-set g_vehicle_racer_reload 1
+set g_vehicle_racer_respawntime 35
-set g_vehicle_racer_respawntime 10
-set g_vehicle_racer_health 250
+set g_vehicle_racer_health 200
+set g_vehicle_racer_health_regen 0
+set g_vehicle_racer_health_regen_pause 0
-set g_vehicle_racer_shield 100
-set g_vehicle_racer_shield_block 1
-set g_vehicle_racer_shield_regen 50
-set g_vehicle_racer_shield_regen_dmgpause 0.25
-set g_vehicle_racer_shield_regen_energyrate 2
+set g_vehicle_racer_shield 100
+set g_vehicle_racer_shield_regen 30
+set g_vehicle_racer_shield_regen_pause 1
-set g_vehicle_racer_energy 150
-set g_vehicle_racer_energy_regen 50
-set g_vehicle_racer_energy_usepause 1
+set g_vehicle_racer_energy 100
+set g_vehicle_racer_energy_regen 50
+set g_vehicle_racer_energy_regen_pause 1
-set g_vehicle_racer_speed_stop 2000
-set g_vehicle_racer_speed_forward 1600
-set g_vehicle_racer_speed_strafe 750
+set g_vehicle_racer_speed_stop 2500
+set g_vehicle_racer_speed_forward 600
+set g_vehicle_racer_speed_strafe 600
+set g_vehicle_racer_speed_afterburn 1200
+set g_vehicle_racer_friction 0.35
+set g_vehicle_racer_afterburn_cost 25 // energy consumed per second
-set g_vehicle_racer_speed_afterburn 3500
-set g_vehicle_racer_speed_afterburn_emin 25
-set g_vehicle_racer_speed_afterburn_cost 50
+set g_vehicle_racer_hovertype 0 // 0 = hover, != 0 = maglev
+set g_vehicle_racer_hoverpower 7500 // NOTE!! x 4 (4 engines)
+set g_vehicle_racer_upforcedamper 10
-set g_vehicle_racer_power_min 0
-set g_vehicle_racer_power_air 0
-set g_vehicle_racer_power_solid 8000
+set g_vehicle_racer_downforce 0.01
+set g_vehicle_racer_springlength 70
+set g_vehicle_racer_collision_multiplier 0.05
+set g_vehicle_racer_anglestabilizer 1.75
-set g_vehicle_racer_drag 0.25
-set g_vehicle_racer_dragexp 0.9
-
-set g_vehicle_racer_downforce 0.01
+set g_vehicle_racer_turnspeed 200
+set g_vehicle_racer_pitchspeed 125
+set g_vehicle_racer_maxpitch 25
+set g_vehicle_racer_turnroll 30
-set g_vehicle_racer_springlength 125
-set g_vehicle_racer_anglestabilizer 18
+set g_vehicle_racer_cannon_speed 15000
+set g_vehicle_racer_cannon_damage 15
+set g_vehicle_racer_cannon_radius 100
+set g_vehicle_racer_cannon_refire 0.05
+set g_vehicle_racer_cannon_cost 5
+set g_vehicle_racer_cannon_spread 0.0125
+set g_vehicle_racer_cannon_force 50
-set g_vehicle_racer_turnspeed 180
-set g_vehicle_racer_pitchspeed 360
-set g_vehicle_racer_maxpitch 25
-set g_vehicle_racer_turnroll 0.3
-
-set g_vehicle_racer_laser_speed 18000
-set g_vehicle_racer_laser_damage 20
-set g_vehicle_racer_laser_radius 100
-set g_vehicle_racer_laser_refire 0.05
-set g_vehicle_racer_laser_cost 2
-
-set g_vehicle_racer_rocket_speed 1500
-set g_vehicle_racer_rocket_accel 1500
-set g_vehicle_racer_rocket_turnrate 0.5
-set g_vehicle_racer_rocket_damage 200
-set g_vehicle_racer_rocket_radius 100
-set g_vehicle_racer_rocket_refire 5
+set g_vehicle_racer_rocket_speed 900
+set g_vehicle_racer_rocket_accel 1600
+set g_vehicle_racer_rocket_turnrate 0.15
+set g_vehicle_racer_rocket_damage 100
+set g_vehicle_racer_rocket_force 350
+set g_vehicle_racer_rocket_radius 125
+set g_vehicle_racer_rocket_refire 3
set g_vehicle_racer_rocket_cost 0
+set g_vehicle_racer_rocket_climbspeed 1600
+
+set g_vehicle_racer_rocket_locktarget 1
+set g_vehicle_racer_rocket_locking_time 0.35
+set g_vehicle_racer_rocket_locking_releasetime 0.5
+set g_vehicle_racer_rocket_locked_time 4
+set g_vehicle_racer_rocket_locked_maxangle 1.8
+
+set g_vehicle_racer_blowup_radius 250
+set g_vehicle_racer_blowup_coredamage 250
+set g_vehicle_racer_blowup_edgedamage 15
+set g_vehicle_racer_blowup_forceintensity 250
+
+set g_vehicle_racer_bouncefactor 0.25 // Factor of old velocity to keep after colission
+set g_vehicle_racer_bouncestop 0 // if != 0, New veloctiy after bounce = 0 if new velocity < this
+set g_vehicle_racer_bouncepain "60 0.75 300" // "minspeed_for_pain speedchange_to_pain_factor max_damage"
+set g_vehicle_racer_mass 900