void CL_UpdateScreen (void);
void SCR_CenterPrint(const char *str);
-void SCR_BeginLoadingPlaque (void);
+void SCR_BeginLoadingPlaque (qboolean startup);
// invoke refresh of loading plaque (nothing else seen)
-void SCR_UpdateLoadingScreen(qboolean clear);
+void SCR_UpdateLoadingScreen(qboolean clear, qboolean startup);
void SCR_UpdateLoadingScreenIfShown(void);
// pushes an item on the loading screen
extern cvar_t crosshair_size;
extern cvar_t scr_conalpha;
+extern cvar_t scr_conalphafactor;
extern cvar_t scr_conalpha2factor;
+extern cvar_t scr_conalpha3factor;
extern cvar_t scr_conscroll_x;
extern cvar_t scr_conscroll_y;
extern cvar_t scr_conscroll2_x;
extern cvar_t scr_conscroll2_y;
+extern cvar_t scr_conscroll3_x;
+extern cvar_t scr_conscroll3_y;
extern cvar_t scr_conbrightness;
extern cvar_t r_letterbox;
extern cvar_t scr_refresh;
extern cvar_t scr_stipple;
+extern cvar_t r_stereo_separation;
+extern cvar_t r_stereo_angle;
+qboolean R_Stereo_Active(void);
+extern int r_stereo_side;
+
+typedef struct scr_touchscreenarea_s
+{
+ const char *pic;
+ const char *text;
+ float rect[4];
+ float textheight;
+ float active;
+ float activealpha;
+ float inactivealpha;
+}
+scr_touchscreenarea_t;
+
+// FIXME: should resize dynamically?
+extern int scr_numtouchscreenareas;
+extern scr_touchscreenarea_t scr_touchscreenareas[128];
+
#endif