void SurfaceInspector_Construct();
+
void SurfaceInspector_Destroy();
-void SurfaceInspector_constructWindow( ui::Window widget );
+void SurfaceInspector_constructWindow(ui::Window widget);
+
void SurfaceInspector_destroyWindow();
bool SelectedFaces_empty();
+
void SelectedFaces_copyTexture();
+
void SelectedFaces_pasteTexture();
+
void FaceTextureClipboard_setDefault();
// the increment we are using for the surface inspector (this is saved in the prefs)
-struct si_globals_t
-{
- float shift[2];
- float scale[2];
- float rotate;
-
- bool m_bSnapTToGrid;
-
- si_globals_t() : m_bSnapTToGrid( false ){
- shift[0] = 8.0f;
- shift[1] = 8.0f;
- scale[0] = 0.5f;
- scale[1] = 0.5f;
- rotate = 45.0f;
- }
+struct si_globals_t {
+ float shift[2];
+ float scale[2];
+ float rotate;
+
+ bool m_bSnapTToGrid;
+
+ si_globals_t() : m_bSnapTToGrid(false)
+ {
+ shift[0] = 8.0f;
+ shift[1] = 8.0f;
+ scale[0] = 0.5f;
+ scale[1] = 0.5f;
+ rotate = 45.0f;
+ }
};
+
extern si_globals_t g_si_globals;
#endif