/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//
// XY Window
#include "xywindow.h"
+#include <gtk/gtk.h>
+
#include "debugging/debugging.h"
#include "ientity.h"
#include "igl.h"
#include "ibrush.h"
#include "iundo.h"
+#include "iimage.h"
+#include "ifilesystem.h"
+#include "os/path.h"
+#include "image.h"
+#include "gtkutil/messagebox.h"
-#include <gtk/gtklabel.h>
-#include <gtk/gtkmenuitem.h>
+#include <uilib/uilib.h>
+#include <gdk/gdkkeysyms.h>
#include "generic/callback.h"
#include "string/string.h"
#include "gtkutil/container.h"
#include "gtkutil/widget.h"
#include "gtkutil/glwidget.h"
+#include "gtkutil/filechooser.h"
#include "gtkmisc.h"
#include "select.h"
#include "csg.h"
#include "grid.h"
#include "windowobservers.h"
+void LoadTextureRGBA(qtexture_t *q, unsigned char *pPixels, int nWidth, int nHeight);
-
+// d1223m
+extern bool g_brush_always_caulk;
//!\todo Rewrite.
-class ClipPoint
-{
+class ClipPoint {
public:
- Vector3 m_ptClip; // the 3d point
- bool m_bSet;
-
- ClipPoint()
- {
- Reset();
- };
- void Reset()
- {
- m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
- m_bSet = false;
- }
- bool Set()
- {
- return m_bSet;
- }
- void Set(bool b)
- {
- m_bSet = b;
- }
- operator Vector3&()
- {
- return m_ptClip;
- };
-
- /*! Draw clip/path point with rasterized number label */
- void Draw(int num, float scale);
- /*! Draw clip/path point with rasterized string label */
- void Draw(const char *label, float scale);
+ Vector3 m_ptClip; // the 3d point
+ bool m_bSet;
+
+ ClipPoint()
+ {
+ Reset();
+ };
+
+ void Reset()
+ {
+ m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
+ m_bSet = false;
+ }
+
+ bool Set()
+ {
+ return m_bSet;
+ }
+
+ void Set(bool b)
+ {
+ m_bSet = b;
+ }
+
+ operator Vector3 &()
+ {
+ return m_ptClip;
+ };
+
+/*! Draw clip/path point with rasterized number label */
+ void Draw(int num, float scale);
+
+/*! Draw clip/path point with rasterized string label */
+ void Draw(const char *label, float scale);
};
VIEWTYPE g_clip_viewtype;
ClipPoint g_Clip1;
ClipPoint g_Clip2;
ClipPoint g_Clip3;
-ClipPoint* g_pMovingClip = 0;
+ClipPoint *g_pMovingClip = 0;
/* Drawing clip points */
void ClipPoint::Draw(int num, float scale)
{
- StringOutputStream label(4);
- label << num;
- Draw(label.c_str(), scale);
+ StringOutputStream label(4);
+ label << num;
+ Draw(label.c_str(), scale);
}
void ClipPoint::Draw(const char *label, float scale)
{
- // draw point
- glPointSize (4);
- glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
- glBegin (GL_POINTS);
- glVertex3fv(vector3_to_array(m_ptClip));
- glEnd();
- glPointSize (1);
+ // draw point
+ glPointSize(4);
+ glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
+ glBegin(GL_POINTS);
+ glVertex3fv(vector3_to_array(m_ptClip));
+ glEnd();
+ glPointSize(1);
- float offset = 2.0f / scale;
+ float offset = 2.0f / scale;
- // draw label
- glRasterPos3f (m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
- glCallLists (GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
+ // draw label
+ glRasterPos3f(m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
+ glCallLists(GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
}
float fDiff(float f1, float f2)
{
- if (f1 > f2)
- return f1 - f2;
- else
- return f2 - f1;
+ if (f1 > f2) {
+ return f1 - f2;
+ } else {
+ return f2 - f1;
+ }
}
-inline double ClipPoint_Intersect(const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale)
+inline double ClipPoint_Intersect(const ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale)
{
- int nDim1 = (viewtype == YZ) ? 1 : 0;
- int nDim2 = (viewtype == XY) ? 1 : 2;
- double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale, fDiff(clip.m_ptClip[nDim2], point[nDim2]) * scale)));
- if(screenDistanceSquared < 8*8)
- {
- return screenDistanceSquared;
- }
- return FLT_MAX;
+ int nDim1 = (viewtype == YZ) ? 1 : 0;
+ int nDim2 = (viewtype == XY) ? 1 : 2;
+ double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale,
+ fDiff(clip.m_ptClip[nDim2], point[nDim2]) * scale)));
+ if (screenDistanceSquared < 8 * 8) {
+ return screenDistanceSquared;
+ }
+ return FLT_MAX;
}
-inline void ClipPoint_testSelect(ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip)
+inline void
+ClipPoint_testSelect(ClipPoint &clip, const Vector3 &point, VIEWTYPE viewtype, float scale, double &bestDistance,
+ ClipPoint *&bestClip)
{
- if(clip.Set())
- {
- double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
- if(distance < bestDistance)
- {
- bestDistance = distance;
- bestClip = &clip;
+ if (clip.Set()) {
+ double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
+ if (distance < bestDistance) {
+ bestDistance = distance;
+ bestClip = &clip;
+ }
}
- }
}
-inline ClipPoint* GlobalClipPoints_Find(const Vector3& point, VIEWTYPE viewtype, float scale)
+inline ClipPoint *GlobalClipPoints_Find(const Vector3 &point, VIEWTYPE viewtype, float scale)
{
- double bestDistance = FLT_MAX;
- ClipPoint* bestClip = 0;
- ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
- ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
- ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
- return bestClip;
+ double bestDistance = FLT_MAX;
+ ClipPoint *bestClip = 0;
+ ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
+ ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
+ ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
+ return bestClip;
}
inline void GlobalClipPoints_Draw(float scale)
{
- // Draw clip points
- if (g_Clip1.Set())
- g_Clip1.Draw(1, scale);
- if (g_Clip2.Set())
- g_Clip2.Draw(2, scale);
- if (g_Clip3.Set())
- g_Clip3.Draw(3, scale);
+ // Draw clip points
+ if (g_Clip1.Set()) {
+ g_Clip1.Draw(1, scale);
+ }
+ if (g_Clip2.Set()) {
+ g_Clip2.Draw(2, scale);
+ }
+ if (g_Clip3.Set()) {
+ g_Clip3.Draw(3, scale);
+ }
}
inline bool GlobalClipPoints_valid()
{
- return g_Clip1.Set() && g_Clip2.Set();
-}
-
-void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB& bounds, int viewtype)
-{
- ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
- planepts[0] = g_Clip1.m_ptClip;
- planepts[1] = g_Clip2.m_ptClip;
- planepts[2] = g_Clip3.m_ptClip;
- Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
- Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
- if(!g_Clip3.Set())
- {
- int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
- int x = (n == 0) ? 1 : 0;
- int y = (n == 2) ? 1 : 2;
-
- if (n == 1) // on viewtype XZ, flip clip points
- {
- planepts[0][n] = maxs[n];
- planepts[1][n] = maxs[n];
- planepts[2][x] = g_Clip1.m_ptClip[x];
- planepts[2][y] = g_Clip1.m_ptClip[y];
- planepts[2][n] = mins[n];
- }
- else
- {
- planepts[0][n] = mins[n];
- planepts[1][n] = mins[n];
- planepts[2][x] = g_Clip1.m_ptClip[x];
- planepts[2][y] = g_Clip1.m_ptClip[y];
- planepts[2][n] = maxs[n];
- }
- }
+ return g_Clip1.Set() && g_Clip2.Set();
+}
+
+void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB &bounds, int viewtype)
+{
+ ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
+ planepts[0] = g_Clip1.m_ptClip;
+ planepts[1] = g_Clip2.m_ptClip;
+ planepts[2] = g_Clip3.m_ptClip;
+ Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
+ Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
+ if (!g_Clip3.Set()) {
+ int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
+ int x = (n == 0) ? 1 : 0;
+ int y = (n == 2) ? 1 : 2;
+
+ if (n == 1) { // on viewtype XZ, flip clip points
+ planepts[0][n] = maxs[n];
+ planepts[1][n] = maxs[n];
+ planepts[2][x] = g_Clip1.m_ptClip[x];
+ planepts[2][y] = g_Clip1.m_ptClip[y];
+ planepts[2][n] = mins[n];
+ } else {
+ planepts[0][n] = mins[n];
+ planepts[1][n] = mins[n];
+ planepts[2][x] = g_Clip1.m_ptClip[x];
+ planepts[2][y] = g_Clip1.m_ptClip[y];
+ planepts[2][n] = maxs[n];
+ }
+ }
}
void Clip_Update()
{
- Vector3 planepts[3];
- if(!GlobalClipPoints_valid())
- {
- planepts[0] = Vector3(0, 0, 0);
- planepts[1] = Vector3(0, 0, 0);
- planepts[2] = Vector3(0, 0, 0);
- Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
- }
- else
- {
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- if(g_bSwitch)
- {
- std::swap(planepts[0], planepts[1]);
+ Vector3 planepts[3];
+ if (!GlobalClipPoints_valid()) {
+ planepts[0] = Vector3(0, 0, 0);
+ planepts[1] = Vector3(0, 0, 0);
+ planepts[2] = Vector3(0, 0, 0);
+ Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
+ } else {
+ AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
+ PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
+ if (g_bSwitch) {
+ std::swap(planepts[0], planepts[1]);
+ }
+ Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
}
- Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
- }
- ClipperChangeNotify();
+ ClipperChangeNotify();
}
-const char* Clip_getShader()
+const char *Clip_getShader()
{
- return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
+ return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
}
void Clip()
{
- if (ClipMode() && GlobalClipPoints_valid())
- {
- Vector3 planepts[3];
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), (!g_bSwitch) ? eFront : eBack);
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- Clip_Update();
- ClipperChangeNotify();
- }
+ if (ClipMode() && GlobalClipPoints_valid()) {
+ Vector3 planepts[3];
+ AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
+ PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
+ Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
+ (!g_bSwitch) ? eFront : eBack);
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ Clip_Update();
+ ClipperChangeNotify();
+ }
}
void SplitClip()
{
- if (ClipMode() && GlobalClipPoints_valid())
- {
- Vector3 planepts[3];
- AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
- PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
- Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack);
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- Clip_Update();
- ClipperChangeNotify();
- }
+ if (ClipMode() && GlobalClipPoints_valid()) {
+ Vector3 planepts[3];
+ AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
+ PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
+ Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(),
+ eFrontAndBack);
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ Clip_Update();
+ ClipperChangeNotify();
+ }
}
void FlipClip()
{
- g_bSwitch = !g_bSwitch;
- Clip_Update();
- ClipperChangeNotify();
+ g_bSwitch = !g_bSwitch;
+ Clip_Update();
+ ClipperChangeNotify();
}
void OnClipMode(bool enabled)
{
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
- if(!enabled && g_pMovingClip)
- {
- g_pMovingClip = 0;
- }
+ if (!enabled && g_pMovingClip) {
+ g_pMovingClip = 0;
+ }
- Clip_Update();
- ClipperChangeNotify();
+ Clip_Update();
+ ClipperChangeNotify();
}
bool ClipMode()
{
- return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
-}
-
-void NewClipPoint(const Vector3& point)
-{
- if (g_Clip1.Set() == false)
- {
- g_Clip1.m_ptClip = point;
- g_Clip1.Set(true);
- }
- else if (g_Clip2.Set() == false)
- {
- g_Clip2.m_ptClip = point;
- g_Clip2.Set(true);
- }
- else if (g_Clip3.Set() == false)
- {
- g_Clip3.m_ptClip = point;
- g_Clip3.Set(true);
- }
- else
- {
- g_Clip1.Reset();
- g_Clip2.Reset();
- g_Clip3.Reset();
- g_Clip1.m_ptClip = point;
- g_Clip1.Set(true);
- }
+ return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
+}
+
+void NewClipPoint(const Vector3 &point)
+{
+ if (g_Clip1.Set() == false) {
+ g_Clip1.m_ptClip = point;
+ g_Clip1.Set(true);
+ } else if (g_Clip2.Set() == false) {
+ g_Clip2.m_ptClip = point;
+ g_Clip2.Set(true);
+ } else if (g_Clip3.Set() == false) {
+ g_Clip3.m_ptClip = point;
+ g_Clip3.Set(true);
+ } else {
+ g_Clip1.Reset();
+ g_Clip2.Reset();
+ g_Clip3.Reset();
+ g_Clip1.m_ptClip = point;
+ g_Clip1.Set(true);
+ }
- Clip_Update();
- ClipperChangeNotify();
+ Clip_Update();
+ ClipperChangeNotify();
}
+struct xywindow_globals_private_t {
+ bool d_showgrid;
-struct xywindow_globals_private_t
-{
- bool d_showgrid;
-
- // these are in the View > Show menu with Show coordinates
- bool show_names;
- bool show_coordinates;
- bool show_angles;
- bool show_outline;
- bool show_axis;
+ // these are in the View > Show menu with Show coordinates
+ bool show_names;
+ bool show_coordinates;
+ bool show_angles;
+ bool show_outline;
+ bool show_axis;
- bool d_show_work;
+ bool d_show_work;
- bool show_blocks;
- int blockSize;
+ bool show_blocks;
+ int blockSize;
- bool m_bCamXYUpdate;
- bool m_bChaseMouse;
- bool m_bSizePaint;
+ bool m_bCamXYUpdate;
+ bool m_bChaseMouse;
+ bool m_bSizePaint;
- xywindow_globals_private_t() :
- d_showgrid(true),
+ xywindow_globals_private_t() :
+ d_showgrid(true),
- show_names(false),
- show_coordinates(true),
- show_angles(true),
- show_outline(false),
- show_axis(true),
+ show_names(false),
+ show_coordinates(true),
+ show_angles(true),
+ show_outline(false),
+ show_axis(true),
- d_show_work(false),
+ d_show_work(false),
- show_blocks(false),
+ show_blocks(false),
- m_bCamXYUpdate(true),
- m_bChaseMouse(true),
- m_bSizePaint(false)
- {
- }
+ m_bCamXYUpdate(true),
+ m_bChaseMouse(true),
+ m_bSizePaint(true)
+ {
+ }
};
xywindow_globals_t g_xywindow_globals;
xywindow_globals_private_t g_xywindow_globals_private;
-const unsigned int RAD_NONE = 0x00;
-const unsigned int RAD_SHIFT = 0x01;
-const unsigned int RAD_ALT = 0x02;
+const unsigned int RAD_NONE = 0x00;
+const unsigned int RAD_SHIFT = 0x01;
+const unsigned int RAD_ALT = 0x02;
const unsigned int RAD_CONTROL = 0x04;
-const unsigned int RAD_PRESS = 0x08;
+const unsigned int RAD_PRESS = 0x08;
const unsigned int RAD_LBUTTON = 0x10;
const unsigned int RAD_MBUTTON = 0x20;
const unsigned int RAD_RBUTTON = 0x40;
inline ButtonIdentifier button_for_flags(unsigned int flags)
{
- if(flags & RAD_LBUTTON)
- return c_buttonLeft;
- if(flags & RAD_RBUTTON)
- return c_buttonRight;
- if(flags & RAD_MBUTTON)
- return c_buttonMiddle;
- return c_buttonInvalid;
+ if (flags & RAD_LBUTTON) {
+ return c_buttonLeft;
+ }
+ if (flags & RAD_RBUTTON) {
+ return c_buttonRight;
+ }
+ if (flags & RAD_MBUTTON) {
+ return c_buttonMiddle;
+ }
+ return c_buttonInvalid;
}
inline ModifierFlags modifiers_for_flags(unsigned int flags)
{
- ModifierFlags modifiers = c_modifierNone;
- if(flags & RAD_SHIFT)
- modifiers |= c_modifierShift;
- if(flags & RAD_CONTROL)
- modifiers |= c_modifierControl;
- if(flags & RAD_ALT)
- modifiers |= c_modifierAlt;
- return modifiers;
+ ModifierFlags modifiers = c_modifierNone;
+ if (flags & RAD_SHIFT) {
+ modifiers |= c_modifierShift;
+ }
+ if (flags & RAD_CONTROL) {
+ modifiers |= c_modifierControl;
+ }
+ if (flags & RAD_ALT) {
+ modifiers |= c_modifierAlt;
+ }
+ return modifiers;
}
inline unsigned int buttons_for_button_and_modifiers(ButtonIdentifier button, ModifierFlags flags)
{
- unsigned int buttons = 0;
-
- switch (button.get())
- {
- case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
- case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
- case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
- }
+ unsigned int buttons = 0;
+
+ switch (button.get()) {
+ case ButtonEnumeration::INVALID:
+ break;
+ case ButtonEnumeration::LEFT:
+ buttons |= RAD_LBUTTON;
+ break;
+ case ButtonEnumeration::MIDDLE:
+ buttons |= RAD_MBUTTON;
+ break;
+ case ButtonEnumeration::RIGHT:
+ buttons |= RAD_RBUTTON;
+ break;
+ }
- if(bitfield_enabled(flags, c_modifierControl))
- buttons |= RAD_CONTROL;
+ if (bitfield_enabled(flags, c_modifierControl)) {
+ buttons |= RAD_CONTROL;
+ }
- if(bitfield_enabled(flags, c_modifierShift))
- buttons |= RAD_SHIFT;
+ if (bitfield_enabled(flags, c_modifierShift)) {
+ buttons |= RAD_SHIFT;
+ }
- if(bitfield_enabled(flags, c_modifierAlt))
- buttons |= RAD_ALT;
+ if (bitfield_enabled(flags, c_modifierAlt)) {
+ buttons |= RAD_ALT;
+ }
- return buttons;
+ return buttons;
}
-inline unsigned int buttons_for_event_button(GdkEventButton* event)
+inline unsigned int buttons_for_event_button(GdkEventButton *event)
{
- unsigned int flags = 0;
+ unsigned int flags = 0;
- switch (event->button)
- {
- case 1: flags |= RAD_LBUTTON; break;
- case 2: flags |= RAD_MBUTTON; break;
- case 3: flags |= RAD_RBUTTON; break;
- }
+ switch (event->button) {
+ case 1:
+ flags |= RAD_LBUTTON;
+ break;
+ case 2:
+ flags |= RAD_MBUTTON;
+ break;
+ case 3:
+ flags |= RAD_RBUTTON;
+ break;
+ }
- if ((event->state & GDK_CONTROL_MASK) != 0)
- flags |= RAD_CONTROL;
+ if ((event->state & GDK_CONTROL_MASK) != 0) {
+ flags |= RAD_CONTROL;
+ }
- if ((event->state & GDK_SHIFT_MASK) != 0)
- flags |= RAD_SHIFT;
+ if ((event->state & GDK_SHIFT_MASK) != 0) {
+ flags |= RAD_SHIFT;
+ }
- if((event->state & GDK_MOD1_MASK) != 0)
- flags |= RAD_ALT;
+ if ((event->state & GDK_MOD1_MASK) != 0) {
+ flags |= RAD_ALT;
+ }
- return flags;
+ return flags;
}
inline unsigned int buttons_for_state(guint state)
{
- unsigned int flags = 0;
+ unsigned int flags = 0;
- if ((state & GDK_BUTTON1_MASK) != 0)
- flags |= RAD_LBUTTON;
+ if ((state & GDK_BUTTON1_MASK) != 0) {
+ flags |= RAD_LBUTTON;
+ }
- if ((state & GDK_BUTTON2_MASK) != 0)
- flags |= RAD_MBUTTON;
+ if ((state & GDK_BUTTON2_MASK) != 0) {
+ flags |= RAD_MBUTTON;
+ }
- if ((state & GDK_BUTTON3_MASK) != 0)
- flags |= RAD_RBUTTON;
+ if ((state & GDK_BUTTON3_MASK) != 0) {
+ flags |= RAD_RBUTTON;
+ }
- if ((state & GDK_CONTROL_MASK) != 0)
- flags |= RAD_CONTROL;
+ if ((state & GDK_CONTROL_MASK) != 0) {
+ flags |= RAD_CONTROL;
+ }
- if ((state & GDK_SHIFT_MASK) != 0)
- flags |= RAD_SHIFT;
+ if ((state & GDK_SHIFT_MASK) != 0) {
+ flags |= RAD_SHIFT;
+ }
- if ((state & GDK_MOD1_MASK) != 0)
- flags |= RAD_ALT;
+ if ((state & GDK_MOD1_MASK) != 0) {
+ flags |= RAD_ALT;
+ }
- return flags;
+ return flags;
}
void XYWnd::SetScale(float f)
{
- m_fScale = f;
- updateProjection();
- updateModelview();
- XYWnd_Update(*this);
+ m_fScale = f;
+ updateProjection();
+ updateModelview();
+ XYWnd_Update(*this);
}
-void XYWnd_ZoomIn(XYWnd* xy)
+void XYWnd_ZoomIn(XYWnd *xy)
{
- float max_scale = 64;
- float scale = xy->Scale() * 5.0f / 4.0f;
- if(scale > max_scale)
- {
- if(xy->Scale() != max_scale)
- {
- xy->SetScale (max_scale);
+ float max_scale = 64;
+ float scale = xy->Scale() * 5.0f / 4.0f;
+ if (scale > max_scale) {
+ if (xy->Scale() != max_scale) {
+ xy->SetScale(max_scale);
+ }
+ } else {
+ xy->SetScale(scale);
}
- }
- else
- {
- xy->SetScale(scale);
- }
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// we don't go below a zoom factor corresponding to 10% of the max world size
// (this has to be computed against the window size)
-void XYWnd_ZoomOut(XYWnd* xy)
+void XYWnd_ZoomOut(XYWnd *xy)
{
- float min_scale = MIN(xy->Width(),xy->Height()) / ( 1.1f * (g_MaxWorldCoord-g_MinWorldCoord));
- float scale = xy->Scale() * 4.0f / 5.0f;
- if(scale < min_scale)
- {
- if(xy->Scale() != min_scale)
- {
- xy->SetScale (min_scale);
+ float min_scale = MIN(xy->Width(), xy->Height()) / (1.1f * (g_MaxWorldCoord - g_MinWorldCoord));
+ float scale = xy->Scale() * 4.0f / 5.0f;
+ if (scale < min_scale) {
+ if (xy->Scale() != min_scale) {
+ xy->SetScale(min_scale);
+ }
+ } else {
+ xy->SetScale(scale);
}
- }
- else
- {
- xy->SetScale(scale);
- }
}
VIEWTYPE GlobalXYWnd_getCurrentViewType()
{
- ASSERT_NOTNULL(g_pParentWnd);
- ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
- return g_pParentWnd->ActiveXY()->GetViewType();
+ ASSERT_NOTNULL(g_pParentWnd);
+ ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
+ return g_pParentWnd->ActiveXY()->GetViewType();
}
// =============================================================================
bool g_bCrossHairs = false;
-GtkMenu* XYWnd::m_mnuDrop = 0;
+ui::Menu XYWnd::m_mnuDrop(ui::null);
// this is disabled, and broken
// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
#if 0
-void WXY_Print()
-{
- long width, height;
- width = g_pParentWnd->ActiveXY()->Width();
- height = g_pParentWnd->ActiveXY()->Height();
- unsigned char* img;
- const char* filename;
-
- filename = file_dialog(GTK_WIDGET(MainFrame_getWindow()), FALSE, "Save Image", 0, FILTER_BMP);
- if (!filename)
- return;
-
- g_pParentWnd->ActiveXY()->MakeCurrent();
- img = (unsigned char*)malloc (width*height*3);
- glReadPixels (0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img);
-
- FILE *fp;
- fp = fopen(filename, "wb");
- if (fp)
- {
- unsigned short bits;
- unsigned long cmap, bfSize;
-
- bits = 24;
- cmap = 0;
- bfSize = 54 + width*height*3;
-
- long byteswritten = 0;
- long pixoff = 54 + cmap*4;
- short res = 0;
- char m1 ='B', m2 ='M';
- fwrite(&m1, 1, 1, fp); byteswritten++; // B
- fwrite(&m2, 1, 1, fp); byteswritten++; // M
- fwrite(&bfSize, 4, 1, fp); byteswritten+=4;// bfSize
- fwrite(&res, 2, 1, fp); byteswritten+=2;// bfReserved1
- fwrite(&res, 2, 1, fp); byteswritten+=2;// bfReserved2
- fwrite(&pixoff, 4, 1, fp); byteswritten+=4;// bfOffBits
-
- unsigned long biSize = 40, compress = 0, size = 0;
- long pixels = 0;
- unsigned short planes = 1;
- fwrite(&biSize, 4, 1, fp); byteswritten+=4;// biSize
- fwrite(&width, 4, 1, fp); byteswritten+=4;// biWidth
- fwrite(&height, 4, 1, fp); byteswritten+=4;// biHeight
- fwrite(&planes, 2, 1, fp); byteswritten+=2;// biPlanes
- fwrite(&bits, 2, 1, fp); byteswritten+=2;// biBitCount
- fwrite(&compress, 4, 1, fp);byteswritten+=4;// biCompression
- fwrite(&size, 4, 1, fp); byteswritten+=4;// biSizeImage
- fwrite(&pixels, 4, 1, fp); byteswritten+=4;// biXPelsPerMeter
- fwrite(&pixels, 4, 1, fp); byteswritten+=4;// biYPelsPerMeter
- fwrite(&cmap, 4, 1, fp); byteswritten+=4;// biClrUsed
- fwrite(&cmap, 4, 1, fp); byteswritten+=4;// biClrImportant
-
- unsigned long widthDW = (((width*24) + 31) / 32 * 4);
- long row, row_size = width*3;
- for (row = 0; row < height; row++)
- {
- unsigned char* buf = img+row*row_size;
-
- // write a row
- int col;
- for (col = 0; col < row_size; col += 3)
- {
- putc(buf[col+2], fp);
- putc(buf[col+1], fp);
- putc(buf[col], fp);
- }
- byteswritten += row_size;
+ void WXY_Print(){
+ long width, height;
+ width = g_pParentWnd->ActiveXY()->Width();
+ height = g_pParentWnd->ActiveXY()->Height();
+ unsigned char* img;
+ const char* filename;
+
+ filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
+ if ( !filename ) {
+ return;
+ }
- unsigned long count;
- for (count = row_size; count < widthDW; count++)
- {
- putc(0, fp); // dummy
- byteswritten++;
- }
- }
+ g_pParentWnd->ActiveXY()->MakeCurrent();
+ img = (unsigned char*)malloc( width * height * 3 );
+ glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
+
+ FILE *fp;
+ fp = fopen( filename, "wb" );
+ if ( fp ) {
+ unsigned short bits;
+ unsigned long cmap, bfSize;
+
+ bits = 24;
+ cmap = 0;
+ bfSize = 54 + width * height * 3;
+
+ long byteswritten = 0;
+ long pixoff = 54 + cmap * 4;
+ short res = 0;
+ char m1 = 'B', m2 = 'M';
+ fwrite( &m1, 1, 1, fp ); byteswritten++; // B
+ fwrite( &m2, 1, 1, fp ); byteswritten++; // M
+ fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
+ fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
+ fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
+ fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
+
+ unsigned long biSize = 40, compress = 0, size = 0;
+ long pixels = 0;
+ unsigned short planes = 1;
+ fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
+ fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
+ fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
+ fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
+ fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
+ fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
+ fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
+ fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
+ fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
+ fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
+ fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
+
+ unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
+ long row, row_size = width * 3;
+ for ( row = 0; row < height; row++ )
+ {
+ unsigned char* buf = img + row * row_size;
+
+ // write a row
+ int col;
+ for ( col = 0; col < row_size; col += 3 )
+ {
+ putc( buf[col + 2], fp );
+ putc( buf[col + 1], fp );
+ putc( buf[col], fp );
+ }
+ byteswritten += row_size;
+
+ unsigned long count;
+ for ( count = row_size; count < widthDW; count++ )
+ {
+ putc( 0, fp ); // dummy
+ byteswritten++;
+ }
+ }
- fclose(fp);
- }
+ fclose( fp );
+ }
- free (img);
+ free( img );
}
#endif
void XYWnd::ChaseMouse()
{
- float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
- Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
+ float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
+ Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
- //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
+ //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
- XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y , getButtonState());
- g_chasemouse_timer.start();
+ XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y, getButtonState());
+ g_chasemouse_timer.start();
}
gboolean xywnd_chasemouse(gpointer data)
{
- reinterpret_cast<XYWnd*>(data)->ChaseMouse();
- return TRUE;
+ reinterpret_cast<XYWnd *>( data )->ChaseMouse();
+ return TRUE;
}
-inline const int& min_int(const int& left, const int& right)
+inline const int &min_int(const int &left, const int &right)
{
- return std::min(left, right);
+ return std::min(left, right);
}
bool XYWnd::chaseMouseMotion(int pointx, int pointy)
{
- m_chasemouse_delta_x = 0;
- m_chasemouse_delta_y = 0;
+ m_chasemouse_delta_x = 0;
+ m_chasemouse_delta_y = 0;
- if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON)
- {
- const int epsilon = 16;
+ if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON) {
+ const int epsilon = 16;
- if (pointx < epsilon)
- {
- m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
- }
- else if ((pointx - m_nWidth) > -epsilon)
- {
- m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
- }
+ if (pointx < epsilon) {
+ m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
+ } else if ((pointx - m_nWidth) > -epsilon) {
+ m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
+ }
- if (pointy < epsilon)
- {
- m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
- }
- else if ((pointy - m_nHeight) > -epsilon)
- {
- m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
- }
+ if (pointy < epsilon) {
+ m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
+ } else if ((pointy - m_nHeight) > -epsilon) {
+ m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
+ }
- if(m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0)
- {
- //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
- m_chasemouse_current_x = pointx;
- m_chasemouse_current_y = pointy;
- if(m_chasemouse_handler == 0)
- {
- //globalOutputStream() << "chasemouse timer start... ";
- g_chasemouse_timer.start();
- m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
- }
- return true;
- }
- else
- {
- if(m_chasemouse_handler != 0)
- {
- //globalOutputStream() << "chasemouse cancel\n";
- g_source_remove(m_chasemouse_handler);
- m_chasemouse_handler = 0;
- }
- }
- }
- else
- {
- if(m_chasemouse_handler != 0)
- {
- //globalOutputStream() << "chasemouse cancel\n";
- g_source_remove(m_chasemouse_handler);
- m_chasemouse_handler = 0;
+ if (m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0) {
+ //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
+ m_chasemouse_current_x = pointx;
+ m_chasemouse_current_y = pointy;
+ if (m_chasemouse_handler == 0) {
+ //globalOutputStream() << "chasemouse timer start... ";
+ g_chasemouse_timer.start();
+ m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
+ }
+ return true;
+ } else {
+ if (m_chasemouse_handler != 0) {
+ //globalOutputStream() << "chasemouse cancel\n";
+ g_source_remove(m_chasemouse_handler);
+ m_chasemouse_handler = 0;
+ }
+ }
+ } else {
+ if (m_chasemouse_handler != 0) {
+ //globalOutputStream() << "chasemouse cancel\n";
+ g_source_remove(m_chasemouse_handler);
+ m_chasemouse_handler = 0;
+ }
}
- }
- return false;
+ return false;
}
// =============================================================================
// XYWnd class
-Shader* XYWnd::m_state_selected = 0;
+Shader *XYWnd::m_state_selected = 0;
-void xy_update_xor_rectangle(XYWnd& self, rect_t area)
+void xy_update_xor_rectangle(XYWnd &self, rect_t area)
{
- if(GTK_WIDGET_VISIBLE(self.GetWidget()))
- {
- self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
- }
+ if (self.GetWidget().visible()) {
+ self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
+ }
}
-gboolean xywnd_button_press(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
+gboolean xywnd_button_press(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
{
- if(event->type == GDK_BUTTON_PRESS)
- {
- g_pParentWnd->SetActiveXY(xywnd);
+ if (event->type == GDK_BUTTON_PRESS) {
+ g_pParentWnd->SetActiveXY(xywnd);
- xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
+ xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
- xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button), modifiers_for_state(event->state));
- }
- return FALSE;
+ xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button),
+ modifiers_for_state(event->state));
+ }
+ return FALSE;
}
-gboolean xywnd_button_release(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
+gboolean xywnd_button_release(ui::Widget widget, GdkEventButton *event, XYWnd *xywnd)
{
- if(event->type == GDK_BUTTON_RELEASE)
- {
- xywnd->XY_MouseUp(static_cast<int>(event->x), static_cast<int>(event->y), buttons_for_event_button(event));
+ if (event->type == GDK_BUTTON_RELEASE) {
+ xywnd->XY_MouseUp(static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button(event));
+
+ xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
+ }
+ return FALSE;
+}
- xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
- }
- return FALSE;
+gboolean xywnd_focus_in(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
+{
+ if (event->type == GDK_FOCUS_CHANGE) {
+ if (event->in) {
+ g_pParentWnd->SetActiveXY(xywnd);
+ }
+ }
+ return FALSE;
}
-void xywnd_motion(gdouble x, gdouble y, guint state, void* data)
+void xywnd_motion(gdouble x, gdouble y, guint state, void *data)
{
- if(reinterpret_cast<XYWnd*>(data)->chaseMouseMotion(static_cast<int>(x), static_cast<int>(y)))
- {
- return;
- }
- reinterpret_cast<XYWnd*>(data)->XY_MouseMoved(static_cast<int>(x), static_cast<int>(y), buttons_for_state(state));
+ if (reinterpret_cast<XYWnd *>( data )->chaseMouseMotion(static_cast<int>( x ), static_cast<int>( y ))) {
+ return;
+ }
+ reinterpret_cast<XYWnd *>( data )->XY_MouseMoved(static_cast<int>( x ), static_cast<int>( y ),
+ buttons_for_state(state));
}
-gboolean xywnd_wheel_scroll(GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd)
+gboolean xywnd_wheel_scroll(ui::Widget widget, GdkEventScroll *event, XYWnd *xywnd)
{
- if(event->direction == GDK_SCROLL_UP)
- {
- XYWnd_ZoomIn(xywnd);
- }
- else if(event->direction == GDK_SCROLL_DOWN)
- {
- XYWnd_ZoomOut(xywnd);
- }
- return FALSE;
+ if (event->direction == GDK_SCROLL_UP) {
+ XYWnd_ZoomIn(xywnd);
+ } else if (event->direction == GDK_SCROLL_DOWN) {
+ XYWnd_ZoomOut(xywnd);
+ }
+ return FALSE;
}
-gboolean xywnd_size_allocate(GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd)
+gboolean xywnd_size_allocate(ui::Widget widget, GtkAllocation *allocation, XYWnd *xywnd)
{
- xywnd->m_nWidth = allocation->width;
- xywnd->m_nHeight = allocation->height;
- xywnd->updateProjection();
- xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
- return FALSE;
+ xywnd->m_nWidth = allocation->width;
+ xywnd->m_nHeight = allocation->height;
+ xywnd->updateProjection();
+ xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
+ return FALSE;
}
-gboolean xywnd_expose(GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd)
+gboolean xywnd_expose(ui::Widget widget, GdkEventExpose *event, XYWnd *xywnd)
{
- if(glwidget_make_current(xywnd->GetWidget()) != FALSE)
- {
- if(Map_Valid(g_map) && ScreenUpdates_Enabled())
- {
- GlobalOpenGL_debugAssertNoErrors();
- xywnd->XY_Draw();
- GlobalOpenGL_debugAssertNoErrors();
+ if (glwidget_make_current(xywnd->GetWidget()) != FALSE) {
+ if (Map_Valid(g_map) && ScreenUpdates_Enabled()) {
+ GlobalOpenGL_debugAssertNoErrors();
+ xywnd->XY_Draw();
+ GlobalOpenGL_debugAssertNoErrors();
- xywnd->m_XORRectangle.set(rectangle_t());
+ xywnd->m_XORRectangle.set(rectangle_t());
+ }
+ glwidget_swap_buffers(xywnd->GetWidget());
}
- glwidget_swap_buffers(xywnd->GetWidget());
- }
- return FALSE;
+ return FALSE;
}
-void XYWnd_CameraMoved(XYWnd& xywnd)
+void XYWnd_CameraMoved(XYWnd &xywnd)
{
- if(g_xywindow_globals_private.m_bCamXYUpdate)
- {
- XYWnd_Update(xywnd);
- }
+ if (g_xywindow_globals_private.m_bCamXYUpdate) {
+ XYWnd_Update(xywnd);
+ }
}
XYWnd::XYWnd() :
- m_gl_widget(glwidget_new(FALSE)),
- m_deferredDraw(WidgetQueueDrawCaller(*m_gl_widget)),
- m_deferred_motion(xywnd_motion, this),
- m_parent(0),
- m_window_observer(NewWindowObserver()),
- m_XORRectangle(m_gl_widget),
- m_chasemouse_handler(0)
+ m_gl_widget(glwidget_new(FALSE)),
+ m_deferredDraw(WidgetQueueDrawCaller(m_gl_widget)),
+ m_deferred_motion(xywnd_motion, this),
+ m_parent(ui::null),
+ m_window_observer(NewWindowObserver()),
+ m_XORRectangle(m_gl_widget),
+ m_chasemouse_handler(0)
{
- m_bActive = false;
- m_buttonstate = 0;
+ m_bActive = false;
+ m_buttonstate = 0;
- m_bNewBrushDrag = false;
- m_move_started = false;
- m_zoom_started = false;
+ m_bNewBrushDrag = false;
+ m_move_started = false;
+ m_zoom_started = false;
+
+ m_nWidth = 0;
+ m_nHeight = 0;
- m_nWidth = 0;
- m_nHeight = 0;
+ m_vOrigin[0] = 0;
+ m_vOrigin[1] = 20;
+ m_vOrigin[2] = 46;
+ m_fScale = 1;
+ m_viewType = XY;
- m_vOrigin[0] = 0;
- m_vOrigin[1] = 20;
- m_vOrigin[2] = 46;
- m_fScale = 1;
- m_viewType = XY;
+ m_backgroundActivated = false;
+ m_alpha = 1.0f;
+ m_xmin = 0.0f;
+ m_ymin = 0.0f;
+ m_xmax = 0.0f;
+ m_ymax = 0.0f;
- m_entityCreate = false;
+ m_entityCreate = false;
- m_mnuDrop = 0;
+ m_mnuDrop = ui::Menu(ui::null);
- GlobalWindowObservers_add(m_window_observer);
- GlobalWindowObservers_connectWidget(m_gl_widget);
+ GlobalWindowObservers_add(m_window_observer);
+ GlobalWindowObservers_connectWidget(m_gl_widget);
- m_window_observer->setRectangleDrawCallback(ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>(*this));
- m_window_observer->setView(m_view);
+ m_window_observer->setRectangleDrawCallback(ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>(*this));
+ m_window_observer->setView(m_view);
- gtk_widget_ref(m_gl_widget);
+ g_object_ref(m_gl_widget._handle);
- gtk_widget_set_events(m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
- GTK_WIDGET_SET_FLAGS(m_gl_widget, GTK_CAN_FOCUS);
+ gtk_widget_set_events(m_gl_widget,
+ GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
+ GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
+ gtk_widget_set_can_focus(m_gl_widget, true);
- m_sizeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "size_allocate", G_CALLBACK(xywnd_size_allocate), this);
- m_exposeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "expose_event", G_CALLBACK(xywnd_expose), this);
+ m_sizeHandler = m_gl_widget.connect("size_allocate", G_CALLBACK(xywnd_size_allocate), this);
+ m_exposeHandler = m_gl_widget.on_render(G_CALLBACK(xywnd_expose), this);
- g_signal_connect(G_OBJECT(m_gl_widget), "button_press_event", G_CALLBACK(xywnd_button_press), this);
- g_signal_connect(G_OBJECT(m_gl_widget), "button_release_event", G_CALLBACK(xywnd_button_release), this);
- g_signal_connect(G_OBJECT(m_gl_widget), "motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
+ m_gl_widget.connect("button_press_event", G_CALLBACK(xywnd_button_press), this);
+ m_gl_widget.connect("button_release_event", G_CALLBACK(xywnd_button_release), this);
+ m_gl_widget.connect("focus_in_event", G_CALLBACK(xywnd_focus_in), this);
+ m_gl_widget.connect("motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
- g_signal_connect(G_OBJECT(m_gl_widget), "scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
+ m_gl_widget.connect("scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
- Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
+ Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
- updateProjection();
- updateModelview();
+ updateProjection();
+ updateModelview();
- AddSceneChangeCallback(ReferenceCaller<XYWnd, &XYWnd_Update>(*this));
- AddCameraMovedCallback(ReferenceCaller<XYWnd, &XYWnd_CameraMoved>(*this));
+ AddSceneChangeCallback(ReferenceCaller<XYWnd, void(), &XYWnd_Update>(*this));
+ AddCameraMovedCallback(ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>(*this));
- PressedButtons_connect(g_pressedButtons, m_gl_widget);
+ PressedButtons_connect(g_pressedButtons, m_gl_widget);
- onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
+ onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
}
XYWnd::~XYWnd()
{
- if(m_mnuDrop != 0)
- {
- gtk_widget_destroy(GTK_WIDGET(m_mnuDrop));
- m_mnuDrop = 0;
- }
+ onDestroyed();
+
+ if (m_mnuDrop) {
+ m_mnuDrop.destroy();
+ m_mnuDrop = ui::Menu(ui::null);
+ }
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
+ g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
+ g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
- gtk_widget_unref(m_gl_widget);
+ m_gl_widget.unref();
- m_window_observer->release();
+ m_window_observer->release();
}
void XYWnd::captureStates()
{
- m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
+ m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
}
void XYWnd::releaseStates()
{
- GlobalShaderCache().release("$XY_OVERLAY");
+ GlobalShaderCache().release("$XY_OVERLAY");
}
-const Vector3& XYWnd::GetOrigin()
+const Vector3 &XYWnd::GetOrigin()
{
- return m_vOrigin;
+ return m_vOrigin;
}
-void XYWnd::SetOrigin(const Vector3& origin)
+void XYWnd::SetOrigin(const Vector3 &origin)
{
- m_vOrigin = origin;
- updateModelview();
+ m_vOrigin = origin;
+ updateModelview();
}
void XYWnd::Scroll(int x, int y)
{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
- m_vOrigin[nDim1] += x / m_fScale;
- m_vOrigin[nDim2] += y / m_fScale;
- updateModelview();
- queueDraw();
+ int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ int nDim2 = (m_viewType == XY) ? 1 : 2;
+ m_vOrigin[nDim1] += x / m_fScale;
+ m_vOrigin[nDim2] += y / m_fScale;
+ updateModelview();
+ queueDraw();
}
unsigned int Clipper_buttons()
{
- return RAD_LBUTTON;
+ return RAD_LBUTTON;
}
void XYWnd::DropClipPoint(int pointx, int pointy)
{
- Vector3 point;
+ Vector3 point;
- XY_ToPoint(pointx, pointy, point);
+ XY_ToPoint(pointx, pointy, point);
- Vector3 mid;
- Select_GetMid(mid);
- g_clip_viewtype = static_cast<VIEWTYPE>(GetViewType());
- int nDim = (g_clip_viewtype == YZ ) ? nDim = 0 : ( (g_clip_viewtype == XZ) ? nDim = 1 : nDim = 2 );
- point[nDim] = mid[nDim];
- vector3_snap(point, GetGridSize());
- NewClipPoint(point);
+ Vector3 mid;
+ Select_GetMid(mid);
+ g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType());
+ const int nDim = (g_clip_viewtype == YZ) ? 0 : ((g_clip_viewtype == XZ) ? 1 : 2);
+ point[nDim] = mid[nDim];
+ vector3_snap(point, GetSnapGridSize());
+ NewClipPoint(point);
}
void XYWnd::Clipper_OnLButtonDown(int x, int y)
{
- Vector3 mousePosition;
- XY_ToPoint(x, y , mousePosition);
- g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale);
- if(!g_pMovingClip)
- {
- DropClipPoint(x, y);
- }
+ Vector3 mousePosition;
+ XY_ToPoint(x, y, mousePosition);
+ g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale);
+ if (!g_pMovingClip) {
+ DropClipPoint(x, y);
+ }
}
void XYWnd::Clipper_OnLButtonUp(int x, int y)
{
- if (g_pMovingClip)
- {
- g_pMovingClip = 0;
- }
+ if (g_pMovingClip) {
+ g_pMovingClip = 0;
+ }
}
void XYWnd::Clipper_OnMouseMoved(int x, int y)
{
- if (g_pMovingClip)
- {
- XY_ToPoint(x, y , g_pMovingClip->m_ptClip);
- XY_SnapToGrid(g_pMovingClip->m_ptClip);
- Clip_Update();
- ClipperChangeNotify();
- }
+ if (g_pMovingClip) {
+ XY_ToPoint(x, y, g_pMovingClip->m_ptClip);
+ XY_SnapToGrid(g_pMovingClip->m_ptClip);
+ Clip_Update();
+ ClipperChangeNotify();
+ }
}
void XYWnd::Clipper_Crosshair_OnMouseMoved(int x, int y)
{
- Vector3 mousePosition;
- XY_ToPoint(x, y , mousePosition);
- if(ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale) != 0)
- {
- GdkCursor *cursor;
- cursor = gdk_cursor_new (GDK_CROSSHAIR);
- gdk_window_set_cursor (m_gl_widget->window, cursor);
- gdk_cursor_unref (cursor);
- }
- else
- {
- gdk_window_set_cursor (m_gl_widget->window, 0);
- }
+ Vector3 mousePosition;
+ XY_ToPoint(x, y, mousePosition);
+ if (ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE) m_viewType, m_fScale) != 0) {
+ GdkCursor *cursor;
+ cursor = gdk_cursor_new(GDK_CROSSHAIR);
+ gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), cursor);
+ gdk_cursor_unref(cursor);
+ } else {
+ gdk_window_set_cursor(gtk_widget_get_window(m_gl_widget), 0);
+ }
}
unsigned int MoveCamera_buttons()
{
- return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
+ return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
}
-void XYWnd_PositionCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
+void XYWnd_PositionCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
{
- Vector3 origin(Camera_getOrigin(camwnd));
- xywnd->XY_ToPoint(x, y, origin);
- xywnd->XY_SnapToGrid(origin);
- Camera_setOrigin(camwnd, origin);
+ Vector3 origin(Camera_getOrigin(camwnd));
+ xywnd->XY_ToPoint(x, y, origin);
+ xywnd->XY_SnapToGrid(origin);
+ Camera_setOrigin(camwnd, origin);
}
unsigned int OrientCamera_buttons()
{
- if(g_glwindow_globals.m_nMouseType == ETwoButton)
- return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
- return RAD_MBUTTON;
+ if (g_glwindow_globals.m_nMouseType == ETwoButton) {
+ return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
+ }
+ return RAD_MBUTTON;
}
-void XYWnd_OrientCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
+void XYWnd_OrientCamera(XYWnd *xywnd, int x, int y, CamWnd &camwnd)
{
- Vector3 point = g_vector3_identity;
- xywnd->XY_ToPoint(x, y, point);
- xywnd->XY_SnapToGrid(point);
- vector3_subtract(point, Camera_getOrigin(camwnd));
+ Vector3 point = g_vector3_identity;
+ xywnd->XY_ToPoint(x, y, point);
+ xywnd->XY_SnapToGrid(point);
+ vector3_subtract(point, Camera_getOrigin(camwnd));
- int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
- int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
- int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
- if (point[n1] || point[n2])
- {
- Vector3 angles(Camera_getAngles(camwnd));
- angles[nAngle] = static_cast<float>(radians_to_degrees(atan2 (point[n1], point[n2])));
- Camera_setAngles(camwnd, angles);
- }
+ int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
+ int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
+ int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
+ if (point[n1] || point[n2]) {
+ Vector3 angles(Camera_getAngles(camwnd));
+ angles[nAngle] = static_cast<float>( radians_to_degrees(atan2(point[n1], point[n2])));
+ Camera_setAngles(camwnd, angles);
+ }
}
/*
-==============
-NewBrushDrag
-==============
-*/
+ ==============
+ NewBrushDrag
+ ==============
+ */
unsigned int NewBrushDrag_buttons()
{
- return RAD_LBUTTON;
+ return RAD_LBUTTON;
}
void XYWnd::NewBrushDrag_Begin(int x, int y)
{
- m_NewBrushDrag = 0;
- m_nNewBrushPressx = x;
- m_nNewBrushPressy = y;
+ m_NewBrushDrag = 0;
+ m_nNewBrushPressx = x;
+ m_nNewBrushPressy = y;
- m_bNewBrushDrag = true;
- GlobalUndoSystem().start();
+ m_bNewBrushDrag = true;
+ GlobalUndoSystem().start();
}
void XYWnd::NewBrushDrag_End(int x, int y)
{
- if(m_NewBrushDrag != 0)
- {
- GlobalUndoSystem().finish("brushDragNew");
- }
+ if (m_NewBrushDrag != 0) {
+ GlobalUndoSystem().finish("brushDragNew");
+ }
}
void XYWnd::NewBrushDrag(int x, int y)
{
- Vector3 mins, maxs;
- XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
- XY_SnapToGrid(mins);
- XY_ToPoint(x, y, maxs);
- XY_SnapToGrid(maxs);
+ Vector3 mins, maxs;
+ XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
+ XY_SnapToGrid(mins);
+ XY_ToPoint(x, y, maxs);
+ XY_SnapToGrid(maxs);
- int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
+ int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
- mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetGridSize());
- maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetGridSize());
+ mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetSnapGridSize());
+ maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetSnapGridSize());
- if (maxs[nDim] <= mins[nDim])
- maxs[nDim] = mins[nDim] + GetGridSize();
+ if (maxs[nDim] <= mins[nDim]) {
+ maxs[nDim] = mins[nDim] + GetGridSize();
+ }
- for(int i=0 ; i<3 ; i++)
- {
- if (mins[i] == maxs[i])
- return; // don't create a degenerate brush
- if (mins[i] > maxs[i])
- {
- float temp = mins[i];
- mins[i] = maxs[i];
- maxs[i] = temp;
+ for (int i = 0; i < 3; i++) {
+ if (mins[i] == maxs[i]) {
+ return; // don't create a degenerate brush
+ }
+ if (mins[i] > maxs[i]) {
+ float temp = mins[i];
+ mins[i] = maxs[i];
+ maxs[i] = temp;
+ }
}
- }
- if(m_NewBrushDrag == 0)
- {
- NodeSmartReference node(GlobalBrushCreator().createBrush());
- Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
+ if (m_NewBrushDrag == 0) {
+ NodeSmartReference node(GlobalBrushCreator().createBrush());
+ Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
- scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
- brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
- brushpath.push(makeReference(node.get()));
- selectPath(brushpath, true);
+ scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
+ brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
+ brushpath.push(makeReference(node.get()));
+ selectPath(brushpath, true);
- m_NewBrushDrag = node.get_pointer();
- }
+ m_NewBrushDrag = node.get_pointer();
+ }
- Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
+ // d1223m
+ //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
+ Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs),
+ g_brush_always_caulk ?
+ "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
}
-void entitycreate_activated(GtkWidget* item)
+void entitycreate_activated(ui::Widget item)
{
- g_pParentWnd->ActiveXY()->OnEntityCreate(gtk_label_get_text(GTK_LABEL(GTK_BIN(item)->child)));
+ scene::Node *world_node = Map_FindWorldspawn(g_map);
+ const char *entity_name = gtk_label_get_text(GTK_LABEL(gtk_bin_get_child(GTK_BIN(item))));
+
+ if (!(world_node && string_equal(entity_name, "worldspawn"))) {
+ g_pParentWnd->ActiveXY()->OnEntityCreate(entity_name);
+ } else {
+ GlobalRadiant().m_pfnMessageBox(MainFrame_getWindow(), "There's already a worldspawn in your map!"
+ "",
+ "Info",
+ eMB_OK,
+ eMB_ICONDEFAULT);
+ }
}
-void EntityClassMenu_addItem(GtkMenu* menu, const char* name)
+void EntityClassMenu_addItem(ui::Menu menu, const char *name)
{
- GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name));
- g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(entitycreate_activated), item);
- gtk_widget_show(GTK_WIDGET(item));
- menu_add_item(menu, item);
+ auto item = ui::MenuItem(name);
+ item.connect("activate", G_CALLBACK(entitycreate_activated), item);
+ item.show();
+ menu_add_item(menu, item);
}
-class EntityClassMenuInserter : public EntityClassVisitor
-{
- typedef std::pair<GtkMenu*, CopiedString> MenuPair;
- typedef std::vector<MenuPair> MenuStack;
- MenuStack m_stack;
- CopiedString m_previous;
+class EntityClassMenuInserter : public EntityClassVisitor {
+ typedef std::pair<ui::Menu, CopiedString> MenuPair;
+ typedef std::vector<MenuPair> MenuStack;
+ MenuStack m_stack;
+ CopiedString m_previous;
public:
- EntityClassMenuInserter(GtkMenu* menu)
- {
- m_stack.reserve(2);
- m_stack.push_back(MenuPair(menu, ""));
- }
- ~EntityClassMenuInserter()
- {
- if(!string_empty(m_previous.c_str()))
+ EntityClassMenuInserter(ui::Menu menu)
{
- addItem(m_previous.c_str(), "");
+ m_stack.reserve(2);
+ m_stack.push_back(MenuPair(menu, ""));
}
- }
- void visit(EntityClass* e)
- {
- ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
- if(!string_empty(m_previous.c_str()))
+
+ ~EntityClassMenuInserter()
{
- addItem(m_previous.c_str(), e->name());
- }
- m_previous = e->name();
- }
- void pushMenu(const CopiedString& name)
- {
- GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name.c_str()));
- gtk_widget_show(GTK_WIDGET(item));
- container_add_widget(GTK_CONTAINER(m_stack.back().first), GTK_WIDGET(item));
-
- GtkMenu* submenu = GTK_MENU(gtk_menu_new());
- gtk_menu_item_set_submenu(item, GTK_WIDGET(submenu));
-
- m_stack.push_back(MenuPair(submenu, name));
- }
- void popMenu()
- {
- m_stack.pop_back();
- }
- void addItem(const char* name, const char* next)
- {
- const char* underscore = strchr(name, '_');
-
- if(underscore != 0 && underscore != name)
+ if (!string_empty(m_previous.c_str())) {
+ addItem(m_previous.c_str(), "");
+ }
+ }
+
+ void visit(EntityClass *e)
{
- bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
- const char* parent = m_stack.back().second.c_str();
-
- if(!string_empty(parent)
- && string_length(parent) == std::size_t(underscore - name)
- && string_equal_n(name, parent, underscore - name)) // this is a child
- {
- }
- else if(nextEqual)
- {
- if(m_stack.size() == 2)
- {
- popMenu();
+ ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
+ if (!string_empty(m_previous.c_str())) {
+ addItem(m_previous.c_str(), e->name());
}
- pushMenu(CopiedString(StringRange(name, underscore)));
- }
- else if(m_stack.size() == 2)
- {
- popMenu();
- }
- }
- else if(m_stack.size() == 2)
+ m_previous = e->name();
+ }
+
+ void pushMenu(const CopiedString &name)
+ {
+ auto item = ui::MenuItem(name.c_str());
+ item.show();
+ m_stack.back().first.add(item);
+
+ auto submenu = ui::Menu(ui::New);
+ gtk_menu_item_set_submenu(item, submenu);
+
+ m_stack.push_back(MenuPair(submenu, name));
+ }
+
+ void popMenu()
{
- popMenu();
+ m_stack.pop_back();
}
- EntityClassMenu_addItem(m_stack.back().first, name);
- }
+ void addItem(const char *name, const char *next)
+ {
+ const char *underscore = strchr(name, '_');
+
+ if (underscore != 0 && underscore != name) {
+ bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
+ const char *parent = m_stack.back().second.c_str();
+
+ if (!string_empty(parent)
+ && string_length(parent) == std::size_t(underscore - name)
+ && string_equal_n(name, parent, underscore - name)) { // this is a child
+ } else if (nextEqual) {
+ if (m_stack.size() == 2) {
+ popMenu();
+ }
+ pushMenu(CopiedString(StringRange(name, underscore)));
+ } else if (m_stack.size() == 2) {
+ popMenu();
+ }
+ } else if (m_stack.size() == 2) {
+ popMenu();
+ }
+
+ EntityClassMenu_addItem(m_stack.back().first, name);
+ }
};
void XYWnd::OnContextMenu()
{
- if (g_xywindow_globals.m_bRightClick == false)
- return;
+ if (g_xywindow_globals.m_bRightClick == false) {
+ return;
+ }
- if (m_mnuDrop == 0) // first time, load it up
- {
- GtkMenu* menu = m_mnuDrop = GTK_MENU(gtk_menu_new());
+ if (!m_mnuDrop) { // first time, load it up
+ auto menu = m_mnuDrop = ui::Menu(ui::New);
- EntityClassMenuInserter inserter(menu);
- GlobalEntityClassManager().forEach(inserter);
- }
+ EntityClassMenuInserter inserter(menu);
+ GlobalEntityClassManager().forEach(inserter);
+ }
- gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
+ gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
}
FreezePointer g_xywnd_freezePointer;
unsigned int Move_buttons()
{
- return RAD_RBUTTON;
+ return RAD_RBUTTON;
}
-void XYWnd_moveDelta(int x, int y, unsigned int state, void* data)
+void XYWnd_moveDelta(int x, int y, unsigned int state, void *data)
{
- reinterpret_cast<XYWnd*>(data)->EntityCreate_MouseMove(x, y);
- reinterpret_cast<XYWnd*>(data)->Scroll(-x, y);
+ reinterpret_cast<XYWnd *>( data )->EntityCreate_MouseMove(x, y);
+ reinterpret_cast<XYWnd *>( data )->Scroll(-x, y);
}
-gboolean XYWnd_Move_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
+gboolean XYWnd_Move_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
{
- xywnd->Move_End();
- return FALSE;
+ xywnd->Move_End();
+ return FALSE;
}
void XYWnd::Move_Begin()
{
- if(m_move_started)
- {
- Move_End();
- }
- m_move_started = true;
- g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
- m_move_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
+ if (m_move_started) {
+ Move_End();
+ }
+ m_move_started = true;
+ g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
+ m_move_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
}
void XYWnd::Move_End()
{
- m_move_started = false;
- g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
+ m_move_started = false;
+ g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
+ g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
}
unsigned int Zoom_buttons()
{
- return RAD_RBUTTON | RAD_SHIFT;
+ return RAD_RBUTTON | RAD_SHIFT;
}
int g_dragZoom = 0;
-void XYWnd_zoomDelta(int x, int y, unsigned int state, void* data)
+void XYWnd_zoomDelta(int x, int y, unsigned int state, void *data)
{
- if(y != 0)
- {
- g_dragZoom += y;
+ if (y != 0) {
+ g_dragZoom += y;
- while(abs(g_dragZoom) > 8)
- {
- if(g_dragZoom > 0)
- {
- XYWnd_ZoomOut(reinterpret_cast<XYWnd*>(data));
- g_dragZoom -= 8;
- }
- else
- {
- XYWnd_ZoomIn(reinterpret_cast<XYWnd*>(data));
- g_dragZoom += 8;
- }
+ while (abs(g_dragZoom) > 8) {
+ if (g_dragZoom > 0) {
+ XYWnd_ZoomOut(reinterpret_cast<XYWnd *>( data ));
+ g_dragZoom -= 8;
+ } else {
+ XYWnd_ZoomIn(reinterpret_cast<XYWnd *>( data ));
+ g_dragZoom += 8;
+ }
+ }
}
- }
}
-gboolean XYWnd_Zoom_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
+gboolean XYWnd_Zoom_focusOut(ui::Widget widget, GdkEventFocus *event, XYWnd *xywnd)
{
- xywnd->Zoom_End();
- return FALSE;
+ xywnd->Zoom_End();
+ return FALSE;
}
void XYWnd::Zoom_Begin()
{
- if(m_zoom_started)
- {
- Zoom_End();
- }
- m_zoom_started = true;
- g_dragZoom = 0;
- g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
- m_zoom_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
+ if (m_zoom_started) {
+ Zoom_End();
+ }
+ m_zoom_started = true;
+ g_dragZoom = 0;
+ g_xywnd_freezePointer.freeze_pointer(m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
+ m_zoom_focusOut = m_gl_widget.connect("focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
}
void XYWnd::Zoom_End()
{
- m_zoom_started = false;
- g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
- g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
+ m_zoom_started = false;
+ g_xywnd_freezePointer.unfreeze_pointer(m_parent ? m_parent : MainFrame_getWindow());
+ g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
}
// makes sure the selected brush or camera is in view
-void XYWnd::PositionView(const Vector3& position)
+void XYWnd::PositionView(const Vector3 &position)
{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
+ int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ int nDim2 = (m_viewType == XY) ? 1 : 2;
- m_vOrigin[nDim1] = position[nDim1];
- m_vOrigin[nDim2] = position[nDim2];
+ m_vOrigin[nDim1] = position[nDim1];
+ m_vOrigin[nDim2] = position[nDim2];
- updateModelview();
+ updateModelview();
- XYWnd_Update(*this);
+ XYWnd_Update(*this);
}
void XYWnd::SetViewType(VIEWTYPE viewType)
{
- m_viewType = viewType;
- updateModelview();
+ m_viewType = viewType;
+ updateModelview();
- if(m_parent != 0)
- {
- gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
- }
+ if (m_parent) {
+ gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
+ }
}
inline WindowVector WindowVector_forInteger(int x, int y)
{
- return WindowVector(static_cast<float>(x), static_cast<float>(y));
-}
-
-void XYWnd::mouseDown(const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers)
-{
- XY_MouseDown(static_cast<int>(position.x()), static_cast<int>(position.y()), buttons_for_button_and_modifiers(button, modifiers));
-}
-void XYWnd::XY_MouseDown (int x, int y, unsigned int buttons)
-{
- if(buttons == Move_buttons())
- {
- Move_Begin();
- EntityCreate_MouseDown(x, y);
- }
- else if(buttons == Zoom_buttons())
- {
- Zoom_Begin();
- }
- else if(ClipMode() && buttons == Clipper_buttons())
- {
- Clipper_OnLButtonDown(x, y);
- }
- else if(buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0)
- {
- NewBrushDrag_Begin(x, y);
- }
- // control mbutton = move camera
- else if (buttons == MoveCamera_buttons())
- {
- XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
- // mbutton = angle camera
- else if(buttons == OrientCamera_buttons())
- {
- XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
- else
- {
- m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
- }
+ return WindowVector(static_cast<float>( x ), static_cast<float>( y ));
+}
+
+void XYWnd::mouseDown(const WindowVector &position, ButtonIdentifier button, ModifierFlags modifiers)
+{
+ XY_MouseDown(static_cast<int>( position.x()), static_cast<int>( position.y()),
+ buttons_for_button_and_modifiers(button, modifiers));
+}
+
+void XYWnd::XY_MouseDown(int x, int y, unsigned int buttons)
+{
+ if (buttons == Move_buttons()) {
+ Move_Begin();
+ EntityCreate_MouseDown(x, y);
+ } else if (buttons == Zoom_buttons()) {
+ Zoom_Begin();
+ } else if (ClipMode() && buttons == Clipper_buttons()) {
+ Clipper_OnLButtonDown(x, y);
+ } else if (buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0) {
+ NewBrushDrag_Begin(x, y);
+ }
+ // control mbutton = move camera
+ else if (buttons == MoveCamera_buttons()) {
+ XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
+ }
+ // mbutton = angle camera
+ else if (buttons == OrientCamera_buttons()) {
+ XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
+ } else {
+ m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons),
+ modifiers_for_flags(buttons));
+ }
}
void XYWnd::XY_MouseUp(int x, int y, unsigned int buttons)
{
- if(m_move_started)
- {
- Move_End();
- EntityCreate_MouseUp(x, y);
- }
- else if(m_zoom_started)
- {
- Zoom_End();
- }
- else if (ClipMode() && buttons == Clipper_buttons())
- {
- Clipper_OnLButtonUp(x, y);
- }
- else if (m_bNewBrushDrag)
- {
- m_bNewBrushDrag = false;
- NewBrushDrag_End(x, y);
- }
- else
- {
- m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
- }
-}
-
-void XYWnd::XY_MouseMoved (int x, int y, unsigned int buttons)
-{
- // rbutton = drag xy origin
- if(m_move_started)
- {
- }
- // zoom in/out
- else if(m_zoom_started)
- {
- }
-
- else if (ClipMode() && g_pMovingClip != 0)
- {
- Clipper_OnMouseMoved(x, y);
- }
- // lbutton without selection = drag new brush
- else if (m_bNewBrushDrag)
- {
- NewBrushDrag(x, y);
- }
-
- // control mbutton = move camera
- else if (getButtonState() == MoveCamera_buttons())
- {
- XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
-
- // mbutton = angle camera
- else if (getButtonState() == OrientCamera_buttons())
- {
- XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
- }
-
- else
- {
- m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
-
- m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
- XY_ToPoint(x, y , m_mousePosition);
- XY_SnapToGrid(m_mousePosition);
-
- StringOutputStream status(64);
- status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
- << " y:: " << FloatFormat(m_mousePosition[1], 6, 1)
- << " z:: " << FloatFormat(m_mousePosition[2], 6, 1);
- g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
-
- if (g_bCrossHairs)
- {
- XYWnd_Update(*this);
+ if (m_move_started) {
+ Move_End();
+ EntityCreate_MouseUp(x, y);
+ } else if (m_zoom_started) {
+ Zoom_End();
+ } else if (ClipMode() && buttons == Clipper_buttons()) {
+ Clipper_OnLButtonUp(x, y);
+ } else if (m_bNewBrushDrag) {
+ m_bNewBrushDrag = false;
+ NewBrushDrag_End(x, y);
+ } else {
+ m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons),
+ modifiers_for_flags(buttons));
+ }
+}
+
+void XYWnd::XY_MouseMoved(int x, int y, unsigned int buttons)
+{
+ // rbutton = drag xy origin
+ if (m_move_started) {
+ }
+ // zoom in/out
+ else if (m_zoom_started) {
+ } else if (ClipMode() && g_pMovingClip != 0) {
+ Clipper_OnMouseMoved(x, y);
+ }
+ // lbutton without selection = drag new brush
+ else if (m_bNewBrushDrag) {
+ NewBrushDrag(x, y);
+ }
+
+ // control mbutton = move camera
+ else if (getButtonState() == MoveCamera_buttons()) {
+ XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
}
- Clipper_Crosshair_OnMouseMoved(x, y);
- }
+ // mbutton = angle camera
+ else if (getButtonState() == OrientCamera_buttons()) {
+ XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
+ } else {
+ m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
+
+ m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
+ XY_ToPoint(x, y, m_mousePosition);
+ XY_SnapToGrid(m_mousePosition);
+
+ StringOutputStream status(64);
+ status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
+ << " y:: " << FloatFormat(m_mousePosition[1], 6, 1)
+ << " z:: " << FloatFormat(m_mousePosition[2], 6, 1);
+ g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
+
+ if (g_bCrossHairs) {
+ XYWnd_Update(*this);
+ }
+
+ Clipper_Crosshair_OnMouseMoved(x, y);
+ }
}
void XYWnd::EntityCreate_MouseDown(int x, int y)
{
- m_entityCreate = true;
- m_entityCreate_x = x;
- m_entityCreate_y = y;
+ m_entityCreate = true;
+ m_entityCreate_x = x;
+ m_entityCreate_y = y;
}
void XYWnd::EntityCreate_MouseMove(int x, int y)
{
- if(m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y))
- {
- m_entityCreate = false;
- }
+ if (m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y)) {
+ m_entityCreate = false;
+ }
}
void XYWnd::EntityCreate_MouseUp(int x, int y)
{
- if(m_entityCreate)
- {
- m_entityCreate = false;
- OnContextMenu();
- }
+ if (m_entityCreate) {
+ m_entityCreate = false;
+ OnContextMenu();
+ }
}
inline float screen_normalised(int pos, unsigned int size)
{
- return ((2.0f * pos) / size) - 1.0f;
+ return ((2.0f * pos) / size) - 1.0f;
}
inline float normalised_to_world(float normalised, float world_origin, float normalised2world_scale)
{
- return world_origin + normalised * normalised2world_scale;
+ return world_origin + normalised * normalised2world_scale;
}
// TTimo: watch it, this doesn't init one of the 3 coords
-void XYWnd::XY_ToPoint (int x, int y, Vector3& point)
-{
- float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
- float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
- if (m_viewType == XY)
- {
- point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
- point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
- }
- else if (m_viewType == YZ)
- {
- point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
- point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
- }
- else
- {
- point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
- point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
- }
-}
-
-void XYWnd::XY_SnapToGrid(Vector3& point)
-{
- if (m_viewType == XY)
- {
- point[0] = float_snapped(point[0], GetGridSize());
- point[1] = float_snapped(point[1], GetGridSize());
- }
- else if (m_viewType == YZ)
- {
- point[1] = float_snapped(point[1], GetGridSize());
- point[2] = float_snapped(point[2], GetGridSize());
- }
- else
- {
- point[0] = float_snapped(point[0], GetGridSize());
- point[2] = float_snapped(point[2], GetGridSize());
- }
+void XYWnd::XY_ToPoint(int x, int y, Vector3 &point)
+{
+ float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
+ float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
+ if (m_viewType == XY) {
+ point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
+ point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
+ } else if (m_viewType == YZ) {
+ point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
+ point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
+ } else {
+ point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
+ point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
+ }
}
-/*
-============================================================================
-
-DRAWING
-
-============================================================================
-*/
-
-/*
-==============
-XY_DrawGrid
-==============
-*/
-
-double two_to_the_power(int power)
+void XYWnd::XY_SnapToGrid(Vector3 &point)
{
- return pow(2.0f, power);
-}
-
-void XYWnd::XY_DrawGrid()
-{
- float x, y, xb, xe, yb, ye;
- float w, h;
- char text[32];
- float step, minor_step, stepx, stepy;
- step = minor_step = stepx = stepy = GetGridSize();
-
- int minor_power = Grid_getPower();
- int mask;
-
- while((minor_step * m_fScale) <= 4.0f) // make sure minor grid spacing is at least 4 pixels on the screen
- {
- ++minor_power;
- minor_step *= 2;
- }
- int power = minor_power;
- while((power % 3) != 0 || (step * m_fScale) <= 32.0f) // make sure major grid spacing is at least 32 pixels on the screen
- {
- ++power;
- step = float(two_to_the_power(power));
- }
- mask = (1 << (power - minor_power)) - 1;
- while ((stepx * m_fScale) <= 32.0f) // text step x must be at least 32
- stepx *= 2;
- while ((stepy * m_fScale) <= 32.0f) // text step y must be at least 32
- stepy *= 2;
-
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
- glLineWidth(1);
-
- w = (m_nWidth / 2 / m_fScale);
- h = (m_nHeight / 2 / m_fScale);
-
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
-
- xb = m_vOrigin[nDim1] - w;
- if (xb < region_mins[nDim1])
- xb = region_mins[nDim1];
- xb = step * floor (xb/step);
-
- xe = m_vOrigin[nDim1] + w;
- if (xe > region_maxs[nDim1])
- xe = region_maxs[nDim1];
- xe = step * ceil (xe/step);
-
- yb = m_vOrigin[nDim2] - h;
- if (yb < region_mins[nDim2])
- yb = region_mins[nDim2];
- yb = step * floor (yb/step);
-
- ye = m_vOrigin[nDim2] + h;
- if (ye > region_maxs[nDim2])
- ye = region_maxs[nDim2];
- ye = step * ceil (ye/step);
-
-#define COLORS_DIFFER(a,b) \
- ((a)[0] != (b)[0] || \
- (a)[1] != (b)[1] || \
- (a)[2] != (b)[2])
-
- // djbob
- // draw minor blocks
- if (g_xywindow_globals_private.d_showgrid)
- {
- if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback))
- {
- glColor3fv(vector3_to_array(g_xywindow_globals.color_gridminor));
+ if (m_viewType == XY) {
+ point[0] = float_snapped(point[0], GetSnapGridSize());
+ point[1] = float_snapped(point[1], GetSnapGridSize());
+ } else if (m_viewType == YZ) {
+ point[1] = float_snapped(point[1], GetSnapGridSize());
+ point[2] = float_snapped(point[2], GetSnapGridSize());
+ } else {
+ point[0] = float_snapped(point[0], GetSnapGridSize());
+ point[2] = float_snapped(point[2], GetSnapGridSize());
+ }
+}
- glBegin (GL_LINES);
- int i = 0;
- for (x = xb ; x < xe ; x += minor_step, ++i)
- {
- if((i & mask) != 0)
- {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
- }
- }
- i = 0;
- for (y = yb ; y < ye ; y += minor_step, ++i)
- {
- if((i & mask) != 0)
- {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
- }
- }
- glEnd();
+void XYWnd::XY_LoadBackgroundImage(const char *name)
+{
+ const char *relative = path_make_relative(name, GlobalFileSystem().findRoot(name));
+ if (relative == name) {
+ globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
}
- // draw major blocks
- if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridback))
- {
- glColor3fv(vector3_to_array(g_xywindow_globals.color_gridmajor));
-
- glBegin (GL_LINES);
- for (x=xb ; x<=xe ; x+=step)
- {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
- }
- for (y=yb ; y<=ye ; y+=step)
- {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
- }
- glEnd();
- }
- }
-
- // draw coordinate text if needed
- if ( g_xywindow_globals_private.show_coordinates)
- {
- glColor3fv(vector3_to_array(g_xywindow_globals.color_gridtext));
- float offx = m_vOrigin[nDim2] + h - 6 / m_fScale, offy = m_vOrigin[nDim1] - w + 1 / m_fScale;
- for (x = xb - fmod(xb, stepx); x <= xe ; x += stepx)
- {
- glRasterPos2f (x, offx);
- sprintf (text, "%g", x);
- GlobalOpenGL().drawString(text);
- }
- for (y = yb - fmod(yb, stepy); y <= ye ; y += stepy)
- {
- glRasterPos2f (offy, y);
- sprintf (text, "%g", y);
- GlobalOpenGL().drawString(text);
- }
+ char fileNameWithoutExt[512];
+ strncpy(fileNameWithoutExt, relative, sizeof(fileNameWithoutExt) - 1);
+ fileNameWithoutExt[512 - 1] = '\0';
+ fileNameWithoutExt[strlen(fileNameWithoutExt) - 4] = '\0';
- if (Active())
- glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
+ Image *image = QERApp_LoadImage(0, fileNameWithoutExt);
+ if (!image) {
+ globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
+ return;
+ }
+ g_pParentWnd->ActiveXY()->m_tex = (qtexture_t *) malloc(sizeof(qtexture_t));
+ LoadTextureRGBA(g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(),
+ image->getHeight());
+ globalOutputStream() << "Loaded background texture " << relative << "\n";
+ g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
+
+ int m_ix, m_iy;
+ switch (g_pParentWnd->ActiveXY()->m_viewType) {
+ case XY:
+ m_ix = 0;
+ m_iy = 1;
+ break;
+ case XZ:
+ m_ix = 0;
+ m_iy = 2;
+ break;
+ case YZ:
+ m_ix = 1;
+ m_iy = 2;
+ break;
+ }
- // we do this part (the old way) only if show_axis is disabled
- if (!g_xywindow_globals_private.show_axis)
- {
- glRasterPos2f ( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
+ Vector3 min, max;
+ Select_GetBounds(min, max);
+ g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
+ g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
+ g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
+ g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
+}
- GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
+void XYWnd::XY_DisableBackground(void)
+{
+ g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
+ if (g_pParentWnd->ActiveXY()->m_tex) {
+ free(g_pParentWnd->ActiveXY()->m_tex);
}
- }
-
- if ( g_xywindow_globals_private.show_axis)
- {
- const char g_AxisName[3] = { 'X', 'Y', 'Z' };
+ g_pParentWnd->ActiveXY()->m_tex = NULL;
+}
- const Vector3& colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
- const Vector3& colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+void WXY_BackgroundSelect(void)
+{
+ bool brushesSelected = Scene_countSelectedBrushes(GlobalSceneGraph()) != 0;
+ if (!brushesSelected) {
+ ui::alert(ui::root, "You have to select some brushes to get the bounding box for.\n",
+ "No selection", ui::alert_type::OK, ui::alert_icon::Error);
+ return;
+ }
- // draw two lines with corresponding axis colors to highlight current view
- // horizontal line: nDim1 color
- glLineWidth(2);
- glBegin( GL_LINES );
- glColor3fv (vector3_to_array(colourX));
- glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
- glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
- glVertex2f( 0, 0 );
- glVertex2f( 32 / m_fScale, 0 );
- glColor3fv (vector3_to_array(colourY));
- glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
- glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
- glVertex2f( 0, 0 );
- glVertex2f( 0, 32 / m_fScale );
- glEnd();
- glLineWidth(1);
- // now print axis symbols
- glColor3fv (vector3_to_array(colourX));
- glRasterPos2f ( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim1]);
- glRasterPos2f (28 / m_fScale, -10 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim1]);
- glColor3fv (vector3_to_array(colourY));
- glRasterPos2f ( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim2]);
- glRasterPos2f ( -10 / m_fScale, 28 / m_fScale );
- GlobalOpenGL().drawChar(g_AxisName[nDim2]);
-
- }
-
- // show current work zone?
- // the work zone is used to place dropped points and brushes
- if (g_xywindow_globals_private.d_show_work)
- {
- glColor3f( 1.0f, 0.0f, 0.0f );
- glBegin( GL_LINES );
- glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
- glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
- glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
- glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
- glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
- glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
- glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
- glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
- glEnd();
- }
+ const char *filename = MainFrame_getWindow().file_dialog(TRUE, "Background Image", NULL, NULL);
+ g_pParentWnd->ActiveXY()->XY_DisableBackground();
+ if (filename) {
+ g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage(filename);
+ }
}
/*
-==============
-XY_DrawBlockGrid
-==============
-*/
-void XYWnd::XY_DrawBlockGrid()
-{
- if(Map_FindWorldspawn(g_map) == 0)
- {
- return;
- }
- const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize" );
- if (strlen(value))
- sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
-
- if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024)
- // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
- g_xywindow_globals_private.blockSize = 1024;
-
- float x, y, xb, xe, yb, ye;
- float w, h;
- char text[32];
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_TEXTURE_1D);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
-
- w = (m_nWidth / 2 / m_fScale);
- h = (m_nHeight / 2 / m_fScale);
-
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
-
- xb = m_vOrigin[nDim1] - w;
- if (xb < region_mins[nDim1])
- xb = region_mins[nDim1];
- xb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (xb/g_xywindow_globals_private.blockSize));
-
- xe = m_vOrigin[nDim1] + w;
- if (xe > region_maxs[nDim1])
- xe = region_maxs[nDim1];
- xe = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (xe/g_xywindow_globals_private.blockSize));
-
- yb = m_vOrigin[nDim2] - h;
- if (yb < region_mins[nDim2])
- yb = region_mins[nDim2];
- yb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (yb/g_xywindow_globals_private.blockSize));
-
- ye = m_vOrigin[nDim2] + h;
- if (ye > region_maxs[nDim2])
- ye = region_maxs[nDim2];
- ye = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (ye/g_xywindow_globals_private.blockSize));
-
- // draw major blocks
-
- glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
- glLineWidth (2);
-
- glBegin (GL_LINES);
-
- for (x=xb ; x<=xe ; x+=g_xywindow_globals_private.blockSize)
- {
- glVertex2f (x, yb);
- glVertex2f (x, ye);
- }
-
- if (m_viewType == XY)
- {
- for (y=yb ; y<=ye ; y+=g_xywindow_globals_private.blockSize)
- {
- glVertex2f (xb, y);
- glVertex2f (xe, y);
- }
- }
-
- glEnd();
- glLineWidth (1);
+ ============================================================================
- // draw coordinate text if needed
+ DRAWING
- if (m_viewType == XY && m_fScale > .1)
- {
- for (x=xb ; x<xe ; x+=g_xywindow_globals_private.blockSize)
- for (y=yb ; y<ye ; y+=g_xywindow_globals_private.blockSize)
- {
- glRasterPos2f (x+(g_xywindow_globals_private.blockSize/2), y+(g_xywindow_globals_private.blockSize/2));
- sprintf (text, "%i,%i",(int)floor(x/g_xywindow_globals_private.blockSize), (int)floor(y/g_xywindow_globals_private.blockSize) );
- GlobalOpenGL().drawString(text);
- }
- }
-
- glColor4f(0, 0, 0, 0);
-}
-
-void XYWnd::DrawCameraIcon(const Vector3& origin, const Vector3& angles)
-{
- float x, y, fov, box;
- double a;
-
- fov = 48 / m_fScale;
- box = 16 / m_fScale;
-
- if (m_viewType == XY)
- {
- x = origin[0];
- y = origin[1];
- a = degrees_to_radians(angles[CAMERA_YAW]);
- }
- else if (m_viewType == YZ)
- {
- x = origin[1];
- y = origin[2];
- a = degrees_to_radians(angles[CAMERA_PITCH]);
- }
- else
- {
- x = origin[0];
- y = origin[2];
- a = degrees_to_radians(angles[CAMERA_PITCH]);
- }
-
- glColor3f (0.0, 0.0, 1.0);
- glBegin(GL_LINE_STRIP);
- glVertex3f (x-box,y,0);
- glVertex3f (x,y+(box/2),0);
- glVertex3f (x+box,y,0);
- glVertex3f (x,y-(box/2),0);
- glVertex3f (x-box,y,0);
- glVertex3f (x+box,y,0);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex3f (x + static_cast<float>(fov*cos(a+c_pi/4)), y + static_cast<float>(fov*sin(a+c_pi/4)), 0);
- glVertex3f (x, y, 0);
- glVertex3f (x + static_cast<float>(fov*cos(a-c_pi/4)), y + static_cast<float>(fov*sin(a-c_pi/4)), 0);
- glEnd();
+ ============================================================================
+ */
+
+/*
+ ==============
+ XY_DrawGrid
+ ==============
+ */
+
+double two_to_the_power(int power)
+{
+ return pow(2.0f, power);
+}
+
+void XYWnd::XY_DrawAxis(void)
+{
+ if (g_xywindow_globals_private.show_axis) {
+ const char g_AxisName[3] = {'X', 'Y', 'Z'};
+ const int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ const int nDim2 = (m_viewType == XY) ? 1 : 2;
+ const int w = (m_nWidth / 2 / m_fScale);
+ const int h = (m_nHeight / 2 / m_fScale);
+
+ const Vector3 &colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
+ const Vector3 &colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+
+ // draw two lines with corresponding axis colors to highlight current view
+ // horizontal line: nDim1 color
+ glLineWidth(2);
+ glBegin(GL_LINES);
+ glColor3fv(vector3_to_array(colourX));
+ glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
+ glVertex2f(m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
+ glVertex2f(0, 0);
+ glVertex2f(32 / m_fScale, 0);
+ glColor3fv(vector3_to_array(colourY));
+ glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale);
+ glVertex2f(m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
+ glVertex2f(0, 0);
+ glVertex2f(0, 32 / m_fScale);
+ glEnd();
+ glLineWidth(1);
+ // now print axis symbols
+ glColor3fv(vector3_to_array(colourX));
+ glRasterPos2f(m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale);
+ GlobalOpenGL().drawChar(g_AxisName[nDim1]);
+ glRasterPos2f(28 / m_fScale, -10 / m_fScale);
+ GlobalOpenGL().drawChar(g_AxisName[nDim1]);
+ glColor3fv(vector3_to_array(colourY));
+ glRasterPos2f(m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale);
+ GlobalOpenGL().drawChar(g_AxisName[nDim2]);
+ glRasterPos2f(-10 / m_fScale, 28 / m_fScale);
+ GlobalOpenGL().drawChar(g_AxisName[nDim2]);
+ }
+}
+
+void XYWnd::XY_DrawBackground(void)
+{
+ glPushAttrib(GL_ALL_ATTRIB_BITS);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+
+ glPolygonMode(GL_FRONT, GL_FILL);
+
+ glBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
+ glBegin(GL_QUADS);
+
+ glColor4f(1.0, 1.0, 1.0, m_alpha);
+ glTexCoord2f(0.0, 1.0);
+ glVertex2f(m_xmin, m_ymin);
+
+ glTexCoord2f(1.0, 1.0);
+ glVertex2f(m_xmax, m_ymin);
+
+ glTexCoord2f(1.0, 0.0);
+ glVertex2f(m_xmax, m_ymax);
+
+ glTexCoord2f(0.0, 0.0);
+ glVertex2f(m_xmin, m_ymax);
+
+ glEnd();
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ glPopAttrib();
+}
+
+void XYWnd::XY_DrawGrid(void)
+{
+ float x, y, xb, xe, yb, ye;
+ float w, h, a;
+ char text[32];
+ float step, minor_step, stepx, stepy;
+ step = minor_step = stepx = stepy = GetGridSize();
+
+ int minor_power = Grid_getPower();
+ int mask;
+
+ while ((minor_step * m_fScale) <= 4.0f) { // make sure minor grid spacing is at least 4 pixels on the screen
+ ++minor_power;
+ minor_step *= 2;
+ }
+ int power = minor_power;
+ while ((power % 3) != 0 ||
+ (step * m_fScale) <= 32.0f) { // make sure major grid spacing is at least 32 pixels on the screen
+ ++power;
+ step = float(two_to_the_power(power));
+ }
+ mask = (1 << (power - minor_power)) - 1;
+ while ((stepx * m_fScale) <= 32.0f) { // text step x must be at least 32
+ stepx *= 2;
+ }
+ while ((stepy * m_fScale) <= 32.0f) { // text step y must be at least 32
+ stepy *= 2;
+ }
+
+ a = ((GetSnapGridSize() > 0.0f) ? 1.0f : 0.3f);
+
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_TEXTURE_1D);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_BLEND);
+ glLineWidth(1);
+
+ w = (m_nWidth / 2 / m_fScale);
+ h = (m_nHeight / 2 / m_fScale);
+
+ const int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ const int nDim2 = (m_viewType == XY) ? 1 : 2;
+
+ xb = m_vOrigin[nDim1] - w;
+ if (xb < region_mins[nDim1]) {
+ xb = region_mins[nDim1];
+ }
+ xb = step * floor(xb / step);
+
+ xe = m_vOrigin[nDim1] + w;
+ if (xe > region_maxs[nDim1]) {
+ xe = region_maxs[nDim1];
+ }
+ xe = step * ceil(xe / step);
+
+ yb = m_vOrigin[nDim2] - h;
+ if (yb < region_mins[nDim2]) {
+ yb = region_mins[nDim2];
+ }
+ yb = step * floor(yb / step);
+
+ ye = m_vOrigin[nDim2] + h;
+ if (ye > region_maxs[nDim2]) {
+ ye = region_maxs[nDim2];
+ }
+ ye = step * ceil(ye / step);
+
+#define COLORS_DIFFER(a, b) \
+ ( ( a )[0] != ( b )[0] || \
+ ( a )[1] != ( b )[1] || \
+ ( a )[2] != ( b )[2] )
+
+ // djbob
+ // draw minor blocks
+ if (g_xywindow_globals_private.d_showgrid || a < 1.0f) {
+ if (a < 1.0f) {
+ glEnable(GL_BLEND);
+ }
+
+ if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback)) {
+ glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridminor, a)));
+
+ glBegin(GL_LINES);
+ int i = 0;
+ for (x = xb; x < xe; x += minor_step, ++i) {
+ if ((i & mask) != 0) {
+ glVertex2f(x, yb);
+ glVertex2f(x, ye);
+ }
+ }
+ i = 0;
+ for (y = yb; y < ye; y += minor_step, ++i) {
+ if ((i & mask) != 0) {
+ glVertex2f(xb, y);
+ glVertex2f(xe, y);
+ }
+ }
+ glEnd();
+ }
+
+ // draw major blocks
+ if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor)) {
+ glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridmajor, a)));
+
+ glBegin(GL_LINES);
+ for (x = xb; x <= xe; x += step) {
+ glVertex2f(x, yb);
+ glVertex2f(x, ye);
+ }
+ for (y = yb; y <= ye; y += step) {
+ glVertex2f(xb, y);
+ glVertex2f(xe, y);
+ }
+ glEnd();
+ }
+
+ if (a < 1.0f) {
+ glDisable(GL_BLEND);
+ }
+ }
+
+ // draw coordinate text if needed
+ if (g_xywindow_globals_private.show_coordinates) {
+ glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridtext, 1.0f)));
+ float offx = m_vOrigin[nDim2] + h - (4 + GlobalOpenGL().m_font->getPixelAscent()) / m_fScale;
+ float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
+ for (x = xb - fmod(xb, stepx); x <= xe; x += stepx) {
+ glRasterPos2f(x, offx);
+ sprintf(text, "%g", x);
+ GlobalOpenGL().drawString(text);
+ }
+ for (y = yb - fmod(yb, stepy); y <= ye; y += stepy) {
+ glRasterPos2f(offy, y);
+ sprintf(text, "%g", y);
+ GlobalOpenGL().drawString(text);
+ }
+
+ if (Active()) {
+ glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
+ }
+
+ // we do this part (the old way) only if show_axis is disabled
+ if (!g_xywindow_globals_private.show_axis) {
+ glRasterPos2f(m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
+
+ GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
+ }
+ }
+
+ XYWnd::XY_DrawAxis();
+
+ // show current work zone?
+ // the work zone is used to place dropped points and brushes
+ if (g_xywindow_globals_private.d_show_work) {
+ glColor4f(1.0f, 0.0f, 0.0f, 1.0f);
+ glBegin(GL_LINES);
+ glVertex2f(xb, Select_getWorkZone().d_work_min[nDim2]);
+ glVertex2f(xe, Select_getWorkZone().d_work_min[nDim2]);
+ glVertex2f(xb, Select_getWorkZone().d_work_max[nDim2]);
+ glVertex2f(xe, Select_getWorkZone().d_work_max[nDim2]);
+ glVertex2f(Select_getWorkZone().d_work_min[nDim1], yb);
+ glVertex2f(Select_getWorkZone().d_work_min[nDim1], ye);
+ glVertex2f(Select_getWorkZone().d_work_max[nDim1], yb);
+ glVertex2f(Select_getWorkZone().d_work_max[nDim1], ye);
+ glEnd();
+ }
+}
+
+/*
+ ==============
+ XY_DrawBlockGrid
+ ==============
+ */
+void XYWnd::XY_DrawBlockGrid()
+{
+ if (Map_FindWorldspawn(g_map) == 0) {
+ return;
+ }
+ const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize");
+ if (strlen(value)) {
+ sscanf(value, "%i", &g_xywindow_globals_private.blockSize);
+ }
+
+ if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 ||
+ g_xywindow_globals_private.blockSize < 1024) {
+ // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
+ g_xywindow_globals_private.blockSize = 1024;
+ }
+
+ float x, y, xb, xe, yb, ye;
+ float w, h;
+ char text[32];
+
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_TEXTURE_1D);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_BLEND);
+
+ w = (m_nWidth / 2 / m_fScale);
+ h = (m_nHeight / 2 / m_fScale);
+
+ int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ int nDim2 = (m_viewType == XY) ? 1 : 2;
+
+ xb = m_vOrigin[nDim1] - w;
+ if (xb < region_mins[nDim1]) {
+ xb = region_mins[nDim1];
+ }
+ xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(xb / g_xywindow_globals_private.blockSize));
+
+ xe = m_vOrigin[nDim1] + w;
+ if (xe > region_maxs[nDim1]) {
+ xe = region_maxs[nDim1];
+ }
+ xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(xe / g_xywindow_globals_private.blockSize));
+
+ yb = m_vOrigin[nDim2] - h;
+ if (yb < region_mins[nDim2]) {
+ yb = region_mins[nDim2];
+ }
+ yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor(yb / g_xywindow_globals_private.blockSize));
+
+ ye = m_vOrigin[nDim2] + h;
+ if (ye > region_maxs[nDim2]) {
+ ye = region_maxs[nDim2];
+ }
+ ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil(ye / g_xywindow_globals_private.blockSize));
+
+ // draw major blocks
+
+ glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
+ glLineWidth(2);
+
+ glBegin(GL_LINES);
+
+ for (x = xb; x <= xe; x += g_xywindow_globals_private.blockSize) {
+ glVertex2f(x, yb);
+ glVertex2f(x, ye);
+ }
+
+ if (m_viewType == XY) {
+ for (y = yb; y <= ye; y += g_xywindow_globals_private.blockSize) {
+ glVertex2f(xb, y);
+ glVertex2f(xe, y);
+ }
+ }
+
+ glEnd();
+ glLineWidth(1);
+
+ // draw coordinate text if needed
+
+ if (m_viewType == XY && m_fScale > .1) {
+ for (x = xb; x < xe; x += g_xywindow_globals_private.blockSize) {
+ for (y = yb; y < ye; y += g_xywindow_globals_private.blockSize) {
+ glRasterPos2f(x + (g_xywindow_globals_private.blockSize / 2),
+ y + (g_xywindow_globals_private.blockSize / 2));
+ sprintf(text, "%i,%i", (int) floor(x / g_xywindow_globals_private.blockSize),
+ (int) floor(y / g_xywindow_globals_private.blockSize));
+ GlobalOpenGL().drawString(text);
+ }
+ }
+ }
+
+ glColor4f(0, 0, 0, 0);
+}
+
+void XYWnd::DrawCameraIcon(const Vector3 &origin, const Vector3 &angles)
+{
+ float x, y, fov, box;
+ double a;
+
+ fov = 48 / m_fScale;
+ box = 16 / m_fScale;
+
+ if (m_viewType == XY) {
+ x = origin[0];
+ y = origin[1];
+ a = degrees_to_radians(angles[CAMERA_YAW]);
+ } else if (m_viewType == YZ) {
+ x = origin[1];
+ y = origin[2];
+ a = degrees_to_radians(angles[CAMERA_PITCH]);
+ } else {
+ x = origin[0];
+ y = origin[2];
+ a = degrees_to_radians(angles[CAMERA_PITCH]);
+ }
+
+ glColor3f(0.0, 0.0, 1.0);
+ glBegin(GL_LINE_STRIP);
+ glVertex3f(x - box, y, 0);
+ glVertex3f(x, y + (box / 2), 0);
+ glVertex3f(x + box, y, 0);
+ glVertex3f(x, y - (box / 2), 0);
+ glVertex3f(x - box, y, 0);
+ glVertex3f(x + box, y, 0);
+ glEnd();
+
+ glBegin(GL_LINE_STRIP);
+ glVertex3f(x + static_cast<float>( fov * cos(a + c_pi / 4)), y + static_cast<float>( fov * sin(a + c_pi / 4)), 0);
+ glVertex3f(x, y, 0);
+ glVertex3f(x + static_cast<float>( fov * cos(a - c_pi / 4)), y + static_cast<float>( fov * sin(a - c_pi / 4)), 0);
+ glEnd();
}
float Betwixt(float f1, float f2)
{
- if (f1 > f2)
- return f2 + ((f1 - f2) / 2);
- else
- return f1 + ((f2 - f1) / 2);
+ if (f1 > f2) {
+ return f2 + ((f1 - f2) / 2);
+ } else {
+ return f1 + ((f2 - f1) / 2);
+ }
}
-// can be greatly simplified but per usual i am in a hurry
+// can be greatly simplified but per usual i am in a hurry
// which is not an excuse, just a fact
-void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds)
+void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3 &vMinBounds, Vector3 &vMaxBounds)
{
- if(vector3_equal(vMinBounds, vMaxBounds))
- {
- return;
- }
- const char* g_pDimStrings[] = {"x:", "y:", "z:"};
- typedef const char* OrgStrings[2];
- const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
+ if (vector3_equal(vMinBounds, vMaxBounds)) {
+ return;
+ }
+ const char *g_pDimStrings[] = {"x:", "y:", "z:"};
+ typedef const char *OrgStrings[2];
+ const OrgStrings g_pOrgStrings[] = {{"x:", "y:",},
+ {"x:", "z:",},
+ {"y:", "z:",}};
- Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
+ Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
- glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
- g_xywindow_globals.color_selbrushes[1] * .65f,
- g_xywindow_globals.color_selbrushes[2] * .65f);
+ glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
+ g_xywindow_globals.color_selbrushes[1] * .65f,
+ g_xywindow_globals.color_selbrushes[2] * .65f);
- StringOutputStream dimensions(16);
+ StringOutputStream dimensions(16);
- if (m_viewType == XY)
- {
- glBegin (GL_LINES);
+ if (m_viewType == XY) {
+ glBegin(GL_LINES);
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
+ glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
- glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+ glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
-
+ glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
+ glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
-
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
+ glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
- glEnd();
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
- glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
- dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
- else if (m_viewType == XZ)
- {
- glBegin (GL_LINES);
-
- glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
-
- glVertex3f(vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
-
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
-
-
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2]);
-
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2]);
-
- glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2]);
- glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2]);
+ glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
- glEnd();
+ glEnd();
- glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f / m_fScale);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
- dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
- else
- {
- glBegin (GL_LINES);
-
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
-
- glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
-
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
- glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
-
-
- glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
-
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
-
- glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
- glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
+ glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f);
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
- glEnd();
+ glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
+
+ glRasterPos3f(vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
+ dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1]
+ << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString(dimensions.c_str());
+ } else if (m_viewType == XZ) {
+ glBegin(GL_LINES);
+
+ glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
+ glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+
+ glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+
+ glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
+ glVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+
+
+ glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMinBounds[nDim2]);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
+
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
+
+ glVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMaxBounds[nDim2]);
+ glVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
+
+ glEnd();
+
+ glRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f / m_fScale);
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
+
+ glRasterPos3f(vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
+
+ glRasterPos3f(vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
+ dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1]
+ << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString(dimensions.c_str());
+ } else {
+ glBegin(GL_LINES);
+
+ glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
+ glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+
+ glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+ glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+
+ glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
+ glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+
+
+ glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
+ glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
+
+ glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
+ glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
+
+ glVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
+ glVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
+
+ glEnd();
+
+ glRasterPos3f(0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale);
+ dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
+
+ glRasterPos3f(0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
+ dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+ GlobalOpenGL().drawString(dimensions.c_str());
+ dimensions.clear();
+
+ glRasterPos3f(0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
+ dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1]
+ << vMaxBounds[nDim2] << ")";
+ GlobalOpenGL().drawString(dimensions.c_str());
+ }
+}
+
+class XYRenderer : public Renderer {
+ struct state_type {
+ state_type() :
+ m_highlight(0),
+ m_state(0)
+ {
+ }
+
+ unsigned int m_highlight;
+ Shader *m_state;
+ };
- glRasterPos3f (0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0f / m_fScale);
- dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
- dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
- GlobalOpenGL().drawString(dimensions.c_str());
- dimensions.clear();
-
- glRasterPos3f (0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
- dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
- GlobalOpenGL().drawString(dimensions.c_str());
- }
-}
-
-class XYRenderer: public Renderer
-{
- struct state_type
- {
- state_type() :
- m_highlight(0),
- m_state(0)
- {
- }
- unsigned int m_highlight;
- Shader* m_state;
- };
public:
- XYRenderer(RenderStateFlags globalstate, Shader* selected) :
- m_globalstate(globalstate),
- m_state_selected(selected)
- {
- ASSERT_NOTNULL(selected);
- m_state_stack.push_back(state_type());
- }
-
- void SetState(Shader* state, EStyle style)
- {
- ASSERT_NOTNULL(state);
- if(style == eWireframeOnly)
- m_state_stack.back().m_state = state;
- }
- const EStyle getStyle() const
- {
- return eWireframeOnly;
- }
- void PushState()
- {
- m_state_stack.push_back(m_state_stack.back());
- }
- void PopState()
- {
- ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
- m_state_stack.pop_back();
- }
- void Highlight(EHighlightMode mode, bool bEnable = true)
- {
- (bEnable)
- ? m_state_stack.back().m_highlight |= mode
- : m_state_stack.back().m_highlight &= ~mode;
- }
- void addRenderable(const OpenGLRenderable& renderable, const Matrix4& localToWorld)
- {
- if(m_state_stack.back().m_highlight & ePrimitive)
+ XYRenderer(RenderStateFlags globalstate, Shader *selected) :
+ m_globalstate(globalstate),
+ m_state_selected(selected)
+ {
+ ASSERT_NOTNULL(selected);
+ m_state_stack.push_back(state_type());
+ }
+
+ void SetState(Shader *state, EStyle style)
+ {
+ ASSERT_NOTNULL(state);
+ if (style == eWireframeOnly) {
+ m_state_stack.back().m_state = state;
+ }
+ }
+
+ EStyle getStyle() const
+ {
+ return eWireframeOnly;
+ }
+
+ void PushState()
{
- m_state_selected->addRenderable(renderable, localToWorld);
+ m_state_stack.push_back(m_state_stack.back());
}
- else
+
+ void PopState()
+ {
+ ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
+ m_state_stack.pop_back();
+ }
+
+ void Highlight(EHighlightMode mode, bool bEnable = true)
{
- m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
+ (bEnable)
+ ? m_state_stack.back().m_highlight |= mode
+ : m_state_stack.back().m_highlight &= ~mode;
+ }
+
+ void addRenderable(const OpenGLRenderable &renderable, const Matrix4 &localToWorld)
+ {
+ if (m_state_stack.back().m_highlight & ePrimitive) {
+ m_state_selected->addRenderable(renderable, localToWorld);
+ } else {
+ m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
+ }
+ }
+
+ void render(const Matrix4 &modelview, const Matrix4 &projection)
+ {
+ GlobalShaderCache().render(m_globalstate, modelview, projection);
}
- }
- void render(const Matrix4& modelview, const Matrix4& projection)
- {
- GlobalShaderCache().render(m_globalstate, modelview, projection);
- }
private:
- std::vector<state_type> m_state_stack;
- RenderStateFlags m_globalstate;
- Shader* m_state_selected;
+ std::vector<state_type> m_state_stack;
+ RenderStateFlags m_globalstate;
+ Shader *m_state_selected;
};
void XYWnd::updateProjection()
{
- m_projection[0] = 1.0f / static_cast<float>(m_nWidth / 2);
- m_projection[5] = 1.0f / static_cast<float>(m_nHeight / 2);
- m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
+ m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
+ m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
+ m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
- m_projection[12] = 0.0f;
- m_projection[13] = 0.0f;
- m_projection[14] = -1.0f;
+ m_projection[12] = 0.0f;
+ m_projection[13] = 0.0f;
+ m_projection[14] = -1.0f;
- m_projection[1] =
- m_projection[2] =
- m_projection[3] =
+ m_projection[1] =
+ m_projection[2] =
+ m_projection[3] =
- m_projection[4] =
- m_projection[6] =
- m_projection[7] =
+ m_projection[4] =
+ m_projection[6] =
+ m_projection[7] =
- m_projection[8] =
- m_projection[9] =
- m_projection[11] = 0.0f;
+ m_projection[8] =
+ m_projection[9] =
+ m_projection[11] = 0.0f;
- m_projection[15] = 1.0f;
+ m_projection[15] = 1.0f;
- m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+ m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
}
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
void XYWnd::updateModelview()
{
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
-
- // translation
- m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
- m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
- m_modelview[14] = g_MaxWorldCoord * m_fScale;
-
- // axis base
- switch(m_viewType)
- {
- case XY:
- m_modelview[0] = m_fScale;
- m_modelview[1] = 0;
- m_modelview[2] = 0;
-
- m_modelview[4] = 0;
- m_modelview[5] = m_fScale;
- m_modelview[6] = 0;
-
- m_modelview[8] = 0;
- m_modelview[9] = 0;
- m_modelview[10] = -m_fScale;
- break;
- case XZ:
- m_modelview[0] = m_fScale;
- m_modelview[1] = 0;
- m_modelview[2] = 0;
-
- m_modelview[4] = 0;
- m_modelview[5] = 0;
- m_modelview[6] = m_fScale;
-
- m_modelview[8] = 0;
- m_modelview[9] = m_fScale;
- m_modelview[10] = 0;
- break;
- case YZ:
- m_modelview[0] = 0;
- m_modelview[1] = 0;
- m_modelview[2] = -m_fScale;
-
- m_modelview[4] = m_fScale;
- m_modelview[5] = 0;
- m_modelview[6] = 0;
-
- m_modelview[8] = 0;
- m_modelview[9] = m_fScale;
- m_modelview[10] = 0;
- break;
- }
-
- m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
- m_modelview[15] = 1;
-
- m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+ int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ int nDim2 = (m_viewType == XY) ? 1 : 2;
+
+ // translation
+ m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
+ m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
+ m_modelview[14] = g_MaxWorldCoord * m_fScale;
+
+ // axis base
+ switch (m_viewType) {
+ case XY:
+ m_modelview[0] = m_fScale;
+ m_modelview[1] = 0;
+ m_modelview[2] = 0;
+
+ m_modelview[4] = 0;
+ m_modelview[5] = m_fScale;
+ m_modelview[6] = 0;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = 0;
+ m_modelview[10] = -m_fScale;
+ break;
+ case XZ:
+ m_modelview[0] = m_fScale;
+ m_modelview[1] = 0;
+ m_modelview[2] = 0;
+
+ m_modelview[4] = 0;
+ m_modelview[5] = 0;
+ m_modelview[6] = m_fScale;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = m_fScale;
+ m_modelview[10] = 0;
+ break;
+ case YZ:
+ m_modelview[0] = 0;
+ m_modelview[1] = 0;
+ m_modelview[2] = -m_fScale;
+
+ m_modelview[4] = m_fScale;
+ m_modelview[5] = 0;
+ m_modelview[6] = 0;
+
+ m_modelview[8] = 0;
+ m_modelview[9] = m_fScale;
+ m_modelview[10] = 0;
+ break;
+ }
+
+ m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
+ m_modelview[15] = 1;
+
+ m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
}
/*
-==============
-XY_Draw
-==============
-*/
+ ==============
+ XY_Draw
+ ==============
+ */
//#define DBG_SCENEDUMP
void XYWnd::XY_Draw()
{
- //
- // clear
- //
- glViewport(0, 0, m_nWidth, m_nHeight);
- glClearColor (g_xywindow_globals.color_gridback[0],
- g_xywindow_globals.color_gridback[1],
- g_xywindow_globals.color_gridback[2],0);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- //
- // set up viewpoint
- //
-
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(reinterpret_cast<const float*>(&m_projection));
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glScalef(m_fScale, m_fScale, 1);
- int nDim1 = (m_viewType == YZ) ? 1 : 0;
- int nDim2 = (m_viewType == XY) ? 1 : 2;
- glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
-
- glDisable (GL_LINE_STIPPLE);
- glLineWidth(1);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_LIGHTING);
- glDisable(GL_COLOR_MATERIAL);
- glDisable(GL_DEPTH_TEST);
-
- XY_DrawGrid();
- if ( g_xywindow_globals_private.show_blocks)
- XY_DrawBlockGrid();
-
- glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
- unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
- if(!g_xywindow_globals.m_bNoStipple)
- {
- globalstate |= RENDER_LINESTIPPLE;
- }
-
- {
- XYRenderer renderer(globalstate, m_state_selected);
-
- Scene_Render(renderer, m_view);
+ //
+ // clear
+ //
+ glViewport(0, 0, m_nWidth, m_nHeight);
+ glClearColor(g_xywindow_globals.color_gridback[0],
+ g_xywindow_globals.color_gridback[1],
+ g_xywindow_globals.color_gridback[2], 0);
- GlobalOpenGL_debugAssertNoErrors();
- renderer.render(m_modelview, m_projection);
- GlobalOpenGL_debugAssertNoErrors();
- }
-
- glDepthMask(GL_FALSE);
-
- GlobalOpenGL_debugAssertNoErrors();
-
- glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_LINE_STIPPLE);
- GlobalOpenGL_debugAssertNoErrors();
- glLineWidth(1);
- GlobalOpenGL_debugAssertNoErrors();
- if(GlobalOpenGL().GL_1_3())
- {
- glActiveTexture(GL_TEXTURE0);
- glClientActiveTexture(GL_TEXTURE0);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisableClientState(GL_NORMAL_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisableClientState(GL_COLOR_ARRAY);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_TEXTURE_2D);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_LIGHTING);
- GlobalOpenGL_debugAssertNoErrors();
- glDisable(GL_COLOR_MATERIAL);
- GlobalOpenGL_debugAssertNoErrors();
-
- GlobalOpenGL_debugAssertNoErrors();
-
-
- // size info
- if(g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0)
- {
- Vector3 min, max;
- Select_GetBounds(min, max);
- PaintSizeInfo(nDim1, nDim2, min, max);
- }
-
- if (g_bCrossHairs)
- {
- glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
- glBegin (GL_LINES);
- if (m_viewType == XY)
- {
- glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
- glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
- glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
- glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ //
+ // set up viewpoint
+ //
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadMatrixf(reinterpret_cast<const float *>( &m_projection ));
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glScalef(m_fScale, m_fScale, 1);
+ int nDim1 = (m_viewType == YZ) ? 1 : 0;
+ int nDim2 = (m_viewType == XY) ? 1 : 2;
+ glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
+
+ glDisable(GL_LINE_STIPPLE);
+ glLineWidth(1);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisable(GL_TEXTURE_2D);
+ glDisable(GL_LIGHTING);
+ glDisable(GL_COLOR_MATERIAL);
+ glDisable(GL_DEPTH_TEST);
+
+ if (m_backgroundActivated) {
+ XY_DrawBackground();
}
- else if (m_viewType == YZ)
- {
- glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
+ XY_DrawGrid();
+
+ if (g_xywindow_globals_private.show_blocks) {
+ XY_DrawBlockGrid();
}
- else
+
+ glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
+
+ unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
+ if (!g_xywindow_globals.m_bNoStipple) {
+ globalstate |= RENDER_LINESTIPPLE;
+ }
+
{
- glVertex3f (2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
- glVertex3f (2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
- glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
+ XYRenderer renderer(globalstate, m_state_selected);
+
+ Scene_Render(renderer, m_view);
+
+ GlobalOpenGL_debugAssertNoErrors();
+ renderer.render(m_modelview, m_projection);
+ GlobalOpenGL_debugAssertNoErrors();
}
- glEnd();
- }
- if (ClipMode())
- {
- GlobalClipPoints_Draw(m_fScale);
- }
+ glDepthMask(GL_FALSE);
- GlobalOpenGL_debugAssertNoErrors();
-
- // reset modelview
- glLoadIdentity();
- glScalef(m_fScale, m_fScale, 1);
- glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
+ GlobalOpenGL_debugAssertNoErrors();
- DrawCameraIcon (Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
+ glLoadMatrixf(reinterpret_cast<const float *>( &m_modelview ));
- Feedback_draw2D( m_viewType );
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable(GL_LINE_STIPPLE);
+ GlobalOpenGL_debugAssertNoErrors();
+ glLineWidth(1);
+ GlobalOpenGL_debugAssertNoErrors();
+ if (GlobalOpenGL().GL_1_3()) {
+ glActiveTexture(GL_TEXTURE0);
+ glClientActiveTexture(GL_TEXTURE0);
+ }
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisableClientState(GL_NORMAL_ARRAY);
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisableClientState(GL_COLOR_ARRAY);
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable(GL_TEXTURE_2D);
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable(GL_LIGHTING);
+ GlobalOpenGL_debugAssertNoErrors();
+ glDisable(GL_COLOR_MATERIAL);
+ GlobalOpenGL_debugAssertNoErrors();
- if (g_xywindow_globals_private.show_outline)
- {
- if (Active())
- {
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
- glOrtho (0, m_nWidth, 0, m_nHeight, 0, 1);
-
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity();
-
- // four view mode doesn't colorize
- if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit)
- glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
- else
- {
- switch(m_viewType)
- {
- case YZ:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
- break;
- case XZ:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
- break;
- case XY:
- glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
- break;
+ GlobalOpenGL_debugAssertNoErrors();
+
+
+ // size info
+ if (g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0) {
+ Vector3 min, max;
+ Select_GetBounds(min, max);
+ PaintSizeInfo(nDim1, nDim2, min, max);
+ }
+
+ if (g_bCrossHairs) {
+ glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
+ glBegin(GL_LINES);
+ if (m_viewType == XY) {
+ glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
+ glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
+ glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
+ glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
+ } else if (m_viewType == YZ) {
+ glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
+ glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
+ glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
+ glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
+ } else {
+ glVertex3f(2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
+ glVertex3f(2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
+ glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
+ glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
}
- }
- glBegin (GL_LINE_LOOP);
- glVertex2i (0, 0);
- glVertex2i (m_nWidth-1, 0);
- glVertex2i (m_nWidth-1, m_nHeight-1);
- glVertex2i (0, m_nHeight-1);
- glEnd();
+ glEnd();
}
- }
- GlobalOpenGL_debugAssertNoErrors();
+ if (ClipMode()) {
+ GlobalClipPoints_Draw(m_fScale);
+ }
+
+ GlobalOpenGL_debugAssertNoErrors();
+
+ // reset modelview
+ glLoadIdentity();
+ glScalef(m_fScale, m_fScale, 1);
+ glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
+
+ DrawCameraIcon(Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
+
+ Feedback_draw2D(m_viewType);
+
+ if (g_xywindow_globals_private.show_outline) {
+ if (Active()) {
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, m_nWidth, 0, m_nHeight, 0, 1);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ // four view mode doesn't colorize
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit) {
+ glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
+ } else {
+ switch (m_viewType) {
+ case YZ:
+ glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
+ break;
+ case XZ:
+ glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
+ break;
+ case XY:
+ glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
+ break;
+ }
+ }
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(0.5, 0.5);
+ glVertex2f(m_nWidth - 0.5, 1);
+ glVertex2f(m_nWidth - 0.5, m_nHeight - 0.5);
+ glVertex2f(0.5, m_nHeight - 0.5);
+ glEnd();
+ }
+ }
- glFinish();
+ GlobalOpenGL_debugAssertNoErrors();
+
+ glFinish();
}
-void XYWnd_MouseToPoint(XYWnd* xywnd, int x, int y, Vector3& point)
+void XYWnd_MouseToPoint(XYWnd *xywnd, int x, int y, Vector3 &point)
{
- xywnd->XY_ToPoint(x, y, point);
- xywnd->XY_SnapToGrid(point);
+ xywnd->XY_ToPoint(x, y, point);
+ xywnd->XY_SnapToGrid(point);
- int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
- float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
- point[nDim] = float_snapped(fWorkMid, GetGridSize());
+ int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
+ float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
+ point[nDim] = float_snapped(fWorkMid, GetGridSize());
}
-void XYWnd::OnEntityCreate (const char* item)
+void XYWnd::OnEntityCreate(const char *item)
{
- StringOutputStream command;
- command << "entityCreate -class " << item;
- UndoableCommand undo(command.c_str());
- Vector3 point;
- XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
- Entity_createFromSelection(item, point);
+ StringOutputStream command;
+ command << "entityCreate -class " << item;
+ UndoableCommand undo(command.c_str());
+ Vector3 point;
+ XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
+ Entity_createFromSelection(item, point);
}
-
-void GetFocusPosition(Vector3& position)
+void GetFocusPosition(Vector3 &position)
{
- if(GlobalSelectionSystem().countSelected() != 0)
- {
- Select_GetMid(position);
- }
- else
- {
- position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
- }
+ if (GlobalSelectionSystem().countSelected() != 0) {
+ Select_GetMid(position);
+ } else {
+ position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
+ }
}
-void XYWnd_Focus(XYWnd* xywnd)
+void XYWnd_Focus(XYWnd *xywnd)
{
- Vector3 position;
- GetFocusPosition(position);
- xywnd->PositionView(position);
+ Vector3 position;
+ GetFocusPosition(position);
+ xywnd->PositionView(position);
}
void XY_Split_Focus()
{
- Vector3 position;
- GetFocusPosition(position);
- g_pParentWnd->GetXYWnd()->PositionView(position);
- g_pParentWnd->GetXZWnd()->PositionView(position);
- g_pParentWnd->GetYZWnd()->PositionView(position);
+ Vector3 position;
+ GetFocusPosition(position);
+ if (g_pParentWnd->GetXYWnd()) {
+ g_pParentWnd->GetXYWnd()->PositionView(position);
+ }
+ if (g_pParentWnd->GetXZWnd()) {
+ g_pParentWnd->GetXZWnd()->PositionView(position);
+ }
+ if (g_pParentWnd->GetYZWnd()) {
+ g_pParentWnd->GetYZWnd()->PositionView(position);
+ }
}
void XY_Focus()
{
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- XYWnd_Focus(xywnd);
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd *xywnd = g_pParentWnd->GetXYWnd();
+ XYWnd_Focus(xywnd);
}
void XY_Top()
{
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetViewType(XY);
- XYWnd_Focus(xywnd);
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd *xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType(XY);
+ XYWnd_Focus(xywnd);
}
void XY_Side()
{
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- xywnd->SetViewType(XZ);
- XYWnd_Focus(xywnd);
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd *xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType(XZ);
+ XYWnd_Focus(xywnd);
}
void XY_Front()
{
- g_pParentWnd->GetXYWnd()->SetViewType(YZ);
- XYWnd_Focus(g_pParentWnd->GetXYWnd());
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd *xywnd = g_pParentWnd->GetXYWnd();
+ xywnd->SetViewType(YZ);
+ XYWnd_Focus(xywnd);
}
void XY_Next()
{
- XYWnd* xywnd = g_pParentWnd->GetXYWnd();
- if (xywnd->GetViewType() == XY)
- xywnd->SetViewType(XZ);
- else if (xywnd->GetViewType() == XZ)
- xywnd->SetViewType(YZ);
- else
- xywnd->SetViewType(XY);
- XYWnd_Focus(xywnd);
+ if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating) {
+ // cannot do this in a split window
+ // do something else that the user may want here
+ XY_Split_Focus();
+ return;
+ }
+
+ XYWnd *xywnd = g_pParentWnd->GetXYWnd();
+ if (xywnd->GetViewType() == XY) {
+ xywnd->SetViewType(XZ);
+ } else if (xywnd->GetViewType() == XZ) {
+ xywnd->SetViewType(YZ);
+ } else {
+ xywnd->SetViewType(XY);
+ }
+ XYWnd_Focus(xywnd);
}
void XY_Zoom100()
{
- if (g_pParentWnd->GetXYWnd())
- g_pParentWnd->GetXYWnd()->SetScale(1);
- if (g_pParentWnd->GetXZWnd())
- g_pParentWnd->GetXZWnd()->SetScale(1);
- if (g_pParentWnd->GetYZWnd())
- g_pParentWnd->GetYZWnd()->SetScale(1);
+ if (g_pParentWnd->GetXYWnd()) {
+ g_pParentWnd->GetXYWnd()->SetScale(1);
+ }
+ if (g_pParentWnd->GetXZWnd()) {
+ g_pParentWnd->GetXZWnd()->SetScale(1);
+ }
+ if (g_pParentWnd->GetYZWnd()) {
+ g_pParentWnd->GetYZWnd()->SetScale(1);
+ }
}
void XY_ZoomIn()
{
- XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
+ XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// (this has to be computed against the window size)
void XY_ZoomOut()
{
- XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
+ XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
}
-
void ToggleShowCrosshair()
{
- g_bCrossHairs ^= 1;
- XY_UpdateAllWindows();
+ g_bCrossHairs ^= 1;
+ XY_UpdateAllWindows();
}
void ToggleShowSizeInfo()
{
- g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
+ XY_UpdateAllWindows();
}
void ToggleShowGrid()
{
- g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
+ XY_UpdateAllWindows();
}
ToggleShown g_xy_top_shown(true);
-void XY_Top_Shown_Construct(GtkWindow* parent)
+void XY_Top_Shown_Construct(ui::Window parent)
{
- g_xy_top_shown.connect(GTK_WIDGET(parent));
+ g_xy_top_shown.connect(parent);
}
ToggleShown g_yz_side_shown(false);
-void YZ_Side_Shown_Construct(GtkWindow* parent)
+void YZ_Side_Shown_Construct(ui::Window parent)
{
- g_yz_side_shown.connect(GTK_WIDGET(parent));
+ g_yz_side_shown.connect(parent);
}
ToggleShown g_xz_front_shown(false);
-void XZ_Front_Shown_Construct(GtkWindow* parent)
+void XZ_Front_Shown_Construct(ui::Window parent)
{
- g_xz_front_shown.connect(GTK_WIDGET(parent));
+ g_xz_front_shown.connect(parent);
}
-class EntityClassMenu : public ModuleObserver
-{
- std::size_t m_unrealised;
+class EntityClassMenu : public ModuleObserver {
+ std::size_t m_unrealised;
public:
- EntityClassMenu() : m_unrealised(1)
- {
- }
- void realise()
- {
- if(--m_unrealised == 0)
+ EntityClassMenu() : m_unrealised(1)
{
}
- }
- void unrealise()
- {
- if(++m_unrealised == 1)
+
+ void realise()
{
- if(XYWnd::m_mnuDrop != 0)
- {
- gtk_widget_destroy(GTK_WIDGET(XYWnd::m_mnuDrop));
- XYWnd::m_mnuDrop = 0;
- }
+ if (--m_unrealised == 0) {
+ }
+ }
+
+ void unrealise()
+ {
+ if (++m_unrealised == 1) {
+ if (XYWnd::m_mnuDrop) {
+ XYWnd::m_mnuDrop.destroy();
+ XYWnd::m_mnuDrop = ui::Menu(ui::null);
+ }
+ }
}
- }
};
EntityClassMenu g_EntityClassMenu;
-
-
void ShowNamesToggle()
{
- GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
- XY_UpdateAllWindows();
+ GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
-void ShowNamesExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
+
+void ShowNamesExport(const Callback<void(bool)> &importer)
{
- importer(GlobalEntityCreator().getShowNames());
+ importer(GlobalEntityCreator().getShowNames());
}
-typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
void ShowAnglesToggle()
{
- GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
- XY_UpdateAllWindows();
+ GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
-void ShowAnglesExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
+
+void ShowAnglesExport(const Callback<void(bool)> &importer)
{
- importer(GlobalEntityCreator().getShowAngles());
+ importer(GlobalEntityCreator().getShowAngles());
}
-typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
void ShowBlocksToggle()
{
- g_xywindow_globals_private.show_blocks ^= 1;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.show_blocks ^= 1;
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
-void ShowBlocksExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
+
+void ShowBlocksExport(const Callback<void(bool)> &importer)
{
- importer(g_xywindow_globals_private.show_blocks);
+ importer(g_xywindow_globals_private.show_blocks);
}
-typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
void ShowCoordinatesToggle()
{
- g_xywindow_globals_private.show_coordinates ^= 1;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.show_coordinates ^= 1;
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
-void ShowCoordinatesExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
+
+void ShowCoordinatesExport(const Callback<void(bool)> &importer)
{
- importer(g_xywindow_globals_private.show_coordinates);
+ importer(g_xywindow_globals_private.show_coordinates);
}
-typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
void ShowOutlineToggle()
{
- g_xywindow_globals_private.show_outline ^= 1;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.show_outline ^= 1;
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
-void ShowOutlineExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
+
+void ShowOutlineExport(const Callback<void(bool)> &importer)
{
- importer(g_xywindow_globals_private.show_outline);
+ importer(g_xywindow_globals_private.show_outline);
}
-typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
void ShowAxesToggle()
{
- g_xywindow_globals_private.show_axis ^= 1;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.show_axis ^= 1;
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
-void ShowAxesExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
+
+void ShowAxesExport(const Callback<void(bool)> &importer)
{
- importer(g_xywindow_globals_private.show_axis);
+ importer(g_xywindow_globals_private.show_axis);
}
-typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
void ShowWorkzoneToggle()
{
- g_xywindow_globals_private.d_show_work ^= 1;
- XY_UpdateAllWindows();
+ g_xywindow_globals_private.d_show_work ^= 1;
+ XY_UpdateAllWindows();
}
-typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
-void ShowWorkzoneExport(const BoolImportCallback& importer)
+
+typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
+
+void ShowWorkzoneExport(const Callback<void(bool)> &importer)
{
- importer(g_xywindow_globals_private.d_show_work);
+ importer(g_xywindow_globals_private.d_show_work);
}
-typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
+
+typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
ShowNamesExportCaller g_show_names_caller;
-BoolExportCallback g_show_names_callback(g_show_names_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_names_callback(g_show_names_caller);
ToggleItem g_show_names(g_show_names_callback);
ShowAnglesExportCaller g_show_angles_caller;
-BoolExportCallback g_show_angles_callback(g_show_angles_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_angles_callback(g_show_angles_caller);
ToggleItem g_show_angles(g_show_angles_callback);
ShowBlocksExportCaller g_show_blocks_caller;
-BoolExportCallback g_show_blocks_callback(g_show_blocks_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback(g_show_blocks_caller);
ToggleItem g_show_blocks(g_show_blocks_callback);
ShowCoordinatesExportCaller g_show_coordinates_caller;
-BoolExportCallback g_show_coordinates_callback(g_show_coordinates_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback(g_show_coordinates_caller);
ToggleItem g_show_coordinates(g_show_coordinates_callback);
ShowOutlineExportCaller g_show_outline_caller;
-BoolExportCallback g_show_outline_callback(g_show_outline_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_outline_callback(g_show_outline_caller);
ToggleItem g_show_outline(g_show_outline_callback);
ShowAxesExportCaller g_show_axes_caller;
-BoolExportCallback g_show_axes_callback(g_show_axes_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_axes_callback(g_show_axes_caller);
ToggleItem g_show_axes(g_show_axes_callback);
ShowWorkzoneExportCaller g_show_workzone_caller;
-BoolExportCallback g_show_workzone_callback(g_show_workzone_caller);
+Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback(g_show_workzone_caller);
ToggleItem g_show_workzone(g_show_workzone_callback);
void XYShow_registerCommands()
{
- GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
- GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
- GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
- GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_coordinates));
- GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
- GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
- GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
+ GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
+ GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
+ GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
+ GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(),
+ ToggleItem::AddCallbackCaller(g_show_coordinates));
+ GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
+ GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
+ GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
}
void XYWnd_registerShortcuts()
{
- command_connect_accelerator("ToggleCrosshairs");
- command_connect_accelerator("ToggleSizePaint");
+ command_connect_accelerator("ToggleCrosshairs");
+ command_connect_accelerator("ToggleSizePaint");
}
-
-void Orthographic_constructPreferences(PreferencesPage& page)
+void Orthographic_constructPreferences(PreferencesPage &page)
{
- page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
- page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
- page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
- page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
+ page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
+ page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
+ page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
+ page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
}
-void Orthographic_constructPage(PreferenceGroup& group)
+
+void Orthographic_constructPage(PreferenceGroup &group)
{
- PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
- Orthographic_constructPreferences(page);
+ PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
+ Orthographic_constructPreferences(page);
}
+
void Orthographic_registerPreferencesPage()
{
- PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Orthographic_constructPage>());
+ PreferencesDialog_addSettingsPage(makeCallbackF(Orthographic_constructPage));
}
-void Clipper_constructPreferences(PreferencesPage& page)
+void Clipper_constructPreferences(PreferencesPage &page)
{
- page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
+ page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
}
-void Clipper_constructPage(PreferenceGroup& group)
+
+void Clipper_constructPage(PreferenceGroup &group)
{
- PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
- Clipper_constructPreferences(page);
+ PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
+ Clipper_constructPreferences(page);
}
+
void Clipper_registerPreferencesPage()
{
- PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Clipper_constructPage>());
+ PreferencesDialog_addSettingsPage(makeCallbackF(Clipper_constructPage));
}
#include "stringio.h"
+struct ToggleShown_Bool {
+ static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz)
+ {
+ returnz(self.active());
+ }
-
-void ToggleShown_importBool(ToggleShown& self, bool value)
-{
- self.set(value);
-}
-typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
-void ToggleShown_exportBool(const ToggleShown& self, const BoolImportCallback& importer)
-{
- importer(self.active());
-}
-typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
+ static void Import(ToggleShown &self, bool value)
+ {
+ self.set(value);
+ }
+};
void XYWindow_Construct()
{
- GlobalCommands_insert("ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator('X', (GdkModifierType)GDK_SHIFT_MASK));
- GlobalCommands_insert("ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator('J'));
- GlobalCommands_insert("ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator('0'));
-
- GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown), ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item), Accelerator('V', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
- GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown), ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
- GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown), ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
- GlobalCommands_insert("NextView", FreeCaller<XY_Next>(), Accelerator(GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK));
- GlobalCommands_insert("ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator(GDK_Delete));
- GlobalCommands_insert("ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator(GDK_Insert));
- GlobalCommands_insert("ViewTop", FreeCaller<XY_Top>());
- GlobalCommands_insert("ViewSide", FreeCaller<XY_Side>());
- GlobalCommands_insert("ViewFront", FreeCaller<XY_Front>());
- GlobalCommands_insert("Zoom100", FreeCaller<XY_Zoom100>());
- GlobalCommands_insert("CenterXYViews", FreeCaller<XY_Split_Focus>(), Accelerator(GDK_Tab, (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
- GlobalCommands_insert("CenterXYView", FreeCaller<XY_Focus>(), Accelerator(GDK_Tab, (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-
- GlobalPreferenceSystem().registerPreference("ClipCaulk", BoolImportStringCaller(g_clip_useCaulk), BoolExportStringCaller(g_clip_useCaulk));
-
- GlobalPreferenceSystem().registerPreference("NewRightClick", BoolImportStringCaller(g_xywindow_globals.m_bRightClick), BoolExportStringCaller(g_xywindow_globals.m_bRightClick));
- GlobalPreferenceSystem().registerPreference("ChaseMouse", BoolImportStringCaller(g_xywindow_globals_private.m_bChaseMouse), BoolExportStringCaller(g_xywindow_globals_private.m_bChaseMouse));
- GlobalPreferenceSystem().registerPreference("SizePainting", BoolImportStringCaller(g_xywindow_globals_private.m_bSizePaint), BoolExportStringCaller(g_xywindow_globals_private.m_bSizePaint));
- GlobalPreferenceSystem().registerPreference("NoStipple", BoolImportStringCaller(g_xywindow_globals.m_bNoStipple), BoolExportStringCaller(g_xywindow_globals.m_bNoStipple));
- GlobalPreferenceSystem().registerPreference("SI_ShowCoords", BoolImportStringCaller(g_xywindow_globals_private.show_coordinates), BoolExportStringCaller(g_xywindow_globals_private.show_coordinates));
- GlobalPreferenceSystem().registerPreference("SI_ShowOutlines", BoolImportStringCaller(g_xywindow_globals_private.show_outline), BoolExportStringCaller(g_xywindow_globals_private.show_outline));
- GlobalPreferenceSystem().registerPreference("SI_ShowAxis", BoolImportStringCaller(g_xywindow_globals_private.show_axis), BoolExportStringCaller(g_xywindow_globals_private.show_axis));
- GlobalPreferenceSystem().registerPreference("CamXYUpdate", BoolImportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate), BoolExportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate));
-
- GlobalPreferenceSystem().registerPreference("SI_AxisColors0", Vector3ImportStringCaller(g_xywindow_globals.AxisColorX), Vector3ExportStringCaller(g_xywindow_globals.AxisColorX));
- GlobalPreferenceSystem().registerPreference("SI_AxisColors1", Vector3ImportStringCaller(g_xywindow_globals.AxisColorY), Vector3ExportStringCaller(g_xywindow_globals.AxisColorY));
- GlobalPreferenceSystem().registerPreference("SI_AxisColors2", Vector3ImportStringCaller(g_xywindow_globals.AxisColorZ), Vector3ExportStringCaller(g_xywindow_globals.AxisColorZ));
- GlobalPreferenceSystem().registerPreference("SI_Colors1", Vector3ImportStringCaller(g_xywindow_globals.color_gridback), Vector3ExportStringCaller(g_xywindow_globals.color_gridback));
- GlobalPreferenceSystem().registerPreference("SI_Colors2", Vector3ImportStringCaller(g_xywindow_globals.color_gridminor), Vector3ExportStringCaller(g_xywindow_globals.color_gridminor));
- GlobalPreferenceSystem().registerPreference("SI_Colors3", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor));
- GlobalPreferenceSystem().registerPreference("SI_Colors6", Vector3ImportStringCaller(g_xywindow_globals.color_gridblock), Vector3ExportStringCaller(g_xywindow_globals.color_gridblock));
- GlobalPreferenceSystem().registerPreference("SI_Colors7", Vector3ImportStringCaller(g_xywindow_globals.color_gridtext), Vector3ExportStringCaller(g_xywindow_globals.color_gridtext));
- GlobalPreferenceSystem().registerPreference("SI_Colors8", Vector3ImportStringCaller(g_xywindow_globals.color_brushes), Vector3ExportStringCaller(g_xywindow_globals.color_brushes));
- GlobalPreferenceSystem().registerPreference("SI_Colors9", Vector3ImportStringCaller(g_xywindow_globals.color_selbrushes), Vector3ExportStringCaller(g_xywindow_globals.color_selbrushes));
- GlobalPreferenceSystem().registerPreference("SI_Colors10", Vector3ImportStringCaller(g_xywindow_globals.color_clipper), Vector3ExportStringCaller(g_xywindow_globals.color_clipper));
- GlobalPreferenceSystem().registerPreference("SI_Colors11", Vector3ImportStringCaller(g_xywindow_globals.color_viewname), Vector3ExportStringCaller(g_xywindow_globals.color_viewname));
- GlobalPreferenceSystem().registerPreference("SI_Colors13", Vector3ImportStringCaller(g_xywindow_globals.color_gridminor_alt), Vector3ExportStringCaller(g_xywindow_globals.color_gridminor_alt));
- GlobalPreferenceSystem().registerPreference("SI_Colors14", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor_alt), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor_alt));
-
-
- GlobalPreferenceSystem().registerPreference("XZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_xz_front_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_xz_front_shown)));
- GlobalPreferenceSystem().registerPreference("YZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_yz_side_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_yz_side_shown)));
-
- Orthographic_registerPreferencesPage();
- Clipper_registerPreferencesPage();
-
- XYWnd::captureStates();
- GlobalEntityClassManager().attach(g_EntityClassMenu);
+ GlobalCommands_insert("ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair),
+ Accelerator('X', (GdkModifierType) GDK_SHIFT_MASK));
+ GlobalCommands_insert("ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator('J'));
+ GlobalCommands_insert("ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator('0'));
+
+ GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown),
+ ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item),
+ Accelerator('V', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+ GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown),
+ ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
+ GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown),
+ ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
+ GlobalCommands_insert("NextView", makeCallbackF(XY_Next), Accelerator(GDK_KEY_Tab,
+ (GdkModifierType) GDK_CONTROL_MASK)); // fixme: doesn't show its shortcut
+ GlobalCommands_insert("ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator(GDK_KEY_Delete));
+ GlobalCommands_insert("ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator(GDK_KEY_Insert));
+ GlobalCommands_insert("ViewTop", makeCallbackF(XY_Top), Accelerator(GDK_KEY_KP_Home));
+ GlobalCommands_insert("ViewSide", makeCallbackF(XY_Side), Accelerator(GDK_KEY_KP_Page_Down));
+ GlobalCommands_insert("ViewFront", makeCallbackF(XY_Front), Accelerator(GDK_KEY_KP_End));
+ GlobalCommands_insert("Zoom100", makeCallbackF(XY_Zoom100));
+ GlobalCommands_insert("CenterXYView", makeCallbackF(XY_Focus),
+ Accelerator(GDK_KEY_Tab, (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
+
+ GlobalPreferenceSystem().registerPreference("ClipCaulk", make_property_string(g_clip_useCaulk));
+
+ GlobalPreferenceSystem().registerPreference("NewRightClick",
+ make_property_string(g_xywindow_globals.m_bRightClick));
+ GlobalPreferenceSystem().registerPreference("ChaseMouse",
+ make_property_string(g_xywindow_globals_private.m_bChaseMouse));
+ GlobalPreferenceSystem().registerPreference("SizePainting",
+ make_property_string(g_xywindow_globals_private.m_bSizePaint));
+ GlobalPreferenceSystem().registerPreference("NoStipple", make_property_string(g_xywindow_globals.m_bNoStipple));
+ GlobalPreferenceSystem().registerPreference("SI_ShowCoords",
+ make_property_string(g_xywindow_globals_private.show_coordinates));
+ GlobalPreferenceSystem().registerPreference("SI_ShowOutlines",
+ make_property_string(g_xywindow_globals_private.show_outline));
+ GlobalPreferenceSystem().registerPreference("SI_ShowAxis",
+ make_property_string(g_xywindow_globals_private.show_axis));
+ GlobalPreferenceSystem().registerPreference("CamXYUpdate",
+ make_property_string(g_xywindow_globals_private.m_bCamXYUpdate));
+ GlobalPreferenceSystem().registerPreference("ShowWorkzone",
+ make_property_string(g_xywindow_globals_private.d_show_work));
+
+ GlobalPreferenceSystem().registerPreference("SI_AxisColors0", make_property_string(g_xywindow_globals.AxisColorX));
+ GlobalPreferenceSystem().registerPreference("SI_AxisColors1", make_property_string(g_xywindow_globals.AxisColorY));
+ GlobalPreferenceSystem().registerPreference("SI_AxisColors2", make_property_string(g_xywindow_globals.AxisColorZ));
+ GlobalPreferenceSystem().registerPreference("SI_Colors1", make_property_string(g_xywindow_globals.color_gridback));
+ GlobalPreferenceSystem().registerPreference("SI_Colors2", make_property_string(g_xywindow_globals.color_gridminor));
+ GlobalPreferenceSystem().registerPreference("SI_Colors3", make_property_string(g_xywindow_globals.color_gridmajor));
+ GlobalPreferenceSystem().registerPreference("SI_Colors6", make_property_string(g_xywindow_globals.color_gridblock));
+ GlobalPreferenceSystem().registerPreference("SI_Colors7", make_property_string(g_xywindow_globals.color_gridtext));
+ GlobalPreferenceSystem().registerPreference("SI_Colors8", make_property_string(g_xywindow_globals.color_brushes));
+ GlobalPreferenceSystem().registerPreference("SI_Colors14",
+ make_property_string(g_xywindow_globals.color_gridmajor_alt));
+
+
+ GlobalPreferenceSystem().registerPreference("XZVIS", make_property_string<ToggleShown_Bool>(g_xz_front_shown));
+ GlobalPreferenceSystem().registerPreference("YZVIS", make_property_string<ToggleShown_Bool>(g_yz_side_shown));
+
+ Orthographic_registerPreferencesPage();
+ Clipper_registerPreferencesPage();
+
+ XYWnd::captureStates();
+ GlobalEntityClassManager().attach(g_EntityClassMenu);
}
void XYWindow_Destroy()
{
- GlobalEntityClassManager().detach(g_EntityClassMenu);
- XYWnd::releaseStates();
+ GlobalEntityClassManager().detach(g_EntityClassMenu);
+ XYWnd::releaseStates();
}