cvar_t showfps = {CVAR_SAVE, "showfps", "0", "shows your rendered fps (frames per second)"};
cvar_t showsound = {CVAR_SAVE, "showsound", "0", "shows number of active sound sources, sound latency, and other statistics"};
+cvar_t showblur = {CVAR_SAVE, "showblur", "0", "shows the current alpha level of motionblur"};
cvar_t showspeed = {CVAR_SAVE, "showspeed", "0", "shows your current speed (qu per second); number selects unit: 1 = qu/s, 2 = m/s, 3 = km/h, 4 = mph, 5 = knots"};
cvar_t showtopspeed = {CVAR_SAVE, "showtopspeed", "0", "shows your top speed (kept on screen for max 3 seconds); value -1 takes over the unit from showspeed, otherwise it's an unit number just like in showspeed"};
cvar_t showtime = {CVAR_SAVE, "showtime", "0", "shows current time of day (useful on screenshots)"};
Cmd_AddCommand("-showscores", Sbar_DontShowScores, "hide scoreboard");
Cvar_RegisterVariable(&showfps);
Cvar_RegisterVariable(&showsound);
+ Cvar_RegisterVariable(&showblur);
Cvar_RegisterVariable(&showspeed);
Cvar_RegisterVariable(&showtopspeed);
Cvar_RegisterVariable(&showtime);
//=============================================================================
-int Sbar_IsTeammatch()
+int Sbar_IsTeammatch(void)
{
// currently only nexuiz uses the team score board
return ((gamemode == GAME_NEXUIZ)
// monsters and secrets are now both on the top row
if (cl.stats[STAT_TOTALMONSTERS])
Sbar_DrawString(8, 4, va("Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]));
+ else if (cl.stats[STAT_MONSTERS]) // LA: Display something if monsters_killed is non-zero, but total_monsters is zero
+ Sbar_DrawString(8, 4, va("Monsters:%3i", cl.stats[STAT_MONSTERS]));
+
if (cl.stats[STAT_TOTALSECRETS])
Sbar_DrawString(8+22*8, 4, va("Secrets:%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]));
+ else if (cl.stats[STAT_SECRETS]) // LA: And similarly for secrets
+ Sbar_DrawString(8+22*8, 4, va("Secrets:%3i", cl.stats[STAT_SECRETS]));
// figure out the map's filename without path or extension
strlcpy(str, FS_FileWithoutPath(cl.worldmodel ? cl.worldmodel->name : ""), sizeof(str));
}
}
+static double showfps_nexttime = 0, showfps_lasttime = -1;
+static double showfps_framerate = 0;
+static int showfps_framecount = 0;
+
+void Sbar_ShowFPS_Update(void)
+{
+ double interval = 1;
+ double newtime;
+ newtime = realtime;
+ if (newtime >= showfps_nexttime)
+ {
+ showfps_framerate = showfps_framecount / (newtime - showfps_lasttime);
+ if (showfps_nexttime < newtime - interval * 1.5)
+ showfps_nexttime = newtime;
+ showfps_lasttime = newtime;
+ showfps_nexttime += interval;
+ showfps_framecount = 0;
+ }
+ showfps_framecount++;
+}
+
void Sbar_ShowFPS(void)
{
float fps_x, fps_y, fps_scalex, fps_scaley, fps_height;
char timestring[32];
char datestring[32];
char speedstring[32];
+ char blurstring[32];
char topspeedstring[48];
qboolean red = false;
soundstring[0] = 0;
timestring[0] = 0;
datestring[0] = 0;
speedstring[0] = 0;
+ blurstring[0] = 0;
topspeedstring[0] = 0;
if (showfps.integer)
{
- float calc;
- static double nexttime = 0, lasttime = 0;
- static double framerate = 0;
- static int framecount = 0;
- double interval = 0.25;
- double newtime;
- newtime = realtime;
- if (newtime >= nexttime)
- {
- framerate = framecount / (newtime - lasttime);
- if (nexttime < newtime - interval * 1.5)
- nexttime = newtime;
- lasttime = newtime;
- nexttime += interval;
- framecount = 0;
- }
- framecount++;
- calc = framerate;
-
- if ((red = (calc < 1.0f)))
- dpsnprintf(fpsstring, sizeof(fpsstring), "%4i spf", (int)(1.0f / calc + 0.5));
+ red = (showfps_framerate < 1.0f);
+ if(showfps.integer == 2)
+ dpsnprintf(fpsstring, sizeof(fpsstring), "%7.3f mspf", (1000.0 / showfps_framerate));
+ else if (red)
+ dpsnprintf(fpsstring, sizeof(fpsstring), "%4i spf", (int)(1.0 / showfps_framerate + 0.5));
else
- dpsnprintf(fpsstring, sizeof(fpsstring), "%4i fps", (int)(calc + 0.5));
+ dpsnprintf(fpsstring, sizeof(fpsstring), "%4i fps", (int)(showfps_framerate + 0.5));
}
if (showtime.integer)
strlcpy(timestring, Sys_TimeString(showtime_format.string), sizeof(timestring));
if (showdate.integer)
strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
+ if (showblur.integer)
+ dpsnprintf(blurstring, sizeof(blurstring), "%3i%% blur", (int)(cl.motionbluralpha * 100));
if (showsound.integer)
- dpsnprintf(soundstring, sizeof(soundstring), "%4i/%4i at %3ims\n", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
+ dpsnprintf(soundstring, sizeof(soundstring), "%4i/4%i at %3ims", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
if (showspeed.integer || showtopspeed.integer)
{
double speed, speedxy, f;
time(¤t_time);
}
}
- if (fpsstring[0] || timestring[0] || datestring[0] || speedstring[0] || topspeedstring[0])
+ if (fpsstring[0] || timestring[0] || datestring[0] || speedstring[0] || blurstring[0] || topspeedstring[0])
{
fps_scalex = 12;
fps_scaley = 12;
- fps_height = fps_scaley * ((soundstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0) + (topspeedstring[0] != 0));
+ fps_height = fps_scaley * ((soundstring[0] != 0) + (blurstring[0] != 0) + (fpsstring[0] != 0) + (timestring[0] != 0) + (datestring[0] != 0) + (speedstring[0] != 0) + (topspeedstring[0] != 0));
//fps_y = vid_conheight.integer - sb_lines; // yes this may draw over the sbar
//fps_y = bound(0, fps_y, vid_conheight.integer - fps_height);
fps_y = vid_conheight.integer - sbar_info_pos.integer - fps_height;
DrawQ_String_Font(fps_x, fps_y, topspeedstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
fps_y += fps_scaley;
}
+ if (blurstring[0])
+ {
+ fps_x = vid_conwidth.integer - DrawQ_TextWidth_Font(blurstring, 0, true, FONT_INFOBAR) * fps_scalex;
+ DrawQ_Fill(fps_x, fps_y, vid_conwidth.integer - fps_x, fps_scaley, 0, 0, 0, 0.5, 0);
+ DrawQ_String_Font(fps_x, fps_y, blurstring, 0, fps_scalex, fps_scaley, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+ fps_y += fps_scaley;
+ }
}
}
}
}
- Sbar_ShowFPS();
-
if (cl.csqc_vidvars.drawcrosshair && crosshair.integer >= 1 && !cl.intermission && !r_letterbox.value)
{
pic = Draw_CachePic (va("gfx/crosshair%i", crosshair.integer));
Sbar_DrawPic (246,64,sb_nums[0][num/10]);
Sbar_DrawPic (266,64,sb_nums[0][num%10]);
- Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0);
- if (gamemode != GAME_NEXUIZ)
- Sbar_DrawPic (232, 104, sb_slash);
- Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
-
- Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0);
- if (gamemode != GAME_NEXUIZ)
- Sbar_DrawPic (232, 144, sb_slash);
- Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
+// LA: Display as "a" instead of "a/b" if b is 0
+ if(cl.stats[STAT_TOTALSECRETS])
+ {
+ Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0);
+ if (gamemode != GAME_NEXUIZ)
+ Sbar_DrawPic (232, 104, sb_slash);
+ Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
+ }
+ else
+ {
+ Sbar_DrawNum (240, 104, cl.stats[STAT_SECRETS], 3, 0);
+ }
+ if(cl.stats[STAT_TOTALMONSTERS])
+ {
+ Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0);
+ if (gamemode != GAME_NEXUIZ)
+ Sbar_DrawPic (232, 144, sb_slash);
+ Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
+ }
+ else
+ {
+ Sbar_DrawNum (240, 144, cl.stats[STAT_MONSTERS], 3, 0);
+ }
}