void CL_Screen_Init (void);
void CL_UpdateScreen (void);
-void SCR_CenterPrint(char *str);
+void SCR_CenterPrint(const char *str);
void SCR_BeginLoadingPlaque (void);
-extern float scr_con_current;
-extern float scr_conlines; // lines of console to display
+// invoke refresh of loading plaque (nothing else seen)
+void SCR_UpdateLoadingScreen(qboolean clear);
+void SCR_UpdateLoadingScreenIfShown(void);
-extern int sb_lines;
+// pushes an item on the loading screen
+void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent);
+void SCR_PopLoadingScreen (qboolean redraw);
+void SCR_ClearLoadingScreen (qboolean redraw);
+
+extern float scr_con_current; // current height of displayed console
-extern int clearnotify; // set to 0 whenever notify text is drawn
-extern qboolean scr_disabled_for_loading;
-extern qboolean scr_skipupdate;
+extern int sb_lines;
extern cvar_t scr_viewsize;
extern cvar_t scr_fov;
extern cvar_t showfps;
+extern cvar_t showtime;
+extern cvar_t showdate;
extern cvar_t crosshair;
extern cvar_t crosshair_size;
-extern cvar_t crosshair_static;
-extern cvar_t scr_conspeed;
extern cvar_t scr_conalpha;
extern cvar_t scr_conbrightness;
+extern cvar_t r_letterbox;
+
+extern cvar_t scr_refresh;
#endif