return NULL;
}
-void Sys_Sleep(int milliseconds)
+void Sys_Sleep(int microseconds)
{
- if (milliseconds < 1)
- milliseconds = 1;
- SDL_Delay(milliseconds);
+ if (microseconds < 1000)
+ microseconds = 1000;
+ SDL_Delay(microseconds / 1000);
}
char *Sys_GetClipboardData (void)