#include "quakedef.h"
#include "snd_main.h"
+#ifdef SUPPORTDIRECTX
#ifndef DIRECTSOUND_VERSION
# define DIRECTSOUND_VERSION 0x0500 /* Version 5.0 */
#endif
+#endif
#include <windows.h>
#include <mmsystem.h>
+#ifdef SUPPORTDIRECTX
#include <dsound.h>
+#endif
+
+// ==============================================================================
+
+#ifndef _WAVEFORMATEXTENSIBLE_
+#define _WAVEFORMATEXTENSIBLE_
+typedef struct
+{
+ WAVEFORMATEX Format;
+ union
+ {
+ WORD wValidBitsPerSample; // bits of precision
+ WORD wSamplesPerBlock; // valid if wBitsPerSample==0
+ WORD wReserved; // If neither applies, set to zero
+ } Samples;
+ DWORD dwChannelMask; // which channels are present in stream
+ GUID SubFormat;
+} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
+#endif
+
+#if !defined(WAVE_FORMAT_EXTENSIBLE)
+# define WAVE_FORMAT_EXTENSIBLE 0xFFFE
+#endif
+
+// Some speaker positions
+#ifndef SPEAKER_FRONT_LEFT
+# define SPEAKER_FRONT_LEFT 0x1
+# define SPEAKER_FRONT_RIGHT 0x2
+# define SPEAKER_FRONT_CENTER 0x4
+# define SPEAKER_LOW_FREQUENCY 0x8
+# define SPEAKER_BACK_LEFT 0x10
+# define SPEAKER_BACK_RIGHT 0x20
+# define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
+# define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
+// ... we never use the other values
+#endif
+
+// KSDATAFORMAT_SUBTYPE_PCM = GUID "00000001-0000-0010-8000-00aa00389b71"
+static const GUID MY_KSDATAFORMAT_SUBTYPE_PCM =
+{
+ 0x00000001,
+ 0x0000,
+ 0x0010,
+ {
+ 0x80, 0x00,
+ 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71
+ }
+};
+
+
+// ==============================================================================
extern HWND mainwindow;
+#ifdef SUPPORTDIRECTX
HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
+#endif
-// Wave output: 64KB in 64 buffers of 1KB
-// (64KB is > 1 sec at 16-bit 22050 Hz mono, and is 1/3 sec at 16-bit 44100 Hz stereo)
-#define WAV_BUFFERS 64
-#define WAV_MASK (WAV_BUFFERS - 1)
-#define WAV_BUFFER_SIZE 1024
+// Wave output: how much buffer time, and how many partitions in that time
+#define WAV_BUFFERTIME 0.125
+#define WAV_BUFFERS 16
+#define WAV_MASK (WAV_BUFFERS - 1)
+static unsigned int wav_buffer_size;
// DirectSound output: 64KB in 1 buffer
-#define SECONDARY_BUFFER_SIZE (64 * 1024)
+//#define SECONDARY_BUFFER_SIZE(fmt_ptr) ((fmt_ptr)->width * (fmt_ptr)->channels * (fmt_ptr)->speed / 2)
+// LordHavoc: changed this to be a multiple of 32768
+#define SECONDARY_BUFFER_SIZE(fmt_ptr) ((fmt_ptr)->channels * 32768)
typedef enum sndinitstat_e {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
+#ifdef SUPPORTDIRECTX
static qboolean dsound_init;
-static qboolean wav_init;
+static unsigned int dsound_time;
static qboolean primary_format_set;
+#endif
+
+static qboolean wav_init;
static int snd_sent, snd_completed;
static int prev_painted;
static unsigned int paintpot;
-static unsigned int dsound_time;
/*
DWORD dwStartTime;
+#ifdef SUPPORTDIRECTX
LPDIRECTSOUND pDS;
LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
HINSTANCE hInstDS;
+#endif
qboolean SNDDMA_InitWav (void);
+#ifdef SUPPORTDIRECTX
sndinitstat SNDDMA_InitDirect (void);
+#endif
+
+
+/*
+==================
+SndSys_BuildWaveFormat
+==================
+*/
+static qboolean SndSys_BuildWaveFormat (const snd_format_t* requested, WAVEFORMATEXTENSIBLE* fmt_ptr)
+{
+ WAVEFORMATEX* pfmtex;
+
+ memset (fmt_ptr, 0, sizeof(*fmt_ptr));
+
+ pfmtex = &fmt_ptr->Format;
+ pfmtex->nChannels = requested->channels;
+ pfmtex->wBitsPerSample = requested->width * 8;
+ pfmtex->nSamplesPerSec = requested->speed;
+ pfmtex->nBlockAlign = pfmtex->nChannels * pfmtex->wBitsPerSample / 8;
+ pfmtex->nAvgBytesPerSec = pfmtex->nSamplesPerSec * pfmtex->nBlockAlign;
+
+ // LordHavoc: disabled this WAVE_FORMAT_EXTENSIBLE support because it does not seem to be working
+#if 0
+ if (requested->channels <= 2)
+ {
+#endif
+ pfmtex->wFormatTag = WAVE_FORMAT_PCM;
+ pfmtex->cbSize = 0;
+#if 0
+ }
+ else
+ {
+ pfmtex->wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+ pfmtex->cbSize = sizeof(*fmt_ptr) - sizeof(fmt_ptr->Format);
+ fmt_ptr->Samples.wValidBitsPerSample = fmt_ptr->Format.wBitsPerSample;
+ fmt_ptr->SubFormat = MY_KSDATAFORMAT_SUBTYPE_PCM;
+
+ // Build the channel mask
+ fmt_ptr->dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ switch (requested->channels)
+ {
+ case 8:
+ fmt_ptr->dwChannelMask |= SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER;
+ // no break
+ case 6:
+ fmt_ptr->dwChannelMask |= SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY;
+ // no break
+ case 4:
+ fmt_ptr->dwChannelMask |= SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ break;
+
+ default:
+ Con_Printf("SndSys_BuildWaveFormat: invalid number of channels (%hu)\n", requested->channels);
+ return false;
+ }
+ }
+#endif
+
+ return true;
+}
+#ifdef SUPPORTDIRECTX
/*
==================
SndSys_InitDirectSound
DirectSound 5 support
==================
*/
-static sndinitstat SndSys_InitDirectSound (const snd_format_t* requested, snd_format_t* suggested)
+static sndinitstat SndSys_InitDirectSound (const snd_format_t* requested)
{
- DSBUFFERDESC dsbuf;
- DSBCAPS dsbcaps;
- DWORD dwSize;
- DSCAPS dscaps;
- WAVEFORMATEX format, pformat;
- HRESULT hresult;
- int reps;
-
- memset (&format, 0, sizeof(format));
- format.wFormatTag = WAVE_FORMAT_PCM;
- format.nChannels = requested->channels;
- format.wBitsPerSample = requested->width * 8;
- format.nSamplesPerSec = requested->speed;
- format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
- format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
- format.cbSize = 0;
+ DSBUFFERDESC dsbuf;
+ DSBCAPS dsbcaps;
+ DWORD dwSize;
+ DSCAPS dscaps;
+ WAVEFORMATEXTENSIBLE format, pformat;
+ HRESULT hresult;
+ int reps;
+
+ if (! SndSys_BuildWaveFormat(requested, &format))
+ return SIS_FAILURE;
if (!hInstDS)
{
{
pformat = format;
- if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, &pformat))
+ if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, (WAVEFORMATEX*)&pformat))
{
Con_Print("Set primary sound buffer format: no\n");
}
memset (&dsbuf, 0, sizeof(dsbuf));
dsbuf.dwSize = sizeof(DSBUFFERDESC);
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
- dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
- dsbuf.lpwfxFormat = &format;
+ dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE(requested);
+ dsbuf.lpwfxFormat = (WAVEFORMATEX*)&format;
memset(&dsbcaps, 0, sizeof(dsbcaps));
dsbcaps.dwSize = sizeof(dsbcaps);
result = IDirectSound_CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL);
if (result != DS_OK ||
- requested->channels != format.nChannels ||
- requested->width != format.wBitsPerSample / 8 ||
- requested->speed != format.nSamplesPerSec)
+ requested->channels != format.Format.nChannels ||
+ requested->width != format.Format.wBitsPerSample / 8 ||
+ requested->speed != format.Format.nSamplesPerSec)
{
Con_Printf("DS:CreateSoundBuffer Failed (%d): channels=%u, width=%u, speed=%u\n",
- result, format.nChannels, format.wBitsPerSample / 8, format.nSamplesPerSec);
+ (int)result, (unsigned)format.Format.nChannels, (unsigned)format.Format.wBitsPerSample / 8, (unsigned)format.Format.nSamplesPerSec);
SndSys_Shutdown ();
return SIS_FAILURE;
}
// Make sure mixer is active
IDirectSoundBuffer_Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
- Con_DPrintf(" %d channel(s)\n"
+ Con_Printf(" %d channel(s)\n"
" %d bits/sample\n"
" %d samples/sec\n",
requested->channels, requested->width * 8, requested->speed);
return SIS_SUCCESS;
}
+#endif
/*
Crappy windows multimedia base
==================
*/
-static qboolean SndSys_InitMmsystem (const snd_format_t* requested, snd_format_t* suggested)
+static qboolean SndSys_InitMmsystem (const snd_format_t* requested)
{
- WAVEFORMATEX format;
+ WAVEFORMATEXTENSIBLE format;
int i;
HRESULT hr;
- memset (&format, 0, sizeof(format));
- format.wFormatTag = WAVE_FORMAT_PCM;
- format.nChannels = requested->channels;
- format.wBitsPerSample = requested->width * 8;
- format.nSamplesPerSec = requested->speed;
- format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
- format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
- format.cbSize = 0;
+ if (! SndSys_BuildWaveFormat(requested, &format))
+ return false;
// Open a waveform device for output using window callback
- while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
- &format,
+ while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER, (WAVEFORMATEX*)&format,
0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
{
if (hr != MMSYSERR_ALLOCATED)
}
}
+ wav_buffer_size = ((int)(requested->speed * WAV_BUFFERTIME) / WAV_BUFFERS) * requested->channels * requested->width;
+
/*
* Allocate and lock memory for the waveform data. The memory
* for waveform data must be globally allocated with
* GMEM_MOVEABLE and GMEM_SHARE flags.
*/
- gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
+ gSndBufSize = WAV_BUFFERS * wav_buffer_size;
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
if (!hData)
{
* also be globally allocated with GMEM_MOVEABLE and
* GMEM_SHARE flags.
*/
- hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
- (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
+ hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
if (hWaveHdr == NULL)
{
// After allocation, set up and prepare headers
for (i=0 ; i<WAV_BUFFERS ; i++)
{
- lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
- lpWaveHdr[i].lpData = lpData + i*WAV_BUFFER_SIZE;
+ lpWaveHdr[i].dwBufferLength = wav_buffer_size;
+ lpWaveHdr[i].lpData = lpData + i * wav_buffer_size;
- if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) !=
- MMSYSERR_NOERROR)
+ if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
{
Con_Print("Sound: failed to prepare wave headers\n");
SndSys_Shutdown ();
*/
qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested)
{
+#ifdef SUPPORTDIRECTX
qboolean wavonly;
+#endif
sndinitstat stat;
Con_Print ("SndSys_Init: using the Win32 module\n");
+#ifdef SUPPORTDIRECTX
// COMMANDLINEOPTION: Windows Sound: -wavonly uses wave sound instead of DirectSound
wavonly = (COM_CheckParm ("-wavonly") != 0);
dsound_init = false;
+#endif
wav_init = false;
stat = SIS_FAILURE; // assume DirectSound won't initialize
+#ifdef SUPPORTDIRECTX
// Init DirectSound
if (!wavonly)
{
- stat = SndSys_InitDirectSound (requested, suggested);
+ stat = SndSys_InitDirectSound (requested);
if (stat == SIS_SUCCESS)
Con_Print("DirectSound initialized\n");
else
Con_Print("DirectSound failed to init\n");
}
+#endif
// if DirectSound didn't succeed in initializing, try to initialize
// waveOut sound, unless DirectSound failed because the hardware is
// already allocated (in which case the user has already chosen not
// to have sound)
+#ifdef SUPPORTDIRECTX
if (!dsound_init && (stat != SIS_NOTAVAIL))
+#endif
{
- if (SndSys_InitMmsystem (requested, suggested))
+ if (SndSys_InitMmsystem (requested))
Con_Print("Wave sound (MMSYSTEM) initialized\n");
else
Con_Print("Wave sound failed to init\n");
}
+#ifdef SUPPORTDIRECTX
return (dsound_init || wav_init);
+#else
+ return wav_init;
+#endif
}
*/
void SndSys_Shutdown (void)
{
+#ifdef SUPPORTDIRECTX
if (pDSBuf)
{
IDirectSoundBuffer_Stop(pDSBuf);
IDirectSound_SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
IDirectSound_Release(pDS);
}
+#endif
if (hWaveOut)
{
snd_renderbuffer = NULL;
}
+#ifdef SUPPORTDIRECTX
pDS = NULL;
pDSBuf = NULL;
pDSPBuf = NULL;
+ dsound_init = false;
+#endif
hWaveOut = 0;
hData = 0;
hWaveHdr = 0;
lpData = NULL;
lpWaveHdr = NULL;
- dsound_init = false;
wav_init = false;
}
return;
paintpot += (snd_renderbuffer->endframe - prev_painted) * snd_renderbuffer->format.channels * snd_renderbuffer->format.width;
- if (paintpot > WAV_BUFFERS * WAV_BUFFER_SIZE)
- paintpot = WAV_BUFFERS * WAV_BUFFER_SIZE;
+ if (paintpot > WAV_BUFFERS * wav_buffer_size)
+ paintpot = WAV_BUFFERS * wav_buffer_size;
prev_painted = snd_renderbuffer->endframe;
// submit new sound blocks
- while (paintpot > WAV_BUFFER_SIZE)
+ while (paintpot > wav_buffer_size)
{
h = lpWaveHdr + (snd_sent & WAV_MASK);
- snd_sent++;
/*
* Now the data block can be sent to the output device. The
* waveOutWrite function returns immediately and waveform
* data is sent to the output device in the background.
*/
wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
-
- if (wResult != MMSYSERR_NOERROR)
+ if (wResult == MMSYSERR_NOERROR)
+ snd_sent++;
+ else if (wResult == WAVERR_STILLPLAYING)
+ {
+ if(developer.integer >= 1000)
+ Con_Print("waveOutWrite failed (too much sound data)\n");
+ //h->dwFlags |= WHDR_DONE;
+ //snd_sent++;
+ }
+ else
{
- Con_Print("Failed to write block to device\n");
+ Con_Printf("waveOutWrite failed, error code %d\n", (int) wResult);
SndSys_Shutdown ();
return;
}
- paintpot -= WAV_BUFFER_SIZE;
+ paintpot -= wav_buffer_size;
}
}
*/
unsigned int SndSys_GetSoundTime (void)
{
- unsigned int s;
+ unsigned int factor;
+ factor = snd_renderbuffer->format.width * snd_renderbuffer->format.channels;
+
+#ifdef SUPPORTDIRECTX
if (dsound_init)
{
DWORD dwTime;
+ unsigned int diff;
IDirectSoundBuffer_GetCurrentPosition(pDSBuf, &dwTime, NULL);
- s = (dwTime - dwStartTime) & (gSndBufSize - 1);
+ diff = (unsigned int)(dwTime - dwStartTime) % (unsigned int)gSndBufSize;
dwStartTime = dwTime;
- dsound_time += s / (snd_renderbuffer->format.width * snd_renderbuffer->format.channels);
+ dsound_time += diff / factor;
return dsound_time;
}
+#endif
if (wav_init)
{
snd_completed++; // this buffer has been played
}
- s = snd_completed * WAV_BUFFER_SIZE;
+ return (snd_completed * wav_buffer_size) / factor;
+
+ /*
+ * S_PaintAndSubmit: WARNING: newsoundtime (soundtime (275 < 134217707)
+ * apparently this sound time wraps quite early?
+ {
+ MMRESULT res;
+ MMTIME mmtime;
- return s / (snd_renderbuffer->format.width * snd_renderbuffer->format.channels);
+ mmtime.wType = TIME_SAMPLES;
+ res = waveOutGetPosition(hWaveOut, &mmtime, sizeof(mmtime));
+ if(res == MMSYSERR_NOERROR)
+ return mmtime.u.sample;
+ }
+ */
}
return 0;
}
+#ifdef SUPPORTDIRECTX
static DWORD dsound_dwSize;
static DWORD dsound_dwSize2;
static DWORD *dsound_pbuf;
static DWORD *dsound_pbuf2;
+#endif
/*
====================
*/
qboolean SndSys_LockRenderBuffer (void)
{
+#ifdef SUPPORTDIRECTX
int reps;
HRESULT hresult;
DWORD dwStatus;
Sys_Error("SndSys_LockRenderBuffer: the ring address has changed!!!\n");
return true;
}
+#endif
return wav_init;
}
*/
void SndSys_UnlockRenderBuffer (void)
{
+#ifdef SUPPORTDIRECTX
if (pDSBuf)
IDirectSoundBuffer_Unlock(pDSBuf, dsound_pbuf, dsound_dwSize, dsound_pbuf2, dsound_dwSize2);
+#endif
}