
+ case RENDERPATH_D3D11:
+ break;
}
if (vid_x11_hardwaregammasupported)
#if !defined(__APPLE__) && !defined(SUNOS)
Cvar_RegisterVariable (&vid_dgamouse);
#endif
+ Cvar_RegisterVariable (&vid_netwmfullscreen);
InitSig(); // trap evil signals
// COMMANDLINEOPTION: Input: -nomouse disables mouse support (see also vid_mouse cvar)
if (COM_CheckParm ("-nomouse"))
mouse_avail = false;
+ vidx11_shminfo[0].shmid = -1;
+ vidx11_shminfo[1].shmid = -1;
}
void VID_BuildGLXAttrib(int *attrib, qboolean stencil, qboolean stereobuffer, int samples)
*attrib++ = None;
}
-int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer, int samples)
+qboolean VID_InitModeSoft(viddef_mode_t *mode)
{
- int i;
+ int i, j;
+ XSetWindowAttributes attr;
+ XClassHint *clshints;
+ XWMHints *wmhints;
+ XSizeHints *szhints;
+ unsigned long mask;
+ int MajorVersion, MinorVersion;
+ char *xpm;
+ char **idata;
+ unsigned char *data;
+ XGCValues gcval;
+ const char *dpyname;
+
+ vid_isfullscreen = false;
+ vid_isnetwmfullscreen = false;
+ vid_isvidmodefullscreen = false;
+ vid_isoverrideredirect = false;
+
+ if (!(vidx11_display = XOpenDisplay(NULL)))
+ {
+ Con_Print("Couldn't open the X display\n");
+ return false;
+ }
+ dpyname = XDisplayName(NULL);
+
+ // LordHavoc: making the close button on a window do the right thing
+ // seems to involve this mess, sigh...
+ wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false);
+ net_wm_state_atom = XInternAtom(vidx11_display, "_NET_WM_STATE", false);
+ net_wm_state_fullscreen_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_FULLSCREEN", false);
+ net_wm_state_hidden_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_HIDDEN", false);
+ net_wm_icon = XInternAtom(vidx11_display, "_NET_WM_ICON", false);
+ cardinal = XInternAtom(vidx11_display, "CARDINAL", false);
+
+ // make autorepeat send keypress/keypress/.../keyrelease instead of intervening keyrelease
+ XkbSetDetectableAutoRepeat(vidx11_display, true, NULL);
+
+ vidx11_screen = DefaultScreen(vidx11_display);
+ root = RootWindow(vidx11_display, vidx11_screen);
+
+ // Get video mode list
+ MajorVersion = MinorVersion = 0;
+ if (!XF86VidModeQueryVersion(vidx11_display, &MajorVersion, &MinorVersion))
+ vidmode_ext = false;
+ else
+ {
+ Con_DPrintf("Using XFree86-VidModeExtension Version %d.%d\n", MajorVersion, MinorVersion);
+ vidmode_ext = true;
+ }
+
+ if (mode->fullscreen)
+ {
+ if(vid_netwmfullscreen.integer)
+ {
+ // TODO detect WM support
+ vid_isnetwmfullscreen = true;
+ vid_isfullscreen = true;
+ // width and height will be filled in later
+ Con_DPrintf("Using NetWM fullscreen mode\n");
+ }
+
+ if(!vid_isfullscreen && vidmode_ext)
+ {
+ int best_fit, best_dist, dist, x, y;
+
+ // Are we going fullscreen? If so, let's change video mode
+ XF86VidModeModeLine *current_vidmode;
+ XF86VidModeModeInfo **vidmodes;
+ int num_vidmodes;
+
+ // This nice hack comes from the SDL source code
+ current_vidmode = (XF86VidModeModeLine*)((char*)&init_vidmode + sizeof(init_vidmode.dotclock));
+ XF86VidModeGetModeLine(vidx11_display, vidx11_screen, (int*)&init_vidmode.dotclock, current_vidmode);
+
+ XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
+ best_dist = 0;
+ best_fit = -1;
+
+ for (i = 0; i < num_vidmodes; i++)
+ {
+ if (mode->width > vidmodes[i]->hdisplay || mode->height > vidmodes[i]->vdisplay)
+ continue;
+
+ x = mode->width - vidmodes[i]->hdisplay;
+ y = mode->height - vidmodes[i]->vdisplay;
+ dist = (x * x) + (y * y);
+ if (best_fit == -1 || dist < best_dist)
+ {
+ best_dist = dist;
+ best_fit = i;
+ }
+ }
+
+ if (best_fit != -1)
+ {
+ // LordHavoc: changed from ActualWidth/ActualHeight =,
+ // to width/height =, so the window will take the full area of
+ // the mode chosen
+ mode->width = vidmodes[best_fit]->hdisplay;
+ mode->height = vidmodes[best_fit]->vdisplay;
+
+ // change to the mode
+ XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, vidmodes[best_fit]);
+ memcpy(&game_vidmode, vidmodes[best_fit], sizeof(game_vidmode));
+ vid_isvidmodefullscreen = true;
+ vid_isfullscreen = true;
+
+ // Move the viewport to top left
+ XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+ Con_DPrintf("Using XVidMode fullscreen mode at %dx%d\n", mode->width, mode->height);
+ }
+
+ free(vidmodes);
+ }
+
+ if(!vid_isfullscreen)
+ {
+ // sorry, no FS available
+ // use the full desktop resolution
+ vid_isfullscreen = true;
+ // width and height will be filled in later
+ mode->width = DisplayWidth(vidx11_display, vidx11_screen);
+ mode->height = DisplayHeight(vidx11_display, vidx11_screen);
+ Con_DPrintf("Using X11 fullscreen mode at %dx%d\n", mode->width, mode->height);
+ }
+ }
+
+ // LordHavoc: save the visual for use in gamma ramp settings later
+ vidx11_visual = DefaultVisual(vidx11_display, vidx11_screen);
+
+ /* window attributes */
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ // LordHavoc: save the colormap for later, too
+ vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, vidx11_visual, AllocNone);
+ attr.event_mask = X_MASK;
+
+ if (mode->fullscreen)
+ {
+ if(vid_isnetwmfullscreen)
+ {
+ mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask;
+ attr.backing_store = NotUseful;
+ attr.save_under = False;
+ }
+ else
+ {
+ mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
+ attr.override_redirect = True;
+ attr.backing_store = NotUseful;
+ attr.save_under = False;
+ vid_isoverrideredirect = true; // so it knows to grab
+ }
+ }
+ else
+ {
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+ }
+
+ win = XCreateWindow(vidx11_display, root, 0, 0, mode->width, mode->height, 0, CopyFromParent, InputOutput, vidx11_visual, mask, &attr);
+
+ data = loadimagepixelsbgra("darkplaces-icon", false, false, false, NULL);
+ if(data)
+ {
+ // use _NET_WM_ICON too
+ static long netwm_icon[MAX_NETWM_ICON];
+ int pos = 0;
+ int i = 1;
+
+ while(data)
+ {
+ if(pos + 2 * image_width * image_height < MAX_NETWM_ICON)
+ {
+ netwm_icon[pos++] = image_width;
+ netwm_icon[pos++] = image_height;
+ for(i = 0; i < image_height; ++i)
+ for(j = 0; j < image_width; ++j)
+ netwm_icon[pos++] = BuffLittleLong(&data[(i*image_width+j)*4]);
+ }
+ else
+ {
+ Con_Printf("Skipping NETWM icon #%d because there is no space left\n", i);
+ }
+ ++i;
+ Mem_Free(data);
+ data = loadimagepixelsbgra(va("darkplaces-icon%d", i), false, false, false, NULL);
+ }
+ XChangeProperty(vidx11_display, win, net_wm_icon, cardinal, 32, PropModeReplace, (const unsigned char *) netwm_icon, pos);
+ }
+
+ // fallthrough for old window managers
+ xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
+ idata = NULL;
+ if(xpm)
+ idata = XPM_DecodeString(xpm);
+ if(!idata)
+ idata = ENGINE_ICON;
+
+ wmhints = XAllocWMHints();
+ if(XpmCreatePixmapFromData(vidx11_display, win,
+ idata,
+ &wmhints->icon_pixmap, &wmhints->icon_mask, NULL) == XpmSuccess)
+ wmhints->flags |= IconPixmapHint | IconMaskHint;
+
+ if(xpm)
+ Mem_Free(xpm);
+
+ clshints = XAllocClassHint();
+ clshints->res_name = strdup(gamename);
+ clshints->res_class = strdup("DarkPlaces");
+
+ szhints = XAllocSizeHints();
+ if(vid_resizable.integer == 0 && !vid_isnetwmfullscreen)
+ {
+ szhints->min_width = szhints->max_width = mode->width;
+ szhints->min_height = szhints->max_height = mode->height;
+ szhints->flags |= PMinSize | PMaxSize;
+ }
+
+ XmbSetWMProperties(vidx11_display, win, gamename, gamename, (char **) com_argv, com_argc, szhints, wmhints, clshints);
+ // strdup() allocates using malloc(), should be freed with free()
+ free(clshints->res_name);
+ free(clshints->res_class);
+ XFree(clshints);
+ XFree(wmhints);
+ XFree(szhints);
+
+ //XStoreName(vidx11_display, win, gamename);
+ XMapWindow(vidx11_display, win);
+
+ XSetWMProtocols(vidx11_display, win, &wm_delete_window_atom, 1);
+
+ if (vid_isoverrideredirect)
+ {
+ XMoveWindow(vidx11_display, win, 0, 0);
+ XRaiseWindow(vidx11_display, win);
+ XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0);
+ XFlush(vidx11_display);
+ }
+
+ if(vid_isvidmodefullscreen)
+ {
+ // Move the viewport to top left
+ XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+ }
+
+ //XSync(vidx11_display, False);
+
+ // COMMANDLINEOPTION: Unix GLX: -noshm disables XShm extensioon
+ if(dpyname && dpyname[0] == ':' && dpyname[1] && (dpyname[2] < '0' || dpyname[2] > '9') && !COM_CheckParm("-noshm") && XShmQueryExtension(vidx11_display))
+ {
+ Con_Printf("Using XShm\n");
+ vidx11_shmevent = XShmGetEventBase(vidx11_display) + ShmCompletion;
+ }
+ else
+ {
+ Con_Printf("Not using XShm\n");
+ vidx11_shmevent = -1;
+ }
+ BuildXImages(mode->width, mode->height);
+
+ vidx11_ximage_pos = 0;
+ vid.softpixels = (unsigned int *) vidx11_ximage[vidx11_ximage_pos]->data;
+ vidx11_shmwait = 0;
+ vid.softdepthpixels = (unsigned int *)calloc(1, mode->width * mode->height * 4);
+
+ memset(&gcval, 0, sizeof(gcval));
+ vidx11_gc = XCreateGC(vidx11_display, win, 0, &gcval);
+
+ if (DPSOFTRAST_Init(mode->width, mode->height, vid_soft_threads.integer, vid_soft_interlace.integer, (unsigned int *)vid.softpixels, (unsigned int *)vid.softdepthpixels) < 0)
+ {
+ Con_Printf("Failed to initialize software rasterizer\n");
+ VID_Shutdown();
+ return false;
+ }
+
+ XSync(vidx11_display, False);
+
+ vid_usingmousegrab = false;
+ vid_usingmouse = false;
+ vid_usinghidecursor = false;
+ vid_usingvsync = false;
+ vid_hidden = false;
+ vid_activewindow = true;
+ vid_x11_hardwaregammasupported = XF86VidModeGetGammaRampSize(vidx11_display, vidx11_screen, &vid_x11_gammarampsize) != 0;
+#if !defined(__APPLE__) && !defined(SUNOS)
+ vid_x11_dgasupported = XF86DGAQueryVersion(vidx11_display, &MajorVersion, &MinorVersion);
+ if (!vid_x11_dgasupported)
+ Con_Print( "Failed to detect XF86DGA Mouse extension\n" );
+#endif
+
+ VID_Soft_SharedSetup();
+
+ return true;
+}
+qboolean VID_InitModeGL(viddef_mode_t *mode)
+{
+ int i, j;
int attrib[32];
XSetWindowAttributes attr;
XClassHint *clshints;
XWMHints *wmhints;
XSizeHints *szhints;
unsigned long mask;
- Window root;
XVisualInfo *visinfo;
int MajorVersion, MinorVersion;
const char *drivername;
+ char *xpm;
+ char **idata;
+ unsigned char *data;
+
+ vid_isfullscreen = false;
+ vid_isnetwmfullscreen = false;
+ vid_isvidmodefullscreen = false;
+ vid_isoverrideredirect = false;
#if defined(__APPLE__) && defined(__MACH__)
drivername = "/usr/X11R6/lib/libGL.1.dylib";
return false;
}
+ // LordHavoc: making the close button on a window do the right thing
+ // seems to involve this mess, sigh...
+ wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false);
+ net_wm_state_atom = XInternAtom(vidx11_display, "_NET_WM_STATE", false);
+ net_wm_state_fullscreen_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_FULLSCREEN", false);
+ net_wm_state_hidden_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_HIDDEN", false);
+ net_wm_icon = XInternAtom(vidx11_display, "_NET_WM_ICON", false);
+ cardinal = XInternAtom(vidx11_display, "CARDINAL", false);
+
// make autorepeat send keypress/keypress/.../keyrelease instead of intervening keyrelease
XkbSetDetectableAutoRepeat(vidx11_display, true, NULL);
return false;
}
- VID_BuildGLXAttrib(attrib, bpp == 32, stereobuffer, samples);
+ VID_BuildGLXAttrib(attrib, mode->bitsperpixel == 32, mode->stereobuffer, mode->samples);
visinfo = qglXChooseVisual(vidx11_display, vidx11_screen, attrib);
if (!visinfo)
{
return false;
}
- if (vidmode_ext)
+ if (mode->fullscreen)
{
- int best_fit, best_dist, dist, x, y;
+ if(vid_netwmfullscreen.integer)
+ {
+ // TODO detect WM support
+ vid_isnetwmfullscreen = true;
+ vid_isfullscreen = true;
+ // width and height will be filled in later
+ Con_DPrintf("Using NetWM fullscreen mode\n");
+ }
- // Are we going fullscreen? If so, let's change video mode
- if (fullscreen)
+ if(!vid_isfullscreen && vidmode_ext)
{
+ int best_fit, best_dist, dist, x, y;
+
+ // Are we going fullscreen? If so, let's change video mode
XF86VidModeModeLine *current_vidmode;
XF86VidModeModeInfo **vidmodes;
int num_vidmodes;
XF86VidModeGetModeLine(vidx11_display, vidx11_screen, (int*)&init_vidmode.dotclock, current_vidmode);
XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
- best_dist = 9999999;
+ best_dist = 0;
best_fit = -1;
for (i = 0; i < num_vidmodes; i++)
{
- if (width > vidmodes[i]->hdisplay || height > vidmodes[i]->vdisplay)
+ if (mode->width > vidmodes[i]->hdisplay || mode->height > vidmodes[i]->vdisplay)
continue;
- x = width - vidmodes[i]->hdisplay;
- y = height - vidmodes[i]->vdisplay;
+ x = mode->width - vidmodes[i]->hdisplay;
+ y = mode->height - vidmodes[i]->vdisplay;
dist = (x * x) + (y * y);
- if (dist < best_dist)
+ if (best_fit == -1 || dist < best_dist)
{
best_dist = dist;
best_fit = i;
// LordHavoc: changed from ActualWidth/ActualHeight =,
// to width/height =, so the window will take the full area of
// the mode chosen
- width = vidmodes[best_fit]->hdisplay;
- height = vidmodes[best_fit]->vdisplay;
+ mode->width = vidmodes[best_fit]->hdisplay;
+ mode->height = vidmodes[best_fit]->vdisplay;
// change to the mode
XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, vidmodes[best_fit]);
+ memcpy(&game_vidmode, vidmodes[best_fit], sizeof(game_vidmode));
+ vid_isvidmodefullscreen = true;
vid_isfullscreen = true;
// Move the viewport to top left
XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
+ Con_DPrintf("Using XVidMode fullscreen mode at %dx%d\n", mode->width, mode->height);
}
- else
- fullscreen = 0;
free(vidmodes);
}
+
+ if(!vid_isfullscreen)
+ {
+ // sorry, no FS available
+ // use the full desktop resolution
+ vid_isfullscreen = true;
+ // width and height will be filled in later
+ mode->width = DisplayWidth(vidx11_display, vidx11_screen);
+ mode->height = DisplayHeight(vidx11_display, vidx11_screen);
+ Con_DPrintf("Using X11 fullscreen mode at %dx%d\n", mode->width, mode->height);
+ }
}
// LordHavoc: save the visual for use in gamma ramp settings later
// LordHavoc: save the colormap for later, too
vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
- if (vid_isfullscreen)
+
+ if (mode->fullscreen)
{
- mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
- attr.override_redirect = True;
- attr.backing_store = NotUseful;
- attr.save_under = False;
+ if(vid_isnetwmfullscreen)
+ {
+ mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask;
+ attr.backing_store = NotUseful;
+ attr.save_under = False;
+ }
+ else
+ {
+ mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect;
+ attr.override_redirect = True;
+ attr.backing_store = NotUseful;
+ attr.save_under = False;
+ vid_isoverrideredirect = true; // so it knows to grab
+ }
}
else
+ {
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+ }
- win = XCreateWindow(vidx11_display, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+ win = XCreateWindow(vidx11_display, root, 0, 0, mode->width, mode->height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+
+ data = loadimagepixelsbgra("darkplaces-icon", false, false, false, NULL);
+ if(data)
+ {
+ // use _NET_WM_ICON too
+ static long netwm_icon[MAX_NETWM_ICON];
+ int pos = 0;
+ int i = 1;
+
+ while(data)
+ {
+ if(pos + 2 * image_width * image_height < MAX_NETWM_ICON)
+ {
+ netwm_icon[pos++] = image_width;
+ netwm_icon[pos++] = image_height;
+ for(i = 0; i < image_height; ++i)
+ for(j = 0; j < image_width; ++j)
+ netwm_icon[pos++] = BuffLittleLong(&data[(i*image_width+j)*4]);
+ }
+ else
+ {
+ Con_Printf("Skipping NETWM icon #%d because there is no space left\n", i);
+ }
+ ++i;
+ Mem_Free(data);
+ data = loadimagepixelsbgra(va("darkplaces-icon%d", i), false, false, false, NULL);
+ }
+ XChangeProperty(vidx11_display, win, net_wm_icon, cardinal, 32, PropModeReplace, (const unsigned char *) netwm_icon, pos);
+ }
+
+ // fallthrough for old window managers
+ xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
+ idata = NULL;
+ if(xpm)
+ idata = XPM_DecodeString(xpm);
+ if(!idata)
+ idata = ENGINE_ICON;
wmhints = XAllocWMHints();
if(XpmCreatePixmapFromData(vidx11_display, win,
- (gamemode == GAME_NEXUIZ) ? nexuiz_xpm : darkplaces_xpm,
+ idata,
&wmhints->icon_pixmap, &wmhints->icon_mask, NULL) == XpmSuccess)
wmhints->flags |= IconPixmapHint | IconMaskHint;
+ if(xpm)
+ Mem_Free(xpm);
+
clshints = XAllocClassHint();
clshints->res_name = strdup(gamename);
clshints->res_class = strdup("DarkPlaces");
szhints = XAllocSizeHints();
- if(vid_resizable.integer == 0)
+ if(vid_resizable.integer == 0 && !vid_isnetwmfullscreen)
{
- szhints->min_width = szhints->max_width = width;
- szhints->min_height = szhints->max_height = height;
+ szhints->min_width = szhints->max_width = mode->width;
+ szhints->min_height = szhints->max_height = mode->height;
szhints->flags |= PMinSize | PMaxSize;
}
XmbSetWMProperties(vidx11_display, win, gamename, gamename, (char **) com_argv, com_argc, szhints, wmhints, clshints);
+ // strdup() allocates using malloc(), should be freed with free()
+ free(clshints->res_name);
+ free(clshints->res_class);
XFree(clshints);
XFree(wmhints);
XFree(szhints);
+
//XStoreName(vidx11_display, win, gamename);
XMapWindow(vidx11_display, win);
- // LordHavoc: making the close button on a window do the right thing
- // seems to involve this mess, sigh...
- wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false);
XSetWMProtocols(vidx11_display, win, &wm_delete_window_atom, 1);
- if (vid_isfullscreen)
+ if (vid_isoverrideredirect)
{
XMoveWindow(vidx11_display, win, 0, 0);
XRaiseWindow(vidx11_display, win);
XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0);
XFlush(vidx11_display);
+ }
+
+ if(vid_isvidmodefullscreen)
+ {
// Move the viewport to top left
XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0);
}
//XSync(vidx11_display, False);
ctx = qglXCreateContext(vidx11_display, visinfo, NULL, True);
+ XFree(visinfo); // glXChooseVisual man page says to use XFree to free visinfo
if (!ctx)
{
Con_Printf ("glXCreateContext failed\n");
gl_platform = "GLX";
gl_platformextensions = qglXQueryExtensionsString(vidx11_display, vidx11_screen);
- gl_videosyncavailable = false;
-
// COMMANDLINEOPTION: Linux GLX: -nogetprocaddress disables GLX_ARB_get_proc_address (not required, more formal method of getting extension functions)
// COMMANDLINEOPTION: BSD GLX: -nogetprocaddress disables GLX_ARB_get_proc_address (not required, more formal method of getting extension functions)
// COMMANDLINEOPTION: MacOSX GLX: -nogetprocaddress disables GLX_ARB_get_proc_address (not required, more formal method of getting extension functions)
// COMMANDLINEOPTION: Linux GLX: -novideosync disables GLX_SGI_swap_control
// COMMANDLINEOPTION: BSD GLX: -novideosync disables GLX_SGI_swap_control
// COMMANDLINEOPTION: MacOSX GLX: -novideosync disables GLX_SGI_swap_control
- gl_videosyncavailable = GL_CheckExtension("GLX_SGI_swap_control", swapcontrolfuncs, "-novideosync", false);
+ GL_CheckExtension("GLX_SGI_swap_control", swapcontrolfuncs, "-novideosync", false);
vid_usingmousegrab = false;
vid_usingmouse = false;
if (!vid_x11_dgasupported)
Con_Print( "Failed to detect XF86DGA Mouse extension\n" );
#endif
+
GL_Init();
return true;
}
+qboolean VID_InitMode(viddef_mode_t *mode)
+{
+#ifdef SSE_POSSIBLE
+ if (vid_soft.integer)
+ return VID_InitModeSoft(mode);
+ else
+#endif
+ return VID_InitModeGL(mode);
+}
+
void Sys_SendKeyEvents(void)
{
static qboolean sound_active = true;
// enable/disable sound on focus gain/loss
- if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
+ if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer)
{
if (!sound_active)
{
HandleEvents();
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+ VID_Shared_BuildJoyState_Begin(joystate);
+ VID_Shared_BuildJoyState_Finish(joystate);
+}
+
+void VID_EnableJoystick(qboolean enable)
+{
+ int index = joy_enable.integer > 0 ? joy_index.integer : -1;
+ qboolean success = false;
+ int sharedcount = 0;
+ sharedcount = VID_Shared_SetJoystick(index);
+ if (index >= 0 && index < sharedcount)
+ success = true;
+
+ // update cvar containing count of XInput joysticks
+ if (joy_detected.integer != sharedcount)
+ Cvar_SetValueQuick(&joy_detected, sharedcount);
+
+ Cvar_SetValueQuick(&joy_active, success ? 1 : 0);
+}
+
void IN_Move (void)
{
+ vid_joystate_t joystate;
+ VID_EnableJoystick(true);
+ VID_BuildJoyState(&joystate);
+ VID_ApplyJoyState(&joystate);
+}
+
+size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
+{
+ if(vidmode_ext)
+ {
+ int i, bpp;
+ size_t k;
+ XF86VidModeModeInfo **vidmodes;
+ int num_vidmodes;
+
+ XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes);
+ k = 0;
+ for (i = 0; i < num_vidmodes; i++)
+ {
+ if(k >= maxcount)
+ break;
+ // we don't get bpp info, so let's just assume all of 8, 15, 16, 24, 32 work
+ for(bpp = 8; bpp <= 32; bpp = ((bpp == 8) ? 15 : (bpp & 0xF8) + 8))
+ {
+ if(k >= maxcount)
+ break;
+ modes[k].width = vidmodes[i]->hdisplay;
+ modes[k].height = vidmodes[i]->vdisplay;
+ modes[k].bpp = 8;
+ if(vidmodes[i]->dotclock && vidmodes[i]->htotal && vidmodes[i]->vtotal)
+ modes[k].refreshrate = vidmodes[i]->dotclock / vidmodes[i]->htotal / vidmodes[i]->vtotal;
+ else
+ modes[k].refreshrate = 60;
+ modes[k].pixelheight_num = 1;
+ modes[k].pixelheight_denom = 1; // xvidmode does not provide this
+ ++k;
+ }
+ }
+ // manpage of XF86VidModeGetAllModeLines says it should be freed by the caller
+ XFree(vidmodes);
+ return k;
+ }
+ return 0; // FIXME implement this
}