/* -------------------------------------------------------------------------------
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-----------------------------------------------------------------------------------
+ ----------------------------------------------------------------------------------
-This code has been altered significantly from its original form, to support
-several games based on the Quake III Arena engine, in the form of "Q3Map2."
+ This code has been altered significantly from its original form, to support
+ several games based on the Quake III Arena engine, in the form of "Q3Map2."
-------------------------------------------------------------------------------- */
+ ------------------------------------------------------------------------------- */
/*
-==============================================================================
+ ==============================================================================
-PORTAL FILE GENERATION
+ PORTAL FILE GENERATION
-Save out name.prt for qvis to read
-==============================================================================
-*/
+ Save out name.prt for qvis to read
+ ==============================================================================
+ */
-#define PORTALFILE "PRT1"
+#define PORTALFILE "PRT1"
-FILE *pf;
-int num_visclusters; // clusters the player can be in
-int num_visportals;
-int num_solidfaces;
+FILE *pf;
+int num_visclusters; // clusters the player can be in
+int num_visportals;
+int num_solidfaces;
-void WriteFloat (FILE *f, vec_t v)
-{
- if ( fabs(v - Q_rint(v)) < 0.001 )
- fprintf (f,"%i ",(int)Q_rint(v));
- else
- fprintf (f,"%f ",v);
+void WriteFloat( FILE *f, vec_t v ){
+ if ( fabs( v - Q_rint( v ) ) < 0.001 ) {
+ fprintf( f,"%i ",(int)Q_rint( v ) );
+ }
+ else{
+ fprintf( f,"%f ",v );
+ }
}
/*
-=================
-WritePortalFile_r
-=================
-*/
-void WritePortalFile_r (node_t *node)
-{
- int i, s;
- portal_t *p;
- winding_t *w;
- vec3_t normal;
- vec_t dist;
+ =================
+ WritePortalFile_r
+ =================
+ */
+void WritePortalFile_r( node_t *node ){
+ int i, s;
+ portal_t *p;
+ winding_t *w;
+ vec3_t normal;
+ vec_t dist;
// decision node
- if (node->planenum != PLANENUM_LEAF) {
- WritePortalFile_r (node->children[0]);
- WritePortalFile_r (node->children[1]);
+ if ( node->planenum != PLANENUM_LEAF ) {
+ WritePortalFile_r( node->children[0] );
+ WritePortalFile_r( node->children[1] );
return;
}
-
- if (node->opaque) {
+
+ if ( node->opaque ) {
return;
}
- for (p = node->portals ; p ; p=p->next[s])
+ for ( p = node->portals ; p ; p = p->next[s] )
{
w = p->winding;
- s = (p->nodes[1] == node);
- if (w && p->nodes[0] == node)
- {
- if (!PortalPassable(p))
+ s = ( p->nodes[1] == node );
+ if ( w && p->nodes[0] == node ) {
+ if ( !PortalPassable( p ) ) {
continue;
+ }
// write out to the file
-
+
// sometimes planes get turned around when they are very near
// the changeover point between different axis. interpret the
// plane the same way vis will, and flip the side orders if needed
// FIXME: is this still relevent?
- WindingPlane (w, normal, &dist);
- if ( DotProduct (p->plane.normal, normal) < 0.99 )
- { // backwards...
- fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster);
+ WindingPlane( w, normal, &dist );
+ if ( DotProduct( p->plane.normal, normal ) < 0.99 ) { // backwards...
+ fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster );
}
- else
- fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster);
-
+ else{
+ fprintf( pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster );
+ }
+
/* ydnar: added this change to make antiportals work */
- if( p->compileFlags & C_HINT )
+ if ( p->compileFlags & C_HINT ) {
fprintf( pf, "1 " );
- else
+ }
+ else{
fprintf( pf, "0 " );
-
+ }
+
/* write the winding */
- for (i=0 ; i<w->numpoints ; i++)
+ for ( i = 0 ; i < w->numpoints ; i++ )
{
- fprintf (pf,"(");
- WriteFloat (pf, w->p[i][0]);
- WriteFloat (pf, w->p[i][1]);
- WriteFloat (pf, w->p[i][2]);
- fprintf (pf,") ");
+ fprintf( pf,"(" );
+ WriteFloat( pf, w->p[i][0] );
+ WriteFloat( pf, w->p[i][1] );
+ WriteFloat( pf, w->p[i][2] );
+ fprintf( pf,") " );
}
- fprintf (pf,"\n");
+ fprintf( pf,"\n" );
}
}
}
/*
-=================
-WriteFaceFile_r
-=================
-*/
-void WriteFaceFile_r (node_t *node)
-{
- int i, s;
- portal_t *p;
- winding_t *w;
+ =================
+ WriteFaceFile_r
+ =================
+ */
+void WriteFaceFile_r( node_t *node ){
+ int i, s;
+ portal_t *p;
+ winding_t *w;
// decision node
- if (node->planenum != PLANENUM_LEAF) {
- WriteFaceFile_r (node->children[0]);
- WriteFaceFile_r (node->children[1]);
+ if ( node->planenum != PLANENUM_LEAF ) {
+ WriteFaceFile_r( node->children[0] );
+ WriteFaceFile_r( node->children[1] );
return;
}
-
- if (node->opaque) {
+
+ if ( node->opaque ) {
return;
}
- for (p = node->portals ; p ; p=p->next[s])
+ for ( p = node->portals ; p ; p = p->next[s] )
{
w = p->winding;
- s = (p->nodes[1] == node);
- if (w)
- {
- if (PortalPassable(p))
+ s = ( p->nodes[1] == node );
+ if ( w ) {
+ if ( PortalPassable( p ) ) {
continue;
+ }
// write out to the file
- if (p->nodes[0] == node)
- {
- fprintf (pf,"%i %i ",w->numpoints, p->nodes[0]->cluster);
- for (i=0 ; i<w->numpoints ; i++)
+ if ( p->nodes[0] == node ) {
+ fprintf( pf,"%i %i ",w->numpoints, p->nodes[0]->cluster );
+ for ( i = 0 ; i < w->numpoints ; i++ )
{
- fprintf (pf,"(");
- WriteFloat (pf, w->p[i][0]);
- WriteFloat (pf, w->p[i][1]);
- WriteFloat (pf, w->p[i][2]);
- fprintf (pf,") ");
+ fprintf( pf,"(" );
+ WriteFloat( pf, w->p[i][0] );
+ WriteFloat( pf, w->p[i][1] );
+ WriteFloat( pf, w->p[i][2] );
+ fprintf( pf,") " );
}
- fprintf (pf,"\n");
+ fprintf( pf,"\n" );
}
else
{
- fprintf (pf,"%i %i ",w->numpoints, p->nodes[1]->cluster);
- for (i = w->numpoints-1; i >= 0; i--)
+ fprintf( pf,"%i %i ",w->numpoints, p->nodes[1]->cluster );
+ for ( i = w->numpoints - 1; i >= 0; i-- )
{
- fprintf (pf,"(");
- WriteFloat (pf, w->p[i][0]);
- WriteFloat (pf, w->p[i][1]);
- WriteFloat (pf, w->p[i][2]);
- fprintf (pf,") ");
+ fprintf( pf,"(" );
+ WriteFloat( pf, w->p[i][0] );
+ WriteFloat( pf, w->p[i][1] );
+ WriteFloat( pf, w->p[i][2] );
+ fprintf( pf,") " );
}
- fprintf (pf,"\n");
+ fprintf( pf,"\n" );
}
}
}
}
/*
-================
-NumberLeafs_r
-================
-*/
-void NumberLeafs_r (node_t *node)
-{
- portal_t *p;
+ ================
+ NumberLeafs_r
+ ================
+ */
+void NumberLeafs_r( node_t *node ){
+ portal_t *p;
if ( node->planenum != PLANENUM_LEAF ) {
// decision node
node->cluster = -99;
- NumberLeafs_r (node->children[0]);
- NumberLeafs_r (node->children[1]);
+ NumberLeafs_r( node->children[0] );
+ NumberLeafs_r( node->children[1] );
return;
}
-
+
node->area = -1;
if ( node->opaque ) {
num_visclusters++;
// count the portals
- for (p = node->portals ; p ; )
+ for ( p = node->portals ; p ; )
{
- if (p->nodes[0] == node) // only write out from first leaf
- {
- if (PortalPassable(p))
+ if ( p->nodes[0] == node ) { // only write out from first leaf
+ if ( PortalPassable( p ) ) {
num_visportals++;
- else
+ }
+ else{
num_solidfaces++;
+ }
p = p->next[0];
}
else
{
- if (!PortalPassable(p))
+ if ( !PortalPassable( p ) ) {
num_solidfaces++;
- p = p->next[1];
+ }
+ p = p->next[1];
}
}
}
/*
-================
-NumberClusters
-================
-*/
-void NumberClusters(tree_t *tree) {
+ ================
+ NumberClusters
+ ================
+ */
+void NumberClusters( tree_t *tree ) {
num_visclusters = 0;
num_visportals = 0;
num_solidfaces = 0;
- Sys_FPrintf (SYS_VRB,"--- NumberClusters ---\n");
-
+ Sys_FPrintf( SYS_VRB,"--- NumberClusters ---\n" );
+
// set the cluster field in every leaf and count the total number of portals
- NumberLeafs_r (tree->headnode);
+ NumberLeafs_r( tree->headnode );
Sys_FPrintf( SYS_VRB, "%9d visclusters\n", num_visclusters );
Sys_FPrintf( SYS_VRB, "%9d visportals\n", num_visportals );
}
/*
-================
-WritePortalFile
-================
-*/
-void WritePortalFile (tree_t *tree)
-{
- char filename[1024];
-
- Sys_FPrintf (SYS_VRB,"--- WritePortalFile ---\n");
-
+ ================
+ WritePortalFile
+ ================
+ */
+void WritePortalFile( tree_t *tree ){
+ char filename[1024];
+
+ Sys_FPrintf( SYS_VRB,"--- WritePortalFile ---\n" );
+
// write the file
- sprintf (filename, "%s.prt", source);
- Sys_Printf ("writing %s\n", filename);
- pf = fopen (filename, "w");
- if (!pf)
- Error ("Error opening %s", filename);
-
- fprintf (pf, "%s\n", PORTALFILE);
- fprintf (pf, "%i\n", num_visclusters);
- fprintf (pf, "%i\n", num_visportals);
- fprintf (pf, "%i\n", num_solidfaces);
-
- WritePortalFile_r(tree->headnode);
- WriteFaceFile_r(tree->headnode);
-
- fclose (pf);
-}
+ sprintf( filename, "%s.prt", source );
+ Sys_Printf( "writing %s\n", filename );
+ pf = fopen( filename, "w" );
+ if ( !pf ) {
+ Error( "Error opening %s", filename );
+ }
+
+ fprintf( pf, "%s\n", PORTALFILE );
+ fprintf( pf, "%i\n", num_visclusters );
+ fprintf( pf, "%i\n", num_visportals );
+ fprintf( pf, "%i\n", num_solidfaces );
+ WritePortalFile_r( tree->headnode );
+ WriteFaceFile_r( tree->headnode );
+
+ fclose( pf );
+}