-set g_vehicle_raptor_respawntime 30
+set g_vehicle_raptor_respawntime 40
// 0: go where player aims, +forward etc relative to aim angles
// 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
set g_vehicle_raptor_movestyle 1
-set g_vehicle_raptor_turnroll 0.1
+set g_vehicle_raptor_turnroll 0.4
-set g_vehicle_raptor_turnspeed 90
-set g_vehicle_raptor_pitchspeed 45
-set g_vehicle_raptor_pitchlimit 35
+set g_vehicle_raptor_takeofftime 1.5
-set g_vehicle_raptor_speed_forward 1000
-set g_vehicle_raptor_speed_strafe 750
-set g_vehicle_raptor_speed_up 600
-set g_vehicle_raptor_speed_down 900
-set g_vehicle_raptor_friction 0.8
+set g_vehicle_raptor_turnspeed 200
+set g_vehicle_raptor_pitchspeed 50
+set g_vehicle_raptor_pitchlimit 45
-set g_vehicle_raptor_bomblets 10
+set g_vehicle_raptor_speed_forward 1700
+set g_vehicle_raptor_speed_strafe 900
+set g_vehicle_raptor_speed_up 1700
+set g_vehicle_raptor_speed_down 1700
+set g_vehicle_raptor_friction 2
+
+set g_vehicle_raptor_bomblets 8
set g_vehicle_raptor_bomblet_alt 750
set g_vehicle_raptor_bomblet_time 0.5
-set g_vehicle_raptor_bomblet_spread 0.45
-set g_vehicle_raptor_bomblet_damage 40
-set g_vehicle_raptor_bomblet_edgedamage 20
-set g_vehicle_raptor_bomblet_radius 310
+set g_vehicle_raptor_bomblet_spread 0.4
+set g_vehicle_raptor_bomblet_damage 55
+set g_vehicle_raptor_bomblet_edgedamage 25
+set g_vehicle_raptor_bomblet_radius 350
set g_vehicle_raptor_bomblet_force 150
-set g_vehicle_raptor_bomblet_explode_delay 0.35
+set g_vehicle_raptor_bomblet_explode_delay 0.4
set g_vehicle_raptor_bombs_refire 5
-set g_vehicle_raptor_cannon_turnspeed 90
+set g_vehicle_raptor_cannon_turnspeed 120
set g_vehicle_raptor_cannon_turnlimit 20
set g_vehicle_raptor_cannon_pitchlimit_up 12
set g_vehicle_raptor_cannon_pitchlimit_down 32
-set g_vehicle_raptor_cannon_locktarget 1
-set g_vehicle_raptor_cannon_locking_time 0.6
-set g_vehicle_raptor_cannon_locking_releasetime 1.5
-set g_vehicle_raptor_cannon_locked_time 3.5
+set g_vehicle_raptor_cannon_locktarget 0
+set g_vehicle_raptor_cannon_locking_time 0.2
+set g_vehicle_raptor_cannon_locking_releasetime 0.45
+set g_vehicle_raptor_cannon_locked_time 1
set g_vehicle_raptor_cannon_predicttarget 1
set g_vehicle_raptor_cannon_cost 1
-set g_vehicle_raptor_cannon_damage 25
+set g_vehicle_raptor_cannon_damage 10
set g_vehicle_raptor_cannon_radius 60
-set g_vehicle_raptor_cannon_refire 0.05
-set g_vehicle_raptor_cannon_speed 12000
+set g_vehicle_raptor_cannon_refire 0.03
+set g_vehicle_raptor_cannon_speed 24000
set g_vehicle_raptor_cannon_spread 0.01
-set g_vehicle_raptor_cannon_force 50
+set g_vehicle_raptor_cannon_force 25
+
+set g_vehicle_raptor_flare_refire 5
+set g_vehicle_raptor_flare_lifetime 10
+set g_vehicle_raptor_flare_chase 0.9
+set g_vehicle_raptor_flare_range 2000
-set g_vehicle_raptor_energy 20
-set g_vehicle_raptor_energy_regen 10
-set g_vehicle_raptor_energy_regen_pause 0.75
+set g_vehicle_raptor_energy 100
+set g_vehicle_raptor_energy_regen 25
+set g_vehicle_raptor_energy_regen_pause 0.25
-set g_vehicle_raptor_health 200
+set g_vehicle_raptor_health 150
set g_vehicle_raptor_health_regen 0
set g_vehicle_raptor_health_regen_pause 0
-set g_vehicle_raptor_shield 150
+set g_vehicle_raptor_shield 75
set g_vehicle_raptor_shield_regen 25
-set g_vehicle_raptor_shield_regen_pause 2
+set g_vehicle_raptor_shield_regen_pause 1.5
+
+set g_vehicle_raptor_bouncefactor 0.2
+set g_vehicle_raptor_bouncestop 0
+set g_vehicle_raptor_bouncepain "1 4 1000"
set g_vehicle_raptor_mass 2200