#include "texwindow.h"
+#include <gtk/gtk.h>
+
#include "debugging/debugging.h"
#include "warnings.h"
#include <string>
#include <vector>
-#include <gtk/gtk.h>
-#include <gtk/gtkrange.h>
-#include <gtk/gtkframe.h>
-#include <gtk/gtkhbox.h>
-#include <gtk/gtkvbox.h>
-#include <gtk/gtkvscrollbar.h>
+#include <uilib/uilib.h>
#include "signal/signal.h"
#include "math/vector.h"
#include "shaders.h"
#include "commands.h"
-bool TextureBrowser_showWads(){
- return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
+#define NOTEX_BASENAME "notex"
+#define SHADERNOTEX_BASENAME "shadernotex"
+
+bool TextureBrowser_showWads()
+{
+ return !string_empty(g_pGameDescription->getKeyValue("show_wads"));
}
-void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
+void TextureBrowser_queueDraw(TextureBrowser &textureBrowser);
-bool string_equal_start( const char* string, StringRange start ){
- return string_equal_n( string, start.first, start.last - start.first );
+bool string_equal_start(const char *string, StringRange start)
+{
+ return string_equal_n(string, start.first, start.last - start.first);
}
typedef std::set<CopiedString> TextureGroups;
-void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
- if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
+void TextureGroups_addWad(TextureGroups &groups, const char *archive)
+{
+ if (extension_equal(path_get_extension(archive), "wad")) {
#if 1
- groups.insert( archive );
+ groups.insert(archive);
#else
- CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
+ CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
groups.insert( archiveBaseName );
#endif
- }
+ }
}
-typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
-void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
- const char* texture = path_make_relative( shaderName, "textures/" );
- if ( texture != shaderName ) {
- const char* last = path_remove_directory( texture );
- if ( !string_empty( last ) ) {
- groups.insert( CopiedString( StringRange( texture, --last ) ) );
- }
- }
+typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addWad> TextureGroupsAddWadCaller;
+
+namespace {
+ bool g_TextureBrowser_shaderlistOnly = false;
+ bool g_TextureBrowser_fixedSize = true;
+ bool g_TextureBrowser_filterMissing = false;
+ bool g_TextureBrowser_filterFallback = true;
+ bool g_TextureBrowser_enableAlpha = true;
}
-typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
-void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
- groups.insert( directory );
+CopiedString g_notex;
+CopiedString g_shadernotex;
+
+bool isMissing(const char *name);
+
+bool isNotex(const char *name);
+
+bool isMissing(const char *name)
+{
+ if (string_equal(g_notex.c_str(), name)) {
+ return true;
+ }
+ if (string_equal(g_shadernotex.c_str(), name)) {
+ return true;
+ }
+ return false;
}
-typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
-namespace
+bool isNotex(const char *name)
{
-bool g_TextureBrowser_shaderlistOnly = false;
-bool g_TextureBrowser_fixedSize = true;
-bool g_TextureBrowser_filterNotex = false;
-bool g_TextureBrowser_enableAlpha = true;
+ if (string_equal_suffix(name, "/" NOTEX_BASENAME)) {
+ return true;
+ }
+ if (string_equal_suffix(name, "/" SHADERNOTEX_BASENAME)) {
+ return true;
+ }
+ return false;
}
-class DeferredAdjustment
+void TextureGroups_addShader(TextureGroups &groups, const char *shaderName)
{
-gdouble m_value;
-guint m_handler;
-typedef void ( *ValueChangedFunction )( void* data, gdouble value );
-ValueChangedFunction m_function;
-void* m_data;
+ const char *texture = path_make_relative(shaderName, "textures/");
-static gboolean deferred_value_changed( gpointer data ){
- reinterpret_cast<DeferredAdjustment*>( data )->m_function(
- reinterpret_cast<DeferredAdjustment*>( data )->m_data,
- reinterpret_cast<DeferredAdjustment*>( data )->m_value
- );
- reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
- reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
- return FALSE;
-}
-public:
-DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
-}
-void flush(){
- if ( m_handler != 0 ) {
- g_source_remove( m_handler );
- deferred_value_changed( this );
- }
-}
-void value_changed( gdouble value ){
- m_value = value;
- if ( m_handler == 0 ) {
- m_handler = g_idle_add( deferred_value_changed, this );
- }
+ // hide notex / shadernotex images
+ if (g_TextureBrowser_filterFallback) {
+ if (isNotex(shaderName)) {
+ return;
+ }
+ if (isNotex(texture)) {
+ return;
+ }
+ }
+
+ if (texture != shaderName) {
+ const char *last = path_remove_directory(texture);
+ if (!string_empty(last)) {
+ groups.insert(CopiedString(StringRange(texture, --last)));
+ }
+ }
}
-static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
- self->value_changed( adjustment->value );
+
+typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addShader> TextureGroupsAddShaderCaller;
+
+void TextureGroups_addDirectory(TextureGroups &groups, const char *directory)
+{
+ groups.insert(directory);
}
-};
+typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
+
+class DeferredAdjustment {
+ gdouble m_value;
+ guint m_handler;
+
+ typedef void ( *ValueChangedFunction )(void *data, gdouble value);
+
+ ValueChangedFunction m_function;
+ void *m_data;
+
+ static gboolean deferred_value_changed(gpointer data)
+ {
+ reinterpret_cast<DeferredAdjustment *>( data )->m_function(
+ reinterpret_cast<DeferredAdjustment *>( data )->m_data,
+ reinterpret_cast<DeferredAdjustment *>( data )->m_value
+ );
+ reinterpret_cast<DeferredAdjustment *>( data )->m_handler = 0;
+ reinterpret_cast<DeferredAdjustment *>( data )->m_value = 0;
+ return FALSE;
+ }
+
+public:
+ DeferredAdjustment(ValueChangedFunction function, void *data) : m_value(0), m_handler(0), m_function(function),
+ m_data(data)
+ {
+ }
+
+ void flush()
+ {
+ if (m_handler != 0) {
+ g_source_remove(m_handler);
+ deferred_value_changed(this);
+ }
+ }
+
+ void value_changed(gdouble value)
+ {
+ m_value = value;
+ if (m_handler == 0) {
+ m_handler = g_idle_add(deferred_value_changed, this);
+ }
+ }
+
+ static void adjustment_value_changed(ui::Adjustment adjustment, DeferredAdjustment *self)
+ {
+ self->value_changed(gtk_adjustment_get_value(adjustment));
+ }
+};
class TextureBrowser;
-typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
+typedef ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
-void TextureBrowser_scrollChanged( void* data, gdouble value );
+void TextureBrowser_scrollChanged(void *data, gdouble value);
-enum StartupShaders
-{
- STARTUPSHADERS_NONE = 0,
- STARTUPSHADERS_COMMON,
+enum StartupShaders {
+ STARTUPSHADERS_NONE = 0,
+ STARTUPSHADERS_COMMON,
};
-void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
+void TextureBrowser_hideUnusedExport(const Callback<void(bool)> &importer);
-void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
-void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
+void TextureBrowser_showShadersExport(const Callback<void(bool)> &importer);
-void TextureBrowser_fixedSize( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
-void TextureBrowser_filterNotex( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
+void TextureBrowser_showShaderlistOnly(const Callback<void(bool)> &importer);
-void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
-class TextureBrowser
-{
+void TextureBrowser_fixedSize(const Callback<void(bool)> &importer);
+
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
+
+void TextureBrowser_filterMissing(const Callback<void(bool)> &importer);
+
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
+
+void TextureBrowser_filterFallback(const Callback<void(bool)> &importer);
+
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
+
+void TextureBrowser_enableAlpha(const Callback<void(bool)> &importer);
+
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
+
+class TextureBrowser {
public:
-int width, height;
-int originy;
-int m_nTotalHeight;
-
-CopiedString shader;
-
-GtkWindow* m_parent;
-GtkWidget* m_gl_widget;
-GtkWidget* m_texture_scroll;
-GtkWidget* m_treeViewTree;
-GtkWidget* m_treeViewTags;
-GtkWidget* m_tag_frame;
-GtkListStore* m_assigned_store;
-GtkListStore* m_available_store;
-GtkWidget* m_assigned_tree;
-GtkWidget* m_available_tree;
-GtkWidget* m_scr_win_tree;
-GtkWidget* m_scr_win_tags;
-GtkWidget* m_tag_notebook;
-GtkWidget* m_search_button;
-GtkWidget* m_shader_info_item;
-
-std::set<CopiedString> m_all_tags;
-GtkListStore* m_all_tags_list;
-std::vector<CopiedString> m_copied_tags;
-std::set<CopiedString> m_found_shaders;
-
-ToggleItem m_hideunused_item;
-ToggleItem m_showshaders_item;
-ToggleItem m_showshaderlistonly_item;
-ToggleItem m_fixedsize_item;
-ToggleItem m_filternotex_item;
-ToggleItem m_enablealpha_item;
-
-guint m_sizeHandler;
-guint m_exposeHandler;
-
-bool m_heightChanged;
-bool m_originInvalid;
-
-DeferredAdjustment m_scrollAdjustment;
-FreezePointer m_freezePointer;
-
-Vector3 color_textureback;
+ int width, height;
+ int originy;
+ int m_nTotalHeight;
+
+ CopiedString shader;
+
+ ui::Window m_parent{ui::null};
+ ui::GLArea m_gl_widget{ui::null};
+ ui::Widget m_texture_scroll{ui::null};
+ ui::TreeView m_treeViewTree{ui::New};
+ ui::TreeView m_treeViewTags{ui::null};
+ ui::Frame m_tag_frame{ui::null};
+ ui::ListStore m_assigned_store{ui::null};
+ ui::ListStore m_available_store{ui::null};
+ ui::TreeView m_assigned_tree{ui::null};
+ ui::TreeView m_available_tree{ui::null};
+ ui::Widget m_scr_win_tree{ui::null};
+ ui::Widget m_scr_win_tags{ui::null};
+ ui::Widget m_tag_notebook{ui::null};
+ ui::Button m_search_button{ui::null};
+ ui::Widget m_shader_info_item{ui::null};
+
+ std::set<CopiedString> m_all_tags;
+ ui::ListStore m_all_tags_list{ui::null};
+ std::vector<CopiedString> m_copied_tags;
+ std::set<CopiedString> m_found_shaders;
+
+ ToggleItem m_hideunused_item;
+ ToggleItem m_hidenotex_item;
+ ToggleItem m_showshaders_item;
+ ToggleItem m_showshaderlistonly_item;
+ ToggleItem m_fixedsize_item;
+ ToggleItem m_filternotex_item;
+ ToggleItem m_enablealpha_item;
+
+ guint m_sizeHandler;
+ guint m_exposeHandler;
+
+ bool m_heightChanged;
+ bool m_originInvalid;
+
+ DeferredAdjustment m_scrollAdjustment;
+ FreezePointer m_freezePointer;
+
+ Vector3 color_textureback;
// the increment step we use against the wheel mouse
-std::size_t m_mouseWheelScrollIncrement;
-std::size_t m_textureScale;
+ std::size_t m_mouseWheelScrollIncrement;
+ std::size_t m_textureScale;
// make the texture increments match the grid changes
-bool m_showShaders;
-bool m_showTextureScrollbar;
-StartupShaders m_startupShaders;
+ bool m_showShaders;
+ bool m_showTextureScrollbar;
+ StartupShaders m_startupShaders;
// if true, the texture window will only display in-use shaders
// if false, all the shaders in memory are displayed
-bool m_hideUnused;
-bool m_rmbSelected;
-bool m_searchedTags;
-bool m_tags;
+ bool m_hideUnused;
+ bool m_rmbSelected;
+ bool m_searchedTags;
+ bool m_tags;
// The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
-int m_uniformTextureSize;
+ int m_uniformTextureSize;
+
// Return the display width of a texture in the texture browser
-int getTextureWidth( qtexture_t* tex ){
- int width;
- if ( !g_TextureBrowser_fixedSize ) {
- // Don't use uniform size
- width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
- }
- else if
- ( tex->width >= tex->height ) {
- // Texture is square, or wider than it is tall
- width = m_uniformTextureSize;
- }
- else {
- // Otherwise, preserve the texture's aspect ratio
- width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
- }
- return width;
-}
+ int getTextureWidth(qtexture_t *tex)
+ {
+ int width;
+ if (!g_TextureBrowser_fixedSize) {
+ // Don't use uniform size
+ width = (int) (tex->width * ((float) m_textureScale / 100));
+ } else if
+ (tex->width >= tex->height) {
+ // Texture is square, or wider than it is tall
+ width = m_uniformTextureSize;
+ } else {
+ // Otherwise, preserve the texture's aspect ratio
+ width = (int) (m_uniformTextureSize * ((float) tex->width / tex->height));
+ }
+ return width;
+ }
+
// Return the display height of a texture in the texture browser
-int getTextureHeight( qtexture_t* tex ){
- int height;
- if ( !g_TextureBrowser_fixedSize ) {
- // Don't use uniform size
- height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
- }
- else if ( tex->height >= tex->width ) {
- // Texture is square, or taller than it is wide
- height = m_uniformTextureSize;
- }
- else {
- // Otherwise, preserve the texture's aspect ratio
- height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
- }
- return height;
-}
-
-TextureBrowser() :
- m_texture_scroll( 0 ),
- m_hideunused_item( TextureBrowserHideUnusedExport() ),
- m_showshaders_item( TextureBrowserShowShadersExport() ),
- m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
- m_fixedsize_item( TextureBrowserFixedSizeExport() ),
- m_filternotex_item( TextureBrowserFilterNotexExport() ),
- m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
- m_heightChanged( true ),
- m_originInvalid( true ),
- m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
- color_textureback( 0.25f, 0.25f, 0.25f ),
- m_mouseWheelScrollIncrement( 64 ),
- m_textureScale( 50 ),
- m_showShaders( true ),
- m_showTextureScrollbar( true ),
- m_startupShaders( STARTUPSHADERS_NONE ),
- m_hideUnused( false ),
- m_rmbSelected( false ),
- m_searchedTags( false ),
- m_tags( false ),
- m_uniformTextureSize( 96 ){
-}
+ int getTextureHeight(qtexture_t *tex)
+ {
+ int height;
+ if (!g_TextureBrowser_fixedSize) {
+ // Don't use uniform size
+ height = (int) (tex->height * ((float) m_textureScale / 100));
+ } else if (tex->height >= tex->width) {
+ // Texture is square, or taller than it is wide
+ height = m_uniformTextureSize;
+ } else {
+ // Otherwise, preserve the texture's aspect ratio
+ height = (int) (m_uniformTextureSize * ((float) tex->height / tex->width));
+ }
+ return height;
+ }
+
+ TextureBrowser() :
+ m_texture_scroll(ui::null),
+ m_hideunused_item(TextureBrowserHideUnusedExport()),
+ m_hidenotex_item(TextureBrowserFilterFallbackExport()),
+ m_showshaders_item(TextureBrowserShowShadersExport()),
+ m_showshaderlistonly_item(TextureBrowserShowShaderlistOnlyExport()),
+ m_fixedsize_item(TextureBrowserFixedSizeExport()),
+ m_filternotex_item(TextureBrowserFilterMissingExport()),
+ m_enablealpha_item(TextureBrowserEnableAlphaExport()),
+ m_heightChanged(true),
+ m_originInvalid(true),
+ m_scrollAdjustment(TextureBrowser_scrollChanged, this),
+ color_textureback(0.25f, 0.25f, 0.25f),
+ m_mouseWheelScrollIncrement(64),
+ m_textureScale(50),
+ m_showShaders(true),
+ m_showTextureScrollbar(true),
+ m_startupShaders(STARTUPSHADERS_NONE),
+ m_hideUnused(false),
+ m_rmbSelected(false),
+ m_searchedTags(false),
+ m_tags(false),
+ m_uniformTextureSize(96)
+ {
+ }
};
-void ( *TextureBrowser_textureSelected )( const char* shader );
+void ( *TextureBrowser_textureSelected )(const char *shader);
-void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
+void TextureBrowser_updateScroll(TextureBrowser &textureBrowser);
-const char* TextureBrowser_getComonShadersName(){
- const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
- if ( !string_empty( value ) ) {
- return value;
- }
- return "Common";
+const char *TextureBrowser_getComonShadersName()
+{
+ const char *value = g_pGameDescription->getKeyValue("common_shaders_name");
+ if (!string_empty(value)) {
+ return value;
+ }
+ return "Common";
}
-const char* TextureBrowser_getComonShadersDir(){
- const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
- if ( !string_empty( value ) ) {
- return value;
- }
- return "common/";
+const char *TextureBrowser_getComonShadersDir()
+{
+ const char *value = g_pGameDescription->getKeyValue("common_shaders_dir");
+ if (!string_empty(value)) {
+ return value;
+ }
+ return "common/";
}
-inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
- return GlobalOpenGL().m_font->getPixelHeight();
+inline int TextureBrowser_fontHeight(TextureBrowser &textureBrowser)
+{
+ return GlobalOpenGL().m_font->getPixelHeight();
}
-const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
- return textureBrowser.shader.c_str();
+const char *TextureBrowser_GetSelectedShader(TextureBrowser &textureBrowser)
+{
+ return textureBrowser.shader.c_str();
}
-void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
- IShader* shader = QERApp_Shader_ForName( name );
- qtexture_t* q = shader->getTexture();
- StringOutputStream strTex( 256 );
- strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
- shader->DecRef();
- g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
+void TextureBrowser_SetStatus(TextureBrowser &textureBrowser, const char *name)
+{
+ IShader *shader = QERApp_Shader_ForName(name);
+ qtexture_t *q = shader->getTexture();
+ StringOutputStream strTex(256);
+ strTex << name << " W: " << Unsigned(q->width) << " H: " << Unsigned(q->height);
+ shader->DecRef();
+ g_pParentWnd->SetStatusText(g_pParentWnd->m_texture_status, strTex.c_str());
}
-void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
+void TextureBrowser_Focus(TextureBrowser &textureBrowser, const char *name);
-void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
- textureBrowser.shader = shader;
- TextureBrowser_SetStatus( textureBrowser, shader );
- TextureBrowser_Focus( textureBrowser, shader );
+void TextureBrowser_SetSelectedShader(TextureBrowser &textureBrowser, const char *shader)
+{
+ textureBrowser.shader = shader;
+ TextureBrowser_SetStatus(textureBrowser, shader);
+ TextureBrowser_Focus(textureBrowser, shader);
- if ( FindTextureDialog_isOpen() ) {
- FindTextureDialog_selectTexture( shader );
- }
+ if (FindTextureDialog_isOpen()) {
+ FindTextureDialog_selectTexture(shader);
+ }
- // disable the menu item "shader info" if no shader was selected
- IShader* ishader = QERApp_Shader_ForName( shader );
- CopiedString filename = ishader->getShaderFileName();
+ // disable the menu item "shader info" if no shader was selected
+ IShader *ishader = QERApp_Shader_ForName(shader);
+ CopiedString filename = ishader->getShaderFileName();
- if ( filename.empty() ) {
- if ( textureBrowser.m_shader_info_item != NULL ) {
- gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
- }
- }
- else {
- gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
- }
+ if (filename.empty()) {
+ if (textureBrowser.m_shader_info_item != NULL) {
+ gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, FALSE);
+ }
+ } else {
+ gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, TRUE);
+ }
- ishader->DecRef();
+ ishader->DecRef();
}
============================================================================
*/
-class TextureLayout
-{
+class TextureLayout {
public:
// texture layout functions
// TTimo: now based on shaders
-int current_x, current_y, current_row;
+ int current_x, current_y, current_row;
};
-void Texture_StartPos( TextureLayout& layout ){
- layout.current_x = 8;
- layout.current_y = -8;
- layout.current_row = 0;
+void Texture_StartPos(TextureLayout &layout)
+{
+ layout.current_x = 8;
+ layout.current_y = -8;
+ layout.current_row = 0;
}
-void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
- qtexture_t* q = current_texture;
+void Texture_NextPos(TextureBrowser &textureBrowser, TextureLayout &layout, qtexture_t *current_texture, int *x, int *y)
+{
+ qtexture_t *q = current_texture;
- int nWidth = textureBrowser.getTextureWidth( q );
- int nHeight = textureBrowser.getTextureHeight( q );
- if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
- layout.current_x = 8;
- layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
- layout.current_row = 0;
- }
+ int nWidth = textureBrowser.getTextureWidth(q);
+ int nHeight = textureBrowser.getTextureHeight(q);
+ if (layout.current_x + nWidth > textureBrowser.width - 8 &&
+ layout.current_row) { // go to the next row unless the texture is the first on the row
+ layout.current_x = 8;
+ layout.current_y -= layout.current_row + TextureBrowser_fontHeight(textureBrowser) + 4;
+ layout.current_row = 0;
+ }
- *x = layout.current_x;
- *y = layout.current_y;
+ *x = layout.current_x;
+ *y = layout.current_y;
- // Is our texture larger than the row? If so, grow the
- // row height to match it
+ // Is our texture larger than the row? If so, grow the
+ // row height to match it
- if ( layout.current_row < nHeight ) {
- layout.current_row = nHeight;
- }
+ if (layout.current_row < nHeight) {
+ layout.current_row = nHeight;
+ }
- // never go less than 96, or the names get all crunched up
- layout.current_x += nWidth < 96 ? 96 : nWidth;
- layout.current_x += 8;
+ // never go less than 96, or the names get all crunched up
+ layout.current_x += nWidth < 96 ? 96 : nWidth;
+ layout.current_x += 8;
}
-bool TextureSearch_IsShown( const char* name ){
- std::set<CopiedString>::iterator iter;
+bool TextureSearch_IsShown(const char *name)
+{
+ std::set<CopiedString>::iterator iter;
- iter = GlobalTextureBrowser().m_found_shaders.find( name );
+ iter = GlobalTextureBrowser().m_found_shaders.find(name);
- if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
- return false;
- }
- else {
- return true;
- }
+ if (iter == GlobalTextureBrowser().m_found_shaders.end()) {
+ return false;
+ } else {
+ return true;
+ }
}
-CopiedString g_notex;
-CopiedString g_shadernotex;
-
// if texture_showinuse jump over non in-use textures
-bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
- // filter notex / shadernotex images
- if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
- return false;
- }
-
- if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
- std::set<CopiedString>::iterator iter;
-
- iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
-
- if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
- return false;
- }
- else {
- return true;
- }
- }
-
- if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
- return false;
- }
-
- if ( !show_shaders && !shader->IsDefault() ) {
- return false;
- }
-
- if ( hideUnused && !shader->IsInUse() ) {
- return false;
- }
-
- if ( GlobalTextureBrowser().m_searchedTags ) {
- if ( !TextureSearch_IsShown( shader->getName() ) ) {
- return false;
- }
- else {
- return true;
- }
- }
- else {
- if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
- return false;
- }
- }
-
- return true;
-}
-
-void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
- textureBrowser.m_heightChanged = true;
+bool Texture_IsShown(IShader *shader, bool show_shaders, bool hideUnused)
+{
+ // filter missing shaders
+ // ugly: filter on built-in fallback name after substitution
+ if (g_TextureBrowser_filterMissing) {
+ if (isMissing(shader->getTexture()->name)) {
+ return false;
+ }
+ }
+ // filter the fallback (notex/shadernotex) for missing shaders or editor image
+ if (g_TextureBrowser_filterFallback) {
+ if (isNotex(shader->getName())) {
+ return false;
+ }
+ if (isNotex(shader->getTexture()->name)) {
+ return false;
+ }
+ }
+
+ if (g_TextureBrowser_currentDirectory == "Untagged") {
+ std::set<CopiedString>::iterator iter;
+
+ iter = GlobalTextureBrowser().m_found_shaders.find(shader->getName());
+
+ if (iter == GlobalTextureBrowser().m_found_shaders.end()) {
+ return false;
+ } else {
+ return true;
+ }
+ }
+
+ if (!shader_equal_prefix(shader->getName(), "textures/")) {
+ return false;
+ }
+
+ if (!show_shaders && !shader->IsDefault()) {
+ return false;
+ }
+
+ if (hideUnused && !shader->IsInUse()) {
+ return false;
+ }
+
+ if (GlobalTextureBrowser().m_searchedTags) {
+ if (!TextureSearch_IsShown(shader->getName())) {
+ return false;
+ } else {
+ return true;
+ }
+ } else {
+ if (!shader_equal_prefix(shader_get_textureName(shader->getName()),
+ g_TextureBrowser_currentDirectory.c_str())) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void TextureBrowser_heightChanged(TextureBrowser &textureBrowser)
+{
+ textureBrowser.m_heightChanged = true;
- TextureBrowser_updateScroll( textureBrowser );
- TextureBrowser_queueDraw( textureBrowser );
+ TextureBrowser_updateScroll(textureBrowser);
+ TextureBrowser_queueDraw(textureBrowser);
}
-void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
- if ( textureBrowser.m_heightChanged ) {
- textureBrowser.m_heightChanged = false;
+void TextureBrowser_evaluateHeight(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.m_heightChanged) {
+ textureBrowser.m_heightChanged = false;
- textureBrowser.m_nTotalHeight = 0;
+ textureBrowser.m_nTotalHeight = 0;
- TextureLayout layout;
- Texture_StartPos( layout );
- for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
- {
- IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
+ TextureLayout layout;
+ Texture_StartPos(layout);
+ for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
+ IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
- if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
- continue;
- }
+ if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
+ continue;
+ }
- int x, y;
- Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
- textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
- }
- }
+ int x, y;
+ Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
+ textureBrowser.m_nTotalHeight = std::max(textureBrowser.m_nTotalHeight,
+ abs(layout.current_y) + TextureBrowser_fontHeight(textureBrowser) +
+ textureBrowser.getTextureHeight(shader->getTexture()) + 4);
+ }
+ }
}
-int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
- TextureBrowser_evaluateHeight( textureBrowser );
- return textureBrowser.m_nTotalHeight;
+int TextureBrowser_TotalHeight(TextureBrowser &textureBrowser)
+{
+ TextureBrowser_evaluateHeight(textureBrowser);
+ return textureBrowser.m_nTotalHeight;
}
-inline const int& min_int( const int& left, const int& right ){
- return std::min( left, right );
+inline const int &min_int(const int &left, const int &right)
+{
+ return std::min(left, right);
}
-void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
- if ( textureBrowser.originy > 0 ) {
- textureBrowser.originy = 0;
- }
- int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
- if ( textureBrowser.originy < lower ) {
- textureBrowser.originy = lower;
- }
+void TextureBrowser_clampOriginY(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.originy > 0) {
+ textureBrowser.originy = 0;
+ }
+ int lower = min_int(textureBrowser.height - TextureBrowser_TotalHeight(textureBrowser), 0);
+ if (textureBrowser.originy < lower) {
+ textureBrowser.originy = lower;
+ }
}
-int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
- if ( textureBrowser.m_originInvalid ) {
- textureBrowser.m_originInvalid = false;
- TextureBrowser_clampOriginY( textureBrowser );
- TextureBrowser_updateScroll( textureBrowser );
- }
- return textureBrowser.originy;
+int TextureBrowser_getOriginY(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.m_originInvalid) {
+ textureBrowser.m_originInvalid = false;
+ TextureBrowser_clampOriginY(textureBrowser);
+ TextureBrowser_updateScroll(textureBrowser);
+ }
+ return textureBrowser.originy;
}
-void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
- textureBrowser.originy = originy;
- TextureBrowser_clampOriginY( textureBrowser );
- TextureBrowser_updateScroll( textureBrowser );
- TextureBrowser_queueDraw( textureBrowser );
+void TextureBrowser_setOriginY(TextureBrowser &textureBrowser, int originy)
+{
+ textureBrowser.originy = originy;
+ TextureBrowser_clampOriginY(textureBrowser);
+ TextureBrowser_updateScroll(textureBrowser);
+ TextureBrowser_queueDraw(textureBrowser);
}
Signal0 g_activeShadersChangedCallbacks;
-void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
- g_activeShadersChangedCallbacks.connectLast( handler );
+void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler &handler)
+{
+ g_activeShadersChangedCallbacks.connectLast(handler);
}
void TextureBrowser_constructTreeStore();
-class ShadersObserver : public ModuleObserver
-{
-Signal0 m_realiseCallbacks;
+class ShadersObserver : public ModuleObserver {
+ Signal0 m_realiseCallbacks;
public:
-void realise(){
- m_realiseCallbacks();
- TextureBrowser_constructTreeStore();
-}
-void unrealise(){
-}
-void insert( const SignalHandler& handler ){
- m_realiseCallbacks.connectLast( handler );
-}
+ void realise()
+ {
+ m_realiseCallbacks();
+ TextureBrowser_constructTreeStore();
+ }
+
+ void unrealise()
+ {
+ }
+
+ void insert(const SignalHandler &handler)
+ {
+ m_realiseCallbacks.connectLast(handler);
+ }
};
-namespace
-{
-ShadersObserver g_ShadersObserver;
-}
-
-void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
- g_ShadersObserver.insert( handler );
+namespace {
+ ShadersObserver g_ShadersObserver;
}
-void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
- TextureBrowser_heightChanged( textureBrowser );
- textureBrowser.m_originInvalid = true;
-
- g_activeShadersChangedCallbacks();
+void TextureBrowser_addShadersRealiseCallback(const SignalHandler &handler)
+{
+ g_ShadersObserver.insert(handler);
}
-void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
- textureBrowser.m_showTextureScrollbar = value;
- if ( textureBrowser.m_texture_scroll != 0 ) {
- widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
- TextureBrowser_updateScroll( textureBrowser );
- }
-}
-typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
+void TextureBrowser_activeShadersChanged(TextureBrowser &textureBrowser)
+{
+ TextureBrowser_heightChanged(textureBrowser);
+ textureBrowser.m_originInvalid = true;
+
+ g_activeShadersChangedCallbacks();
+}
+
+struct TextureBrowser_ShowScrollbar {
+ static void Export(const TextureBrowser &self, const Callback<void(bool)> &returnz)
+ {
+ returnz(self.m_showTextureScrollbar);
+ }
+
+ static void Import(TextureBrowser &self, bool value)
+ {
+ self.m_showTextureScrollbar = value;
+ if (self.m_texture_scroll) {
+ self.m_texture_scroll.visible(self.m_showTextureScrollbar);
+ TextureBrowser_updateScroll(self);
+ }
+ }
+};
/*
==============
*/
-bool endswith( const char *haystack, const char *needle ){
- size_t lh = strlen( haystack );
- size_t ln = strlen( needle );
- if ( lh < ln ) {
- return false;
- }
- return !memcmp( haystack + ( lh - ln ), needle, ln );
-}
-
-bool texture_name_ignore( const char* name ){
- StringOutputStream strTemp( string_length( name ) );
- strTemp << LowerCase( name );
-
- return
- endswith( strTemp.c_str(), ".specular" ) ||
- endswith( strTemp.c_str(), ".glow" ) ||
- endswith( strTemp.c_str(), ".bump" ) ||
- endswith( strTemp.c_str(), ".diffuse" ) ||
- endswith( strTemp.c_str(), ".blend" ) ||
- endswith( strTemp.c_str(), ".alpha" ) ||
- endswith( strTemp.c_str(), "_norm" ) ||
- endswith( strTemp.c_str(), "_bump" ) ||
- endswith( strTemp.c_str(), "_glow" ) ||
- endswith( strTemp.c_str(), "_gloss" ) ||
- endswith( strTemp.c_str(), "_pants" ) ||
- endswith( strTemp.c_str(), "_shirt" ) ||
- endswith( strTemp.c_str(), "_reflect" ) ||
- endswith( strTemp.c_str(), "_alpha" ) ||
- 0;
-}
-
-class LoadShaderVisitor : public Archive::Visitor
+bool endswith(const char *haystack, const char *needle)
{
-public:
-void visit( const char* name ){
- IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
- shader->DecRef();
+ size_t lh = strlen(haystack);
+ size_t ln = strlen(needle);
+ if (lh < ln) {
+ return false;
+ }
+ return !memcmp(haystack + (lh - ln), needle, ln);
}
+
+bool texture_name_ignore(const char *name)
+{
+ StringOutputStream strTemp(string_length(name));
+ strTemp << LowerCase(name);
+
+ return
+ endswith(strTemp.c_str(), ".specular") ||
+ endswith(strTemp.c_str(), ".glow") ||
+ endswith(strTemp.c_str(), ".bump") ||
+ endswith(strTemp.c_str(), ".diffuse") ||
+ endswith(strTemp.c_str(), ".blend") ||
+ endswith(strTemp.c_str(), ".alpha") ||
+ endswith(strTemp.c_str(), "_norm") ||
+ endswith(strTemp.c_str(), "_bump") ||
+ endswith(strTemp.c_str(), "_glow") ||
+ endswith(strTemp.c_str(), "_gloss") ||
+ endswith(strTemp.c_str(), "_pants") ||
+ endswith(strTemp.c_str(), "_shirt") ||
+ endswith(strTemp.c_str(), "_reflect") ||
+ endswith(strTemp.c_str(), "_alpha") ||
+ 0;
+}
+
+class LoadShaderVisitor : public Archive::Visitor {
+public:
+ void visit(const char *name)
+ {
+ IShader *shader = QERApp_Shader_ForName(
+ CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
+ shader->DecRef();
+ }
};
-void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
+void TextureBrowser_SetHideUnused(TextureBrowser &textureBrowser, bool hideUnused);
-GtkWidget* g_page_textures;
+ui::Widget g_page_textures{ui::null};
-void TextureBrowser_toggleShow(){
- GroupDialog_showPage( g_page_textures );
+void TextureBrowser_toggleShow()
+{
+ GroupDialog_showPage(g_page_textures);
}
-void TextureBrowser_updateTitle(){
- GroupDialog_updatePageTitle( g_page_textures );
+void TextureBrowser_updateTitle()
+{
+ GroupDialog_updatePageTitle(g_page_textures);
}
-
-class TextureCategoryLoadShader
-{
-const char* m_directory;
-std::size_t& m_count;
+class TextureCategoryLoadShader {
+ const char *m_directory;
+ std::size_t &m_count;
public:
-typedef const char* first_argument_type;
-
-TextureCategoryLoadShader( const char* directory, std::size_t& count )
- : m_directory( directory ), m_count( count ){
- m_count = 0;
-}
-void operator()( const char* name ) const {
- if ( shader_equal_prefix( name, "textures/" )
- && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
- ++m_count;
- // request the shader, this will load the texture if needed
- // this Shader_ForName call is a kind of hack
- IShader *pFoo = QERApp_Shader_ForName( name );
- pFoo->DecRef();
- }
-}
+ using func = void(const char *);
+
+ TextureCategoryLoadShader(const char *directory, std::size_t &count)
+ : m_directory(directory), m_count(count)
+ {
+ m_count = 0;
+ }
+
+ void operator()(const char *name) const
+ {
+ if (shader_equal_prefix(name, "textures/")
+ && shader_equal_prefix(name + string_length("textures/"), m_directory)) {
+ ++m_count;
+ // request the shader, this will load the texture if needed
+ // this Shader_ForName call is a kind of hack
+ IShader *pFoo = QERApp_Shader_ForName(name);
+ pFoo->DecRef();
+ }
+ }
};
-void TextureDirectory_loadTexture( const char* directory, const char* texture ){
- StringOutputStream name( 256 );
- name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
+void TextureDirectory_loadTexture(const char *directory, const char *texture)
+{
+ StringOutputStream name(256);
+ name << directory << StringRange(texture, path_get_filename_base_end(texture));
- if ( texture_name_ignore( name.c_str() ) ) {
- return;
- }
+ if (texture_name_ignore(name.c_str())) {
+ return;
+ }
- if ( !shader_valid( name.c_str() ) ) {
- globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
- return;
- }
+ if (!shader_valid(name.c_str())) {
+ globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
+ return;
+ }
- // if a texture is already in use to represent a shader, ignore it
- IShader* shader = QERApp_Shader_ForName( name.c_str() );
- shader->DecRef();
+ // if a texture is already in use to represent a shader, ignore it
+ IShader *shader = QERApp_Shader_ForName(name.c_str());
+ shader->DecRef();
}
-typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
-class LoadTexturesByTypeVisitor : public ImageModules::Visitor
-{
-const char* m_dirstring;
+typedef ConstPointerCaller<char, void(const char *), TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
+
+class LoadTexturesByTypeVisitor : public ImageModules::Visitor {
+ const char *m_dirstring;
public:
-LoadTexturesByTypeVisitor( const char* dirstring )
- : m_dirstring( dirstring ){
-}
-void visit( const char* minor, const _QERPlugImageTable& table ) const {
- GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
-}
+ LoadTexturesByTypeVisitor(const char *dirstring)
+ : m_dirstring(dirstring)
+ {
+ }
+
+ void visit(const char *minor, const _QERPlugImageTable &table) const
+ {
+ GlobalFileSystem().forEachFile(m_dirstring, minor, TextureDirectoryLoadTextureCaller(m_dirstring));
+ }
};
-void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
- if ( TextureBrowser_showWads() ) {
- Archive* archive = GlobalFileSystem().getArchive( directory );
- ASSERT_NOTNULL( archive );
- LoadShaderVisitor visitor;
- archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
- }
- else
- {
- g_TextureBrowser_currentDirectory = directory;
- TextureBrowser_heightChanged( textureBrowser );
+void TextureBrowser_ShowDirectory(TextureBrowser &textureBrowser, const char *directory)
+{
+ if (TextureBrowser_showWads()) {
+ Archive *archive = GlobalFileSystem().getArchive(directory);
+ ASSERT_NOTNULL(archive);
+ LoadShaderVisitor visitor;
+ archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, 0), "textures/");
+ } else {
+ g_TextureBrowser_currentDirectory = directory;
+ TextureBrowser_heightChanged(textureBrowser);
- std::size_t shaders_count;
- GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
- globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
+ std::size_t shaders_count;
+ GlobalShaderSystem().foreachShaderName(makeCallback(TextureCategoryLoadShader(directory, shaders_count)));
+ globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
- if ( g_pGameDescription->mGameType != "doom3" ) {
- // load remaining texture files
+ if (g_pGameDescription->mGameType != "doom3") {
+ // load remaining texture files
- StringOutputStream dirstring( 64 );
- dirstring << "textures/" << directory;
+ StringOutputStream dirstring(64);
+ dirstring << "textures/" << directory;
- Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
- }
- }
+ Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str()));
+ }
+ }
- // we'll display the newly loaded textures + all the ones already in use
- TextureBrowser_SetHideUnused( textureBrowser, false );
+ // we'll display the newly loaded textures + all the ones already in use
+ TextureBrowser_SetHideUnused(textureBrowser, false);
- TextureBrowser_updateTitle();
+ TextureBrowser_updateTitle();
}
-void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
- g_TextureBrowser_currentDirectory = directory;
- TextureBrowser_heightChanged( textureBrowser );
+void TextureBrowser_ShowTagSearchResult(TextureBrowser &textureBrowser, const char *directory)
+{
+ g_TextureBrowser_currentDirectory = directory;
+ TextureBrowser_heightChanged(textureBrowser);
- std::size_t shaders_count;
- GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
- globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
+ std::size_t shaders_count;
+ GlobalShaderSystem().foreachShaderName(makeCallback(TextureCategoryLoadShader(directory, shaders_count)));
+ globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
- if ( g_pGameDescription->mGameType != "doom3" ) {
- // load remaining texture files
- StringOutputStream dirstring( 64 );
- dirstring << "textures/" << directory;
+ if (g_pGameDescription->mGameType != "doom3") {
+ // load remaining texture files
+ StringOutputStream dirstring(64);
+ dirstring << "textures/" << directory;
- {
- LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
- Radiant_getImageModules().foreachModule( visitor );
- }
- }
+ {
+ LoadTexturesByTypeVisitor visitor(dirstring.c_str());
+ Radiant_getImageModules().foreachModule(visitor);
+ }
+ }
- // we'll display the newly loaded textures + all the ones already in use
- TextureBrowser_SetHideUnused( textureBrowser, false );
+ // we'll display the newly loaded textures + all the ones already in use
+ TextureBrowser_SetHideUnused(textureBrowser, false);
}
bool TextureBrowser_hideUnused();
-void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
- importer( TextureBrowser_hideUnused() );
+void TextureBrowser_hideUnusedExport(const Callback<void(bool)> &importer)
+{
+ importer(TextureBrowser_hideUnused());
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
-void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
- importer( GlobalTextureBrowser().m_showShaders );
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
+
+void TextureBrowser_showShadersExport(const Callback<void(bool)> &importer)
+{
+ importer(GlobalTextureBrowser().m_showShaders);
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
-void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
- importer( g_TextureBrowser_shaderlistOnly );
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
+
+void TextureBrowser_showShaderlistOnly(const Callback<void(bool)> &importer)
+{
+ importer(g_TextureBrowser_shaderlistOnly);
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
-void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
- importer( g_TextureBrowser_fixedSize );
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
+
+void TextureBrowser_fixedSize(const Callback<void(bool)> &importer)
+{
+ importer(g_TextureBrowser_fixedSize);
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
-void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
- importer( g_TextureBrowser_filterNotex );
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
+
+void TextureBrowser_filterMissing(const Callback<void(bool)> &importer)
+{
+ importer(g_TextureBrowser_filterMissing);
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
-void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
- importer( g_TextureBrowser_enableAlpha );
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
+
+void TextureBrowser_filterFallback(const Callback<void(bool)> &importer)
+{
+ importer(g_TextureBrowser_filterFallback);
+}
+
+typedef FreeCaller<void(
+ const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
+
+void TextureBrowser_enableAlpha(const Callback<void(bool)> &importer)
+{
+ importer(g_TextureBrowser_enableAlpha);
}
-typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
-void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
- if ( hideUnused ) {
- textureBrowser.m_hideUnused = true;
- }
- else
- {
- textureBrowser.m_hideUnused = false;
- }
+typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
+
+void TextureBrowser_SetHideUnused(TextureBrowser &textureBrowser, bool hideUnused)
+{
+ if (hideUnused) {
+ textureBrowser.m_hideUnused = true;
+ } else {
+ textureBrowser.m_hideUnused = false;
+ }
- textureBrowser.m_hideunused_item.update();
+ textureBrowser.m_hideunused_item.update();
- TextureBrowser_heightChanged( textureBrowser );
- textureBrowser.m_originInvalid = true;
+ TextureBrowser_heightChanged(textureBrowser);
+ textureBrowser.m_originInvalid = true;
}
-void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
- if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
- TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
- }
+void TextureBrowser_ShowStartupShaders(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON) {
+ TextureBrowser_ShowDirectory(textureBrowser, TextureBrowser_getComonShadersDir());
+ }
}
// it might need to be split in parts or moved out .. dunno
// scroll origin so the specified texture is completely on screen
// if current texture is not displayed, nothing is changed
-void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
- TextureLayout layout;
- // scroll origin so the texture is completely on screen
- Texture_StartPos( layout );
-
- for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
- {
- IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
-
- if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
- continue;
- }
-
- int x, y;
- Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
- qtexture_t* q = shader->getTexture();
- if ( !q ) {
- break;
- }
-
- // we have found when texdef->name and the shader name match
- // NOTE: as everywhere else for our comparisons, we are not case sensitive
- if ( shader_equal( name, shader->getName() ) ) {
- int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
- + 2 * TextureBrowser_fontHeight( textureBrowser );
-
- int originy = TextureBrowser_getOriginY( textureBrowser );
- if ( y > originy ) {
- originy = y;
- }
-
- if ( y - textureHeight < originy - textureBrowser.height ) {
- originy = ( y - textureHeight ) + textureBrowser.height;
- }
-
- TextureBrowser_setOriginY( textureBrowser, originy );
- return;
- }
- }
-}
-
-IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
- my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
-
- TextureLayout layout;
- Texture_StartPos( layout );
- for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
- {
- IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
-
- if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
- continue;
- }
-
- int x, y;
- Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
- qtexture_t *q = shader->getTexture();
- if ( !q ) {
- break;
- }
-
- int nWidth = textureBrowser.getTextureWidth( q );
- int nHeight = textureBrowser.getTextureHeight( q );
- if ( mx > x && mx - x < nWidth
- && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
- return shader;
- }
- }
-
- return 0;
+void TextureBrowser_Focus(TextureBrowser &textureBrowser, const char *name)
+{
+ TextureLayout layout;
+ // scroll origin so the texture is completely on screen
+ Texture_StartPos(layout);
+
+ for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
+ IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
+
+ if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
+ continue;
+ }
+
+ int x, y;
+ Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
+ qtexture_t *q = shader->getTexture();
+ if (!q) {
+ break;
+ }
+
+ // we have found when texdef->name and the shader name match
+ // NOTE: as everywhere else for our comparisons, we are not case sensitive
+ if (shader_equal(name, shader->getName())) {
+ int textureHeight = (int) (q->height * ((float) textureBrowser.m_textureScale / 100))
+ + 2 * TextureBrowser_fontHeight(textureBrowser);
+
+ int originy = TextureBrowser_getOriginY(textureBrowser);
+ if (y > originy) {
+ originy = y;
+ }
+
+ if (y - textureHeight < originy - textureBrowser.height) {
+ originy = (y - textureHeight) + textureBrowser.height;
+ }
+
+ TextureBrowser_setOriginY(textureBrowser, originy);
+ return;
+ }
+ }
+}
+
+IShader *Texture_At(TextureBrowser &textureBrowser, int mx, int my)
+{
+ my += TextureBrowser_getOriginY(textureBrowser) - textureBrowser.height;
+
+ TextureLayout layout;
+ Texture_StartPos(layout);
+ for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
+ IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
+
+ if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
+ continue;
+ }
+
+ int x, y;
+ Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
+ qtexture_t *q = shader->getTexture();
+ if (!q) {
+ break;
+ }
+
+ int nWidth = textureBrowser.getTextureWidth(q);
+ int nHeight = textureBrowser.getTextureHeight(q);
+ if (mx > x && mx - x < nWidth
+ && my < y && y - my < nHeight + TextureBrowser_fontHeight(textureBrowser)) {
+ return shader;
+ }
+ }
+
+ return 0;
}
/*
By mouse click
==============
*/
-void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
- IShader* shader = Texture_At( textureBrowser, mx, my );
- if ( shader != 0 ) {
- if ( bShift ) {
- if ( shader->IsDefault() ) {
- globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
- }
- else{
- ViewShader( shader->getShaderFileName(), shader->getName() );
- }
- }
- else
- {
- TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
- TextureBrowser_textureSelected( shader->getName() );
-
- if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
- UndoableCommand undo( "textureNameSetSelected" );
- Select_SetShader( shader->getName() );
- }
- }
- }
+void SelectTexture(TextureBrowser &textureBrowser, int mx, int my, bool bShift)
+{
+ IShader *shader = Texture_At(textureBrowser, mx, my);
+ if (shader != 0) {
+ if (bShift) {
+ if (shader->IsDefault()) {
+ globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
+ } else {
+ ViewShader(shader->getShaderFileName(), shader->getName());
+ }
+ } else {
+ TextureBrowser_SetSelectedShader(textureBrowser, shader->getName());
+ TextureBrowser_textureSelected(shader->getName());
+
+ if (!FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected) {
+ UndoableCommand undo("textureNameSetSelected");
+ Select_SetShader(shader->getName());
+ }
+ }
+ }
}
/*
============================================================================
*/
-void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
- TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
- if ( y != 0 ) {
- int scale = 1;
+void TextureBrowser_trackingDelta(int x, int y, unsigned int state, void *data)
+{
+ TextureBrowser &textureBrowser = *reinterpret_cast<TextureBrowser *>( data );
+ if (y != 0) {
+ int scale = 1;
- if ( state & GDK_SHIFT_MASK ) {
- scale = 4;
- }
+ if (state & GDK_SHIFT_MASK) {
+ scale = 4;
+ }
- int originy = TextureBrowser_getOriginY( textureBrowser );
- originy += y * scale;
- TextureBrowser_setOriginY( textureBrowser, originy );
- }
+ int originy = TextureBrowser_getOriginY(textureBrowser);
+ originy += y * scale;
+ TextureBrowser_setOriginY(textureBrowser, originy);
+ }
}
-void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
- textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
+void TextureBrowser_Tracking_MouseDown(TextureBrowser &textureBrowser)
+{
+ textureBrowser.m_freezePointer.freeze_pointer(textureBrowser.m_parent, TextureBrowser_trackingDelta,
+ &textureBrowser);
}
-void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
- textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
+void TextureBrowser_Tracking_MouseUp(TextureBrowser &textureBrowser)
+{
+ textureBrowser.m_freezePointer.unfreeze_pointer(textureBrowser.m_parent);
}
-void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
- SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
+void TextureBrowser_Selection_MouseDown(TextureBrowser &textureBrowser, guint32 flags, int pointx, int pointy)
+{
+ SelectTexture(textureBrowser, pointx, textureBrowser.height - 1 - pointy, (flags & GDK_SHIFT_MASK) != 0);
}
/*
this allows a plugin to completely override the texture system
============
*/
-void Texture_Draw( TextureBrowser& textureBrowser ){
- int originy = TextureBrowser_getOriginY( textureBrowser );
-
- glClearColor( textureBrowser.color_textureback[0],
- textureBrowser.color_textureback[1],
- textureBrowser.color_textureback[2],
- 0 );
- glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
-
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
- glDisable( GL_DEPTH_TEST );
- if ( g_TextureBrowser_enableAlpha ) {
- glEnable( GL_BLEND );
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
- else {
- glDisable( GL_BLEND );
- }
- glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
- glEnable( GL_TEXTURE_2D );
-
- glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
-
- int last_y = 0, last_height = 0;
-
- TextureLayout layout;
- Texture_StartPos( layout );
- for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
- {
- IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
-
- if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
- continue;
- }
-
- int x, y;
- Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
- qtexture_t *q = shader->getTexture();
- if ( !q ) {
- break;
- }
-
- int nWidth = textureBrowser.getTextureWidth( q );
- int nHeight = textureBrowser.getTextureHeight( q );
-
- if ( y != last_y ) {
- last_y = y;
- last_height = 0;
- }
- last_height = std::max( nHeight, last_height );
-
- // Is this texture visible?
- if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
- && ( y > originy - textureBrowser.height ) ) {
- // borders rules:
- // if it's the current texture, draw a thick red line, else:
- // shaders have a white border, simple textures don't
- // if !texture_showinuse: (some textures displayed may not be in use)
- // draw an additional square around with 0.5 1 0.5 color
- if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
- glLineWidth( 3 );
- if ( textureBrowser.m_rmbSelected ) {
- glColor3f( 0,0,1 );
- }
- else {
- glColor3f( 1,0,0 );
- }
- glDisable( GL_TEXTURE_2D );
-
- glBegin( GL_LINE_LOOP );
- glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
- glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
- glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
- glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
- glEnd();
-
- glEnable( GL_TEXTURE_2D );
- glLineWidth( 1 );
- }
- else
- {
- glLineWidth( 1 );
- // shader border:
- if ( !shader->IsDefault() ) {
- glColor3f( 1,1,1 );
- glDisable( GL_TEXTURE_2D );
-
- glBegin( GL_LINE_LOOP );
- glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
- glEnd();
- glEnable( GL_TEXTURE_2D );
- }
-
- // highlight in-use textures
- if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
- glColor3f( 0.5,1,0.5 );
- glDisable( GL_TEXTURE_2D );
- glBegin( GL_LINE_LOOP );
- glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
- glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
- glEnd();
- glEnable( GL_TEXTURE_2D );
- }
- }
-
- // draw checkerboard for transparent textures
- if ( g_TextureBrowser_enableAlpha )
- {
- glDisable( GL_TEXTURE_2D );
- glBegin( GL_QUADS );
- int font_height = TextureBrowser_fontHeight( textureBrowser );
- for ( int i = 0; i < nHeight; i += 8 )
- for ( int j = 0; j < nWidth; j += 8 )
- {
- unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
- glColor3ub( color, color, color );
- int left = j;
- int right = std::min(j+8, nWidth);
- int top = i;
- int bottom = std::min(i+8, nHeight);
- glVertex2i(x + right, y - nHeight - font_height + top);
- glVertex2i(x + left, y - nHeight - font_height + top);
- glVertex2i(x + left, y - nHeight - font_height + bottom);
- glVertex2i(x + right, y - nHeight - font_height + bottom);
- }
- glEnd();
- glEnable( GL_TEXTURE_2D );
- }
-
- // Draw the texture
- glBindTexture( GL_TEXTURE_2D, q->texture_number );
- GlobalOpenGL_debugAssertNoErrors();
- glColor3f( 1,1,1 );
- glBegin( GL_QUADS );
- glTexCoord2i( 0,0 );
- glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
- glTexCoord2i( 1,0 );
- glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
- glTexCoord2i( 1,1 );
- glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
- glTexCoord2i( 0,1 );
- glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
- glEnd();
-
- // draw the texture name
- glDisable( GL_TEXTURE_2D );
- glColor3f( 1,1,1 );
-
- glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
-
- // don't draw the directory name
- const char* name = shader->getName();
- name += strlen( name );
- while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
- name--;
-
- GlobalOpenGL().drawString( name );
- glEnable( GL_TEXTURE_2D );
- }
-
- //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
- }
-
-
- // reset the current texture
- glBindTexture( GL_TEXTURE_2D, 0 );
- //qglFinish();
-}
-
-void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
- if ( textureBrowser.m_gl_widget != 0 ) {
- gtk_widget_queue_draw( textureBrowser.m_gl_widget );
- }
-}
-
-
-void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
- textureBrowser.m_textureScale = scale;
-
- TextureBrowser_queueDraw( textureBrowser );
-}
-
-void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
- textureBrowser.m_uniformTextureSize = scale;
-
- TextureBrowser_queueDraw( textureBrowser );
-}
-
-
-void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
- int originy = TextureBrowser_getOriginY( textureBrowser );
-
- if ( bUp ) {
- originy += int(textureBrowser.m_mouseWheelScrollIncrement);
- }
- else
- {
- originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
- }
-
- TextureBrowser_setOriginY( textureBrowser, originy );
+void Texture_Draw(TextureBrowser &textureBrowser)
+{
+ int originy = TextureBrowser_getOriginY(textureBrowser);
+
+ glClearColor(textureBrowser.color_textureback[0],
+ textureBrowser.color_textureback[1],
+ textureBrowser.color_textureback[2],
+ 0);
+ glViewport(0, 0, textureBrowser.width, textureBrowser.height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glDisable(GL_DEPTH_TEST);
+ if (g_TextureBrowser_enableAlpha) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ } else {
+ glDisable(GL_BLEND);
+ }
+ glOrtho(0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100);
+ glEnable(GL_TEXTURE_2D);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ int last_y = 0, last_height = 0;
+
+ TextureLayout layout;
+ Texture_StartPos(layout);
+ for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
+ IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
+
+ if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
+ continue;
+ }
+
+ int x, y;
+ Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
+ qtexture_t *q = shader->getTexture();
+ if (!q) {
+ break;
+ }
+
+ int nWidth = textureBrowser.getTextureWidth(q);
+ int nHeight = textureBrowser.getTextureHeight(q);
+
+ if (y != last_y) {
+ last_y = y;
+ last_height = 0;
+ }
+ last_height = std::max(nHeight, last_height);
+
+ // Is this texture visible?
+ if ((y - nHeight - TextureBrowser_fontHeight(textureBrowser) < originy)
+ && (y > originy - textureBrowser.height)) {
+ // borders rules:
+ // if it's the current texture, draw a thick red line, else:
+ // shaders have a white border, simple textures don't
+ // if !texture_showinuse: (some textures displayed may not be in use)
+ // draw an additional square around with 0.5 1 0.5 color
+ if (shader_equal(TextureBrowser_GetSelectedShader(textureBrowser), shader->getName())) {
+ glLineWidth(3);
+ if (textureBrowser.m_rmbSelected) {
+ glColor3f(0, 0, 1);
+ } else {
+ glColor3f(1, 0, 0);
+ }
+ glDisable(GL_TEXTURE_2D);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2i(x - 4, y - TextureBrowser_fontHeight(textureBrowser) + 4);
+ glVertex2i(x - 4, y - TextureBrowser_fontHeight(textureBrowser) - nHeight - 4);
+ glVertex2i(x + 4 + nWidth, y - TextureBrowser_fontHeight(textureBrowser) - nHeight - 4);
+ glVertex2i(x + 4 + nWidth, y - TextureBrowser_fontHeight(textureBrowser) + 4);
+ glEnd();
+
+ glEnable(GL_TEXTURE_2D);
+ glLineWidth(1);
+ } else {
+ glLineWidth(1);
+ // shader border:
+ if (!shader->IsDefault()) {
+ glColor3f(1, 1, 1);
+ glDisable(GL_TEXTURE_2D);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2i(x - 1, y + 1 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x - 1, y - nHeight - 1 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x + 1 + nWidth, y - nHeight - 1 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x + 1 + nWidth, y + 1 - TextureBrowser_fontHeight(textureBrowser));
+ glEnd();
+ glEnable(GL_TEXTURE_2D);
+ }
+
+ // highlight in-use textures
+ if (!textureBrowser.m_hideUnused && shader->IsInUse()) {
+ glColor3f(0.5, 1, 0.5);
+ glDisable(GL_TEXTURE_2D);
+ glBegin(GL_LINE_LOOP);
+ glVertex2i(x - 3, y + 3 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x - 3, y - nHeight - 3 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x + 3 + nWidth, y - nHeight - 3 - TextureBrowser_fontHeight(textureBrowser));
+ glVertex2i(x + 3 + nWidth, y + 3 - TextureBrowser_fontHeight(textureBrowser));
+ glEnd();
+ glEnable(GL_TEXTURE_2D);
+ }
+ }
+
+ // draw checkerboard for transparent textures
+ if (g_TextureBrowser_enableAlpha) {
+ glDisable(GL_TEXTURE_2D);
+ glBegin(GL_QUADS);
+ int font_height = TextureBrowser_fontHeight(textureBrowser);
+ for (int i = 0; i < nHeight; i += 8) {
+ for (int j = 0; j < nWidth; j += 8) {
+ unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
+ glColor3ub(color, color, color);
+ int left = j;
+ int right = std::min(j + 8, nWidth);
+ int top = i;
+ int bottom = std::min(i + 8, nHeight);
+ glVertex2i(x + right, y - nHeight - font_height + top);
+ glVertex2i(x + left, y - nHeight - font_height + top);
+ glVertex2i(x + left, y - nHeight - font_height + bottom);
+ glVertex2i(x + right, y - nHeight - font_height + bottom);
+ }
+ }
+ glEnd();
+ glEnable(GL_TEXTURE_2D);
+ }
+
+ // Draw the texture
+ glBindTexture(GL_TEXTURE_2D, q->texture_number);
+ GlobalOpenGL_debugAssertNoErrors();
+ glColor3f(1, 1, 1);
+ glBegin(GL_QUADS);
+ glTexCoord2i(0, 0);
+ glVertex2i(x, y - TextureBrowser_fontHeight(textureBrowser));
+ glTexCoord2i(1, 0);
+ glVertex2i(x + nWidth, y - TextureBrowser_fontHeight(textureBrowser));
+ glTexCoord2i(1, 1);
+ glVertex2i(x + nWidth, y - TextureBrowser_fontHeight(textureBrowser) - nHeight);
+ glTexCoord2i(0, 1);
+ glVertex2i(x, y - TextureBrowser_fontHeight(textureBrowser) - nHeight);
+ glEnd();
+
+ // draw the texture name
+ glDisable(GL_TEXTURE_2D);
+ glColor3f(1, 1, 1);
+
+ glRasterPos2i(x, y - TextureBrowser_fontHeight(textureBrowser) + 5);
+
+ // don't draw the directory name
+ const char *name = shader->getName();
+ name += strlen(name);
+ while (name != shader->getName() && *(name - 1) != '/' && *(name - 1) != '\\') {
+ name--;
+ }
+
+ GlobalOpenGL().drawString(name);
+ glEnable(GL_TEXTURE_2D);
+ }
+
+ //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
+ }
+
+
+ // reset the current texture
+ glBindTexture(GL_TEXTURE_2D, 0);
+ //qglFinish();
+}
+
+void TextureBrowser_queueDraw(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.m_gl_widget) {
+ gtk_widget_queue_draw(textureBrowser.m_gl_widget);
+ }
}
-XmlTagBuilder TagBuilder;
-enum
+void TextureBrowser_setScale(TextureBrowser &textureBrowser, std::size_t scale)
{
- TAG_COLUMN,
- N_COLUMNS
-};
+ textureBrowser.m_textureScale = scale;
-void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
- GtkTreeIter iter;
-
- gtk_list_store_clear( store );
-
- std::vector<CopiedString> assigned_tags;
- TagBuilder.GetShaderTags( shader, assigned_tags );
-
- for ( size_t i = 0; i < assigned_tags.size(); i++ )
- {
- gtk_list_store_append( store, &iter );
- gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
- }
-}
-
-void BuildStoreAvailableTags( GtkListStore* storeAvailable,
- GtkListStore* storeAssigned,
- const std::set<CopiedString>& allTags,
- TextureBrowser* textureBrowser ){
- GtkTreeIter iterAssigned;
- GtkTreeIter iterAvailable;
- std::set<CopiedString>::const_iterator iterAll;
- gchar* tag_assigned;
-
- gtk_list_store_clear( storeAvailable );
-
- bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
-
- if ( !row ) { // does the shader have tags assigned?
- for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
- {
- gtk_list_store_append( storeAvailable, &iterAvailable );
- gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
- }
- }
- else
- {
- while ( row ) // available tags = all tags - assigned tags
- {
- gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
-
- for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
- {
- if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
- gtk_list_store_append( storeAvailable, &iterAvailable );
- gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
- }
- else
- {
- row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
-
- if ( row ) {
- gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
- }
- }
- }
- }
- }
-}
-
-gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
- if ( event->type == GDK_BUTTON_PRESS ) {
- if ( event->button == 3 ) {
- if ( GlobalTextureBrowser().m_tags ) {
- textureBrowser->m_rmbSelected = true;
- TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
-
- BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
- BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
- textureBrowser->m_heightChanged = true;
- gtk_widget_show( textureBrowser->m_tag_frame );
-
- process_gui();
+ TextureBrowser_queueDraw(textureBrowser);
+}
+
+void TextureBrowser_setUniformSize(TextureBrowser &textureBrowser, std::size_t scale)
+{
+ textureBrowser.m_uniformTextureSize = scale;
- TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
- }
- else
- {
- TextureBrowser_Tracking_MouseDown( *textureBrowser );
- }
- }
- else if ( event->button == 1 ) {
- TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
-
- if ( GlobalTextureBrowser().m_tags ) {
- textureBrowser->m_rmbSelected = false;
- gtk_widget_hide( textureBrowser->m_tag_frame );
- }
- }
- }
- return FALSE;
+ TextureBrowser_queueDraw(textureBrowser);
}
-gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
- if ( event->type == GDK_BUTTON_RELEASE ) {
- if ( event->button == 3 ) {
- if ( !GlobalTextureBrowser().m_tags ) {
- TextureBrowser_Tracking_MouseUp( *textureBrowser );
- }
- }
- }
- return FALSE;
-}
-
-gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
- return FALSE;
-}
-
-gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
- if ( event->direction == GDK_SCROLL_UP ) {
- TextureBrowser_MouseWheel( *textureBrowser, true );
- }
- else if ( event->direction == GDK_SCROLL_DOWN ) {
- TextureBrowser_MouseWheel( *textureBrowser, false );
- }
- return FALSE;
-}
-
-void TextureBrowser_scrollChanged( void* data, gdouble value ){
- //globalOutputStream() << "vertical scroll\n";
- TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
-}
-
-static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
- textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
-}
-
-void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
- if ( textureBrowser.m_showTextureScrollbar ) {
- int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
-
- totalHeight = std::max( totalHeight, textureBrowser.height );
-
- GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
-
- vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
- vadjustment->page_size = textureBrowser.height;
- vadjustment->page_increment = textureBrowser.height / 2;
- vadjustment->step_increment = 20;
- vadjustment->lower = 0;
- vadjustment->upper = totalHeight;
-
- g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
- }
-}
-
-gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
- textureBrowser->width = allocation->width;
- textureBrowser->height = allocation->height;
- TextureBrowser_heightChanged( *textureBrowser );
- textureBrowser->m_originInvalid = true;
- TextureBrowser_queueDraw( *textureBrowser );
- return FALSE;
+
+void TextureBrowser_MouseWheel(TextureBrowser &textureBrowser, bool bUp)
+{
+ int originy = TextureBrowser_getOriginY(textureBrowser);
+
+ if (bUp) {
+ originy += int(textureBrowser.m_mouseWheelScrollIncrement);
+ } else {
+ originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
+ }
+
+ TextureBrowser_setOriginY(textureBrowser, originy);
}
-gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
- if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
- GlobalOpenGL_debugAssertNoErrors();
- TextureBrowser_evaluateHeight( *textureBrowser );
- Texture_Draw( *textureBrowser );
- GlobalOpenGL_debugAssertNoErrors();
- glwidget_swap_buffers( textureBrowser->m_gl_widget );
- }
- return FALSE;
+XmlTagBuilder TagBuilder;
+
+enum {
+ TAG_COLUMN,
+ N_COLUMNS
+};
+
+void BuildStoreAssignedTags(ui::ListStore store, const char *shader, TextureBrowser *textureBrowser)
+{
+ GtkTreeIter iter;
+
+ store.clear();
+
+ std::vector<CopiedString> assigned_tags;
+ TagBuilder.GetShaderTags(shader, assigned_tags);
+
+ for (size_t i = 0; i < assigned_tags.size(); i++) {
+ store.append(TAG_COLUMN, assigned_tags[i].c_str());
+ }
}
+void BuildStoreAvailableTags(ui::ListStore storeAvailable,
+ ui::ListStore storeAssigned,
+ const std::set<CopiedString> &allTags,
+ TextureBrowser *textureBrowser)
+{
+ GtkTreeIter iterAssigned;
+ GtkTreeIter iterAvailable;
+ std::set<CopiedString>::const_iterator iterAll;
+ gchar *tag_assigned;
+
+ storeAvailable.clear();
+
+ bool row = gtk_tree_model_get_iter_first(storeAssigned, &iterAssigned) != 0;
+
+ if (!row) { // does the shader have tags assigned?
+ for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll) {
+ storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
+ }
+ } else {
+ while (row) // available tags = all tags - assigned tags
+ {
+ gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
+
+ for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll) {
+ if (strcmp((char *) tag_assigned, (*iterAll).c_str()) != 0) {
+ storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
+ } else {
+ row = gtk_tree_model_iter_next(storeAssigned, &iterAssigned) != 0;
+
+ if (row) {
+ gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
+ }
+ }
+ }
+ }
+ }
+}
+
+gboolean TextureBrowser_button_press(ui::Widget widget, GdkEventButton *event, TextureBrowser *textureBrowser)
+{
+ if (event->type == GDK_BUTTON_PRESS) {
+ if (event->button == 3) {
+ if (GlobalTextureBrowser().m_tags) {
+ textureBrowser->m_rmbSelected = true;
+ TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>( event->x ),
+ static_cast<int>( event->y ));
+
+ BuildStoreAssignedTags(textureBrowser->m_assigned_store, textureBrowser->shader.c_str(),
+ textureBrowser);
+ BuildStoreAvailableTags(textureBrowser->m_available_store, textureBrowser->m_assigned_store,
+ textureBrowser->m_all_tags, textureBrowser);
+ textureBrowser->m_heightChanged = true;
+ textureBrowser->m_tag_frame.show();
+
+ ui::process();
+
+ TextureBrowser_Focus(*textureBrowser, textureBrowser->shader.c_str());
+ } else {
+ TextureBrowser_Tracking_MouseDown(*textureBrowser);
+ }
+ } else if (event->button == 1) {
+ TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>( event->x ),
+ static_cast<int>( event->y ));
+
+ if (GlobalTextureBrowser().m_tags) {
+ textureBrowser->m_rmbSelected = false;
+ textureBrowser->m_tag_frame.hide();
+ }
+ }
+ }
+ return FALSE;
+}
+
+gboolean TextureBrowser_button_release(ui::Widget widget, GdkEventButton *event, TextureBrowser *textureBrowser)
+{
+ if (event->type == GDK_BUTTON_RELEASE) {
+ if (event->button == 3) {
+ if (!GlobalTextureBrowser().m_tags) {
+ TextureBrowser_Tracking_MouseUp(*textureBrowser);
+ }
+ }
+ }
+ return FALSE;
+}
-TextureBrowser g_TextureBrowser;
+gboolean TextureBrowser_motion(ui::Widget widget, GdkEventMotion *event, TextureBrowser *textureBrowser)
+{
+ return FALSE;
+}
-TextureBrowser& GlobalTextureBrowser(){
- return g_TextureBrowser;
+gboolean TextureBrowser_scroll(ui::Widget widget, GdkEventScroll *event, TextureBrowser *textureBrowser)
+{
+ if (event->direction == GDK_SCROLL_UP) {
+ TextureBrowser_MouseWheel(*textureBrowser, true);
+ } else if (event->direction == GDK_SCROLL_DOWN) {
+ TextureBrowser_MouseWheel(*textureBrowser, false);
+ }
+ return FALSE;
}
-bool TextureBrowser_hideUnused(){
- return g_TextureBrowser.m_hideUnused;
+void TextureBrowser_scrollChanged(void *data, gdouble value)
+{
+ //globalOutputStream() << "vertical scroll\n";
+ TextureBrowser_setOriginY(*reinterpret_cast<TextureBrowser *>( data ), -(int) value);
}
-void TextureBrowser_ToggleHideUnused(){
- if ( g_TextureBrowser.m_hideUnused ) {
- TextureBrowser_SetHideUnused( g_TextureBrowser, false );
- }
- else
- {
- TextureBrowser_SetHideUnused( g_TextureBrowser, true );
- }
+static void TextureBrowser_verticalScroll(ui::Adjustment adjustment, TextureBrowser *textureBrowser)
+{
+ textureBrowser->m_scrollAdjustment.value_changed(gtk_adjustment_get_value(adjustment));
}
-void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
- // put the information from the old textures menu into a treeview
- GtkTreeIter iter, child;
+void TextureBrowser_updateScroll(TextureBrowser &textureBrowser)
+{
+ if (textureBrowser.m_showTextureScrollbar) {
+ int totalHeight = TextureBrowser_TotalHeight(textureBrowser);
+
+ totalHeight = std::max(totalHeight, textureBrowser.height);
- TextureGroups::const_iterator i = groups.begin();
- while ( i != groups.end() )
- {
- const char* dirName = ( *i ).c_str();
- const char* firstUnderscore = strchr( dirName, '_' );
- StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
+ auto vadjustment = gtk_range_get_adjustment(GTK_RANGE(textureBrowser.m_texture_scroll));
- TextureGroups::const_iterator next = i;
- ++next;
- if ( firstUnderscore != 0
- && next != groups.end()
- && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
- gtk_tree_store_append( store, &iter, NULL );
- gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
+ gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY(textureBrowser));
+ gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
+ gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
+ gtk_adjustment_set_step_increment(vadjustment, 20);
+ gtk_adjustment_set_lower(vadjustment, 0);
+ gtk_adjustment_set_upper(vadjustment, totalHeight);
- // keep going...
- while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
- {
- gtk_tree_store_append( store, &child, &iter );
- gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
- ++i;
- }
- }
- else
- {
- gtk_tree_store_append( store, &iter, NULL );
- gtk_tree_store_set( store, &iter, 0, dirName, -1 );
- ++i;
- }
- }
+ g_signal_emit_by_name(G_OBJECT(vadjustment), "changed");
+ }
}
-TextureGroups TextureGroups_constructTreeView(){
- TextureGroups groups;
+gboolean TextureBrowser_size_allocate(ui::Widget widget, GtkAllocation *allocation, TextureBrowser *textureBrowser)
+{
+ textureBrowser->width = allocation->width;
+ textureBrowser->height = allocation->height;
+ TextureBrowser_heightChanged(*textureBrowser);
+ textureBrowser->m_originInvalid = true;
+ TextureBrowser_queueDraw(*textureBrowser);
+ return FALSE;
+}
- if ( TextureBrowser_showWads() ) {
- GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
- }
- else
- {
- // scan texture dirs and pak files only if not restricting to shaderlist
- if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
- GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
- }
+gboolean TextureBrowser_expose(ui::Widget widget, GdkEventExpose *event, TextureBrowser *textureBrowser)
+{
+ if (glwidget_make_current(textureBrowser->m_gl_widget) != FALSE) {
+ GlobalOpenGL_debugAssertNoErrors();
+ TextureBrowser_evaluateHeight(*textureBrowser);
+ Texture_Draw(*textureBrowser);
+ GlobalOpenGL_debugAssertNoErrors();
+ glwidget_swap_buffers(textureBrowser->m_gl_widget);
+ }
+ return FALSE;
+}
- GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
- }
+TextureBrowser &GlobalTextureBrowser()
+{
+ static TextureBrowser *_g_TextureBrowser = new TextureBrowser();
+ return *_g_TextureBrowser;
+}
- return groups;
+bool TextureBrowser_hideUnused()
+{
+ return g_TextureBrowser.m_hideUnused;
}
-void TextureBrowser_constructTreeStore(){
- TextureGroups groups = TextureGroups_constructTreeView();
- GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
- TextureGroups_constructTreeModel( groups, store );
- std::set<CopiedString>::iterator iter;
+void TextureBrowser_ToggleHideUnused()
+{
+ if (g_TextureBrowser.m_hideUnused) {
+ TextureBrowser_SetHideUnused(g_TextureBrowser, false);
+ } else {
+ TextureBrowser_SetHideUnused(g_TextureBrowser, true);
+ }
+}
- GtkTreeModel* model = GTK_TREE_MODEL( store );
+void TextureGroups_constructTreeModel(TextureGroups groups, ui::TreeStore store)
+{
+ // put the information from the old textures menu into a treeview
+ GtkTreeIter iter, child;
+
+ TextureGroups::const_iterator i = groups.begin();
+ while (i != groups.end()) {
+ const char *dirName = (*i).c_str();
+ const char *firstUnderscore = strchr(dirName, '_');
+ StringRange dirRoot(dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
+
+ TextureGroups::const_iterator next = i;
+ ++next;
+ if (firstUnderscore != 0
+ && next != groups.end()
+ && string_equal_start((*next).c_str(), dirRoot)) {
+ gtk_tree_store_append(store, &iter, NULL);
+ gtk_tree_store_set(store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1);
+
+ // keep going...
+ while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot)) {
+ gtk_tree_store_append(store, &child, &iter);
+ gtk_tree_store_set(store, &child, 0, (*i).c_str(), -1);
+ ++i;
+ }
+ } else {
+ gtk_tree_store_append(store, &iter, NULL);
+ gtk_tree_store_set(store, &iter, 0, dirName, -1);
+ ++i;
+ }
+ }
+}
+
+TextureGroups TextureGroups_constructTreeView()
+{
+ TextureGroups groups;
+
+ if (TextureBrowser_showWads()) {
+ GlobalFileSystem().forEachArchive(TextureGroupsAddWadCaller(groups));
+ } else {
+ // scan texture dirs and pak files only if not restricting to shaderlist
+ if (g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly) {
+ GlobalFileSystem().forEachDirectory("textures/", TextureGroupsAddDirectoryCaller(groups));
+ }
- gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
+ GlobalShaderSystem().foreachShaderName(TextureGroupsAddShaderCaller(groups));
+ }
- g_object_unref( G_OBJECT( store ) );
+ return groups;
}
-void TextureBrowser_constructTreeStoreTags(){
- TextureGroups groups;
- GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
- GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
+void TextureBrowser_constructTreeStore()
+{
+ TextureGroups groups = TextureGroups_constructTreeView();
+ auto store = ui::TreeStore::from(gtk_tree_store_new(1, G_TYPE_STRING));
+ TextureGroups_constructTreeModel(groups, store);
- gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
+ gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
- g_object_unref( G_OBJECT( store ) );
+ g_object_unref(G_OBJECT(store));
}
-void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
- GtkTreeIter iter;
+void TextureBrowser_constructTreeStoreTags()
+{
+ TextureGroups groups;
+ auto store = ui::TreeStore::from(gtk_tree_store_new(1, G_TYPE_STRING));
+ auto model = g_TextureBrowser.m_all_tags_list;
- GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
+ gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model);
+
+ g_object_unref(G_OBJECT(store));
+}
+
+void TreeView_onRowActivated(ui::TreeView treeview, ui::TreePath path, ui::TreeViewColumn col, gpointer userdata)
+{
+ GtkTreeIter iter;
- if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
- gchar dirName[1024];
+ auto model = gtk_tree_view_get_model(treeview);
- gchar* buffer;
- gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
- strcpy( dirName, buffer );
- g_free( buffer );
+ if (gtk_tree_model_get_iter(model, &iter, path)) {
+ gchar dirName[1024];
- g_TextureBrowser.m_searchedTags = false;
+ gchar *buffer;
+ gtk_tree_model_get(model, &iter, 0, &buffer, -1);
+ strcpy(dirName, buffer);
+ g_free(buffer);
- if ( !TextureBrowser_showWads() ) {
- strcat( dirName, "/" );
- }
+ g_TextureBrowser.m_searchedTags = false;
- ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
- TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
- TextureBrowser_queueDraw( GlobalTextureBrowser() );
- }
+ if (!TextureBrowser_showWads()) {
+ strcat(dirName, "/");
+ }
+
+ ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures");
+ TextureBrowser_ShowDirectory(GlobalTextureBrowser(), dirName);
+ TextureBrowser_queueDraw(GlobalTextureBrowser());
+ }
}
-void TextureBrowser_createTreeViewTree(){
- GtkCellRenderer* renderer;
- g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
- gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
+void TextureBrowser_createTreeViewTree()
+{
+ gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE);
- gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
- g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
+ gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE);
+ g_TextureBrowser.m_treeViewTree.connect("row-activated", (GCallback) TreeView_onRowActivated, NULL);
- renderer = gtk_cell_renderer_text_new();
- gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
+ auto renderer = ui::CellRendererText(ui::New);
+ gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL);
- TextureBrowser_constructTreeStore();
+ TextureBrowser_constructTreeStore();
}
void TextureBrowser_addTag();
+
void TextureBrowser_renameTag();
+
void TextureBrowser_deleteTag();
-void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
- GtkWidget* menu = gtk_menu_new();
+void TextureBrowser_createContextMenu(ui::Widget treeview, GdkEventButton *event)
+{
+ ui::Widget menu = ui::Menu(ui::New);
- GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
- g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
- gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
+ ui::Widget menuitem = ui::MenuItem("Add tag");
+ menuitem.connect("activate", (GCallback) TextureBrowser_addTag, treeview);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
- menuitem = gtk_menu_item_new_with_label( "Rename tag" );
- g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
- gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
+ menuitem = ui::MenuItem("Rename tag");
+ menuitem.connect("activate", (GCallback) TextureBrowser_renameTag, treeview);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
- menuitem = gtk_menu_item_new_with_label( "Delete tag" );
- g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
- gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
+ menuitem = ui::MenuItem("Delete tag");
+ menuitem.connect("activate", (GCallback) TextureBrowser_deleteTag, treeview);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
- gtk_widget_show_all( menu );
+ gtk_widget_show_all(menu);
- gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
- ( event != NULL ) ? event->button : 0,
- gdk_event_get_time( (GdkEvent*)event ) );
+ gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL,
+ (event != NULL) ? event->button : 0,
+ gdk_event_get_time((GdkEvent *) event));
}
-gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
- if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
- GtkTreePath *path;
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
+gboolean TreeViewTags_onButtonPressed(ui::TreeView treeview, GdkEventButton *event)
+{
+ if (event->type == GDK_BUTTON_PRESS && event->button == 3) {
+ GtkTreePath *path;
+ auto selection = gtk_tree_view_get_selection(treeview);
- if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
- gtk_tree_selection_unselect_all( selection );
- gtk_tree_selection_select_path( selection, path );
- gtk_tree_path_free( path );
- }
+ if (gtk_tree_view_get_path_at_pos(treeview, event->x, event->y, &path, NULL, NULL, NULL)) {
+ gtk_tree_selection_unselect_all(selection);
+ gtk_tree_selection_select_path(selection, path);
+ gtk_tree_path_free(path);
+ }
- TextureBrowser_createContextMenu( treeview, event );
- return TRUE;
- }
- return FALSE;
+ TextureBrowser_createContextMenu(treeview, event);
+ return TRUE;
+ }
+ return FALSE;
}
-void TextureBrowser_createTreeViewTags(){
- GtkCellRenderer* renderer;
- g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
- gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
+void TextureBrowser_createTreeViewTags()
+{
+ g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
+ gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE);
- g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
+ g_TextureBrowser.m_treeViewTags.connect("button-press-event", (GCallback) TreeViewTags_onButtonPressed, NULL);
- gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
+ gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE);
- renderer = gtk_cell_renderer_text_new();
- gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
+ auto renderer = ui::CellRendererText(ui::New);
+ gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL);
- TextureBrowser_constructTreeStoreTags();
+ TextureBrowser_constructTreeStoreTags();
}
-GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
- GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
+ui::MenuItem TextureBrowser_constructViewMenu(ui::Menu menu)
+{
+ ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("_View"));
+
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu);
+ }
+
+ create_check_menu_item_with_mnemonic(menu, "Hide _Unused", "ShowInUse");
+ if (string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
+ create_check_menu_item_with_mnemonic(menu, "Hide Image Missing", "FilterMissing");
+ }
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu );
- }
+ // hide notex and shadernotex on texture browser: no one wants to apply them
+ create_check_menu_item_with_mnemonic(menu, "Hide Fallback", "FilterFallback");
- create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
- if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
- create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
- }
- menu_separator( menu );
+ menu_separator(menu);
- create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
+ create_menu_item_with_mnemonic(menu, "Show All", "ShowAllTextures");
- // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
- if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
- g_TextureBrowser.m_showShaders = true;
- }
- else
- {
- create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
- }
+ // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
+ if (g_pGameDescription->mGameType == "doom3" || !string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
+ g_TextureBrowser.m_showShaders = true;
+ } else {
+ create_check_menu_item_with_mnemonic(menu, "Show shaders", "ToggleShowShaders");
+ }
- if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
- create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
- }
- if ( g_TextureBrowser.m_tags ) {
- create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
- }
+ if (g_pGameDescription->mGameType != "doom3" && string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
+ create_check_menu_item_with_mnemonic(menu, "Shaders Only", "ToggleShowShaderlistOnly");
+ }
+ if (g_TextureBrowser.m_tags) {
+ create_menu_item_with_mnemonic(menu, "Show Untagged", "ShowUntagged");
+ }
- menu_separator( menu );
- create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
- create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
+ menu_separator(menu);
+ create_check_menu_item_with_mnemonic(menu, "Fixed Size", "FixedSize");
+ create_check_menu_item_with_mnemonic(menu, "Transparency", "EnableAlpha");
- if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
- menu_separator( menu );
- g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
- gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
- }
+ if (string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
+ menu_separator(menu);
+ g_TextureBrowser.m_shader_info_item = ui::Widget(
+ create_menu_item_with_mnemonic(menu, "Shader Info", "ShaderInfo"));
+ gtk_widget_set_sensitive(g_TextureBrowser.m_shader_info_item, FALSE);
+ }
- return textures_menu_item;
+ return textures_menu_item;
}
-GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
- GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
+ui::MenuItem TextureBrowser_constructToolsMenu(ui::Menu menu)
+{
+ ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("_Tools"));
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu );
- }
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu);
+ }
- create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
- create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
+ create_menu_item_with_mnemonic(menu, "Flush & Reload Shaders", "RefreshShaders");
+ create_menu_item_with_mnemonic(menu, "Find / Replace...", "FindReplaceTextures");
- return textures_menu_item;
+ return textures_menu_item;
}
-GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
- GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
+ui::MenuItem TextureBrowser_constructTagsMenu(ui::Menu menu)
+{
+ ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("T_ags"));
- if ( g_Layout_enableDetachableMenus.m_value ) {
- menu_tearoff( menu );
- }
+ if (g_Layout_enableDetachableMenus.m_value) {
+ menu_tearoff(menu);
+ }
- create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
- create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
- create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
- menu_separator( menu );
- create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
- create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
+ create_menu_item_with_mnemonic(menu, "Add tag", "AddTag");
+ create_menu_item_with_mnemonic(menu, "Rename tag", "RenameTag");
+ create_menu_item_with_mnemonic(menu, "Delete tag", "DeleteTag");
+ menu_separator(menu);
+ create_menu_item_with_mnemonic(menu, "Copy tags from selected", "CopyTag");
+ create_menu_item_with_mnemonic(menu, "Paste tags to selected", "PasteTag");
- return textures_menu_item;
+ return textures_menu_item;
}
-gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
- g_assert( selected != NULL );
+gboolean TextureBrowser_tagMoveHelper(ui::TreeModel model, ui::TreePath path, GtkTreeIter iter, GSList **selected)
+{
+ g_assert(selected != NULL);
- GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
- *selected = g_slist_append( *selected, rowref );
+ auto rowref = gtk_tree_row_reference_new(model, path);
+ *selected = g_slist_append(*selected, rowref);
- return FALSE;
+ return FALSE;
}
-void TextureBrowser_assignTags(){
- GSList* selected = NULL;
- GSList* node;
- gchar* tag_assigned;
-
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
+void TextureBrowser_assignTags()
+{
+ GSList *selected = NULL;
+ GSList *node;
+ gchar *tag_assigned;
+
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
+
+ gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
+ &selected);
+
+ if (selected != NULL) {
+ for (node = selected; node != NULL; node = node->next) {
+ auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
+
+ if (path) {
+ GtkTreeIter iter;
+
+ if (gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path)) {
+ gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1);
+ if (!TagBuilder.CheckShaderTag(g_TextureBrowser.shader.c_str())) {
+ // create a custom shader/texture entry
+ IShader *ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
+ CopiedString filename = ishader->getShaderFileName();
+
+ if (filename.empty()) {
+ // it's a texture
+ TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE);
+ } else {
+ // it's a shader
+ TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, SHADER);
+ }
+ ishader->DecRef();
+ }
+ TagBuilder.AddShaderTag(g_TextureBrowser.shader.c_str(), (char *) tag_assigned, TAG);
+
+ gtk_list_store_remove(g_TextureBrowser.m_available_store, &iter);
+ g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
+ }
+ }
+ }
+
+ g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
+
+ // Save changes
+ TagBuilder.SaveXmlDoc();
+ }
+ g_slist_free(selected);
+}
+
+void TextureBrowser_removeTags()
+{
+ GSList *selected = NULL;
+ GSList *node;
+ gchar *tag;
- gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree);
- if ( selected != NULL ) {
- for ( node = selected; node != NULL; node = node->next )
- {
- GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
+ gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
+ &selected);
- if ( path ) {
- GtkTreeIter iter;
+ if (selected != NULL) {
+ for (node = selected; node != NULL; node = node->next) {
+ auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
- if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
- gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
- if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
- // create a custom shader/texture entry
- IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
- CopiedString filename = ishader->getShaderFileName();
+ if (path) {
+ GtkTreeIter iter;
- if ( filename.empty() ) {
- // it's a texture
- TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
- }
- else {
- // it's a shader
- TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
- }
- ishader->DecRef();
- }
- TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
+ if (gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path)) {
+ gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1);
+ TagBuilder.DeleteShaderTag(g_TextureBrowser.shader.c_str(), tag);
+ gtk_list_store_remove(g_TextureBrowser.m_assigned_store, &iter);
+ }
+ }
+ }
- gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
- gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
- gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
- }
- }
- }
+ g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
- g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
+ // Update the "available tags list"
+ BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
+ g_TextureBrowser.m_all_tags, &g_TextureBrowser);
- // Save changes
- TagBuilder.SaveXmlDoc();
- }
- g_slist_free( selected );
+ // Save changes
+ TagBuilder.SaveXmlDoc();
+ }
+ g_slist_free(selected);
}
-void TextureBrowser_removeTags(){
- GSList* selected = NULL;
- GSList* node;
- gchar* tag;
+void TextureBrowser_buildTagList()
+{
+ g_TextureBrowser.m_all_tags_list.clear();
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
+ std::set<CopiedString>::iterator iter;
- gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
+ for (iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter) {
+ g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
+ }
+}
- if ( selected != NULL ) {
- for ( node = selected; node != NULL; node = node->next )
- {
- GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
+void TextureBrowser_searchTags()
+{
+ GSList *selected = NULL;
+ GSList *node;
+ gchar *tag;
+ char buffer[256];
+ char tags_searched[256];
- if ( path ) {
- GtkTreeIter iter;
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
- if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
- gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
- TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
- gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
- }
- }
- }
+ gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
+ &selected);
- g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
+ if (selected != NULL) {
+ strcpy(buffer, "/root/*/*[tag='");
+ strcpy(tags_searched, "[TAGS] ");
- // Update the "available tags list"
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
+ for (node = selected; node != NULL; node = node->next) {
+ auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
- // Save changes
- TagBuilder.SaveXmlDoc();
- }
- g_slist_free( selected );
-}
+ if (path) {
+ GtkTreeIter iter;
-void TextureBrowser_buildTagList(){
- GtkTreeIter treeIter;
- gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
+ if (gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path)) {
+ gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1);
- std::set<CopiedString>::iterator iter;
+ strcat(buffer, tag);
+ strcat(tags_searched, tag);
+ if (node != g_slist_last(node)) {
+ strcat(buffer, "' and tag='");
+ strcat(tags_searched, ", ");
+ }
+ }
+ }
+ }
- for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
- {
- gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
- gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
- }
-}
+ strcat(buffer, "']");
-void TextureBrowser_searchTags(){
- GSList* selected = NULL;
- GSList* node;
- gchar* tag;
- char buffer[256];
- char tags_searched[256];
+ g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
+ g_TextureBrowser.m_found_shaders.clear(); // delete old list
+ TagBuilder.TagSearch(buffer, g_TextureBrowser.m_found_shaders);
- gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
+ if (!g_TextureBrowser.m_found_shaders.empty()) { // found something
+ size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
- if ( selected != NULL ) {
- strcpy( buffer, "/root/*/*[tag='" );
- strcpy( tags_searched, "[TAGS] " );
+ globalOutputStream() << "Found " << (unsigned int) shaders_found << " textures and shaders with "
+ << tags_searched << "\n";
+ ScopeDisableScreenUpdates disableScreenUpdates("Searching...", "Loading Textures");
- for ( node = selected; node != NULL; node = node->next )
- {
- GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
+ std::set<CopiedString>::iterator iter;
- if ( path ) {
- GtkTreeIter iter;
+ for (iter = g_TextureBrowser.m_found_shaders.begin();
+ iter != g_TextureBrowser.m_found_shaders.end(); iter++) {
+ std::string path = (*iter).c_str();
+ size_t pos = path.find_last_of("/", path.size());
+ std::string name = path.substr(pos + 1, path.size());
+ path = path.substr(0, pos + 1);
+ TextureDirectory_loadTexture(path.c_str(), name.c_str());
+ }
+ }
+ g_TextureBrowser.m_searchedTags = true;
+ g_TextureBrowser_currentDirectory = tags_searched;
- if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
- gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
+ g_TextureBrowser.m_nTotalHeight = 0;
+ TextureBrowser_setOriginY(g_TextureBrowser, 0);
+ TextureBrowser_heightChanged(g_TextureBrowser);
+ TextureBrowser_updateTitle();
+ }
+ g_slist_free(selected);
+}
- strcat( buffer, tag );
- strcat( tags_searched, tag );
- if ( node != g_slist_last( node ) ) {
- strcat( buffer, "' and tag='" );
- strcat( tags_searched, ", " );
- }
- }
- }
- }
+void TextureBrowser_toggleSearchButton()
+{
+ gint page = gtk_notebook_get_current_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook));
- strcat( buffer, "']" );
+ if (page == 0) { // tag page
+ gtk_widget_show_all(g_TextureBrowser.m_search_button);
+ } else {
+ g_TextureBrowser.m_search_button.hide();
+ }
+}
- g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
+void TextureBrowser_constructTagNotebook()
+{
+ g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
+ ui::Widget labelTags = ui::Label("Tags");
+ ui::Widget labelTextures = ui::Label("Textures");
- g_TextureBrowser.m_found_shaders.clear(); // delete old list
- TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
+ gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tree,
+ labelTextures);
+ gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tags, labelTags);
- if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
- size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
+ g_TextureBrowser.m_tag_notebook.connect("switch-page", G_CALLBACK(TextureBrowser_toggleSearchButton), NULL);
- globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
- ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
+ gtk_widget_show_all(g_TextureBrowser.m_tag_notebook);
+}
- std::set<CopiedString>::iterator iter;
+void TextureBrowser_constructSearchButton()
+{
+ auto image = ui::Widget::from(gtk_image_new_from_stock(GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR));
+ g_TextureBrowser.m_search_button = ui::Button(ui::New);
+ g_TextureBrowser.m_search_button.connect("clicked", G_CALLBACK(TextureBrowser_searchTags), NULL);
+ gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
+ g_TextureBrowser.m_search_button.add(image);
+}
- for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
- {
- std::string path = ( *iter ).c_str();
- size_t pos = path.find_last_of( "/", path.size() );
- std::string name = path.substr( pos + 1, path.size() );
- path = path.substr( 0, pos + 1 );
- TextureDirectory_loadTexture( path.c_str(), name.c_str() );
- }
- }
- g_TextureBrowser.m_searchedTags = true;
- g_TextureBrowser_currentDirectory = tags_searched;
+void TextureBrowser_checkTagFile()
+{
+ const char SHADERTAG_FILE[] = "shadertags.xml";
+ CopiedString default_filename, rc_filename;
+ StringOutputStream stream(256);
+
+ stream << LocalRcPath_get();
+ stream << SHADERTAG_FILE;
+ rc_filename = stream.c_str();
+
+ if (file_exists(rc_filename.c_str())) {
+ g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(rc_filename.c_str());
+
+ if (g_TextureBrowser.m_tags) {
+ globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
+ }
+ } else {
+ // load default tagfile
+ stream.clear();
+ stream << g_pGameDescription->mGameToolsPath.c_str();
+ stream << SHADERTAG_FILE;
+ default_filename = stream.c_str();
+
+ if (file_exists(default_filename.c_str())) {
+ g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(default_filename.c_str(), rc_filename.c_str());
+
+ if (g_TextureBrowser.m_tags) {
+ globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
+ }
+ } else {
+ globalErrorStream() << "Unable to find default tag file " << default_filename.c_str()
+ << ". No tag support.\n";
+ }
+ }
+}
+
+void TextureBrowser_SetNotex()
+{
+ StringOutputStream name(256);
+ name << GlobalRadiant().getAppPath() << "bitmaps/" NOTEX_BASENAME ".png";
+ g_notex = name.c_str();
- g_TextureBrowser.m_nTotalHeight = 0;
- TextureBrowser_setOriginY( g_TextureBrowser, 0 );
- TextureBrowser_heightChanged( g_TextureBrowser );
- TextureBrowser_updateTitle();
- }
- g_slist_free( selected );
+ name = StringOutputStream(256);
+ name << GlobalRadiant().getAppPath() << "bitmaps/" SHADERNOTEX_BASENAME " .png";
+ g_shadernotex = name.c_str();
}
-void TextureBrowser_toggleSearchButton(){
- gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
+ui::Widget TextureBrowser_constructWindow(ui::Window toplevel)
+{
+ // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
+ // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
+ // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
+ // for the "once-the-gtk-libs-are-updated-TODO-list" :x
+
+ TextureBrowser_checkTagFile();
+ TextureBrowser_SetNotex();
+
+ GlobalShaderSystem().setActiveShadersChangedNotify(
+ ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>(g_TextureBrowser));
+
+ g_TextureBrowser.m_parent = toplevel;
+
+ auto table = ui::Table(3, 3, FALSE);
+ auto vbox = ui::VBox(FALSE, 0);
+ table.attach(vbox, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
+ vbox.show();
+
+ ui::Widget menu_bar{ui::null};
+
+ { // menu bar
+ menu_bar = ui::Widget::from(gtk_menu_bar_new());
+ auto menu_view = ui::Menu(ui::New);
+ auto view_item = TextureBrowser_constructViewMenu(menu_view);
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(view_item), menu_view);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), view_item);
+
+ auto menu_tools = ui::Menu(ui::New);
+ auto tools_item = TextureBrowser_constructToolsMenu(menu_tools);
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(tools_item), menu_tools);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), tools_item);
+
+ table.attach(menu_bar, {0, 3, 0, 1}, {GTK_FILL, GTK_SHRINK});
+ menu_bar.show();
+ }
+ { // Texture TreeView
+ g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tree), 0);
+
+ // vertical only scrolling for treeview
+ gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_POLICY_NEVER,
+ GTK_POLICY_ALWAYS);
+
+ g_TextureBrowser.m_scr_win_tree.show();
+
+ TextureBrowser_createTreeViewTree();
+
+ gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree),
+ g_TextureBrowser.m_treeViewTree);
+ g_TextureBrowser.m_treeViewTree.show();
+ }
+ { // gl_widget scrollbar
+ auto w = ui::Widget::from(gtk_vscrollbar_new(ui::Adjustment(0, 0, 0, 1, 1, 0)));
+ table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
+ w.show();
+ g_TextureBrowser.m_texture_scroll = w;
+
+ auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment(GTK_RANGE(g_TextureBrowser.m_texture_scroll)));
+ vadjustment.connect("value_changed", G_CALLBACK(TextureBrowser_verticalScroll), &g_TextureBrowser);
+
+ g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
+ }
+ { // gl_widget
+ g_TextureBrowser.m_gl_widget = glwidget_new(FALSE);
+ g_object_ref(g_TextureBrowser.m_gl_widget._handle);
+
+ gtk_widget_set_events(g_TextureBrowser.m_gl_widget,
+ GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
+ GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
+ gtk_widget_set_can_focus(g_TextureBrowser.m_gl_widget, true);
+
+ table.attach(g_TextureBrowser.m_gl_widget, {1, 2, 1, 2});
+ g_TextureBrowser.m_gl_widget.show();
+
+ g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect("size_allocate",
+ G_CALLBACK(TextureBrowser_size_allocate),
+ &g_TextureBrowser);
+ g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render(G_CALLBACK(TextureBrowser_expose),
+ &g_TextureBrowser);
+
+ g_TextureBrowser.m_gl_widget.connect("button_press_event", G_CALLBACK(TextureBrowser_button_press),
+ &g_TextureBrowser);
+ g_TextureBrowser.m_gl_widget.connect("button_release_event", G_CALLBACK(TextureBrowser_button_release),
+ &g_TextureBrowser);
+ g_TextureBrowser.m_gl_widget.connect("motion_notify_event", G_CALLBACK(TextureBrowser_motion),
+ &g_TextureBrowser);
+ g_TextureBrowser.m_gl_widget.connect("scroll_event", G_CALLBACK(TextureBrowser_scroll), &g_TextureBrowser);
+ }
+
+ // tag stuff
+ if (g_TextureBrowser.m_tags) {
+ { // fill tag GtkListStore
+ g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
+ auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_all_tags_list);
+ gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
+
+ TagBuilder.GetAllTags(g_TextureBrowser.m_all_tags);
+ TextureBrowser_buildTagList();
+ }
+ { // tag menu bar
+ auto menu_tags = ui::Menu(ui::New);
+ auto tags_item = TextureBrowser_constructTagsMenu(menu_tags);
+ gtk_menu_item_set_submenu(GTK_MENU_ITEM(tags_item), menu_tags);
+ gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), tags_item);
+ }
+ { // Tag TreeView
+ g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tags), 0);
+
+ // vertical only scrolling for treeview
+ gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags), GTK_POLICY_NEVER,
+ GTK_POLICY_ALWAYS);
+
+ TextureBrowser_createTreeViewTags();
+
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
+ gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
+
+ gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags),
+ g_TextureBrowser.m_treeViewTags);
+ g_TextureBrowser.m_treeViewTags.show();
+ }
+ { // Texture/Tag notebook
+ TextureBrowser_constructTagNotebook();
+ vbox.pack_start(g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0);
+ }
+ { // Tag search button
+ TextureBrowser_constructSearchButton();
+ vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
+ }
+ auto frame_table = ui::Table(3, 3, FALSE);
+ { // Tag frame
+
+ g_TextureBrowser.m_tag_frame = ui::Frame("Tag assignment");
+ gtk_frame_set_label_align(GTK_FRAME(g_TextureBrowser.m_tag_frame), 0.5, 0.5);
+ gtk_frame_set_shadow_type(GTK_FRAME(g_TextureBrowser.m_tag_frame), GTK_SHADOW_NONE);
+
+ table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
+
+ frame_table.show();
+
+ g_TextureBrowser.m_tag_frame.add(frame_table);
+ }
+ { // assigned tag list
+ ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width(GTK_CONTAINER(scrolled_win), 0);
+ gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
+
+ g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
+
+ auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_assigned_store);
+ gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
+
+ auto renderer = ui::CellRendererText(ui::New);
+
+ g_TextureBrowser.m_assigned_tree = ui::TreeView(
+ ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
+ g_TextureBrowser.m_assigned_store.unref();
+ g_TextureBrowser.m_assigned_tree.connect("row-activated", (GCallback) TextureBrowser_removeTags, NULL);
+ gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE);
+
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree);
+ gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
+
+ auto column = ui::TreeViewColumn("", renderer, {{"text", TAG_COLUMN}});
+ gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column);
+ g_TextureBrowser.m_assigned_tree.show();
+
+ scrolled_win.show();
+ gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scrolled_win), g_TextureBrowser.m_assigned_tree);
+
+ frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
+ }
+ { // available tag list
+ ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
+ gtk_container_set_border_width(GTK_CONTAINER(scrolled_win), 0);
+ gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
+
+ g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
+ auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_available_store);
+ gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
+
+ auto renderer = ui::CellRendererText(ui::New);
+
+ g_TextureBrowser.m_available_tree = ui::TreeView(
+ ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
+ g_TextureBrowser.m_available_store.unref();
+ g_TextureBrowser.m_available_tree.connect("row-activated", (GCallback) TextureBrowser_assignTags, NULL);
+ gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE);
+
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
+ gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
+
+ auto column = ui::TreeViewColumn("", renderer, {{"text", TAG_COLUMN}});
+ gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column);
+ g_TextureBrowser.m_available_tree.show();
+
+ scrolled_win.show();
+ gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scrolled_win), g_TextureBrowser.m_available_tree);
+
+ frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
+ }
+ { // tag arrow buttons
+ auto m_btn_left = ui::Button(ui::New);
+ auto m_btn_right = ui::Button(ui::New);
+ auto m_arrow_left = ui::Widget::from(gtk_arrow_new(GTK_ARROW_LEFT, GTK_SHADOW_OUT));
+ auto m_arrow_right = ui::Widget::from(gtk_arrow_new(GTK_ARROW_RIGHT, GTK_SHADOW_OUT));
+ m_btn_left.add(m_arrow_left);
+ m_btn_right.add(m_arrow_right);
+
+ // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
+ m_arrow_left.dimensions(-1, 68);
+ m_arrow_right.dimensions(-1, 68);
+
+ frame_table.attach(m_btn_left, {1, 2, 1, 2}, {GTK_SHRINK, GTK_EXPAND});
+ frame_table.attach(m_btn_right, {1, 2, 2, 3}, {GTK_SHRINK, GTK_EXPAND});
+
+ m_btn_left.connect("clicked", G_CALLBACK(TextureBrowser_assignTags), NULL);
+ m_btn_right.connect("clicked", G_CALLBACK(TextureBrowser_removeTags), NULL);
+
+ m_btn_left.show();
+ m_btn_right.show();
+ m_arrow_left.show();
+ m_arrow_right.show();
+ }
+ { // tag fram labels
+ ui::Widget m_lbl_assigned = ui::Label("Assigned");
+ ui::Widget m_lbl_unassigned = ui::Label("Available");
+
+ frame_table.attach(m_lbl_assigned, {0, 1, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
+ frame_table.attach(m_lbl_unassigned, {2, 3, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
- if ( page == 0 ) { // tag page
- gtk_widget_show_all( g_TextureBrowser.m_search_button );
- }
- else {
- gtk_widget_hide_all( g_TextureBrowser.m_search_button );
- }
+ m_lbl_assigned.show();
+ m_lbl_unassigned.show();
+ }
+ } else { // no tag support, show the texture tree only
+ vbox.pack_start(g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0);
+ }
+
+ // TODO do we need this?
+ //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
+
+ return table;
}
-void TextureBrowser_constructTagNotebook(){
- g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
- GtkWidget* labelTags = gtk_label_new( "Tags" );
- GtkWidget* labelTextures = gtk_label_new( "Textures" );
+void TextureBrowser_destroyWindow()
+{
+ GlobalShaderSystem().setActiveShadersChangedNotify(Callback<void()>());
- gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
- gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
+ g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_sizeHandler);
+ g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_exposeHandler);
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
+ g_TextureBrowser.m_gl_widget.unref();
+}
+
+const Vector3 &TextureBrowser_getBackgroundColour(TextureBrowser &textureBrowser)
+{
+ return textureBrowser.color_textureback;
+}
- gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
+void TextureBrowser_setBackgroundColour(TextureBrowser &textureBrowser, const Vector3 &colour)
+{
+ textureBrowser.color_textureback = colour;
+ TextureBrowser_queueDraw(textureBrowser);
}
-void TextureBrowser_constructSearchButton(){
- GtkTooltips* tooltips = gtk_tooltips_new();
-
- GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
- g_TextureBrowser.m_search_button = gtk_button_new();
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
- gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
- gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
+void TextureBrowser_selectionHelper(ui::TreeModel model, ui::TreePath path, GtkTreeIter *iter, GSList **selected)
+{
+ g_assert(selected != NULL);
+
+ gchar *name;
+ gtk_tree_model_get(model, iter, TAG_COLUMN, &name, -1);
+ *selected = g_slist_append(*selected, name);
}
-void TextureBrowser_checkTagFile(){
- const char SHADERTAG_FILE[] = "shadertags.xml";
- CopiedString default_filename, rc_filename;
- StringOutputStream stream( 256 );
+void TextureBrowser_shaderInfo()
+{
+ const char *name = TextureBrowser_GetSelectedShader(g_TextureBrowser);
+ IShader *shader = QERApp_Shader_ForName(name);
- stream << LocalRcPath_get();
- stream << SHADERTAG_FILE;
- rc_filename = stream.c_str();
-
- if ( file_exists( rc_filename.c_str() ) ) {
- g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
-
- if ( g_TextureBrowser.m_tags ) {
- globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
- }
- }
- else
- {
- // load default tagfile
- stream.clear();
- stream << g_pGameDescription->mGameToolsPath.c_str();
- stream << SHADERTAG_FILE;
- default_filename = stream.c_str();
-
- if ( file_exists( default_filename.c_str() ) ) {
- g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
-
- if ( g_TextureBrowser.m_tags ) {
- globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
- }
- }
- else
- {
- globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
- }
- }
-}
-
-void TextureBrowser_SetNotex(){
- StringOutputStream name( 256 );
- name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
- g_notex = name.c_str();
-
- name = NULL;
- name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
- g_shadernotex = name.c_str();
-}
-
-GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
- // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
- // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
- // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
- // for the "once-the-gtk-libs-are-updated-TODO-list" :x
-
- TextureBrowser_checkTagFile();
- TextureBrowser_SetNotex();
-
- GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
-
- g_TextureBrowser.m_parent = toplevel;
-
- GtkWidget* table = gtk_table_new( 3, 3, FALSE );
- GtkWidget* frame_table = NULL;
- GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
- gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
- gtk_widget_show( vbox );
-
- GtkWidget* menu_bar;
-
- { // menu bar
- menu_bar = gtk_menu_bar_new();
- GtkWidget* menu_view = gtk_menu_new();
- GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
- gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
- gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
-
- GtkWidget* menu_tools = gtk_menu_new();
- GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
- gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
- gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
-
- gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
- gtk_widget_show( menu_bar );
- }
- { // Texture TreeView
- g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
- gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
-
- // vertical only scrolling for treeview
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
-
- gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
-
- TextureBrowser_createTreeViewTree();
-
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
- gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
- }
- { // gl_widget scrollbar
- GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
- gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
- gtk_widget_show( w );
- g_TextureBrowser.m_texture_scroll = w;
-
- GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
- g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
-
- widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
- }
- { // gl_widget
- g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
- gtk_widget_ref( g_TextureBrowser.m_gl_widget );
-
- gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
- GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
-
- gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
- gtk_widget_show( g_TextureBrowser.m_gl_widget );
-
- g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
- g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
-
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
- g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
- }
-
- // tag stuff
- if ( g_TextureBrowser.m_tags ) {
- { // fill tag GtkListStore
- g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
- GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
- gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
-
- TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
- TextureBrowser_buildTagList();
- }
- { // tag menu bar
- GtkWidget* menu_tags = gtk_menu_new();
- GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
- gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
- gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
- }
- { // Tag TreeView
- g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
- gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
-
- // vertical only scrolling for treeview
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
-
- TextureBrowser_createTreeViewTags();
-
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
- gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
-
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
- gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
- }
- { // Texture/Tag notebook
- TextureBrowser_constructTagNotebook();
- gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
- }
- { // Tag search button
- TextureBrowser_constructSearchButton();
- gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
- }
- { // Tag frame
- frame_table = gtk_table_new( 3, 3, FALSE );
-
- g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
- gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
- gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
-
- gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
-
- gtk_widget_show( frame_table );
-
- gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
- }
- { // assigned tag list
- GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
- gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
-
- g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
-
- GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
- gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
-
- GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
-
- g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
- g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
- g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
- gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
-
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
- gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
-
- GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
- gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
- gtk_widget_show( g_TextureBrowser.m_assigned_tree );
+ DoShaderInfoDlg(name, shader->getShaderFileName(), "Shader Info");
- gtk_widget_show( scrolled_win );
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
+ shader->DecRef();
+}
- gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
- }
- { // available tag list
- GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
- gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
- gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
+void TextureBrowser_addTag()
+{
+ CopiedString tag;
- g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
- GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
- gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
+ EMessageBoxReturn result = DoShaderTagDlg(&tag, "Add shader tag");
- GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
+ if (result == eIDOK && !tag.empty()) {
+ GtkTreeIter iter;
+ g_TextureBrowser.m_all_tags.insert(tag.c_str());
+ gtk_list_store_append(g_TextureBrowser.m_available_store, &iter);
+ gtk_list_store_set(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1);
- g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
- g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
- g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
- gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
+ // Select the currently added tag in the available list
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
+ gtk_tree_selection_select_iter(selection, &iter);
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
- gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
+ g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
+ }
+}
- GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
- gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
- gtk_widget_show( g_TextureBrowser.m_available_tree );
+void TextureBrowser_renameTag()
+{
+ /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
+ gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
+ we need to count the number of selected rows first and use
+ gtk_tree_selection_selected_foreach() then to go through the list of selected
+ rows (which always containins a single row).
+ */
- gtk_widget_show( scrolled_win );
- gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
+ GSList *selected = NULL;
- gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
- }
- { // tag arrow buttons
- GtkWidget* m_btn_left = gtk_button_new();
- GtkWidget* m_btn_right = gtk_button_new();
- GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
- GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
- gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
- gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
+ gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper),
+ &selected);
- // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
- gtk_widget_set_size_request( m_arrow_left, -1, 68 );
- gtk_widget_set_size_request( m_arrow_right, -1, 68 );
+ if (g_slist_length(selected) == 1) { // we only rename a single tag
+ CopiedString newTag;
+ EMessageBoxReturn result = DoShaderTagDlg(&newTag, "Rename shader tag");
- gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
- gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
+ if (result == eIDOK && !newTag.empty()) {
+ GtkTreeIter iterList;
+ gchar *rowTag;
+ gchar *oldTag = (char *) selected->data;
- g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
- g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
+ bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList) != 0;
- gtk_widget_show( m_btn_left );
- gtk_widget_show( m_btn_right );
- gtk_widget_show( m_arrow_left );
- gtk_widget_show( m_arrow_right );
- }
- { // tag fram labels
- GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
- GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
+ while (row) {
+ gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1);
- gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
- gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
+ if (strcmp(rowTag, oldTag) == 0) {
+ gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1);
+ }
+ row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList) != 0;
+ }
- gtk_widget_show( m_lbl_assigned );
- gtk_widget_show( m_lbl_unassigned );
- }
- }
- else { // no tag support, show the texture tree only
- gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
- }
+ TagBuilder.RenameShaderTag(oldTag, newTag.c_str());
- // TODO do we need this?
- //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
+ g_TextureBrowser.m_all_tags.erase((CopiedString) oldTag);
+ g_TextureBrowser.m_all_tags.insert(newTag);
- return table;
+ BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(),
+ &g_TextureBrowser);
+ BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
+ g_TextureBrowser.m_all_tags, &g_TextureBrowser);
+ }
+ } else {
+ ui::alert(g_TextureBrowser.m_parent, "Select a single tag for renaming.");
+ }
}
-void TextureBrowser_destroyWindow(){
- GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
+void TextureBrowser_deleteTag()
+{
+ GSList *selected = NULL;
- g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
- g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
+ auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
+ gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper),
+ &selected);
- gtk_widget_unref( g_TextureBrowser.m_gl_widget );
-}
+ if (g_slist_length(selected) == 1) { // we only delete a single tag
+ auto result = ui::alert(g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?",
+ "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question);
-const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
- return textureBrowser.color_textureback;
-}
+ if (result == ui::alert_response::YES) {
+ GtkTreeIter iterSelected;
+ gchar *rowTag;
-void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
- textureBrowser.color_textureback = colour;
- TextureBrowser_queueDraw( textureBrowser );
-}
+ gchar *tagSelected = (char *) selected->data;
-void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
- g_assert( selected != NULL );
+ bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected) != 0;
- gchar* name;
- gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
- *selected = g_slist_append( *selected, name );
-}
+ while (row) {
+ gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1);
+
+ if (strcmp(rowTag, tagSelected) == 0) {
+ gtk_list_store_remove(g_TextureBrowser.m_all_tags_list, &iterSelected);
+ break;
+ }
+ row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected) != 0;
+ }
-void TextureBrowser_shaderInfo(){
- const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
- IShader* shader = QERApp_Shader_ForName( name );
+ TagBuilder.DeleteTag(tagSelected);
+ g_TextureBrowser.m_all_tags.erase((CopiedString) tagSelected);
+
+ BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(),
+ &g_TextureBrowser);
+ BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
+ g_TextureBrowser.m_all_tags, &g_TextureBrowser);
+ }
+ } else {
+ ui::alert(g_TextureBrowser.m_parent, "Select a single tag for deletion.");
+ }
+}
- DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
+void TextureBrowser_copyTag()
+{
+ g_TextureBrowser.m_copied_tags.clear();
+ TagBuilder.GetShaderTags(g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags);
+}
- shader->DecRef();
+void TextureBrowser_pasteTag()
+{
+ IShader *ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
+ CopiedString shader = g_TextureBrowser.shader.c_str();
+
+ if (!TagBuilder.CheckShaderTag(shader.c_str())) {
+ CopiedString shaderFile = ishader->getShaderFileName();
+ if (shaderFile.empty()) {
+ // it's a texture
+ TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, TEXTURE);
+ } else {
+ // it's a shader
+ TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, SHADER);
+ }
+
+ for (size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i) {
+ TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
+ }
+ } else {
+ for (size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i) {
+ if (!TagBuilder.CheckShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str())) {
+ // the tag doesn't exist - let's add it
+ TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
+ }
+ }
+ }
+
+ ishader->DecRef();
+
+ TagBuilder.SaveXmlDoc();
+ BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser);
+ BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
+ g_TextureBrowser.m_all_tags, &g_TextureBrowser);
+}
+
+void TextureBrowser_RefreshShaders()
+{
+ ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Shaders");
+ GlobalShaderSystem().refresh();
+ UpdateAllWindows();
+ auto selection = gtk_tree_view_get_selection(GlobalTextureBrowser().m_treeViewTree);
+ GtkTreeModel *model = NULL;
+ GtkTreeIter iter;
+ if (gtk_tree_selection_get_selected(selection, &model, &iter)) {
+ gchar dirName[1024];
+
+ gchar *buffer;
+ gtk_tree_model_get(model, &iter, 0, &buffer, -1);
+ strcpy(dirName, buffer);
+ g_free(buffer);
+ if (!TextureBrowser_showWads()) {
+ strcat(dirName, "/");
+ }
+ TextureBrowser_ShowDirectory(GlobalTextureBrowser(), dirName);
+ TextureBrowser_queueDraw(GlobalTextureBrowser());
+ }
+}
+
+void TextureBrowser_ToggleShowShaders()
+{
+ g_TextureBrowser.m_showShaders ^= 1;
+ g_TextureBrowser.m_showshaders_item.update();
+ TextureBrowser_queueDraw(g_TextureBrowser);
}
-void TextureBrowser_addTag(){
- CopiedString tag;
+void TextureBrowser_ToggleShowShaderListOnly()
+{
+ g_TextureBrowser_shaderlistOnly ^= 1;
+ g_TextureBrowser.m_showshaderlistonly_item.update();
- EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
+ TextureBrowser_constructTreeStore();
+}
- if ( result == eIDOK && !tag.empty() ) {
- GtkTreeIter iter, iter2;
- g_TextureBrowser.m_all_tags.insert( tag.c_str() );
- gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
- gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
+void TextureBrowser_showAll()
+{
+ g_TextureBrowser_currentDirectory = "";
+ g_TextureBrowser.m_searchedTags = false;
+ TextureBrowser_heightChanged(g_TextureBrowser);
+ TextureBrowser_updateTitle();
+}
- // Select the currently added tag in the available list
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
- gtk_tree_selection_select_iter( selection, &iter );
+void TextureBrowser_showUntagged()
+{
+ auto result = ui::alert(g_TextureBrowser.m_parent,
+ "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?",
+ "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning);
+
+ if (result == ui::alert_response::YES) {
+ g_TextureBrowser.m_found_shaders.clear();
+ TagBuilder.GetUntagged(g_TextureBrowser.m_found_shaders);
+ std::set<CopiedString>::iterator iter;
+
+ ScopeDisableScreenUpdates disableScreenUpdates("Searching untagged textures...", "Loading Textures");
+
+ for (iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++) {
+ std::string path = (*iter).c_str();
+ size_t pos = path.find_last_of("/", path.size());
+ std::string name = path.substr(pos + 1, path.size());
+ path = path.substr(0, pos + 1);
+ TextureDirectory_loadTexture(path.c_str(), name.c_str());
+ globalErrorStream() << path.c_str() << name.c_str() << "\n";
+ }
+
+ g_TextureBrowser_currentDirectory = "Untagged";
+ TextureBrowser_queueDraw(GlobalTextureBrowser());
+ TextureBrowser_heightChanged(g_TextureBrowser);
+ TextureBrowser_updateTitle();
+ }
+}
+
+void TextureBrowser_FixedSize()
+{
+ g_TextureBrowser_fixedSize ^= 1;
+ GlobalTextureBrowser().m_fixedsize_item.update();
+ TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
+}
- gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
- gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
- }
+void TextureBrowser_FilterMissing()
+{
+ g_TextureBrowser_filterMissing ^= 1;
+ GlobalTextureBrowser().m_filternotex_item.update();
+ TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
+ TextureBrowser_RefreshShaders();
}
-void TextureBrowser_renameTag(){
- /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
- gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
- we need to count the number of selected rows first and use
- gtk_tree_selection_selected_foreach() then to go through the list of selected
- rows (which always containins a single row).
- */
+void TextureBrowser_FilterFallback()
+{
+ g_TextureBrowser_filterFallback ^= 1;
+ GlobalTextureBrowser().m_hidenotex_item.update();
+ TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
+ TextureBrowser_RefreshShaders();
+}
- GSList* selected = NULL;
+void TextureBrowser_EnableAlpha()
+{
+ g_TextureBrowser_enableAlpha ^= 1;
+ GlobalTextureBrowser().m_enablealpha_item.update();
+ TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
+}
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
- gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
+void TextureBrowser_exportTitle(const Callback<void(const char *)> &importer)
+{
+ StringOutputStream buffer(64);
+ buffer << "Textures: ";
+ if (!string_empty(g_TextureBrowser_currentDirectory.c_str())) {
+ buffer << g_TextureBrowser_currentDirectory.c_str();
+ } else {
+ buffer << "all";
+ }
+ importer(buffer.c_str());
+}
+
+struct TextureScale {
+ static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz)
+ {
+ switch (self.m_textureScale) {
+ case 10:
+ returnz(0);
+ break;
+ case 25:
+ returnz(1);
+ break;
+ case 50:
+ returnz(2);
+ break;
+ case 100:
+ returnz(3);
+ break;
+ case 200:
+ returnz(4);
+ break;
+ }
+ }
+
+ static void Import(TextureBrowser &self, int value)
+ {
+ switch (value) {
+ case 0:
+ TextureBrowser_setScale(self, 10);
+ break;
+ case 1:
+ TextureBrowser_setScale(self, 25);
+ break;
+ case 2:
+ TextureBrowser_setScale(self, 50);
+ break;
+ case 3:
+ TextureBrowser_setScale(self, 100);
+ break;
+ case 4:
+ TextureBrowser_setScale(self, 200);
+ break;
+ }
+ }
+};
- if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
- CopiedString newTag;
- EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
+struct UniformTextureSize {
+ static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz)
+ {
+ returnz(g_TextureBrowser.m_uniformTextureSize);
+ }
+
+ static void Import(TextureBrowser &self, int value)
+ {
+ if (value > 16) {
+ TextureBrowser_setUniformSize(self, value);
+ }
+ }
+};
- if ( result == eIDOK && !newTag.empty() ) {
- GtkTreeIter iterList;
- gchar* rowTag;
- gchar* oldTag = (char*)selected->data;
-
- bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
-
- while ( row )
- {
- gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
-
- if ( strcmp( rowTag, oldTag ) == 0 ) {
- gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
- }
- row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
- }
+void TextureBrowser_constructPreferences(PreferencesPage &page)
+{
+ page.appendCheckBox(
+ "", "Texture scrollbar",
+ make_property<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser())
+ );
+ {
+ const char *texture_scale[] = {"10%", "25%", "50%", "100%", "200%"};
+ page.appendCombo(
+ "Texture Thumbnail Scale",
+ STRING_ARRAY_RANGE(texture_scale),
+ make_property<TextureScale>(GlobalTextureBrowser())
+ );
+ }
+ page.appendSpinner(
+ "Texture Thumbnail Size",
+ GlobalTextureBrowser().m_uniformTextureSize,
+ GlobalTextureBrowser().m_uniformTextureSize,
+ 16, 8192
+ );
+ page.appendEntry("Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement);
+ {
+ const char *startup_shaders[] = {"None", TextureBrowser_getComonShadersName()};
+ page.appendCombo("Load Shaders at Startup", reinterpret_cast<int &>( GlobalTextureBrowser().m_startupShaders ),
+ STRING_ARRAY_RANGE(startup_shaders));
+ }
+}
+
+void TextureBrowser_constructPage(PreferenceGroup &group)
+{
+ PreferencesPage page(group.createPage("Texture Browser", "Texture Browser Preferences"));
+ TextureBrowser_constructPreferences(page);
+}
- TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
-
- g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
- g_TextureBrowser.m_all_tags.insert( newTag );
-
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
- }
- }
- else
- {
- gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
- }
-}
-
-void TextureBrowser_deleteTag(){
- GSList* selected = NULL;
-
- GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
- gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
-
- if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
- EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
-
- if ( result == eIDYES ) {
- GtkTreeIter iterSelected;
- gchar *rowTag;
-
- gchar* tagSelected = (char*)selected->data;
-
- bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
-
- while ( row )
- {
- gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
-
- if ( strcmp( rowTag, tagSelected ) == 0 ) {
- gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
- break;
- }
- row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
- }
-
- TagBuilder.DeleteTag( tagSelected );
- g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
-
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
- }
- }
- else {
- gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
- }
-}
-
-void TextureBrowser_copyTag(){
- g_TextureBrowser.m_copied_tags.clear();
- TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
-}
-
-void TextureBrowser_pasteTag(){
- IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
- CopiedString shader = g_TextureBrowser.shader.c_str();
-
- if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
- CopiedString shaderFile = ishader->getShaderFileName();
- if ( shaderFile.empty() ) {
- // it's a texture
- TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
- }
- else
- {
- // it's a shader
- TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
- }
-
- for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
- {
- TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
- }
- }
- else
- {
- for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
- {
- if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
- // the tag doesn't exist - let's add it
- TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
- }
- }
- }
-
- ishader->DecRef();
-
- TagBuilder.SaveXmlDoc();
- BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
- BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
-}
-
-void RefreshShaders(){
- ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
- GlobalShaderSystem().refresh();
- UpdateAllWindows();
- GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
- GtkTreeModel* model = NULL;
- GtkTreeIter iter;
- if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
- {
- gchar dirName[1024];
-
- gchar* buffer;
- gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
- strcpy( dirName, buffer );
- g_free( buffer );
- if ( !TextureBrowser_showWads() ) {
- strcat( dirName, "/" );
- }
- TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
- TextureBrowser_queueDraw( GlobalTextureBrowser() );
- }
-}
-
-void TextureBrowser_ToggleShowShaders(){
- g_TextureBrowser.m_showShaders ^= 1;
- g_TextureBrowser.m_showshaders_item.update();
- TextureBrowser_queueDraw( g_TextureBrowser );
-}
-
-void TextureBrowser_ToggleShowShaderListOnly(){
- g_TextureBrowser_shaderlistOnly ^= 1;
- g_TextureBrowser.m_showshaderlistonly_item.update();
-
- TextureBrowser_constructTreeStore();
-}
-
-void TextureBrowser_showAll(){
- g_TextureBrowser_currentDirectory = "";
- g_TextureBrowser.m_searchedTags = false;
- TextureBrowser_heightChanged( g_TextureBrowser );
- TextureBrowser_updateTitle();
-}
-
-void TextureBrowser_showUntagged(){
- EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
-
- if ( result == eIDYES ) {
- g_TextureBrowser.m_found_shaders.clear();
- TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
- std::set<CopiedString>::iterator iter;
-
- ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
-
- for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
- {
- std::string path = ( *iter ).c_str();
- size_t pos = path.find_last_of( "/", path.size() );
- std::string name = path.substr( pos + 1, path.size() );
- path = path.substr( 0, pos + 1 );
- TextureDirectory_loadTexture( path.c_str(), name.c_str() );
- globalErrorStream() << path.c_str() << name.c_str() << "\n";
- }
-
- g_TextureBrowser_currentDirectory = "Untagged";
- TextureBrowser_queueDraw( GlobalTextureBrowser() );
- TextureBrowser_heightChanged( g_TextureBrowser );
- TextureBrowser_updateTitle();
- }
-}
-
-void TextureBrowser_FixedSize(){
- g_TextureBrowser_fixedSize ^= 1;
- GlobalTextureBrowser().m_fixedsize_item.update();
- TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
-}
-
-void TextureBrowser_FilterNotex(){
- g_TextureBrowser_filterNotex ^= 1;
- GlobalTextureBrowser().m_filternotex_item.update();
- TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
-}
-
-void TextureBrowser_EnableAlpha(){
- g_TextureBrowser_enableAlpha ^= 1;
- GlobalTextureBrowser().m_enablealpha_item.update();
- TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
-}
-
-void TextureBrowser_exportTitle( const StringImportCallback& importer ){
- StringOutputStream buffer( 64 );
- buffer << "Textures: ";
- if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
- buffer << g_TextureBrowser_currentDirectory.c_str();
- }
- else
- {
- buffer << "all";
- }
- importer( buffer.c_str() );
-}
-
-
-void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
- switch ( value )
- {
- case 0:
- TextureBrowser_setScale( textureBrowser, 10 );
- break;
- case 1:
- TextureBrowser_setScale( textureBrowser, 25 );
- break;
- case 2:
- TextureBrowser_setScale( textureBrowser, 50 );
- break;
- case 3:
- TextureBrowser_setScale( textureBrowser, 100 );
- break;
- case 4:
- TextureBrowser_setScale( textureBrowser, 200 );
- break;
- }
-}
-typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
-
-void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
- switch ( textureBrowser.m_textureScale )
- {
- case 10:
- importer( 0 );
- break;
- case 25:
- importer( 1 );
- break;
- case 50:
- importer( 2 );
- break;
- case 100:
- importer( 3 );
- break;
- case 200:
- importer( 4 );
- break;
- }
-}
-typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
-
-
-void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
-
- if ( value > 16 )
- TextureBrowser_setUniformSize( textureBrowser, value );
-}
-typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
-
-void TextureBrowser_constructPreferences( PreferencesPage& page ){
- page.appendCheckBox(
- "", "Texture scrollbar",
- TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
- BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
- );
- {
- const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
- page.appendCombo(
- "Texture Thumbnail Scale",
- STRING_ARRAY_RANGE( texture_scale ),
- IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
- IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
- );
- }
- page.appendSpinner(
- "Texture Thumbnail Size",
- GlobalTextureBrowser().m_uniformTextureSize,
- GlobalTextureBrowser().m_uniformTextureSize,
- 16, 8192
- );
- page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
- {
- const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
- page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
- }
-}
-void TextureBrowser_constructPage( PreferenceGroup& group ){
- PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
- TextureBrowser_constructPreferences( page );
-}
-void TextureBrowser_registerPreferencesPage(){
- PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
+void TextureBrowser_registerPreferencesPage()
+{
+ PreferencesDialog_addSettingsPage(makeCallbackF(TextureBrowser_constructPage));
}
#include "preferencesystem.h"
#include "stringio.h"
-typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
-
-
-
-void TextureClipboard_textureSelected( const char* shader );
-
-void TextureBrowser_Construct(){
- GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
- GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
- GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
- GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
- GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
- GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
- GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
- GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
- GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
- GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
- GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
- GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
- GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
- GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
- GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
- GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
-
- GlobalPreferenceSystem().registerPreference( "TextureScale",
- makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
- SizeExportStringCaller( g_TextureBrowser.m_textureScale )
- );
- GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
- makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
- IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
- GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
- makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
- BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
- );
- GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
- GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
- GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
- GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
- GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
- GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
- GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
- GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
-
- g_TextureBrowser.shader = texdef_name_default();
-
- Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
-
- TextureBrowser_registerPreferencesPage();
-
- GlobalShaderSystem().attach( g_ShadersObserver );
-
- TextureBrowser_textureSelected = TextureClipboard_textureSelected;
-}
-void TextureBrowser_Destroy(){
- GlobalShaderSystem().detach( g_ShadersObserver );
-
- Textures_setModeChangedNotify( Callback() );
+
+void TextureClipboard_textureSelected(const char *shader);
+
+void TextureBrowser_Construct()
+{
+ GlobalCommands_insert("ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo));
+ GlobalCommands_insert("ShowUntagged", makeCallbackF(TextureBrowser_showUntagged));
+ GlobalCommands_insert("AddTag", makeCallbackF(TextureBrowser_addTag));
+ GlobalCommands_insert("RenameTag", makeCallbackF(TextureBrowser_renameTag));
+ GlobalCommands_insert("DeleteTag", makeCallbackF(TextureBrowser_deleteTag));
+ GlobalCommands_insert("CopyTag", makeCallbackF(TextureBrowser_copyTag));
+ GlobalCommands_insert("PasteTag", makeCallbackF(TextureBrowser_pasteTag));
+ GlobalCommands_insert("RefreshShaders", makeCallbackF(VFS_Refresh));
+ GlobalToggles_insert("ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hideunused_item), Accelerator('U'));
+ GlobalCommands_insert("ShowAllTextures", makeCallbackF(TextureBrowser_showAll),
+ Accelerator('A', (GdkModifierType) GDK_CONTROL_MASK));
+ GlobalCommands_insert("ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator('T'));
+ GlobalToggles_insert("ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaders_item));
+ GlobalToggles_insert("ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaderlistonly_item));
+ GlobalToggles_insert("FixedSize", makeCallbackF(TextureBrowser_FixedSize),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_fixedsize_item));
+ GlobalToggles_insert("FilterMissing", makeCallbackF(TextureBrowser_FilterMissing),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_filternotex_item));
+ GlobalToggles_insert("FilterFallback", makeCallbackF(TextureBrowser_FilterFallback),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hidenotex_item));
+ GlobalToggles_insert("EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha),
+ ToggleItem::AddCallbackCaller(g_TextureBrowser.m_enablealpha_item));
+
+ GlobalPreferenceSystem().registerPreference("TextureScale", make_property_string<TextureScale>(g_TextureBrowser));
+ GlobalPreferenceSystem().registerPreference("UniformTextureSize",
+ make_property_string<UniformTextureSize>(g_TextureBrowser));
+ GlobalPreferenceSystem().registerPreference("TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(
+ GlobalTextureBrowser()));
+ GlobalPreferenceSystem().registerPreference("ShowShaders",
+ make_property_string(GlobalTextureBrowser().m_showShaders));
+ GlobalPreferenceSystem().registerPreference("ShowShaderlistOnly",
+ make_property_string(g_TextureBrowser_shaderlistOnly));
+ GlobalPreferenceSystem().registerPreference("FixedSize", make_property_string(g_TextureBrowser_fixedSize));
+ GlobalPreferenceSystem().registerPreference("FilterMissing", make_property_string(g_TextureBrowser_filterMissing));
+ GlobalPreferenceSystem().registerPreference("EnableAlpha", make_property_string(g_TextureBrowser_enableAlpha));
+ GlobalPreferenceSystem().registerPreference("LoadShaders", make_property_string(
+ reinterpret_cast<int &>( GlobalTextureBrowser().m_startupShaders )));
+ GlobalPreferenceSystem().registerPreference("WheelMouseInc", make_property_string(
+ GlobalTextureBrowser().m_mouseWheelScrollIncrement));
+ GlobalPreferenceSystem().registerPreference("SI_Colors0",
+ make_property_string(GlobalTextureBrowser().color_textureback));
+
+ g_TextureBrowser.shader = texdef_name_default();
+
+ Textures_setModeChangedNotify(ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>(g_TextureBrowser));
+
+ TextureBrowser_registerPreferencesPage();
+
+ GlobalShaderSystem().attach(g_ShadersObserver);
+
+ TextureBrowser_textureSelected = TextureClipboard_textureSelected;
+}
+
+void TextureBrowser_Destroy()
+{
+ GlobalShaderSystem().detach(g_ShadersObserver);
+
+ Textures_setModeChangedNotify(Callback<void()>());
}