/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//
// trilib.c: library for loading triangles from an Alias triangle file
// on disk representation of a face
-#define FLOAT_START 99999.0
-#define FLOAT_END -FLOAT_START
+#define FLOAT_START 99999.0
+#define FLOAT_END -FLOAT_START
#define MAGIC 123322
//#define NOISY 1
-#if defined (__linux__) || defined (__APPLE__)
+#if defined ( __linux__ ) || defined ( __APPLE__ )
#define strlwr strlower
#endif
vector n; /* normal */
vector p; /* point */
vector c; /* color */
- float u; /* u */
- float v; /* v */
+ float u; /* u */
+ float v; /* v */
} aliaspoint_t;
typedef struct {
- aliaspoint_t pt[3];
+ aliaspoint_t pt[3];
} tf_triangle;
-static void ByteSwapTri (tf_triangle *tri)
-{
- int i;
-
- for (i=0 ; i<sizeof(tf_triangle)/4 ; i++)
+static void ByteSwapTri( tf_triangle *tri ){
+ int i;
+
+ for ( i = 0 ; i < sizeof( tf_triangle ) / 4 ; i++ )
{
- ((int *)tri)[i] = BigLong (((int *)tri)[i]);
+ ( (int *)tri )[i] = BigLong( ( (int *)tri )[i] );
}
}
-static void ReadPolysetGeometry( triangle_t *tripool, FILE *input, int count, triangle_t *ptri )
-{
+static void ReadPolysetGeometry( triangle_t *tripool, FILE *input, int count, triangle_t *ptri ){
tf_triangle tri;
int i;
- for (i = 0; i < count; ++i) {
- int j;
+ for ( i = 0; i < count; ++i ) {
+ int j;
- fread( &tri, sizeof(tf_triangle), 1, input );
- ByteSwapTri (&tri);
- for (j=0 ; j<3 ; j++)
+ fread( &tri, sizeof( tf_triangle ), 1, input );
+ ByteSwapTri( &tri );
+ for ( j = 0 ; j < 3 ; j++ )
{
- int k;
+ int k;
- for (k=0 ; k<3 ; k++)
+ for ( k = 0 ; k < 3 ; k++ )
{
ptri->verts[j][k] = tri.pt[j].p.v[k];
ptri->normals[j][k] = tri.pt[j].n.v[k];
}
ptri++;
- if ((ptri - tripool ) >= POLYSET_MAXTRIANGLES)
- Error ("Error: too many triangles; increase POLYSET_MAXTRIANGLES\n");
+ if ( ( ptri - tripool ) >= POLYSET_MAXTRIANGLES ) {
+ Error( "Error: too many triangles; increase POLYSET_MAXTRIANGLES\n" );
+ }
}
}
-void TRI_LoadPolysets( const char *filename, polyset_t **ppPSET, int *numpsets )
-{
+void TRI_LoadPolysets( const char *filename, polyset_t **ppPSET, int *numpsets ){
FILE *input;
- float start;
- char name[256], tex[256];
- int i, count, magic, pset = 0;
- triangle_t *ptri;
- polyset_t *pPSET;
- int iLevel;
- int exitpattern;
- float t;
+ float start;
+ char name[256], tex[256];
+ int i, count, magic, pset = 0;
+ triangle_t *ptri;
+ polyset_t *pPSET;
+ int iLevel;
+ int exitpattern;
+ float t;
t = -FLOAT_START;
- *((unsigned char *)&exitpattern + 0) = *((unsigned char *)&t + 3);
- *((unsigned char *)&exitpattern + 1) = *((unsigned char *)&t + 2);
- *((unsigned char *)&exitpattern + 2) = *((unsigned char *)&t + 1);
- *((unsigned char *)&exitpattern + 3) = *((unsigned char *)&t + 0);
+ *( (unsigned char *)&exitpattern + 0 ) = *( (unsigned char *)&t + 3 );
+ *( (unsigned char *)&exitpattern + 1 ) = *( (unsigned char *)&t + 2 );
+ *( (unsigned char *)&exitpattern + 2 ) = *( (unsigned char *)&t + 1 );
+ *( (unsigned char *)&exitpattern + 3 ) = *( (unsigned char *)&t + 0 );
- if ((input = fopen(filename, "rb")) == 0)
- Error ("reader: could not open file '%s'", filename);
+ if ( ( input = fopen( filename, "rb" ) ) == 0 ) {
+ Error( "reader: could not open file '%s'", filename );
+ }
iLevel = 0;
- fread(&magic, sizeof(int), 1, input);
- if (BigLong(magic) != MAGIC)
- Error ("%s is not a Alias object separated triangle file, magic number is wrong.", filename);
+ fread( &magic, sizeof( int ), 1, input );
+ if ( BigLong( magic ) != MAGIC ) {
+ Error( "%s is not a Alias object separated triangle file, magic number is wrong.", filename );
+ }
pPSET = calloc( 1, POLYSET_MAXPOLYSETS * sizeof( polyset_t ) );
ptri = calloc( 1, POLYSET_MAXTRIANGLES * sizeof( triangle_t ) );
*ppPSET = pPSET;
- while (feof(input) == 0) {
- if (fread(&start, sizeof(float), 1, input) < 1)
+ while ( feof( input ) == 0 ) {
+ if ( fread( &start, sizeof( float ), 1, input ) < 1 ) {
break;
- *(int *)&start = BigLong(*(int *)&start);
- if (*(int *)&start != exitpattern)
- {
- if (start == FLOAT_START) {
+ }
+ *(int *)&start = BigLong( *(int *)&start );
+ if ( *(int *)&start != exitpattern ) {
+ if ( start == FLOAT_START ) {
/* Start of an object or group of objects. */
i = -1;
do {
/* a file, but this does allow you to do error checking */
/* (which I'm not doing) on a per character basis. */
++i;
- fread( &(name[i]), sizeof( char ), 1, input);
- } while( name[i] != '\0' );
-
- if ( i != 0 )
+ fread( &( name[i] ), sizeof( char ), 1, input );
+ } while ( name[i] != '\0' );
+
+ if ( i != 0 ) {
strncpy( pPSET[pset].name, name, sizeof( pPSET[pset].name ) - 1 );
- else
- strcpy( pPSET[pset].name , "(unnamed)" );
+ }
+ else{
+ strcpy( pPSET[pset].name, "(unnamed)" );
+ }
strlwr( pPSET[pset].name );
// indent();
// fprintf(stdout,"OBJECT START: %s\n",name);
- fread( &count, sizeof(int), 1, input);
- count = BigLong(count);
+ fread( &count, sizeof( int ), 1, input );
+ count = BigLong( count );
++iLevel;
- if (count != 0) {
+ if ( count != 0 ) {
// indent();
// fprintf(stdout,"NUMBER OF TRIANGLES: %d\n",count);
-
+
i = -1;
do {
++i;
- fread( &(tex[i]), sizeof( char ), 1, input);
- } while( tex[i] != '\0' );
+ fread( &( tex[i] ), sizeof( char ), 1, input );
+ } while ( tex[i] != '\0' );
/*
- if ( i != 0 )
- strncpy( pPSET[pset].texname, tex, sizeof( pPSET[pset].texname ) - 1 );
- else
- strcpy( pPSET[pset].texname, "(unnamed)" );
- strlwr( pPSET[pset].texname );
-*/
+ if ( i != 0 )
+ strncpy( pPSET[pset].texname, tex, sizeof( pPSET[pset].texname ) - 1 );
+ else
+ strcpy( pPSET[pset].texname, "(unnamed)" );
+ strlwr( pPSET[pset].texname );
+ */
// indent();
// fprintf(stdout," Object texture name: '%s'\n",tex);
}
-
+
/* Else (count == 0) this is the start of a group, and */
/* no texture name is present. */
}
- else if (start == FLOAT_END) {
+ else if ( start == FLOAT_END ) {
/* End of an object or group. Yes, the name should be */
/* obvious from context, but it is in here just to be */
/* safe and to provide a little extra information for */
i = -1;
do {
++i;
- fread( &(name[i]), sizeof( char ), 1, input);
- } while( name[i] != '\0' );
+ fread( &( name[i] ), sizeof( char ), 1, input );
+ } while ( name[i] != '\0' );
- if ( i != 0 )
+ if ( i != 0 ) {
strncpy( pPSET[pset].name, name, sizeof( pPSET[pset].name ) - 1 );
- else
- strcpy( pPSET[pset].name , "(unnamed)" );
+ }
+ else{
+ strcpy( pPSET[pset].name, "(unnamed)" );
+ }
strlwr( pPSET[pset].name );
-
+
// indent();
// fprintf(stdout,"OBJECT END: %s\n",name);
continue;
//
// read the triangles
-//
- if ( count > 0 )
- {
+//
+ if ( count > 0 ) {
pPSET[pset].triangles = ptri;
ReadPolysetGeometry( pPSET[0].triangles, input, count, ptri );
ptri += count;
pPSET[pset].numtriangles = count;
- if ( ++pset >= POLYSET_MAXPOLYSETS )
- {
- Error ("Error: too many polysets; increase POLYSET_MAXPOLYSETS\n");
+ if ( ++pset >= POLYSET_MAXPOLYSETS ) {
+ Error( "Error: too many polysets; increase POLYSET_MAXPOLYSETS\n" );
}
}
}
*numpsets = pset;
- fclose (input);
+ fclose( input );
}
-