echo "$1" | sed 's/\.\(tga\|jpg\|png\)$//'
}
+allowed_prefixes=
+forbidden_prefixes=
+
textures_used=
# $1 = shader
# $2 = texture
-# $3 = self | map | animmap | editorimage
+# $3 = shader | map | animmap | editorimage | sky
use_texture()
{
# does texture exist?
[ -f "../$2.png" ]; then
:
else
- if [ "$3" = "self" ]; then
+ if [ "$3" = "shader" ]; then
return
else
echo "(EE) shader $1 uses non-existing texture $2"
fi
textures_used="$textures_used$LF$2"
- # TODO verify shader -> texture name
+ if [ -n "$allowed_prefixes" ]; then
+ ok=false
+ for p in $allowed_prefixes; do
+ case "$1:" in
+ "$p"*)
+ ok=true
+ ;;
+ esac
+ done
+ else
+ ok=true
+ fi
+ for p in $forbidden_prefixes; do
+ case "$1:" in
+ "$p"*)
+ ok=false
+ ;;
+ esac
+ done
+ if ! $ok; then
+ echo "(EE) shader $1 is not allowed in this shader file (allowed: $allowed_prefixes, forbidden: $forbidden_prefixes)"
+ fi
+
+ case "$3" in
+ sky)
+ case "$2" in
+ env/*)
+ ;;
+ *)
+ echo "(EE) texture $2 of shader $1 is out of place, $3 textures must be in env/"
+ ;;
+ esac
+ ;;
+ *)
+ case "$2" in
+ env/*)
+ echo "(EE) texture $2 of shader $1 is out of place, $3 textures must not be in env/"
+ ;;
+ *)
+ ;;
+ esac
+ ;;
+ esac
+
+ # verify shader -> texture name
case "$1" in
textures/*x/*-*)
pre=${1%%x/*}x
;;
esac
;;
+ textures/map_*/*)
+ pre=${1%%/map_*}
+ suf=${1#*/map_}
+ map=${suf%%[_/]*}
+ case "$2" in
+ "$pre"/map_$map[/_]*)
+ ;;
+ *)
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $pre/map_$map/*"
+ ;;
+ esac
+ ;;
textures/common/*)
case "$2" in
"$1")
# I _suppose_ this is fine, as tZork committed this pack
;;
*)
- echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or textures/common/*/*"
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"
+ ;;
+ esac
+ ;;
+ textures/skies/*)
+ sky=${1#textures/skies/}
+ sky=${sky%%_*}
+ case "$2" in
+ "$1")
+ # typical place for preview image
+ ;;
+ env/$sky[/_]*)
+ # typical place for skybox
+ ;;
+ *)
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1"
+ ;;
+ esac
+ ;;
+ models/*)
+ case "$2" in
+ models/*)
+ ;;
+ *)
+ echo "(EE) texture $2 of shader $1 is out of place, recommended file name is $1 or models/*"
;;
esac
;;
parse_shader()
{
- use_texture "$parsing_shader" "$parsing_shader" self
+ use_texture "$parsing_shader" "$parsing_shader" shader
while read L A1; do
case "$L" in
qer_editorimage\ *)
use_texture "$parsing_shader" "$A1" editorimage
;;
+ skyparms\ *)
+ use_texture "$parsing_shader" "$A1" sky
+ ;;
'{')
parse_shaderstage
;;
parse_shaderfile()
{
+ case "$1" in
+ map_*)
+ allowed_prefixes="textures/map_`echo "$1" | cut -d _ -f 2`_ textures/map_`echo "$1" | cut -d - -f 2`/"
+ forbidden_prefixes=
+ ;;
+ skies_*)
+ allowed_prefixes="textures/skies/`echo "$1" | cut -d _ -f 2`: textures/skies/`echo "$1" | cut -d _ -f 2`_"
+ forbidden_prefixes=
+ ;;
+ *)
+ allowed_prefixes=
+ forbidden_prefixes="textures/skies/ textures/map_"
+ ;;
+ esac
while read L; do
case "$L" in
- textures/*)
+ */*)
parsing_shader="`normalize "$L"`"
if [ x"$L" != x"$parsing_shader" ]; then
echo "(WW) normalized shader name $L to $parsing_shader"
t=`mktemp`
for X in *.shader; do
strip_comments < "$X" > "$t"
- parse_shaderfile < "$t"
+ parse_shaderfile "${X%.shader}" < "$t"
done
rm -f "$t"
case "$L" in
textures/radiant/*)
;;
+ textures/map_*/*)
+ ;;
*)
echo "(EE) texture $L is not referenced by any shader"
;;