]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/bspfile_rbsp.c
use q3map2 from NetRadiant (VOLUNTEERS: split this commit into functional parts!)
[xonotic/netradiant.git] / tools / quake3 / q3map2 / bspfile_rbsp.c
index 74d77ae9f67a8519c6780a26c30596c82c006fec..79f177ea81d2a5ff8b0f80fd0d70afcd96815a5c 100644 (file)
@@ -229,23 +229,23 @@ void LoadRBSPFile( const char *filename )
                Error( "%s is version %d, not %d", filename, header->version, game->bspVersion );
        
        /* load/convert lumps */
-       numBSPShaders = CopyLump( (bspHeader_t*) header, LUMP_SHADERS, bspShaders, sizeof( bspShader_t ) );
+       numBSPShaders = CopyLump_Allocate( (bspHeader_t*) header, LUMP_SHADERS, (void **) &bspShaders, sizeof( bspShader_t ), &allocatedBSPShaders );
        
-       numBSPModels = CopyLump( (bspHeader_t*) header, LUMP_MODELS, bspModels, sizeof( bspModel_t ) );
+       numBSPModels = CopyLump_Allocate( (bspHeader_t*) header, LUMP_MODELS, (void **) &bspModels, sizeof( bspModel_t ), &allocatedBSPModels );
        
-       numBSPPlanes = CopyLump( (bspHeader_t*) header, LUMP_PLANES, bspPlanes, sizeof( bspPlane_t ) );
+       numBSPPlanes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_PLANES, (void **) &bspPlanes, sizeof( bspPlane_t ), &allocatedBSPPlanes );
        
        numBSPLeafs = CopyLump( (bspHeader_t*) header, LUMP_LEAFS, bspLeafs, sizeof( bspLeaf_t ) );
        
-       numBSPNodes = CopyLump( (bspHeader_t*) header, LUMP_NODES, bspNodes, sizeof( bspNode_t ) );
+       numBSPNodes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_NODES, (void **) &bspNodes, sizeof( bspNode_t ), &allocatedBSPNodes );
        
-       numBSPLeafSurfaces = CopyLump( (bspHeader_t*) header, LUMP_LEAFSURFACES, bspLeafSurfaces, sizeof( bspLeafSurfaces[ 0 ] ) );
+       numBSPLeafSurfaces = CopyLump_Allocate( (bspHeader_t*) header, LUMP_LEAFSURFACES, (void **) &bspLeafSurfaces, sizeof( bspLeafSurfaces[ 0 ] ), &allocatedBSPLeafSurfaces );
        
-       numBSPLeafBrushes = CopyLump( (bspHeader_t*) header, LUMP_LEAFBRUSHES, bspLeafBrushes, sizeof( bspLeafBrushes[ 0 ] ) );
+       numBSPLeafBrushes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_LEAFBRUSHES, (void **) &bspLeafBrushes, sizeof( bspLeafBrushes[ 0 ] ), &allocatedBSPLeafBrushes );
        
-       numBSPBrushes = CopyLump( (bspHeader_t*) header, LUMP_BRUSHES, bspBrushes, sizeof( bspBrush_t ) );
+       numBSPBrushes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_BRUSHES, (void **) &bspBrushes, sizeof( bspBrush_t ), &allocatedBSPLeafBrushes );
        
-       numBSPBrushSides = CopyLump( (bspHeader_t*) header, LUMP_BRUSHSIDES, bspBrushSides, sizeof( bspBrushSide_t ) );
+       numBSPBrushSides = CopyLump_Allocate( (bspHeader_t*) header, LUMP_BRUSHSIDES, (void **) &bspBrushSides, sizeof( bspBrushSide_t ), &allocatedBSPBrushSides );
        
        numBSPDrawVerts = GetLumpElements( (bspHeader_t*) header, LUMP_DRAWVERTS, sizeof( bspDrawVerts[ 0 ] ) );
                SetDrawVerts( numBSPDrawVerts );
@@ -265,7 +265,7 @@ void LoadRBSPFile( const char *filename )
                bspLightBytes = safe_malloc( numBSPLightBytes );
                CopyLump( (bspHeader_t*) header, LUMP_LIGHTMAPS, bspLightBytes, 1 );
        
-       bspEntDataSize = CopyLump( (bspHeader_t*) header, LUMP_ENTITIES, bspEntData, 1);
+       bspEntDataSize = CopyLump_Allocate( (bspHeader_t*) header, LUMP_ENTITIES, (void **) &bspEntData, 1, &allocatedBSPEntData);
        
        CopyLightGridLumps( header );