AGLContext (*qaglCreateContext) (AGLPixelFormat pix, AGLContext share);
GLboolean (*qaglDestroyContext) (AGLContext ctx);
void (*qaglDestroyPixelFormat) (AGLPixelFormat pix);
+const GLubyte* (*qaglErrorString) (GLenum code);
+GLenum (*qaglGetError) (void);
GLboolean (*qaglSetCurrentContext) (AGLContext ctx);
GLboolean (*qaglSetDrawable) (AGLContext ctx, AGLDrawable draw);
GLboolean (*qaglSetFullScreen) (AGLContext ctx, GLsizei width, GLsizei height, GLsizei freq, GLint device);
// handle the mouse state when windowed if that's changed
vid_usemouse = false;
- if (allowmousegrab && vid_mouse.integer && !key_consoleactive && !cls.demoplayback)
+ if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
vid_usemouse = true;
if (!vid_activewindow)
vid_usemouse = false;
if (r_render.integer)
{
+ CHECKGLERROR
if (r_speeds.integer || gl_finish.integer)
- qglFinish();
+ {
+ qglFinish();CHECKGLERROR
+ }
qaglSwapBuffers(context);
}
VID_UpdateGamma(false, GAMMA_TABLE_SIZE);
CGGammaValue table_green [GAMMA_TABLE_SIZE];
CGGammaValue table_blue [GAMMA_TABLE_SIZE];
CGTableCount actualsize = 0;
- unsigned int i;
+ int i;
// Get the gamma ramps from the system
if (CGGetDisplayTransferByTable(CGMainDisplayID(), rampsize, table_red, table_green, table_blue, &actualsize) != CGDisplayNoErr)
Con_Print("VID_GetGamma: ERROR: CGGetDisplayTransferByTable failed!\n");
return false;
}
- if (actualsize != rampsize)
+ if (actualsize != (unsigned int)rampsize)
{
Con_Printf("VID_GetGamma: ERROR: invalid gamma table size (%u != %u)\n", actualsize, rampsize);
return false;
void VID_Shutdown(void)
{
- if (context == NULL || window == NULL)
+ if (context == NULL && window == NULL)
return;
IN_Activate(false);
context = NULL;
}
+ if (vid_isfullscreen)
+ CGReleaseAllDisplays();
+
if (window != NULL)
{
DisposeWindow(window);
}
}
-static void VID_BuildAGLAttrib(GLint *attrib, GLint stencil, qboolean fullscreen)
+static void VID_BuildAGLAttrib(GLint *attrib, qboolean stencil, qboolean fullscreen)
{
*attrib++ = AGL_RGBA;
*attrib++ = AGL_RED_SIZE;*attrib++ = 1;
};
OSStatus carbonError;
Rect windowBounds;
+ CFStringRef windowTitle;
AGLPixelFormat pixelFormat;
GLint attributes [32];
GLenum error;
- // FullScreen Display stuff
- GDHandle gdhDisplay; // = GetMainDevice(); /*deprecated*/
- CGDirectDisplayID mainDisplay = CGMainDisplayID();
-
if (!GL_OpenLibrary())
{
Con_Printf("Unable to load GL driver\n");
|| (qaglCreateContext = (AGLContext (*) (AGLPixelFormat pix, AGLContext share))GL_GetProcAddress("aglCreateContext")) == NULL
|| (qaglDestroyContext = (GLboolean (*) (AGLContext ctx))GL_GetProcAddress("aglDestroyContext")) == NULL
|| (qaglDestroyPixelFormat = (void (*) (AGLPixelFormat pix))GL_GetProcAddress("aglDestroyPixelFormat")) == NULL
+ || (qaglErrorString = (const GLubyte* (*) (GLenum code))GL_GetProcAddress("aglErrorString")) == NULL
+ || (qaglGetError = (GLenum (*) (void))GL_GetProcAddress("aglGetError")) == NULL
|| (qaglSetCurrentContext = (GLboolean (*) (AGLContext ctx))GL_GetProcAddress("aglSetCurrentContext")) == NULL
|| (qaglSetDrawable = (GLboolean (*) (AGLContext ctx, AGLDrawable draw))GL_GetProcAddress("aglSetDrawable")) == NULL
|| (qaglSetFullScreen = (GLboolean (*) (AGLContext ctx, GLsizei width, GLsizei height, GLsizei freq, GLint device))GL_GetProcAddress("aglSetFullScreen")) == NULL
}
// Set the window title
- CFStringRef windowTitle = CFSTR("DarkPlaces AGL");
+ windowTitle = CFSTR("DarkPlaces AGL");
SetWindowTitleWithCFString(window, windowTitle);
- CFRelease(windowTitle);
// Install the callback function for the window events we can't get
// through ReceiveNextEvent (i.e. close, collapse, and expand)
if (!fullscreen)
{
- // Output to Window
- // Set pixel format with built attribs
- // Note: use NULL then must use 0
+ // Output to Window
pixelFormat = qaglChoosePixelFormat(NULL, 0, attributes);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglChoosePixelFormat FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
}
-
- if (fullscreen)
+ else // Output is fullScreen
{
- // Output is FullScreen
- // Get the mainDisplay and set resolution to current
- CGDisplayCapture (mainDisplay);
- CFDictionaryRef refDisplayMode = CGDisplayBestModeForParameters (mainDisplay, bpp, width, height, NULL);
- CGDisplaySwitchToMode (mainDisplay, refDisplayMode);
- DMGetGDeviceByDisplayID ((DisplayIDType)mainDisplay, &gdhDisplay, false);
-
- // Set pixel format with built attribs
- // Note: specifying a device is *required* for AGL_FullScreen
+ CGDirectDisplayID mainDisplay;
+ CFDictionaryRef refDisplayMode;
+ GDHandle gdhDisplay;
+
+ // Get the mainDisplay and set resolution to current
+ mainDisplay = CGMainDisplayID();
+ CGDisplayCapture(mainDisplay);
+
+ // TOCHECK: not sure whether or not it's necessary to change the resolution
+ // "by hand", or if aglSetFullscreen does the job anyway
+ refDisplayMode = CGDisplayBestModeForParametersAndRefreshRate(mainDisplay, bpp, width, height, refreshrate, NULL);
+ CGDisplaySwitchToMode(mainDisplay, refDisplayMode);
+ DMGetGDeviceByDisplayID((DisplayIDType)mainDisplay, &gdhDisplay, false);
+
+ // Set pixel format with built attribs
+ // Note: specifying a device is *required* for AGL_FullScreen
pixelFormat = qaglChoosePixelFormat(&gdhDisplay, 1, attributes);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglChoosePixelFormat FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
// Create a context using the pform
context = qaglCreateContext(pixelFormat, NULL);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglCreateContext FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
}
// Make the context the current one ('enable' it)
- qaglSetCurrentContext(context);
- error = aglGetError();
- if (error != AGL_NO_ERROR)
- {
- Con_Printf("qaglSetCurrentContext FAILED: %s\n",
- (char *)aglErrorString(error));
- ReleaseWindow(window);
- return false;
- }
+ qaglSetCurrentContext(context);
+ error = qaglGetError();
+ if (error != AGL_NO_ERROR)
+ {
+ Con_Printf("qaglSetCurrentContext FAILED: %s\n",
+ (char *)qaglErrorString(error));
+ ReleaseWindow(window);
+ return false;
+ }
// Discard pform
qaglDestroyPixelFormat(pixelFormat);
if (fullscreen)
{
qaglSetFullScreen (context, width, height, refreshrate, 0);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglSetFullScreen FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
return false;
- // FullScreen Failed
- vid_isfullscreen = false;
- }
- else
- {
- // FullScreen Success
- vid_isfullscreen = true;
}
}
-
- if (!fullscreen)
+ else
{
- // Note: this _is_ a Window != FullScreen
- // Set Window as Drawable
- qaglSetDrawable(context, GetWindowPort(window));
- error = aglGetError();
+ // Set Window as Drawable
+ qaglSetDrawable(context, GetWindowPort(window));
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglSetDrawable FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
-
}
scr_width = width;
gl_platform = "AGL";
gl_videosyncavailable = true;
+ vid_isfullscreen = fullscreen;
vid_usingmouse = false;
vid_hidden = false;
vid_activewindow = true;
static void Handle_KeyMod(UInt32 keymod)
{
+ const struct keymod_to_event_s { int keybit; keynum_t event; } keymod_events [] =
+ {
+ {cmdKey, K_AUX1},
+ {shiftKey, K_SHIFT},
+ {alphaLock, K_CAPSLOCK},
+ {optionKey, K_ALT},
+ {controlKey, K_CTRL},
+ {kEventKeyModifierNumLockMask, K_NUMLOCK},
+ {kEventKeyModifierFnMask, K_AUX2}
+ };
static UInt32 prev_keymod = 0;
- UInt32 modChanges = prev_keymod ^ keymod;
+ unsigned int i;
+ UInt32 modChanges;
- if ((modChanges & cmdKey) != 0)
- {
- Key_Event(K_AUX1, '\0', (keymod & cmdKey) != 0);
- }
- if ((modChanges & shiftKey) != 0 || (modChanges & rightShiftKey) != 0)
- {
- Key_Event(K_SHIFT, '\0', (keymod & shiftKey) != 0);
- }
- if ((modChanges & alphaLock) != 0)
- {
- Key_Event(K_CAPSLOCK, '\0', (keymod & alphaLock) != 0);
- }
- if ((modChanges & optionKey) != 0 || (modChanges & rightOptionKey) != 0)
- {
- Key_Event(K_ALT, '\0', (keymod & optionKey) != 0);
- }
- if ((modChanges & controlKey) != 0 || (modChanges & rightControlKey) != 0)
- {
- Key_Event(K_CTRL, '\0', (keymod & controlKey) != 0);
- }
- if ((modChanges & kEventKeyModifierNumLockMask) != 0)
- {
- Key_Event(K_NUMLOCK, '\0', (keymod & kEventKeyModifierNumLockMask) != 0);
- }
- if ((modChanges & kEventKeyModifierFnMask) != 0)
+ modChanges = prev_keymod ^ keymod;
+
+ for (i = 0; i < sizeof(keymod_events) / sizeof(keymod_events[0]); i++)
{
- Key_Event(K_AUX2, '\0', (keymod & kEventKeyModifierFnMask) != 0);
+ int keybit = keymod_events[i].keybit;
+
+ if ((modChanges & keybit) != 0)
+ Key_Event(keymod_events[i].event, '\0', (keymod & keybit) != 0);
}
prev_keymod = keymod;