}
//Corona for lud_Corona.tga
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/lud_Corona
{
}
//Water for Q3texture, temp use.
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/water/pool3d_5e
{
}
//Water for Q3texture, temp use.
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/liquids/slime1
{
}
//Corona for HRglow01.tga
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow01
{
}
//Corona for HRglow02.tga
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow02
{
}
//Corona for HRglow03.tga
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRglow03
{
}
//Corona for HRsun01.tga
-//This shader is for DarkPlaces Engine - Xonotic
+//This shader is for DarkPlaces Engine - Nexuiz
textures/Reaptxt/HRsun01
{