RequestedFrames = (unsigned int)len / factor;
- if (snd_usethreadedmixing)
+ if (SndSys_LockRenderBuffer())
{
- S_MixToBuffer(stream, RequestedFrames);
- return;
- }
+ if (snd_usethreadedmixing)
+ {
+ S_MixToBuffer(stream, RequestedFrames);
+ if (snd_blocked)
+ memset(stream, snd_renderbuffer->format.width == 1 ? 0x80 : 0, len);
+ SndSys_UnlockRenderBuffer();
+ return;
+ }
- // Transfert up to a chunk of samples from snd_renderbuffer to stream
- MaxFrames = snd_renderbuffer->endframe - snd_renderbuffer->startframe;
- if (MaxFrames > RequestedFrames)
- FrameCount = RequestedFrames;
- else
- FrameCount = MaxFrames;
- StartOffset = snd_renderbuffer->startframe % snd_renderbuffer->maxframes;
- EndOffset = (snd_renderbuffer->startframe + FrameCount) % snd_renderbuffer->maxframes;
- if (StartOffset > EndOffset) // if the buffer wraps
- {
- unsigned int PartialLength1, PartialLength2;
+ // Transfert up to a chunk of samples from snd_renderbuffer to stream
+ MaxFrames = snd_renderbuffer->endframe - snd_renderbuffer->startframe;
+ if (MaxFrames > RequestedFrames)
+ FrameCount = RequestedFrames;
+ else
+ FrameCount = MaxFrames;
+ StartOffset = snd_renderbuffer->startframe % snd_renderbuffer->maxframes;
+ EndOffset = (snd_renderbuffer->startframe + FrameCount) % snd_renderbuffer->maxframes;
+ if (StartOffset > EndOffset) // if the buffer wraps
+ {
+ unsigned int PartialLength1, PartialLength2;
- PartialLength1 = (snd_renderbuffer->maxframes - StartOffset) * factor;
- memcpy(stream, &snd_renderbuffer->ring[StartOffset * factor], PartialLength1);
+ PartialLength1 = (snd_renderbuffer->maxframes - StartOffset) * factor;
+ memcpy(stream, &snd_renderbuffer->ring[StartOffset * factor], PartialLength1);
- PartialLength2 = FrameCount * factor - PartialLength1;
- memcpy(&stream[PartialLength1], &snd_renderbuffer->ring[0], PartialLength2);
- }
- else
- memcpy(stream, &snd_renderbuffer->ring[StartOffset * factor], FrameCount * factor);
+ PartialLength2 = FrameCount * factor - PartialLength1;
+ memcpy(&stream[PartialLength1], &snd_renderbuffer->ring[0], PartialLength2);
+ }
+ else
+ memcpy(stream, &snd_renderbuffer->ring[StartOffset * factor], FrameCount * factor);
- snd_renderbuffer->startframe += FrameCount;
+ snd_renderbuffer->startframe += FrameCount;
- if (FrameCount < RequestedFrames && developer.integer >= 1000 && vid_activewindow)
- Con_Printf("SDL sound: %u sample frames missing\n", RequestedFrames - FrameCount);
+ if (FrameCount < RequestedFrames && developer.integer >= 1000 && vid_activewindow)
+ Con_Printf("SDL sound: %u sample frames missing\n", RequestedFrames - FrameCount);
- sdlaudiotime += RequestedFrames;
+ sdlaudiotime += RequestedFrames;
+
+ SndSys_UnlockRenderBuffer();
+ }
}
return false;
}
- buffersize = (unsigned int)ceil((double)requested->speed / 20.0);
+ buffersize = (unsigned int)ceil((double)requested->speed / 25.0); // 2048 bytes on 24kHz to 48kHz
// Init the SDL Audio subsystem
wantspec.callback = Buffer_Callback;
{
SDL_UnlockAudio();
}
+
+/*
+====================
+SndSys_SendKeyEvents
+
+Send keyboard events originating from the sound system (e.g. MIDI)
+====================
+*/
+void SndSys_SendKeyEvents(void)
+{
+ // not supported
+}