qfalse, /* flares */
"flareshader", /* default flare shader */
"IBSP", /* bsp file prefix */
- 46, /* bsp file version */
+ 47, /* bsp file version */
LoadIBSPFile, /* bsp load function */
WriteIBSPFile, /* bsp write function */
{ "nodlight", 0, 0, Q_SURF_NODLIGHT, 0, 0, 0 },
{ "dust", 0, 0, Q_SURF_DUST, 0, 0, 0 },
-
/* null */
{ NULL, 0, 0, 0, 0, 0, 0 }
}