'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
- 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
+ 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '<'
};
-#ifdef WIN32
-extern HANDLE hinput, houtput;
-#endif
-
-#define MAX_PRINT_MSG 16384
-void Sys_Printf (char *fmt, ...)
+static char sys_timestring[128];
+char *Sys_TimeString(const char *timeformat)
{
- va_list argptr;
- char start[MAX_PRINT_MSG]; // String we started with
- char stamp[MAX_PRINT_MSG]; // Time stamp
- char final[MAX_PRINT_MSG]; // String we print
+ time_t mytime = time(NULL);
+ strftime(sys_timestring, sizeof(sys_timestring), timeformat, localtime(&mytime));
+ return sys_timestring;
+}
- time_t mytime = 0;
- struct tm *local = NULL;
- unsigned char *p;
-#ifdef WIN32
- DWORD dummy;
-#endif
+#define MAXPRINTMSG 16384
- va_start (argptr, fmt);
-#ifdef HAVE_VSNPRINTF
- vsnprintf (start, sizeof(start), fmt, argptr);
-#else
- vsprintf (start, fmt, argptr);
-#endif
- va_end (argptr);
+void Sys_Print(const char *msg)
+{
+ unsigned char *p;
+ // String we print
+ char final[MAXPRINTMSG];
if (sys_nostdout)
return;
if (timestamps.integer)
- {
- mytime = time (NULL);
- local = localtime (&mytime);
- strftime (stamp, sizeof (stamp), timeformat.string, local);
-
- snprintf (final, sizeof (final), "%s%s", stamp, start);
- }
+ snprintf(final, sizeof(final), "%s%s", Sys_TimeString(timeformat.string), msg);
else
- snprintf (final, sizeof (final), "%s", start);
+ strncpy(final, msg, sizeof(final));
// LordHavoc: make sure the string is terminated
- final[MAX_PRINT_MSG - 1] = 0;
+ final[MAXPRINTMSG-1] = 0;
for (p = (unsigned char *) final;*p; p++)
*p = qfont_table[*p];
-#ifdef WIN32
- if (cls.state == ca_dedicated)
- WriteFile(houtput, final, strlen (final), &dummy, NULL);
-#else
- printf("%s", final);
-#endif
+ Sys_PrintToTerminal(final);
+}
+
+void Sys_Printf(const char *fmt, ...)
+{
+ va_list argptr;
+ char msg[MAXPRINTMSG]; // String we started with
+
+ va_start(argptr,fmt);
+ vsnprintf(msg,sizeof(msg),fmt,argptr);
+ va_end(argptr);
+
+ Sys_Print(msg);
}
-char engineversion[40];
+
+char engineversion[128];
void Sys_Shared_EarlyInit(void)
{
+ const char* os;
+
+ Memory_Init ();
+
+ COM_InitArgv();
+ COM_InitGameType();
+
#if defined(__linux__)
- sprintf (engineversion, "%s Linux GL build %s", gamename, buildstring);
+ os = "Linux";
#elif defined(WIN32)
- sprintf (engineversion, "%s Windows GL build %s", gamename, buildstring);
+ os = "Windows";
+#elif defined(__NetBSD__)
+ os = "NetBSD";
+#elif defined(__OpenBSD__)
+ os = "OpenBSD";
#else
- sprintf (engineversion, "%s Unknown GL build %s", gamename, buildstring);
+ os = "Unknown";
#endif
+ snprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring);
if (COM_CheckParm("-nostdout"))
sys_nostdout = 1;
else
- printf("%s\n", engineversion);
+ Con_Printf("%s\n", engineversion);
}
void Sys_Shared_LateInit(void)
{
}
+/*
+===============================================================================
+
+DLL MANAGEMENT
+
+===============================================================================
+*/
+
+#ifndef WIN32
+#include <dlfcn.h>
+#endif
+
+dllhandle_t Sys_LoadLibrary (const char* name)
+{
+#ifdef WIN32
+ return LoadLibrary (name);
+#else
+ return dlopen (name, RTLD_LAZY);
+#endif
+}
+
+void Sys_UnloadLibrary (dllhandle_t handle)
+{
+#ifdef WIN32
+ FreeLibrary (handle);
+#else
+ dlclose (handle);
+#endif
+}
+
+void* Sys_GetProcAddress (dllhandle_t handle, const char* name)
+{
+#ifdef WIN32
+ return (void *)GetProcAddress (handle, name);
+#else
+ return (void *)dlsym (handle, name);
+#endif
+}
+