qfalse, /* wolf lighting model? */
512, /* lightmap width/height */
1.0f, /* lightmap gamma */
+ qfalse, /* lightmap sRGB */
+ qfalse, /* texture sRGB */
+ qfalse, /* color sRGB */
1.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */
1.0f, /* lightgrid scale */
1.0f, /* lightgrid ambient scale */
+ qtrue, /* light angle attenuation uses half-lambert curve */
qtrue, /* disable shader lightstyles hack */
- qfalse, /* keep light entities on bsp */
+ qtrue, /* keep light entities on bsp */
8, /* default patchMeta subdivisions tolerance */
- qfalse, /* patch casting enabled */
+ qtrue, /* patch casting enabled */
qtrue, /* compile deluxemaps */
0, /* deluxemaps default mode */
256, /* minimap size */