NULL, /* unix home sub-dir */
NULL, /* magic path word */
NULL, /* shader directory */
- 0, /* max lightmapped surface verts */
- 0, /* max surface verts */
- 0, /* max surface indexes */
+ 0, /* max lightmapped surface verts */
+ 0, /* max surface verts */
+ 0, /* max surface indexes */
qfalse, /* flares */
NULL, /* default flare shader */
qfalse, /* wolf lighting model? */
- 0, /* lightmap width/height */
- 0, /* lightmap gamma */
+ 0, /* lightmap width/height */
+ 0, /* lightmap gamma */
qfalse, /* lightmap sRGB */
qfalse, /* texture sRGB */
qfalse, /* color sRGB */
- 0, /* lightmap exposure */
- 0, /* lightmap compensate */
- 0, /* lightgrid scale */
- 0, /* lightgrid ambient scale */
+ 0, /* lightmap exposure */
+ 0, /* lightmap compensate */
+ 0, /* lightgrid scale */
+ 0, /* lightgrid ambient scale */
qfalse, /* light angle attenuation uses half-lambert curve */
qfalse, /* disable shader lightstyles hack */
qfalse, /* keep light entities on bsp */
- 0, /* default patchMeta subdivisions tolerance */
+ 0, /* default patchMeta subdivisions tolerance */
qfalse, /* patch casting enabled */
qfalse, /* compile deluxemaps */
- 0, /* deluxemaps default mode */
- 0, /* minimap size */
- 0, /* minimap sharpener */
- 0, /* minimap border */
+ 0, /* deluxemaps default mode */
+ 0, /* minimap size */
+ 0, /* minimap sharpener */
+ 0, /* minimap border */
qfalse, /* minimap keep aspect */
MINIMAP_MODE_GRAY, /* minimap mode */
NULL, /* minimap name format */
NULL, /* bsp file prefix */
- 0, /* bsp file version */
+ 0, /* bsp file version */
qfalse, /* cod-style lump len/ofs order */
NULL, /* bsp load function */
NULL, /* bsp write function */