--- /dev/null
+void (string str, ...) print = #1;
+string (float val) ftos = #2;
+entity () spawn = #3;
+void (entity ent) kill = #4;
+string (vector vec) vtos = #5;
+void (string str) error = #6;
+float (vector vec) vlen = #7;
+string (entity ent) etos = #8;
+float (string str) stof = #9;
+string (...) strcat = #10;
+float (string str1, string str2) strcmp = #11;
+vector (vector vec) normalize = #12;
+float (float val) sqrt = #13;
+float (float val) floor = #14;
+float (float val1, float val2) pow = #15;
+vector (string str) stov = #16;
+
+void main() {}