-
#include "quakedef.h"
# include <time.h>
#ifndef WIN32
char *Sys_TimeString(const char *timeformat)
{
time_t mytime = time(NULL);
+#if _MSC_VER >= 1400
+ struct tm mytm;
+ localtime_s(&mytm, &mytime);
+ strftime(sys_timestring, sizeof(sys_timestring), timeformat, &mytm);
+#else
strftime(sys_timestring, sizeof(sys_timestring), timeformat, localtime(&mytime));
+#endif
return sys_timestring;
}
extern qboolean host_shuttingdown;
-void Sys_Quit (void)
+void Sys_Quit (int returnvalue)
{
+ if (COM_CheckParm("-profilegameonly"))
+ Sys_AllowProfiling(false);
host_shuttingdown = true;
Host_Shutdown();
- exit(0);
+ exit(returnvalue);
}
+#if defined(__linux__) || defined(__FreeBSD__)
+#ifdef __cplusplus
+extern "C"
+#endif
+int moncontrol(int);
+#endif
+
+void Sys_AllowProfiling(qboolean enable)
+{
+#if defined(__linux__) || defined(__FreeBSD__)
+ moncontrol(enable);
+#endif
+}
+
+
/*
===============================================================================
if (handle == NULL)
return false;
+#ifndef WIN32
+#ifdef PREFER_PRELOAD
+ dllhandle = dlopen(NULL, RTLD_LAZY | RTLD_GLOBAL);
+ if(dllhandle)
+ {
+ for (func = fcts; func && func->name != NULL; func++)
+ if (!(*func->funcvariable = (void *) Sys_GetProcAddress (dllhandle, func->name)))
+ {
+ dlclose(dllhandle);
+ goto notfound;
+ }
+ Con_Printf ("All of %s's functions were already linked in! Not loading dynamically...\n", dllnames[0]);
+ *handle = dllhandle;
+ return true;
+ }
+notfound:
+#endif
+#endif
+
// Initializations
for (func = fcts; func && func->name != NULL; func++)
*func->funcvariable = NULL;
#ifdef WIN32
dllhandle = LoadLibrary (dllnames[i]);
#else
- dllhandle = dlopen (dllnames[i], RTLD_LAZY);
+ dllhandle = dlopen (dllnames[i], RTLD_LAZY | RTLD_GLOBAL);
#endif
if (dllhandle)
break;
#ifdef WIN32
dllhandle = LoadLibrary (temp);
#else
- dllhandle = dlopen (temp, RTLD_LAZY);
+ dllhandle = dlopen (temp, RTLD_LAZY | RTLD_GLOBAL);
#endif
if (dllhandle)
break;