return false;
sb_offset = ch->pos;
- sb = ch->sfx->fetcher->getsb (ch, &sb_offset, count);
+ sb = ch->sfx->fetcher->getsb (ch->sfx->fetcher_data, &ch->fetcher_data, &sb_offset, count);
if (sb == NULL)
{
Con_DPrintf("SND_PaintChannel: ERROR: can't get sound buffer from sfx \"%s\"\n",