]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.h
new option -extradist to improve lighting a bit, also a light entity field _extradist...
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.h
index 498f656be12c9b7f4043ac8edbc6d347568341d2..5db3b8cd5095056c5abdaa03431244f01df2ee47 100644 (file)
@@ -1304,6 +1304,7 @@ typedef struct light_s
        float                           radiusByDist;   /* for spotlights */
        float                           fade;                   /* ydnar: from wolf, for linear lights */
        float                           angleScale;             /* ydnar: stolen from vlight for K */
+       float                           extraDist;              /* "extra dimension" distance of the light, to kill hot spots */
 
        float                           add;                    /* ydnar: used for area lights */
        float                           envelope;               /* ydnar: units until falloff < tolerance */
@@ -2141,6 +2142,7 @@ light global variables
 
 /* commandline arguments */
 Q_EXTERN qboolean                      wolfLight Q_ASSIGN( qfalse );
+Q_EXTERN float                         extraDist Q_ASSIGN( 0.0f );
 Q_EXTERN qboolean                      loMem Q_ASSIGN( qfalse );
 Q_EXTERN qboolean                      noStyles Q_ASSIGN( qfalse );
 Q_EXTERN qboolean                      keepLights Q_ASSIGN( qfalse );