]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/q3map2.h
experimental q3map2 command line option: -sRGB (store lightmaps in sRGB)
[xonotic/netradiant.git] / tools / quake3 / q3map2 / q3map2.h
index e86575e339d262362f9fbdf7cb6039ee06d29f8c..3d3509a4dd7096426ddb2047b529fd2112024874 100644 (file)
@@ -565,6 +565,7 @@ typedef struct game_s
        qboolean                        wolfLight;                                              /* when true, lights work like wolf q3map  */
        int                                     lightmapSize;                                   /* bsp lightmap width/height */
        float                           lightmapGamma;                                  /* default lightmap gamma */
+       qboolean                        lightmapsRGB;                                   /* default lightmap sRGB mode */
        float                           lightmapExposure;                               /* default lightmap exposure */
        float                           lightmapCompensate;                             /* default lightmap compensate value */
        float                           gridScale;                                              /* vortex: default lightgrid scale (affects both directional and ambient spectres) */
@@ -2295,6 +2296,7 @@ Q_EXTERN qboolean                 inGrid Q_ASSIGN(0);
 
 /* ydnar: lightmap gamma/compensation */
 Q_EXTERN float                         lightmapGamma Q_ASSIGN( 1.0f );
+Q_EXTERN float                         lightmapsRGB Q_ASSIGN( qfalse );
 Q_EXTERN float                         lightmapExposure Q_ASSIGN( 1.0f );
 Q_EXTERN float                         lightmapCompensate Q_ASSIGN( 1.0f );