typedef struct
{
int numpoints;
- vec3_t p[4]; // variable sized
+ vec3_t p[1]; // variable sized
} winding_t;
-#define MAX_POINTS_ON_WINDING 64
+#define MAX_POINTS_ON_WINDING 512
// you can define on_epsilon in the makefile as tighter
#ifndef ON_EPSILON
void WindingCenter( winding_t *w, vec3_t center );
void ClipWindingEpsilon( winding_t *in, vec3_t normal, vec_t dist,
vec_t epsilon, winding_t **front, winding_t **back );
+void ClipWindingEpsilonStrict( winding_t *in, vec3_t normal, vec_t dist,
+ vec_t epsilon, winding_t **front, winding_t **back );
winding_t *ChopWinding( winding_t *in, vec3_t normal, vec_t dist );
winding_t *CopyWinding( winding_t *w );
winding_t *ReverseWinding( winding_t *w );
typedef struct
{
int numpoints;
- vec3_accu_t p[4]; // variable sized
+ vec3_accu_t p[1]; // variable sized
} winding_accu_t;
winding_accu_t *BaseWindingForPlaneAccu( vec3_t normal, vec_t dist );