VectorSet( mult, 1.0f, 1.0f, 1.0f );
mult[ 3 ] = 1.0f;
VectorSet( add, 0.0f, 0.0f, 0.0f );
- mult[ 3 ] = 0.0f;
+ add[ 3 ] = 0.0f;
/* switch on type */
switch ( cm2->type )
if ( VectorLength( si->color ) <= 0.0f ) {
ColorNormalize( color, si->color );
VectorScale( color, ( 1.0f / count ), si->averageColor );
+ si->averageColor[ 3 ] = color[ 3 ] / count;
}
else
{
VectorCopy( si->color, si->averageColor );
+ si->averageColor[ 3 ] = 1.0f;
}
}
!Q_stricmp( token, "clampMap" ) ||
!Q_stricmp( token, "animMap" ) ||
!Q_stricmp( token, "clampAnimMap" ) ||
- !Q_stricmp( token, "clampMap" ) ||
!Q_stricmp( token, "mapComp" ) ||
!Q_stricmp( token, "mapNoComp" ) ) {
/* skip one token for animated stages */