]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/surfacedialog.cpp
Misc fixes
[xonotic/netradiant.git] / radiant / surfacedialog.cpp
index 0b6a467e187b590f0373ce1ed6ed7caa836a4def..3fbae32e1f19981040ce3419093e64326a491df6 100644 (file)
@@ -1,5 +1,5 @@
 /*
-   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
    For a list of contributors, see the accompanying CONTRIBUTORS file.
 
    This file is part of GtkRadiant.
 // Leonardo Zide (leo@lokigames.com)
 //
 
-#include <gdk/gdkkeysyms.h>
-#include "stdafx.h"
 #include "surfacedialog.h"
-#include <glib/gi18n.h>
 
-SurfaceDlg g_dlgSurface;
+#include <gtk/gtk.h>
 
-/////////////////////////////////////////////////////////////////////////////
-// surface properties plugin
+#include "debugging/debugging.h"
+#include "warnings.h"
 
-/*
-   ===================================================
+#include "iscenegraph.h"
+#include "itexdef.h"
+#include "iundo.h"
+#include "iselection.h"
 
-   SURFACE INSPECTOR
+#include <gdk/gdkkeysyms.h>
 
-   ===================================================
- */
+#include "signal/isignal.h"
+#include "generic/object.h"
+#include "math/vector.h"
+#include "texturelib.h"
+#include "shaderlib.h"
+#include "stringio.h"
+
+#include "gtkutil/idledraw.h"
+#include "gtkutil/dialog.h"
+#include "gtkutil/entry.h"
+#include "gtkutil/nonmodal.h"
+#include "gtkutil/pointer.h"
+#include "gtkutil/glwidget.h"           //Shamus: For Textool
+#include "gtkutil/button.h"
+#include "map.h"
+#include "select.h"
+#include "patchmanip.h"
+#include "brushmanip.h"
+#include "patchdialog.h"
+#include "preferences.h"
+#include "brush_primit.h"
+#include "xywindow.h"
+#include "mainframe.h"
+#include "gtkdlgs.h"
+#include "dialog.h"
+#include "brush.h"              //Shamus: for Textool
+#include "patch.h"
+#include "commands.h"
+#include "stream/stringstream.h"
+#include "grid.h"
+#include "textureentry.h"
+
+//NOTE: Proper functioning of Textool currently requires that the "#if 1" lines in
+//      brush_primit.h be changed to "#if 0". add/removeScale screws this up ATM. :-)
+//      Plus, Radiant seems to work just fine without that stuff. ;-)
+
+#define TEXTOOL_ENABLED 0
+
+#if TEXTOOL_ENABLED
+
+namespace TexTool
+{
+
+//Shamus: Textool function prototypes
+gboolean size_allocate( ui::Widget, GtkAllocation *, gpointer );
+gboolean expose( ui::Widget, GdkEventExpose *, gpointer );
+gboolean button_press( ui::Widget, GdkEventButton *, gpointer );
+gboolean button_release( ui::Widget, GdkEventButton *, gpointer );
+gboolean motion( ui::Widget, GdkEventMotion *, gpointer );
+void flipX( ui::ToggleButton, gpointer );
+void flipY( ui::ToggleButton, gpointer );
+
+//End Textool function prototypes
+
+//Shamus: Textool globals
+ui::Widget g_textoolWin;
+//End Textool globals
+
+void queueDraw(){
+    gtk_widget_queue_draw( g_textoolWin );
+}
+
+}
 
-// the texdef to switch back to when the OnCancel is called
-texdef_t g_old_texdef;
-// when != NULL, this thing means the surface inspector is currently being displayed
-// NOTE a boolean flag would have been more explicit, this is totally so ugly
-GtkWidget*  g_surfwin = NULL;
-// turn on/off processing of the "changed" "value_changed" messages
-// (need to turn off when we are feeding data in)
-bool g_bListenChanged = true;
-// the struct used to store the increments (saved in registry)
-texdef_t *l_pIncrement = &g_qeglobals.d_savedinfo.m_SIIncrement;
-// turn on/off listening of the update messages
-bool g_bListenUpdate = true;
-
-#ifdef _DEBUG
-// experimental stuff, work directly on BP
-static void OnTest( GtkWidget *widget, gpointer data ){
-       if ( !g_qeglobals.m_bBrushPrimitMode ) {
-               Sys_FPrintf( SYS_WRN, "BP mode required\n" );
-               return;
-       }
-       if ( g_ptrSelectedFaces.GetSize() != 1 ) {
-               Sys_FPrintf( SYS_WRN, "Expected single face selection\n" );
-               return;
-       }
-       brush_t *b = reinterpret_cast<brush_t*>( g_ptrSelectedFaceBrushes.GetAt( 0 ) );
-       face_t *selFace = reinterpret_cast<face_t*>( g_ptrSelectedFaces.GetAt( 0 ) );
-       // get the ST axis base for the face
-       vec3_t texS,texT;
-       ComputeAxisBase( selFace->plane.normal, texS, texT );
-       // find ST coordinates for the center of the face
-       float Os = 0,Ot = 0;
-       int i;
-       for ( i = 0; i < selFace->face_winding->numpoints; i++ )
-       {
-               Os += DotProduct( selFace->face_winding->points[i],texS );
-               Ot += DotProduct( selFace->face_winding->points[i],texT );
-       }
-       Os /= selFace->face_winding->numpoints;
-       Ot /= selFace->face_winding->numpoints;
-       brushprimit_texdef_t *pBP = &selFace->brushprimit_texdef;
-
-       // (FIXME: initial version, before axis base change optimize)
-
-       // we need to compute our BP matrix in this new axis base (O,texS,texT)
-       // the general case if BPO = M * BP * M^-1
-       //   where BPO is transformation expressed in (O,texS,texT)
-       //         M is the axis base change from (origin,texS,texT) to (O,texS,texT)
-       // here we have a special case, M is a translation and it's inverse is easy
-       vec_t BPO[2][3];
-       vec_t aux[2][3];
-       vec_t m[2][3];
-       memset( &m, 0, sizeof( vec_t ) * 6 );
-       m[0][0] = 1; m[1][1] = 1; m[0][2] = -Os; m[1][2] = -Ot;
-       BPMatMul( m, pBP->coords, aux );
-       m[0][2] = Os; m[1][2] = Ot; // now M^-1
-       BPMatMul( aux, m, BPO );
-
-#if 0
-       // apply a scaling
-       // scale factors against S and T axis, we apply on top of the existing matrix
-       // <1 will decrease the texel/world resolution, >1 will increase
-       float sS = 1.025,sT = 1.025;
-       BPMatScale( BPO,sS,sT );
-#endif
-#if 0
-       // apply a rotation
-       float theta = 5;
-       BPMatRotate( BPO,theta );
-#endif
-#if 0
-       // read the scale
-       ConvertTexMatWithQTexture( BPO, selFace->d_texture, aux, NULL );
-       // reset the scale (normalize the matrix)
-       vec_t v1,v2;
-       v1 = sqrt( aux[0][0] * aux[0][0] + aux[1][0] * aux[1][0] );
-       v2 = sqrt( aux[0][1] * aux[0][1] + aux[1][1] * aux[1][1] );
-       // if reading the scale values, we have them here:
-       Sys_Printf( "Current Scale: S: %g T: %g\n", v1, v2 );
-       return;
 #endif
+
+inline void spin_button_set_step(ui::SpinButton spin, gfloat step)
+{
 #if 1
-       // apply a given scale (on S and T)
-       ConvertTexMatWithQTexture( BPO, selFace->d_texture, aux, NULL );
-       // reset the scale (normalize the matrix)
-       vec_t v1,v2;
-       v1 = sqrt( aux[0][0] * aux[0][0] + aux[1][0] * aux[1][0] );
-       v2 = sqrt( aux[0][1] * aux[0][1] + aux[1][1] * aux[1][1] );
-       vec_t sS,sT;
-       // put the values for scale on S and T here:
-       sS = 1.2 / v1;
-       sT = 0.8 / v2;
-       aux[0][0] *= sS; aux[1][0] *= sS;
-       aux[0][1] *= sT; aux[1][1] *= sT;
-       ConvertTexMatWithQTexture( aux, NULL, BPO, selFace->d_texture );
+    gtk_adjustment_set_step_increment(gtk_spin_button_get_adjustment(spin), step);
+#else
+    GValue gvalue = GValue_default();
+    g_value_init( &gvalue, G_TYPE_DOUBLE );
+    g_value_set_double( &gvalue, step );
+    g_object_set( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), "step-increment", &gvalue, NULL );
 #endif
+}
 
-       // now BPO must be expressed back in (origin,texS,texT) axis base BP = M^-1 * BPO * M
-       BPMatMul( m, BPO, aux ); // m is M^-1
-       m[0][2] = -Os; m[1][2] = -Ot;
-       BPMatMul( aux, m, pBP->coords );
+class Increment {
+    float &m_f;
+public:
+    ui::SpinButton m_spin;
+    ui::Entry m_entry;
+
+    Increment(float &f) : m_f(f), m_spin(ui::null), m_entry(ui::null)
+    {
+    }
+
+    void cancel()
+    {
+        entry_set_float(m_entry, m_f);
+    }
+
+    typedef MemberCaller<Increment, void(), &Increment::cancel> CancelCaller;
+
+    void apply()
+    {
+        m_f = static_cast<float>( entry_get_float(m_entry));
+        spin_button_set_step(m_spin, m_f);
+    }
+
+    typedef MemberCaller<Increment, void(), &Increment::apply> ApplyCaller;
+};
+
+void SurfaceInspector_GridChange();
+
+class SurfaceInspector : public Dialog {
+    ui::Window BuildDialog();
+
+    NonModalEntry m_textureEntry;
+    NonModalSpinner m_hshiftSpinner;
+    NonModalEntry m_hshiftEntry;
+    NonModalSpinner m_vshiftSpinner;
+    NonModalEntry m_vshiftEntry;
+    NonModalSpinner m_hscaleSpinner;
+    NonModalEntry m_hscaleEntry;
+    NonModalSpinner m_vscaleSpinner;
+    NonModalEntry m_vscaleEntry;
+    NonModalSpinner m_rotateSpinner;
+    NonModalEntry m_rotateEntry;
+
+    IdleDraw m_idleDraw;
+
+    GtkCheckButton *m_surfaceFlags[32];
+    GtkCheckButton *m_contentFlags[32];
+
+    NonModalEntry m_valueEntry;
+    ui::Entry m_valueEntryWidget{ui::null};
+public:
+    WindowPositionTracker m_positionTracker;
+
+// Dialog Data
+    float m_fitHorizontal;
+    float m_fitVertical;
+
+    Increment m_hshiftIncrement;
+    Increment m_vshiftIncrement;
+    Increment m_hscaleIncrement;
+    Increment m_vscaleIncrement;
+    Increment m_rotateIncrement;
+    ui::Entry m_texture{ui::null};
+
+    SurfaceInspector() :
+            m_textureEntry(ApplyShaderCaller(*this), UpdateCaller(*this)),
+            m_hshiftSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
+            m_hshiftEntry(Increment::ApplyCaller(m_hshiftIncrement), Increment::CancelCaller(m_hshiftIncrement)),
+            m_vshiftSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
+            m_vshiftEntry(Increment::ApplyCaller(m_vshiftIncrement), Increment::CancelCaller(m_vshiftIncrement)),
+            m_hscaleSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
+            m_hscaleEntry(Increment::ApplyCaller(m_hscaleIncrement), Increment::CancelCaller(m_hscaleIncrement)),
+            m_vscaleSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
+            m_vscaleEntry(Increment::ApplyCaller(m_vscaleIncrement), Increment::CancelCaller(m_vscaleIncrement)),
+            m_rotateSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
+            m_rotateEntry(Increment::ApplyCaller(m_rotateIncrement), Increment::CancelCaller(m_rotateIncrement)),
+            m_idleDraw(UpdateCaller(*this)),
+            m_valueEntry(ApplyFlagsCaller(*this), UpdateCaller(*this)),
+            m_hshiftIncrement(g_si_globals.shift[0]),
+            m_vshiftIncrement(g_si_globals.shift[1]),
+            m_hscaleIncrement(g_si_globals.scale[0]),
+            m_vscaleIncrement(g_si_globals.scale[1]),
+            m_rotateIncrement(g_si_globals.rotate)
+    {
+        m_fitVertical = 1;
+        m_fitHorizontal = 1;
+        m_positionTracker.setPosition(c_default_window_pos);
+    }
+
+    void constructWindow(ui::Window main_window)
+    {
+        m_parent = main_window;
+        Create();
+        AddGridChangeCallback(FreeCaller<void(), SurfaceInspector_GridChange>());
+    }
+
+    void destroyWindow()
+    {
+        Destroy();
+    }
+
+    bool visible()
+    {
+        return GetWidget().visible();
+    }
+
+    void queueDraw()
+    {
+        if (visible()) {
+            m_idleDraw.queueDraw();
+        }
+    }
+
+    void Update();
+
+    typedef MemberCaller<SurfaceInspector, void(), &SurfaceInspector::Update> UpdateCaller;
+
+    void ApplyShader();
+
+    typedef MemberCaller<SurfaceInspector, void(), &SurfaceInspector::ApplyShader> ApplyShaderCaller;
+
+    void ApplyTexdef();
+
+    typedef MemberCaller<SurfaceInspector, void(), &SurfaceInspector::ApplyTexdef> ApplyTexdefCaller;
+
+    void ApplyFlags();
+
+    typedef MemberCaller<SurfaceInspector, void(), &SurfaceInspector::ApplyFlags> ApplyFlagsCaller;
+};
+
+namespace {
+    SurfaceInspector *g_SurfaceInspector;
+
+    inline SurfaceInspector &getSurfaceInspector()
+    {
+        ASSERT_NOTNULL(g_SurfaceInspector);
+        return *g_SurfaceInspector;
+    }
+}
 
-       // now emit the coordinates on the winding
-       EmitBrushPrimitTextureCoordinates( selFace, selFace->face_winding );
-       Sys_UpdateWindows( W_CAMERA );
+void SurfaceInspector_constructWindow(ui::Window main_window)
+{
+    getSurfaceInspector().constructWindow(main_window);
 }
 
-/*
-   FIXME: try again, there must be a silly mistake in the formula expansion
-   // we need to compute our BP matrix in this new axis base (O,texS,texT)
-   // the general case is BPO = M * BP * M^-1
-   //   where BPO is transformation expressed in (O,texS,texT)
-   //         M is the axis base change from (origin,texS,texT) to (O,texS,texT)
-   // here we have a special case, M is a translation and it's inverse is easy
-   // the M * BP * M^-1 formula can be expanded and simplified
-   vec_t BPO[2][3];
-   memcpy(&BPO, &pBP->coords, sizeof(vec_t)*6);
-   BPO[0][2] = Os*(pBP->coords[0][0]-1.0) + Ot*pBP->coords[0][1] + pBP->coords[0][2];
-   BPO[1][2] = Os*pBP->coords[1][0] + Ot*(pBP->coords[1][1]-1.0) + Ot*pBP->coords[1][2];
-
-   // apply a scaling
-   // scale factors against S and T axis, we apply on top of the existing matrix
-   // <1 will decrease the texel/world resolution, >1 will increase
-   float sS = 1.025,sT = 1.025;
-   BPMatScale(BPO,sS,sT);
-
-   // now BPO must be expressed back in (origin,texS,texT) axis base BP = M^-1 * BPO * M
-   // same expanded formula as above
-   memcpy(&pBP->coords, &BPO, sizeof(vec_t)*6);
-   pBP->coords[0][2] = Os*(1.0-BPO[0][0]) - Ot*BPO[0][1] + BPO[0][2];
-   pBP->coords[1][2] = -Os*BPO[1][0] + Ot*(1.0-BPO[1][1]) + BPO[1][2];
- */
+void SurfaceInspector_destroyWindow()
+{
+    getSurfaceInspector().destroyWindow();
+}
 
-/*
-   // initial version, before axis base change optimize
-
-   // we need to compute our BP matrix in this new axis base (O,texS,texT)
-   // the general case if BPO = M * BP * M^-1
-   //   where BPO is transformation expressed in (O,texS,texT)
-   //         M is the axis base change from (origin,texS,texT) to (O,texS,texT)
-   // here we have a special case, M is a translation and it's inverse is easy
-   vec_t BPO[2][3];
-   vec_t aux[2][3];
-   vec_t m[2][3];
-   memset(&m, 0, sizeof(vec_t)*6);
-   m[0][0] = 1; m[1][1] = 1; m[0][2] = -Os; m[1][2] = -Ot;
-   BPMatMul(m, pBP->coords, aux);
-   m[0][2] = Os; m[1][2] = Ot; // now M^-1
-   BPMatMul(aux, m, BPO);
-
-   // apply a scaling
-   // scale factors against S and T axis, we apply on top of the existing matrix
-   // <1 will decrease the texel/world resolution, >1 will increase
-   float sS = 1.025,sT = 1.025;
-   BPMatScale(BPO,sS,sT);
-
-   // now BPO must be expressed back in (origin,texS,texT) axis base BP = M^-1 * BPO * M
-   BPMatMul(m, BPO, aux); // m is M^-1
-   m[0][2] = -Os; m[1][2] = -Ot;
-   BPMatMul(aux, m, pBP->coords);
- */
-#endif
+void SurfaceInspector_queueDraw()
+{
+    getSurfaceInspector().queueDraw();
+}
 
-static void OnDone( GtkWidget *widget, gpointer data ){
-       g_dlgSurface.GetTexMods();
-       g_dlgSurface.HideDlg();
-       Sys_UpdateWindows( W_ALL );
+namespace {
+    CopiedString g_selectedShader;
+    TextureProjection g_selectedTexdef;
+    ContentsFlagsValue g_selectedFlags;
+    size_t g_selectedShaderSize[2];
 }
 
-// OnUpdate is called when something is changed in the dialog
-// and must be reflected in the views. But it's not a change
-// so important, so the system will try to undo our last do before applying the new changes
-static void OnUpdate( GtkWidget *widget, gpointer data ){
-       if ( !g_bListenChanged ) {
-               return;
-       }
+void SurfaceInspector_SetSelectedShader(const char *shader)
+{
+    g_selectedShader = shader;
+    SurfaceInspector_queueDraw();
+}
 
-       if ( OnlyPatchesSelected() ) {
-               //++timo possible bug or misfeature in our gtk_MessageBox here..
-//    gtk_MessageBox("The surface inspector doesn't work for patches, use the patch inspector instead (Shift+S)", "Surface Inspector", MB_OK );
-               Sys_Printf( "The surface inspector doesn't work for patches, use the patch inspector instead (Shift+S)\n" );
-               return;
-       }
+void SurfaceInspector_SetSelectedTexdef(const TextureProjection &projection)
+{
+    g_selectedTexdef = projection;
+    SurfaceInspector_queueDraw();
+}
 
-       // avoid long delays on slow computers
-       while ( gtk_events_pending() )
-               gtk_main_iteration();
+void SurfaceInspector_SetSelectedFlags(const ContentsFlagsValue &flags)
+{
+    g_selectedFlags = flags;
+    SurfaceInspector_queueDraw();
+}
 
-       g_dlgSurface.GetTexMods();
-       Sys_UpdateWindows( W_CAMERA );
+static bool s_texture_selection_dirty = false;
+
+void SurfaceInspector_updateSelection()
+{
+    s_texture_selection_dirty = true;
+    SurfaceInspector_queueDraw();
+
+#if TEXTOOL_ENABLED
+    if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
+        TexTool::queueDraw();
+        //globalOutputStream() << "textool texture changed..\n";
+    }
+#endif
 }
 
-// reflect the current changes in the views, and make sure
-// the changes are stored in the undo.
-static void OnApply( GtkWidget *widget, gpointer data ){
-       if ( !g_bListenChanged ) {
-               return;
-       }
+void SurfaceInspector_SelectionChanged(const Selectable &selectable)
+{
+    SurfaceInspector_updateSelection();
+}
 
-       g_dlgSurface.GetTexMods();
-       g_dlgSurface.m_nUndoId = 0; // that way we are sure we won't call undo
-       Sys_UpdateWindows( W_CAMERA );
+void SurfaceInspector_SetCurrent_FromSelected()
+{
+    if (s_texture_selection_dirty == true) {
+        s_texture_selection_dirty = false;
+        if (!g_SelectedFaceInstances.empty()) {
+            TextureProjection projection;
+//This *may* be the point before it fucks up... Let's see!
+//Yep, there was a call to removeScale in there...
+            Scene_BrushGetTexdef_Component_Selected(GlobalSceneGraph(), projection);
+
+            SurfaceInspector_SetSelectedTexdef(projection);
+
+            Scene_BrushGetShaderSize_Component_Selected(GlobalSceneGraph(), g_selectedShaderSize[0],
+                                                        g_selectedShaderSize[1]);
+            g_selectedTexdef.m_brushprimit_texdef.coords[0][2] = float_mod(
+                    g_selectedTexdef.m_brushprimit_texdef.coords[0][2], (float) g_selectedShaderSize[0]);
+            g_selectedTexdef.m_brushprimit_texdef.coords[1][2] = float_mod(
+                    g_selectedTexdef.m_brushprimit_texdef.coords[1][2], (float) g_selectedShaderSize[1]);
+
+            CopiedString name;
+            Scene_BrushGetShader_Component_Selected(GlobalSceneGraph(), name);
+            if (string_not_empty(name.c_str())) {
+                SurfaceInspector_SetSelectedShader(name.c_str());
+            }
+
+            ContentsFlagsValue flags;
+            Scene_BrushGetFlags_Component_Selected(GlobalSceneGraph(), flags);
+            SurfaceInspector_SetSelectedFlags(flags);
+        } else {
+            TextureProjection projection;
+            Scene_BrushGetTexdef_Selected(GlobalSceneGraph(), projection);
+            SurfaceInspector_SetSelectedTexdef(projection);
+
+            CopiedString name;
+            Scene_BrushGetShader_Selected(GlobalSceneGraph(), name);
+            if (string_empty(name.c_str())) {
+                Scene_PatchGetShader_Selected(GlobalSceneGraph(), name);
+            }
+            if (string_not_empty(name.c_str())) {
+                SurfaceInspector_SetSelectedShader(name.c_str());
+            }
+
+            ContentsFlagsValue flags(0, 0, 0, false);
+            Scene_BrushGetFlags_Selected(GlobalSceneGraph(), flags);
+            SurfaceInspector_SetSelectedFlags(flags);
+        }
+    }
 }
 
-// we use OnTextureKey to detect when the user edits something in the texture widget
-// in which case next 'Enter' will be interpreted as a OnApply instead of a OnDone
-static gint OnTextureKey( GtkWidget* widget, GdkEventKey* event, gpointer data ){
-#ifdef DBG_SI
-       Sys_Printf( "OnTextureKey\n" );
-#endif
-       if ( event->keyval != GDK_Return ) {
-               g_dlgSurface.m_bEditingTextureWidget = true;
-       }
-       return FALSE;
-}
-
-static void OnCancel( GtkWidget *widget, gpointer data ){
-       g_qeglobals.d_texturewin.texdef = g_old_texdef;
-       // cancel the last do if we own it
-       if ( g_dlgSurface.m_nUndoId == Undo_GetUndoId() ) {
-#ifdef DBG_SI
-               Sys_Printf( "OnCancel calling Undo_Undo\n" );
-#endif
-               g_bListenUpdate = false;
-               Undo_Undo();
-               g_bListenUpdate = true;
-               g_dlgSurface.m_nUndoId = 0;
-       }
-       g_dlgSurface.HideDlg();
-}
-
-static gint OnDialogKey( GtkWidget* widget, GdkEventKey* event, gpointer data ){
-       if ( g_surfwin ) {
-               if ( event->keyval == GDK_Return ) {
-                       if ( g_dlgSurface.m_bEditingTextureWidget ) {
-                               OnApply( NULL, NULL );
-                               g_dlgSurface.m_bEditingTextureWidget = false;
-                       }
-                       else
-                       {
-                               OnDone( NULL, NULL );
-                       }
-                       return TRUE;
-               }
-               if ( event->keyval == GDK_Escape ) {
-                       OnCancel( NULL, NULL );
-                       return TRUE;
-               }
-       }
-       return FALSE;
-}
-
-// the widget can be one of hshift, vshift, hscale, vscale, rotate
-// we use the g_bListenChanged flag to ignore when changing stuff ourselves
-static void OnIncrementChanged( GtkWidget *widget, gpointer data ){
-       if ( !g_bListenChanged ) {
-               return;
-       }
-
-#ifdef DBG_SI
-       Sys_Printf( "OnIncrementChanged\n" );
-#endif
+const char *SurfaceInspector_GetSelectedShader()
+{
+    SurfaceInspector_SetCurrent_FromSelected();
+    return g_selectedShader.c_str();
+}
+
+const TextureProjection &SurfaceInspector_GetSelectedTexdef()
+{
+    SurfaceInspector_SetCurrent_FromSelected();
+    return g_selectedTexdef;
+}
 
-       gfloat val = 0;
-       sscanf( gtk_entry_get_text( GTK_ENTRY( widget ) ), "%g", &val );
-       // now push it into the appropriate spin button
-       GtkAdjustment * adjust;
-       if ( widget == g_dlgSurface.GetDlgWidget( "hshift_inc" ) ) {
-               l_pIncrement->shift[0] = val;
-               adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "hshift" ) ) );
-               adjust->step_increment = l_pIncrement->shift[0];
-       }
-       else if ( widget == g_dlgSurface.GetDlgWidget( "vshift_inc" ) ) {
-               l_pIncrement->shift[1] = val;
-               adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "vshift" ) ) );
-               adjust->step_increment = l_pIncrement->shift[1];
-       }
-       else if ( widget == g_dlgSurface.GetDlgWidget( "hscale_inc" ) ) {
-               l_pIncrement->scale[0] = val;
-               adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "hscale" ) ) );
-               adjust->step_increment = l_pIncrement->scale[0];
-       }
-       else if ( widget == g_dlgSurface.GetDlgWidget( "vscale_inc" ) ) {
-               l_pIncrement->scale[1] = val;
-               adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "vscale" ) ) );
-               adjust->step_increment = l_pIncrement->scale[1];
-       }
-       else if ( widget == g_dlgSurface.GetDlgWidget( "rotate_inc" ) ) {
-               l_pIncrement->rotate = val;
-               adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "rotate" ) ) );
-               adjust->step_increment = l_pIncrement->rotate;
-       }
+const ContentsFlagsValue &SurfaceInspector_GetSelectedFlags()
+{
+    SurfaceInspector_SetCurrent_FromSelected();
+    return g_selectedFlags;
 }
 
+
+/*
+   ===================================================
+
+   SURFACE INSPECTOR
+
+   ===================================================
+ */
+
+si_globals_t g_si_globals;
+
+
 // make the shift increments match the grid settings
 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
 // this depends on a scale value if you have selected a particular texture on which you want it to work:
 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
-// depending on the texture scale it doesn't take the same amount of pixels to move of g_qeglobals.d_gridsize
+// depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
 // increment * scale = gridsize
 // hscale and vscale are optional parameters, if they are zero they will be set to the default scale
 // NOTE: the default scale depends if you are using BP mode or regular.
 // For regular it's 0.5f (128 pixels cover 64 world units), for BP it's simply 1.0f
 // see fenris #2810
-void DoSnapTToGrid( float hscale, float vscale ){
-       if ( hscale == 0.0f ) {
-               ( g_qeglobals.m_bBrushPrimitMode ) ? hscale = 1.0f : hscale = 0.5f;
-       }
-       if ( vscale == 0.0f ) {
-               ( g_qeglobals.m_bBrushPrimitMode ) ? vscale = 1.0f : vscale = 0.5f;
-       }
-#ifdef _DEBUG
-       Sys_Printf( "DoSnapTToGrid: hscale %g vscale %g\n", hscale, vscale );
-#endif
-       l_pIncrement->shift[0] = (int) ( (float)g_qeglobals.d_gridsize / hscale );
-       l_pIncrement->shift[1] = (int) ( (float)g_qeglobals.d_gridsize / vscale );
-       // now some update work
-       // FIXME: doesn't look good here, seems to be called several times
-       g_dlgSurface.SetTexMods();
+void DoSnapTToGrid(float hscale, float vscale)
+{
+    g_si_globals.shift[0] = static_cast<float>( float_to_integer(static_cast<float>( GetGridSize()) / hscale));
+    g_si_globals.shift[1] = static_cast<float>( float_to_integer(static_cast<float>( GetGridSize()) / vscale));
+    getSurfaceInspector().queueDraw();
+}
+
+void SurfaceInspector_GridChange()
+{
+    if (g_si_globals.m_bSnapTToGrid) {
+        DoSnapTToGrid(Texdef_getDefaultTextureScale(), Texdef_getDefaultTextureScale());
+    }
 }
 
 // make the shift increments match the grid settings
 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
 // this depends on the current texture scale used?
 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
-// depending on the texture scale it doesn't take the same amount of pixels to move of g_qeglobals.d_gridsize
+// depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
 // increment * scale = gridsize
-static void OnBtnMatchGrid( GtkWidget *widget, gpointer data ){
-       float hscale, vscale;
-       hscale = gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "hscale" ) ) );
-       vscale = gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( g_dlgSurface.GetDlgWidget( "vscale" ) ) );
-       if ( hscale == 0.0f || vscale == 0.0f ) {
-               Sys_Printf( "ERROR: unexpected scale == 0.0f\n" );
-               return;
-       }
-       DoSnapTToGrid( hscale, vscale );
+static void OnBtnMatchGrid(ui::Widget widget, gpointer data)
+{
+    float hscale, vscale;
+    hscale = static_cast<float>( gtk_spin_button_get_value(getSurfaceInspector().m_hscaleIncrement.m_spin));
+    vscale = static_cast<float>( gtk_spin_button_get_value(getSurfaceInspector().m_vscaleIncrement.m_spin));
+
+    if (hscale == 0.0f || vscale == 0.0f) {
+        globalOutputStream() << "ERROR: unexpected scale == 0.0f\n";
+        return;
+    }
+
+    DoSnapTToGrid(hscale, vscale);
 }
 
-void UpdateSurfaceDialog(){
-       if ( !g_bListenUpdate ) {
-               return;
-       }
+// DoSurface will always try to show the surface inspector
+// or update it because something new has been selected
+// Shamus: It does get called when the SI is hidden, but not when you select something new. ;-)
+void DoSurface(void)
+{
+    if (!getSurfaceInspector().GetWidget()) {
+        getSurfaceInspector().Create();
+
+    }
+    getSurfaceInspector().Update();
+    getSurfaceInspector().importData();
+    getSurfaceInspector().ShowDlg();
+}
 
-       g_SurfaceTable.m_pfnUpdateSurfaceDialog();
+void SurfaceInspector_toggleShown()
+{
+    if (getSurfaceInspector().visible()) {
+        getSurfaceInspector().HideDlg();
+    } else {
+        DoSurface();
+    }
 }
 
-// DoSurface will always try to show the surface inspector
-// or update it because something new has been selected
-void DoSurface( void ){
-#ifdef DBG_SI
-       Sys_Printf( "DoSurface\n" );
-#endif
-       g_SurfaceTable.m_pfnDoSurface();
-       return;
+void SurfaceInspector_FitTexture()
+{
+    UndoableCommand undo("textureAutoFit");
+    Select_FitTexture(getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical);
 }
 
-void ToggleSurface(){
-       g_SurfaceTable.m_pfnToggleSurface();
-       return;
+static void OnBtnPatchdetails(ui::Widget widget, gpointer data)
+{
+    Patch_CapTexture();
 }
 
-// NOTE: will raise and show the Surface inspector and exec fit for patches and brushes
-void SurfaceDlgFitAll(){
-       g_SurfaceTable.m_pfnSurfaceDlgFitAll();
-       return;
+static void OnBtnPatchnatural(ui::Widget widget, gpointer data)
+{
+    Patch_NaturalTexture();
 }
 
-static void OnBtnPatchdetails( GtkWidget *widget, gpointer data ){
-       Patch_NaturalizeSelected( true );
-       Sys_UpdateWindows( W_ALL );
+static void OnBtnPatchreset(ui::Widget widget, gpointer data)
+{
+    Patch_ResetTexture();
 }
 
-static void OnBtnPatchnatural( GtkWidget *widget, gpointer data ){
-       Patch_NaturalizeSelected();
-       Sys_UpdateWindows( W_ALL );
+static void OnBtnPatchFit(ui::Widget widget, gpointer data)
+{
+    Patch_FitTexture();
 }
 
-static void OnBtnPatchreset( GtkWidget *widget, gpointer data ){
-       float fx, fy;
+static void OnBtnAxial(ui::Widget widget, gpointer data)
+{
+//globalOutputStream() << "--> [OnBtnAxial]...\n";
+    UndoableCommand undo("textureDefault");
+    TextureProjection projection;
+//globalOutputStream() << "    TexDef_Construct_Default()...\n";
+    TexDef_Construct_Default(projection);
+//globalOutputStream() << "    Select_SetTexdef()...\n";
+
+#if TEXTOOL_ENABLED
+
+    //Shamus:
+    if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
+        // Scale up texture width/height if in BP mode...
+//NOTE: This may not be correct any more! :-P
+        if ( !g_SelectedFaceInstances.empty() ) {
+            Face & face = g_SelectedFaceInstances.last().getFace();
+            float x = face.getShader().m_state->getTexture().width;
+            float y = face.getShader().m_state->getTexture().height;
+            projection.m_brushprimit_texdef.coords[0][0] /= x;
+            projection.m_brushprimit_texdef.coords[0][1] /= y;
+            projection.m_brushprimit_texdef.coords[1][0] /= x;
+            projection.m_brushprimit_texdef.coords[1][1] /= y;
+        }
+    }
+#endif
 
-       if ( DoTextureLayout( &fx, &fy ) == IDOK ) {
-               Patch_ResetTexturing( fx, fy );
-       }
-       Sys_UpdateWindows( W_ALL );
+    Select_SetTexdef(projection);
 }
 
-static void OnBtnPatchFit( GtkWidget *widget, gpointer data ){
-       Patch_ResetTexturing( 1.0, 1.0 );
-       Sys_UpdateWindows( W_ALL );
+static void OnBtnFaceFit(ui::Widget widget, gpointer data)
+{
+    getSurfaceInspector().exportData();
+    SurfaceInspector_FitTexture();
 }
 
-static void OnBtnAxial( GtkWidget *widget, gpointer data ){
-       Select_SetTexture( &g_qeglobals.d_texturewin.texdef, &g_qeglobals.d_texturewin.brushprimit_texdef, true );
-       g_dlgSurface.SetTexMods();
-       Sys_UpdateWindows( W_ALL );
+typedef const char *FlagName;
+
+const FlagName surfaceflagNamesDefault[32] = {
+        "surf1",
+        "surf2",
+        "surf3",
+        "surf4",
+        "surf5",
+        "surf6",
+        "surf7",
+        "surf8",
+        "surf9",
+        "surf10",
+        "surf11",
+        "surf12",
+        "surf13",
+        "surf14",
+        "surf15",
+        "surf16",
+        "surf17",
+        "surf18",
+        "surf19",
+        "surf20",
+        "surf21",
+        "surf22",
+        "surf23",
+        "surf24",
+        "surf25",
+        "surf26",
+        "surf27",
+        "surf28",
+        "surf29",
+        "surf30",
+        "surf31",
+        "surf32"
+};
+
+const FlagName contentflagNamesDefault[32] = {
+        "cont1",
+        "cont2",
+        "cont3",
+        "cont4",
+        "cont5",
+        "cont6",
+        "cont7",
+        "cont8",
+        "cont9",
+        "cont10",
+        "cont11",
+        "cont12",
+        "cont13",
+        "cont14",
+        "cont15",
+        "cont16",
+        "cont17",
+        "cont18",
+        "cont19",
+        "cont20",
+        "cont21",
+        "cont22",
+        "cont23",
+        "cont24",
+        "cont25",
+        "cont26",
+        "cont27",
+        "cont28",
+        "cont29",
+        "cont30",
+        "cont31",
+        "cont32"
+};
+
+const char *getSurfaceFlagName(std::size_t bit)
+{
+    const char *value = g_pGameDescription->getKeyValue(surfaceflagNamesDefault[bit]);
+    if (string_empty(value)) {
+        return surfaceflagNamesDefault[bit];
+    }
+    return value;
 }
 
-static void OnBtnFaceFit( GtkWidget *widget, gpointer data ){
-       g_dlgSurface.UpdateData( TRUE );
-       if ( g_ptrSelectedFaces.GetSize() == 0 ) {
-               brush_t *b;
-               for ( b = selected_brushes.next ; b != &selected_brushes ; b = b->next )
-               {
-                       for ( face_t* pFace = b->brush_faces; pFace; pFace = pFace->next )
-                       {
-                               g_ptrSelectedFaces.Add( pFace );
-                               g_ptrSelectedFaceBrushes.Add( b );
-                       }
-               }
-               Select_FitTexture( g_dlgSurface.m_nHeight, g_dlgSurface.m_nWidth );
-               g_dlgSurface.SetTexMods();
-               g_ptrSelectedFaces.RemoveAll();
-       }
-       else
-       {
-               Select_FitTexture( g_dlgSurface.m_nHeight, g_dlgSurface.m_nWidth );
-               g_dlgSurface.SetTexMods();
-       }
-       Sys_UpdateWindows( W_ALL );
+const char *getContentFlagName(std::size_t bit)
+{
+    const char *value = g_pGameDescription->getKeyValue(contentflagNamesDefault[bit]);
+    if (string_empty(value)) {
+        return contentflagNamesDefault[bit];
+    }
+    return value;
 }
 
+
 // =============================================================================
-// SurfaceDialog class
-
-SurfaceDlg::SurfaceDlg (){
-       m_nHeight = 1;
-       m_nWidth = 1;
-       m_nUndoId = 0;
-}
-
-void SurfaceDlg::ShowDlg(){
-       Dialog::ShowDlg();
-       if ( GetWidget() == NULL ) {
-               Create();
-       }
-       g_surfwin = GetWidget();
-}
-void SurfaceDlg::HideDlg(){
-       g_surfwin = NULL;
-       Dialog::HideDlg();
-}
-
-GtkWidget* SurfaceDlg::GetWidget(){
-       return g_SurfaceTable.m_pfnGet_SI_Module_Widget();
-}
-
-// set default values for increments (shift scale and rot)
-// this is called by the prefs code if can't find the values
-void SurfaceDlg::InitDefaultIncrement( texdef_t *tex ){
-       tex->SetName( "foo" );
-       tex->shift[0] = 8;
-       tex->shift[1] = 8;
-       tex->scale[0] = 0.25;
-       tex->scale[1] = 0.25;
-       tex->rotate = 10;
-}
-
-void SurfaceDlg::BuildDialog(){
-       GtkWidget *dlg, *vbox, *hbox2, *frame, *table, *label;
-       GtkWidget *button, *entry, *spin;
-
-       dlg = m_pWidget;
-
-       load_window_pos( dlg, g_PrefsDlg.mWindowInfo.posSurfaceWnd );
-
-       gtk_window_set_title( GTK_WINDOW( dlg ), _( "Surface inspector" ) );
-       //g_signal_connect (G_OBJECT (dlg), "delete_event", G_CALLBACK (OnCancel), NULL);
-       // we catch 'Enter' and interpret is as OnDone
-       gtk_signal_connect( GTK_OBJECT( dlg ), "key_press_event", GTK_SIGNAL_FUNC( OnDialogKey ), NULL );
-       gtk_window_set_transient_for( GTK_WINDOW( dlg ), GTK_WINDOW( g_pParentWnd->m_pWidget ) );
-
-       // replaced by only the vbox:
-       vbox = gtk_vbox_new( FALSE, 5 );
-       gtk_widget_show( vbox );
-       gtk_container_add( GTK_CONTAINER( dlg ), vbox );
-       gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
-
-       hbox2 = gtk_hbox_new( FALSE, 5 );
-       gtk_widget_show( hbox2 );
-       gtk_box_pack_start( GTK_BOX( vbox ), hbox2, FALSE, TRUE, 0 );
-
-       label = gtk_label_new( _( "Texture" ) );
-       gtk_widget_show( label );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), label, FALSE, TRUE, 0 );
-
-       entry = gtk_entry_new();
-       gtk_signal_connect( GTK_OBJECT( entry ), "key_press_event", GTK_SIGNAL_FUNC( OnTextureKey ), NULL );
-       gtk_widget_show( entry );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), entry, TRUE, TRUE, 0 );
-       g_object_set_data( G_OBJECT( m_pWidget ), "texture", entry );
-
-//  table = gtk_table_new (5, 4, FALSE);
-       table = gtk_table_new( 6, 4, FALSE );
-       gtk_widget_show( table );
-       gtk_box_pack_start( GTK_BOX( vbox ), table, FALSE, TRUE, 0 );
-       gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
-       gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
-
-       label = gtk_label_new( _( "Horizontal shift" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 8 ) ), 0, 0 );
-       g_object_set_data( G_OBJECT( dlg ), "hshift", spin );
-       gtk_signal_connect( GTK_OBJECT( gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) ) ), "value_changed",
-                                               GTK_SIGNAL_FUNC( OnUpdate ), NULL );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 1, 2, 0, 1,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-
-       label = gtk_label_new( _( "Step" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       entry = gtk_entry_new();
-       g_object_set_data( G_OBJECT( dlg ), "hshift_inc", entry );
-       gtk_signal_connect( GTK_OBJECT( entry ), "changed",
-                                               GTK_SIGNAL_FUNC( OnIncrementChanged ), NULL );
-       gtk_widget_show( entry );
-       gtk_table_attach( GTK_TABLE( table ), entry, 3, 4, 0, 1,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( entry, 50, -2 );
-
-       label = gtk_label_new( _( "Vertical shift" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 8 ) ), 0, 0 );
-       g_object_set_data( G_OBJECT( dlg ), "vshift", spin );
-       gtk_signal_connect( GTK_OBJECT( gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) ) ), "value_changed",
-                                               GTK_SIGNAL_FUNC( OnUpdate ), NULL );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 1, 2, 1, 2,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-
-       label = gtk_label_new( _( "Step" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       entry = gtk_entry_new();
-       g_object_set_data( G_OBJECT( dlg ), "vshift_inc", entry );
-       gtk_signal_connect( GTK_OBJECT( entry ), "changed",
-                                               GTK_SIGNAL_FUNC( OnIncrementChanged ), NULL );
-       gtk_widget_show( entry );
-       gtk_table_attach( GTK_TABLE( table ), entry, 3, 4, 1, 2,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( entry, 50, -2 );
-
-       label = gtk_label_new( _( "Horizontal stretch" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -1000, 1000, 1, 10, 10 ) ), 0, 0 );
-       g_object_set_data( G_OBJECT( dlg ), "hscale", spin );
-       gtk_signal_connect( GTK_OBJECT( gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) ) ), "value_changed",
-                                               GTK_SIGNAL_FUNC( OnUpdate ), NULL );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 1, 2, 2, 3,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-
-       label = gtk_label_new( _( "Step" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 2, 3 );
-
-       entry = gtk_entry_new();
-       g_object_set_data( G_OBJECT( dlg ), "hscale_inc", entry );
-       gtk_signal_connect( GTK_OBJECT( entry ), "changed",
-                                               GTK_SIGNAL_FUNC( OnIncrementChanged ), NULL );
-       gtk_widget_show( entry );
-       gtk_table_attach( GTK_TABLE( table ), entry, 3, 4, 2, 3,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 2, 3 );
-       gtk_widget_set_usize( entry, 50, -2 );
-
-       label = gtk_label_new( _( "Vertical stretch" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 3, 4,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -1000, 1000, 1, 10, 10 ) ), 0, 0 );
-       g_object_set_data( G_OBJECT( dlg ), "vscale", spin );
-       gtk_signal_connect( GTK_OBJECT( gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) ) ), "value_changed",
-                                               GTK_SIGNAL_FUNC( OnUpdate ), NULL );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 1, 2, 3, 4,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-
-       label = gtk_label_new( _( "Step" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 3, 4,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       entry = gtk_entry_new();
-       g_object_set_data( G_OBJECT( dlg ), "vscale_inc", entry );
-       gtk_signal_connect( GTK_OBJECT( entry ), "changed",
-                                               GTK_SIGNAL_FUNC( OnIncrementChanged ), NULL );
-       gtk_widget_show( entry );
-       gtk_table_attach( GTK_TABLE( table ), entry, 3, 4, 3, 4,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( entry, 50, -2 );
-
-       label = gtk_label_new( _( "Rotate" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 4, 5,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -360, 360, 1, 10, 10 ) ), 1, 0 );
-       g_object_set_data( G_OBJECT( dlg ), "rotate", spin );
-       gtk_signal_connect( GTK_OBJECT( gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) ) ), "value_changed",
-                                               GTK_SIGNAL_FUNC( OnUpdate ), NULL );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 1, 2, 4, 5,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-       gtk_spin_button_set_wrap( GTK_SPIN_BUTTON( spin ), TRUE );
-
-       label = gtk_label_new( _( "Step" ) );
-       gtk_widget_show( label );
-       gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 4, 5,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       entry = gtk_entry_new();
-       g_object_set_data( G_OBJECT( dlg ), "rotate_inc", entry );
-       gtk_signal_connect( GTK_OBJECT( entry ), "changed",
-                                               GTK_SIGNAL_FUNC( OnIncrementChanged ), NULL );
-       gtk_widget_show( entry );
-       gtk_table_attach( GTK_TABLE( table ), entry, 3, 4, 4, 5,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( entry, 50, -2 );
-
-       // match grid button
-       button = gtk_button_new_with_label( _( "Match Grid" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 2, 4, 5, 6,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnMatchGrid ), NULL );
-
-       frame = gtk_frame_new( _( "Texturing" ) );
-       gtk_widget_show( frame );
-       gtk_box_pack_start( GTK_BOX( vbox ), frame, FALSE, TRUE, 0 );
-
-       table = gtk_table_new( 4, 4, FALSE );
-       gtk_widget_show( table );
-       gtk_container_add( GTK_CONTAINER( frame ), table );
-       gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
-       gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
-       gtk_container_set_border_width( GTK_CONTAINER( table ), 5 );
-
-       label = gtk_label_new( "Brush" );
-       gtk_widget_show( label );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       label = gtk_label_new( "Patch" );
-       gtk_widget_show( label );
-       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       label = gtk_label_new( "Width" );
-       gtk_widget_show( label );
-       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       label = gtk_label_new( _( "Height" ) );
-       gtk_widget_show( label );
-       gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
-                                         (GtkAttachOptions) ( GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-
-       button = gtk_button_new_with_label( _( "Axial" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 1, 2,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnAxial ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Fit" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 1, 2,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnFaceFit ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "CAP" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 3, 4,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnPatchdetails ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Set..." ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 3, 4,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnPatchreset ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Natural" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 2, 3, 3, 4,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnPatchnatural ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Fit" ) );
-       gtk_widget_show( button );
-       gtk_table_attach( GTK_TABLE( table ), button, 3, 4, 3, 4,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnBtnPatchFit ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 1, 32, 1, 10, 10 ) ), 1, 0 );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 2, 3, 1, 2,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-       AddDialogData( spin, &m_nWidth, DLG_SPIN_INT );
-
-       spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 1, 32, 1, 10, 10 ) ), 1, 0 );
-       gtk_widget_show( spin );
-       gtk_table_attach( GTK_TABLE( table ), spin, 3, 4, 1, 2,
-                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
-                                         (GtkAttachOptions) ( 0 ), 0, 0 );
-       gtk_widget_set_usize( spin, 60, -2 );
-       AddDialogData( spin, &m_nHeight, DLG_SPIN_INT );
-
-       hbox2 = gtk_hbox_new( FALSE, 5 );
-       gtk_widget_show( hbox2 );
-       gtk_box_pack_start( GTK_BOX( vbox ), hbox2, FALSE, TRUE, 0 );
-
-       button = gtk_button_new_with_label( _( "Done" ) );
-       gtk_widget_show( button );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), button, FALSE, FALSE, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnDone ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Apply" ) );
-       gtk_widget_show( button );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), button, FALSE, FALSE, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnApply ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       button = gtk_button_new_with_label( _( "Cancel" ) );
-       gtk_widget_show( button );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), button, FALSE, FALSE, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnCancel ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
-
-       // that's a bit of trashy stuff from Textool-v2 branch
-#ifdef _DEBUG
-       // FIXME: testing only, scaling in BP mode
-       button = gtk_button_new_with_label( _( "Test" ) );
-       gtk_widget_show( button );
-       gtk_box_pack_start( GTK_BOX( hbox2 ), button, FALSE, FALSE, 0 );
-       gtk_signal_connect( GTK_OBJECT( button ), "clicked",
-                                               GTK_SIGNAL_FUNC( OnTest ), NULL );
-       gtk_widget_set_usize( button, 60, -2 );
+// SurfaceInspector class
+
+guint togglebutton_connect_toggled(ui::ToggleButton button, const Callback<void()> &callback)
+{
+    return g_signal_connect_swapped(G_OBJECT(button), "toggled", G_CALLBACK(callback.getThunk()),
+                                    callback.getEnvironment());
+}
+
+ui::Window SurfaceInspector::BuildDialog()
+{
+    ui::Window window = ui::Window(create_floating_window("Surface Inspector", m_parent));
+
+    m_positionTracker.connect(window);
+
+    global_accel_connect_window(window);
+
+    window_connect_focus_in_clear_focus_widget(window);
+
+
+    {
+        // replaced by only the vbox:
+        auto vbox = ui::VBox(FALSE, 5);
+        vbox.show();
+        window.add(vbox);
+        gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
+
+        {
+            auto hbox2 = ui::HBox(FALSE, 5);
+            hbox2.show();
+            vbox.pack_start(hbox2, FALSE, FALSE, 0);
+
+            {
+                ui::Widget label = ui::Label("Texture");
+                label.show();
+                hbox2.pack_start(label, FALSE, TRUE, 0);
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                hbox2.pack_start(entry, TRUE, TRUE, 0);
+                m_texture = entry;
+                m_textureEntry.connect(entry);
+                GlobalTextureEntryCompletion::instance().connect(entry);
+            }
+        }
+
+
+        {
+            auto table = ui::Table(6, 4, FALSE);
+            table.show();
+            vbox.pack_start(table, FALSE, FALSE, 0);
+            gtk_table_set_row_spacings(table, 5);
+            gtk_table_set_col_spacings(table, 5);
+            {
+                ui::Widget label = ui::Label("Horizontal shift");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
+            }
+            {
+                auto spin = ui::SpinButton(ui::Adjustment(0, -8192, 8192, 2, 8, 0), 0, 2);
+                m_hshiftIncrement.m_spin = spin;
+                m_hshiftSpinner.connect(spin);
+                spin.show();
+                table.attach(spin, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+                spin.dimensions(60, -1);
+            }
+            {
+                ui::Widget label = ui::Label("Step");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {2, 3, 0, 1}, {GTK_FILL, 0});
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                table.attach(entry, {3, 4, 0, 1}, {GTK_EXPAND | GTK_FILL, 0});
+                entry.dimensions(50, -1);
+                m_hshiftIncrement.m_entry = entry;
+                m_hshiftEntry.connect(entry);
+            }
+            {
+                ui::Widget label = ui::Label("Vertical shift");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0});
+            }
+            {
+                auto spin = ui::SpinButton(ui::Adjustment(0, -8192, 8192, 2, 8, 0), 0, 2);
+                m_vshiftIncrement.m_spin = spin;
+                m_vshiftSpinner.connect(spin);
+                spin.show();
+                table.attach(spin, {1, 2, 1, 2}, {GTK_FILL, 0});
+                spin.dimensions(60, -1);
+            }
+            {
+                ui::Widget label = ui::Label("Step");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {2, 3, 1, 2}, {GTK_FILL, 0});
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                table.attach(entry, {3, 4, 1, 2}, {GTK_FILL, 0});
+                entry.dimensions(50, -1);
+                m_vshiftIncrement.m_entry = entry;
+                m_vshiftEntry.connect(entry);
+            }
+            {
+                ui::Widget label = ui::Label("Horizontal stretch");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {0, 1, 2, 3}, {GTK_FILL, 0});
+            }
+            {
+                auto spin = ui::SpinButton(ui::Adjustment(0, -8192, 8192, 2, 8, 0), 0, 5);
+                m_hscaleIncrement.m_spin = spin;
+                m_hscaleSpinner.connect(spin);
+                spin.show();
+                table.attach(spin, {1, 2, 2, 3}, {GTK_FILL, 0});
+                spin.dimensions(60, -1);
+            }
+            {
+                ui::Widget label = ui::Label("Step");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {2, 3, 2, 3}, {GTK_FILL, 0});
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                table.attach(entry, {3, 4, 2, 3}, {GTK_FILL, 0});
+                entry.dimensions(50, -1);
+                m_hscaleIncrement.m_entry = entry;
+                m_hscaleEntry.connect(entry);
+            }
+            {
+                ui::Widget label = ui::Label("Vertical stretch");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {0, 1, 3, 4}, {GTK_FILL, 0});
+            }
+            {
+                auto spin = ui::SpinButton(ui::Adjustment(0, -8192, 8192, 2, 8, 0), 0, 5);
+                m_vscaleIncrement.m_spin = spin;
+                m_vscaleSpinner.connect(spin);
+                spin.show();
+                table.attach(spin, {1, 2, 3, 4}, {GTK_FILL, 0});
+                spin.dimensions(60, -1);
+            }
+            {
+                ui::Widget label = ui::Label("Step");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {2, 3, 3, 4}, {GTK_FILL, 0});
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                table.attach(entry, {3, 4, 3, 4}, {GTK_FILL, 0});
+                entry.dimensions(50, -1);
+                m_vscaleIncrement.m_entry = entry;
+                m_vscaleEntry.connect(entry);
+            }
+            {
+                ui::Widget label = ui::Label("Rotate");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {0, 1, 4, 5}, {GTK_FILL, 0});
+            }
+            {
+                auto spin = ui::SpinButton(ui::Adjustment(0, -8192, 8192, 2, 8, 0), 0, 2);
+                m_rotateIncrement.m_spin = spin;
+                m_rotateSpinner.connect(spin);
+                spin.show();
+                table.attach(spin, {1, 2, 4, 5}, {GTK_FILL, 0});
+                spin.dimensions(60, -1);
+                gtk_spin_button_set_wrap(spin, TRUE);
+            }
+            {
+                ui::Widget label = ui::Label("Step");
+                label.show();
+                gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
+                table.attach(label, {2, 3, 4, 5}, {GTK_FILL, 0});
+            }
+            {
+                auto entry = ui::Entry(ui::New);
+                entry.show();
+                table.attach(entry, {3, 4, 4, 5}, {GTK_FILL, 0});
+                entry.dimensions(50, -1);
+                m_rotateIncrement.m_entry = entry;
+                m_rotateEntry.connect(entry);
+            }
+            {
+                // match grid button
+                ui::Widget button = ui::Button("Match Grid");
+                button.show();
+                table.attach(button, {2, 4, 5, 6}, {GTK_EXPAND | GTK_FILL, 0});
+                button.connect("clicked", G_CALLBACK(OnBtnMatchGrid), 0);
+            }
+        }
+
+        {
+            auto frame = ui::Frame("Texturing");
+            frame.show();
+            vbox.pack_start(frame, FALSE, FALSE, 0);
+            {
+                auto table = ui::Table(4, 4, FALSE);
+                table.show();
+                frame.add(table);
+                gtk_table_set_row_spacings(table, 5);
+                gtk_table_set_col_spacings(table, 5);
+                gtk_container_set_border_width(GTK_CONTAINER(table), 5);
+                {
+                    ui::Widget label = ui::Label("Brush");
+                    label.show();
+                    table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0});
+                }
+                {
+                    ui::Widget label = ui::Label("Patch");
+                    label.show();
+                    table.attach(label, {0, 1, 2, 3}, {GTK_FILL, 0});
+                }
+                {
+                    ui::Widget label = ui::Label("Width");
+                    label.show();
+                    table.attach(label, {2, 3, 0, 1}, {GTK_FILL, 0});
+                }
+                {
+                    ui::Widget label = ui::Label("Height");
+                    label.show();
+                    table.attach(label, {3, 4, 0, 1}, {GTK_FILL, 0});
+                }
+                {
+                    ui::Widget button = ui::Button("Axial");
+                    button.show();
+                    table.attach(button, {0, 1, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnAxial), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    ui::Widget button = ui::Button("Fit");
+                    button.show();
+                    table.attach(button, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnFaceFit), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    ui::Widget button = ui::Button("CAP");
+                    button.show();
+                    table.attach(button, {0, 1, 3, 4}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnPatchdetails), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    ui::Widget button = ui::Button("Set...");
+                    button.show();
+                    table.attach(button, {1, 2, 3, 4}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnPatchreset), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    ui::Widget button = ui::Button("Natural");
+                    button.show();
+                    table.attach(button, {2, 3, 3, 4}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnPatchnatural), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    ui::Widget button = ui::Button("Fit");
+                    button.show();
+                    table.attach(button, {3, 4, 3, 4}, {GTK_EXPAND | GTK_FILL, 0});
+                    button.connect("clicked",
+                                   G_CALLBACK(OnBtnPatchFit), 0);
+                    button.dimensions(60, -1);
+                }
+                {
+                    auto spin = ui::SpinButton(ui::Adjustment(1, 0, 1 << 16, 1, 10, 0), 0, 6);
+                    spin.show();
+                    table.attach(spin, {2, 3, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+                    spin.dimensions(60, -1);
+                    AddDialogData(spin, m_fitHorizontal);
+                }
+                {
+                    auto spin = ui::SpinButton(ui::Adjustment(1, 0, 1 << 16, 1, 10, 0), 0, 6);
+                    spin.show();
+                    table.attach(spin, {3, 4, 1, 2}, {GTK_EXPAND | GTK_FILL, 0});
+                    spin.dimensions(60, -1);
+                    AddDialogData(spin, m_fitVertical);
+                }
+            }
+        }
+        if (!string_empty(g_pGameDescription->getKeyValue("si_flags"))) {
+            {
+                auto frame = ui::Frame("Surface Flags");
+                frame.show();
+                vbox.pack_start(frame, TRUE, TRUE, 0);
+                {
+                    auto vbox3 = ui::VBox(FALSE, 4);
+                    //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
+                    vbox3.show();
+                    frame.add(vbox3);
+                    {
+                        auto table = ui::Table(8, 4, FALSE);
+                        table.show();
+                        vbox3.pack_start(table, TRUE, TRUE, 0);
+                        gtk_table_set_row_spacings(table, 0);
+                        gtk_table_set_col_spacings(table, 0);
+
+                        GtkCheckButton **p = m_surfaceFlags;
+
+                        for (unsigned int c = 0; c != 4; ++c) {
+                            for (unsigned int r = 0; r != 8; ++r) {
+                                auto check = ui::CheckButton(getSurfaceFlagName(c * 8 + r));
+                                check.show();
+                                table.attach(check, {c, c + 1, r, r + 1}, {GTK_EXPAND | GTK_FILL, 0});
+                                *p++ = check;
+                                guint handler_id = togglebutton_connect_toggled(check, ApplyFlagsCaller(*this));
+                                g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler_id));
+                            }
+                        }
+                    }
+                }
+            }
+            {
+                auto frame = ui::Frame("Content Flags");
+                frame.show();
+                vbox.pack_start(frame, TRUE, TRUE, 0);
+                {
+                    auto vbox3 = ui::VBox(FALSE, 4);
+                    //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
+                    vbox3.show();
+                    frame.add(vbox3);
+                    {
+
+                        auto table = ui::Table(8, 4, FALSE);
+                        table.show();
+                        vbox3.pack_start(table, TRUE, TRUE, 0);
+                        gtk_table_set_row_spacings(table, 0);
+                        gtk_table_set_col_spacings(table, 0);
+
+                        GtkCheckButton **p = m_contentFlags;
+
+                        for (unsigned int c = 0; c != 4; ++c) {
+                            for (unsigned int r = 0; r != 8; ++r) {
+                                auto check = ui::CheckButton(getContentFlagName(c * 8 + r));
+                                check.show();
+                                table.attach(check, {c, c + 1, r, r + 1}, {GTK_EXPAND | GTK_FILL, 0});
+                                *p++ = check;
+                                guint handler_id = togglebutton_connect_toggled(check, ApplyFlagsCaller(*this));
+                                g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler_id));
+                            }
+                        }
+
+                        // not allowed to modify detail flag using Surface Inspector
+                        gtk_widget_set_sensitive(ui::CheckButton::from(m_contentFlags[BRUSH_DETAIL_FLAG]), FALSE);
+                    }
+                }
+            }
+            {
+                auto frame = ui::Frame("Value");
+                frame.show();
+                vbox.pack_start(frame, TRUE, TRUE, 0);
+                {
+                    auto vbox3 = ui::VBox(FALSE, 4);
+                    gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
+                    vbox3.show();
+                    frame.add(vbox3);
+
+                    {
+                        auto entry = ui::Entry(ui::New);
+                        entry.show();
+                        vbox3.pack_start(entry, TRUE, TRUE, 0);
+                        m_valueEntryWidget = entry;
+                        m_valueEntry.connect(entry);
+                    }
+                }
+            }
+        }
+
+#if TEXTOOL_ENABLED
+        if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
+// Shamus: Textool goodies...
+            ui::Widget frame = ui::Frame( "Textool" );
+            frame.show();
+            vbox.pack_start( frame , FALSE, FALSE, 0 );
+            {
+                //Prolly should make this a member or global var, so the SI can draw on it...
+                TexTool::g_textoolWin = glwidget_new( FALSE );
+                // --> Dunno, but this stuff may be necessary... (Looks like it!)
+                g_object_ref( TexTool::g_textoolWin );
+                gtk_widget_set_events( TexTool::g_textoolWin, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK );
+                gtk_widget_set_can_focus( TexTool::g_textoolWin, true );
+                // <-- end stuff...
+                TexTool::g_textoolWin.show();
+                TexTool::g_textoolWin.dimensions( -1, 240 ); //Yeah!
+                frame.add(TexTool::g_textoolWin);
+
+                TexTool::g_textoolWin.connect( "size_allocate", G_CALLBACK( TexTool::size_allocate ), NULL );
+                TexTool::g_textoolWin.connect( "expose_event", G_CALLBACK( TexTool::expose ), NULL );
+                TexTool::g_textoolWin.connect( "button_press_event", G_CALLBACK( TexTool::button_press ), NULL );
+                TexTool::g_textoolWin.connect( "button_release_event", G_CALLBACK( TexTool::button_release ), NULL );
+                TexTool::g_textoolWin.connect( "motion_notify_event", G_CALLBACK( TexTool::motion ), NULL );
+            }
+            {
+                ui::Widget hbox = ui::HBox( FALSE, 5 );
+                hbox.show();
+                vbox.pack_start( hbox , FALSE, FALSE, 0 );
+                // Checkboxes go here... (Flip X/Y)
+                ui::Widget flipX = ui::CheckButton( "Flip X axis" );
+                ui::Widget flipY = ui::CheckButton( "Flip Y axis" );
+                flipX.show();
+                flipY.show();
+                hbox.pack_start( flipX, FALSE, FALSE, 0 );
+                hbox.pack_start( flipY, FALSE, FALSE, 0 );
+
+//Instead of this, we probably need to create a vbox to put into the frame, then the
+//window, then the hbox. !!! FIX !!!
+//        frame.add(hbox);
+
+//Hmm. Do we really need g_object_set_data? Mebbe not... And we don't! :-)
+//        g_object_set_data(G_OBJECT(flipX), "handler", gint_to_pointer(flipX.connect("toggled", G_CALLBACK(TexTool::flipX), 0)));
+//        g_object_set_data(G_OBJECT(flipY), "handler", gint_to_pointer(flipY.connect("toggled", G_CALLBACK(TexTool::flipY), 0)));
+//Instead, just do:
+                flipX.connect( "toggled", G_CALLBACK( TexTool::flipX ), NULL );
+                flipY.connect( "toggled", G_CALLBACK( TexTool::flipY ), NULL );
+            }
+        }
 #endif
+    }
 
-       // Initialize
-       SetTexMods();
+    return window;
 }
 
 /*
    ==============
-   SetTexMods
+   Update
 
    Set the fields to the current texdef (i.e. map/texdef -> dialog widgets)
    if faces selected (instead of brushes) -> will read this face texdef, else current texdef
@@ -875,220 +1067,1258 @@ void SurfaceDlg::BuildDialog(){
    ===============
  */
 
-void SurfaceDlg::SetTexMods(){
-       texdef_t *pt;
-       brushprimit_texdef_t  *bpt;
-       // local copy if a width=2 height=2 qtetxture_t is needed
-       brushprimit_texdef_t local_bp;
+void spin_button_set_value_no_signal(ui::SpinButton spin, gdouble value)
+{
+    guint handler_id = gpointer_to_int(g_object_get_data(G_OBJECT(spin), "handler"));
+    g_signal_handler_block(G_OBJECT(gtk_spin_button_get_adjustment(spin)), handler_id);
+    gtk_spin_button_set_value(spin, value);
+    g_signal_handler_unblock(G_OBJECT(gtk_spin_button_get_adjustment(spin)), handler_id);
+}
 
-#ifdef DBG_SI
-       Sys_Printf( "SurfaceDlg::SetTexMods\n" );
-#endif
+void spin_button_set_step_increment(ui::SpinButton spin, gdouble value)
+{
+    auto adjust = gtk_spin_button_get_adjustment(spin);
+    gtk_adjustment_set_step_increment(adjust, value);
+}
 
-       if ( !g_surfwin ) {
-               return;
-       }
-
-       if ( g_ptrSelectedFaces.GetSize() > 0 ) {
-               face_t *selFace = reinterpret_cast<face_t*>( g_ptrSelectedFaces.GetAt( 0 ) );
-               pt = &selFace->texdef;
-               if ( g_qeglobals.m_bBrushPrimitMode ) {
-                       // compute a texture matrix related to the default matrix width=2 height=2
-                       ConvertTexMatWithQTexture( &selFace->brushprimit_texdef, selFace->d_texture, &local_bp, NULL );
-                       bpt = &local_bp;
-               }
-       }
-       else
-       {
-               pt = &g_qeglobals.d_texturewin.texdef;
-               if ( g_qeglobals.m_bBrushPrimitMode ) {
-                       bpt = &g_qeglobals.d_texturewin.brushprimit_texdef;
-               }
-       }
-       // brush primitive mode : compute fake shift scale rot representation
-       if ( g_qeglobals.m_bBrushPrimitMode ) {
-               TexMatToFakeTexCoords( bpt->coords, m_shift, &m_rotate, m_scale );
-       }
-
-       g_bListenChanged = false;
-
-       if ( strncmp( pt->GetName(), "textures/", 9 ) != 0 ) {
-               pt->SetName( SHADER_NOT_FOUND );
-       }
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "texture" ) ), pt->GetName() + 9 );
-
-       GtkSpinButton *spin;
-       spin = GTK_SPIN_BUTTON( GetDlgWidget( "hshift" ) );
-       gtk_spin_button_set_digits( spin, 2 );
-       if ( g_qeglobals.m_bBrushPrimitMode ) {
-               gtk_spin_button_set_value( spin, m_shift[0] );
-       }
-       else{
-               gtk_spin_button_set_value( spin, pt->shift[0] );
-       }
-       GtkAdjustment *adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) );
-       adjust->step_increment = l_pIncrement->shift[0];
-       char buf[10]; // got into snprintf paranoia after BoundChecker detected a stack overrun
-#ifdef _WIN32
-       // TTimo: THIS IS UGLY
-#define snprintf _snprintf
-#endif
-       snprintf( buf, 10, "%g", l_pIncrement->shift[0] );
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "hshift_inc" ) ), buf );
-
-       spin = GTK_SPIN_BUTTON( GetDlgWidget( "vshift" ) );
-       gtk_spin_button_set_digits( spin, 2 );
-       if ( g_qeglobals.m_bBrushPrimitMode ) {
-               gtk_spin_button_set_value( spin, m_shift[1] );
-       }
-       else{
-               gtk_spin_button_set_value( spin, pt->shift[1] );
-       }
-       adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) );
-       adjust->step_increment = l_pIncrement->shift[1];
-       snprintf( buf, 10, "%g", l_pIncrement->shift[1] );
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "vshift_inc" ) ), buf );
-
-       spin = GTK_SPIN_BUTTON( GetDlgWidget( "hscale" ) );
-       gtk_spin_button_set_digits( spin, 5 );
-       gtk_spin_button_set_value( spin, g_qeglobals.m_bBrushPrimitMode ? m_scale[0] : pt->scale[0] );
-
-       adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) );
-       adjust->step_increment = l_pIncrement->scale[0];
-       snprintf( buf, 10, "%g", l_pIncrement->scale[0] );
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "hscale_inc" ) ), buf );
-
-       spin = GTK_SPIN_BUTTON( GetDlgWidget( "vscale" ) );
-       gtk_spin_button_set_digits( spin, 5 );
-       gtk_spin_button_set_value( spin, g_qeglobals.m_bBrushPrimitMode ? m_scale[1] : pt->scale[1] );
-
-       adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) );
-       adjust->step_increment = l_pIncrement->scale[1];
-       snprintf( buf, 10, "%g", l_pIncrement->scale[1] );
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "vscale_inc" ) ), buf );
-
-       //++timo compute BProtate as int ..
-       spin = GTK_SPIN_BUTTON( GetDlgWidget( "rotate" ) );
-       gtk_spin_button_set_digits( spin, 2 );
-       gtk_spin_button_set_value( spin, g_qeglobals.m_bBrushPrimitMode ? m_rotate : pt->rotate );
-
-       adjust = gtk_spin_button_get_adjustment( GTK_SPIN_BUTTON( spin ) );
-       adjust->step_increment = l_pIncrement->rotate;
-       snprintf( buf, 10, "%g", l_pIncrement->rotate );
-       gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "rotate_inc" ) ), buf );
-
-       g_bListenChanged = true;
-
-       // undo tricks: set the undo id to zero so we don't attempt to undo something that does not belong to us
-       m_nUndoId = 0;
-       // store the current texdef as our escape route if user hits OnCancel
-       g_old_texdef = g_qeglobals.d_texturewin.texdef;
-       // reset the Enter key behaviour flag
-       m_bEditingTextureWidget = false;
+void SurfaceInspector::Update()
+{
+    const char *name = SurfaceInspector_GetSelectedShader();
+
+    if (shader_is_texture(name)) {
+        m_texture.text(shader_get_textureName(name));
+    } else {
+        m_texture.text("");
+    }
+
+    texdef_t shiftScaleRotate;
+//Shamus: This is where we get into trouble--the BP code tries to convert to a "faked"
+//shift, rotate & scale values from the brush face, which seems to screw up for some reason.
+//!!! FIX !!!
+/*globalOutputStream() << "--> SI::Update. About to do ShiftScaleRotate_fromFace()...\n";
+   SurfaceInspector_GetSelectedBPTexdef();
+   globalOutputStream() << "BP: (" << g_selectedBrushPrimitTexdef.coords[0][0] << ", " << g_selectedBrushPrimitTexdef.coords[0][1] << ")("
+    << g_selectedBrushPrimitTexdef.coords[1][0] << ", " << g_selectedBrushPrimitTexdef.coords[1][1] << ")("
+    << g_selectedBrushPrimitTexdef.coords[0][2] << ", " << g_selectedBrushPrimitTexdef.coords[1][2] << ") SurfaceInspector::Update\n";//*/
+//Ok, it's screwed up *before* we get here...
+    ShiftScaleRotate_fromFace(shiftScaleRotate, SurfaceInspector_GetSelectedTexdef());
+
+    // normalize again to hide the ridiculously high scale values that get created when using texlock
+    shiftScaleRotate.shift[0] = float_mod(shiftScaleRotate.shift[0], (float) g_selectedShaderSize[0]);
+    shiftScaleRotate.shift[1] = float_mod(shiftScaleRotate.shift[1], (float) g_selectedShaderSize[1]);
+
+    {
+        spin_button_set_value_no_signal(m_hshiftIncrement.m_spin, shiftScaleRotate.shift[0]);
+        spin_button_set_step_increment(m_hshiftIncrement.m_spin, g_si_globals.shift[0]);
+        entry_set_float(m_hshiftIncrement.m_entry, g_si_globals.shift[0]);
+    }
+
+    {
+        spin_button_set_value_no_signal(m_vshiftIncrement.m_spin, shiftScaleRotate.shift[1]);
+        spin_button_set_step_increment(m_vshiftIncrement.m_spin, g_si_globals.shift[1]);
+        entry_set_float(m_vshiftIncrement.m_entry, g_si_globals.shift[1]);
+    }
+
+    {
+        spin_button_set_value_no_signal(m_hscaleIncrement.m_spin, shiftScaleRotate.scale[0]);
+        spin_button_set_step_increment(m_hscaleIncrement.m_spin, g_si_globals.scale[0]);
+        entry_set_float(m_hscaleIncrement.m_entry, g_si_globals.scale[0]);
+    }
+
+    {
+        spin_button_set_value_no_signal(m_vscaleIncrement.m_spin, shiftScaleRotate.scale[1]);
+        spin_button_set_step_increment(m_vscaleIncrement.m_spin, g_si_globals.scale[1]);
+        entry_set_float(m_vscaleIncrement.m_entry, g_si_globals.scale[1]);
+    }
+
+    {
+        spin_button_set_value_no_signal(m_rotateIncrement.m_spin, shiftScaleRotate.rotate);
+        spin_button_set_step_increment(m_rotateIncrement.m_spin, g_si_globals.rotate);
+        entry_set_float(m_rotateIncrement.m_entry, g_si_globals.rotate);
+    }
+
+    if (!string_empty(g_pGameDescription->getKeyValue("si_flags"))) {
+        ContentsFlagsValue flags(SurfaceInspector_GetSelectedFlags());
+
+        entry_set_int(m_valueEntryWidget, flags.m_value);
+
+        for (GtkCheckButton **p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p) {
+            toggle_button_set_active_no_signal(ui::CheckButton::from(*p),
+                                               flags.m_surfaceFlags & (1 << (p - m_surfaceFlags)));
+        }
+
+        for (GtkCheckButton **p = m_contentFlags; p != m_contentFlags + 32; ++p) {
+            toggle_button_set_active_no_signal(ui::CheckButton::from(*p),
+                                               flags.m_contentFlags & (1 << (p - m_contentFlags)));
+        }
+    }
 }
 
 /*
    ==============
-   GetTexMods
+   Apply
 
    Reads the fields to get the current texdef (i.e. widgets -> MAP)
    in brush primitive mode, grab the fake shift scale rot and compute a new texture matrix
    ===============
  */
-void SurfaceDlg::GetTexMods(){
-       char buffer[1024];
-       texdef_t *pt;
+void SurfaceInspector::ApplyShader()
+{
+    StringOutputStream name(256);
+    name << GlobalTexturePrefix_get() << gtk_entry_get_text(m_texture);
+
+    // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
+    if (!texdef_name_valid(name.c_str())) {
+        globalErrorStream() << "invalid texture name '" << name.c_str() << "'\n";
+        SurfaceInspector_queueDraw();
+        return;
+    }
+
+    UndoableCommand undo("textureNameSetSelected");
+    Select_SetShader(name.c_str());
+}
 
-#ifdef DBG_SI
-       Sys_Printf( "SurfaceDlg::GetTexMods\n" );
-#endif
+void SurfaceInspector::ApplyTexdef()
+{
+    texdef_t shiftScaleRotate;
 
-       if ( g_ptrSelectedFaces.GetSize() > 0 ) {
-               //++timo just a test, we disable the undo when working on selected faces
-               m_nUndoId = 0;
-               face_t *selFace = reinterpret_cast<face_t*>( g_ptrSelectedFaces.GetAt( 0 ) );
-               g_qeglobals.d_texturewin.texdef = selFace->texdef;
-#ifdef DBG_SI
-               Sys_Printf( "g_qeglobals.d_texturewin.texdef = selFace->texdef\n" );
-#endif
-       }
-//  else
-//  {
-       pt = &g_qeglobals.d_texturewin.texdef;
-#ifdef DBG_SI
-       Sys_Printf( "pt = &g_qeglobals.d_texturewin.texdef\n" );
-#endif
-//  }
+    shiftScaleRotate.shift[0] = static_cast<float>( gtk_spin_button_get_value(m_hshiftIncrement.m_spin));
+    shiftScaleRotate.shift[1] = static_cast<float>( gtk_spin_button_get_value(m_vshiftIncrement.m_spin));
+    shiftScaleRotate.scale[0] = static_cast<float>( gtk_spin_button_get_value(m_hscaleIncrement.m_spin));
+    shiftScaleRotate.scale[1] = static_cast<float>( gtk_spin_button_get_value(m_vscaleIncrement.m_spin));
+    shiftScaleRotate.rotate = static_cast<float>( gtk_spin_button_get_value(m_rotateIncrement.m_spin));
 
-       const char* text = gtk_entry_get_text( GTK_ENTRY( GetDlgWidget( "texture" ) ) );
+    TextureProjection projection;
+//Shamus: This is the other place that screws up, it seems, since it doesn't seem to do the
+//conversion from the face (I think) and so bogus values end up in the thing... !!! FIX !!!
+//This is actually OK. :-P
+    ShiftScaleRotate_toFace(shiftScaleRotate, projection);
 
-#ifdef DBG_SI
-       Sys_Printf( "pt->SetName(%s)\n", text );
-#endif
+    UndoableCommand undo("textureProjectionSetSelected");
+    Select_SetTexdef(projection);
+}
 
-       // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
-       if ( text[0] <= ' ' || strchr( text, ' ' ) ) {
-               Sys_FPrintf( SYS_WRN, "WARNING: spaces in shader names are not allowed, ignoring '%s'\n", text );
-               pt->SetName( SHADER_NOT_FOUND );
-               gtk_entry_set_text( GTK_ENTRY( GetDlgWidget( "texture" ) ), pt->GetName() );
-       }
-       else
-       {
-               strcpy( buffer, "textures/" );
-               strcpy( buffer + 9, text );
-               pt->SetName( buffer );
-       }
-
-
-       ( g_qeglobals.m_bBrushPrimitMode ? m_shift[0] : pt->shift[0] ) =
-               gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( GetDlgWidget( "hshift" ) ) );
-       ( g_qeglobals.m_bBrushPrimitMode ? m_shift[1] : pt->shift[1] ) =
-               gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( GetDlgWidget( "vshift" ) ) );
-       ( g_qeglobals.m_bBrushPrimitMode ? m_scale[0] : pt->scale[0] ) =
-               gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( GetDlgWidget( "hscale" ) ) );
-       ( g_qeglobals.m_bBrushPrimitMode ? m_scale[1] : pt->scale[1] ) =
-               gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( GetDlgWidget( "vscale" ) ) );
-       ( g_qeglobals.m_bBrushPrimitMode ? m_rotate : pt->rotate ) =
-               gtk_spin_button_get_value_as_float( GTK_SPIN_BUTTON( GetDlgWidget( "rotate" ) ) );
-
-       // a local copy of the texture matrix, given for a qtexture_t with width=2 height=2
-       brushprimit_texdef_t local_bp;
-       brushprimit_texdef_t  *bpt;
-       if ( g_qeglobals.m_bBrushPrimitMode ) {
-               face_t *selFace = NULL;
-               if ( g_ptrSelectedFaces.GetSize() > 0 ) {
-                       selFace = reinterpret_cast<face_t*>( g_ptrSelectedFaces.GetAt( 0 ) );
-                       bpt = &selFace->brushprimit_texdef;
-               }
-               else
-               {
-                       bpt = &g_qeglobals.d_texturewin.brushprimit_texdef;
-               }
-               // compute texture matrix
-               // the matrix returned must be understood as a qtexture_t with width=2 height=2
-               FakeTexCoordsToTexMat( m_shift, m_rotate, m_scale, local_bp.coords );
-               // copy the texture matrix in the global struct
-               // fit the qtexture if we have a face selected, otherwise g_qeglobals.d_texturewin.brushprimit_texdef uses the basic qtexture_t with width=2 height=2
-
-               ConvertTexMatWithQTexture( &local_bp, NULL, bpt, ( ( selFace ) ? selFace->d_texture : NULL ) );
-       }
-       // we are gonna do stuff, if we own the last do we undo it first
-       if ( m_nUndoId != 0 ) {
-               // check the do we're about to undo is the one we pushed earlier
-               if ( m_nUndoId == Undo_GetUndoId() ) {
-#ifdef DBG_SI
-                       Sys_Printf( "GetTexMods calling Undo_Undo (silent)\n" );
-#endif
-                       g_bListenUpdate = false;
-                       Undo_Undo( true );
-                       g_bListenUpdate = true;
-               }
-       }
-       Select_SetTexture( pt,&local_bp );
-       m_nUndoId = Undo_GetUndoId();
+void SurfaceInspector::ApplyFlags()
+{
+    unsigned int surfaceflags = 0;
+    for (GtkCheckButton **p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p) {
+        if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(*p))) {
+            surfaceflags |= (1 << (p - m_surfaceFlags));
+        }
+    }
+
+    unsigned int contentflags = 0;
+    for (GtkCheckButton **p = m_contentFlags; p != m_contentFlags + 32; ++p) {
+        if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(*p))) {
+            contentflags |= (1 << (p - m_contentFlags));
+        }
+    }
+
+    int value = entry_get_int(m_valueEntryWidget);
+
+    UndoableCommand undo("flagsSetSelected");
+    Select_SetFlags(ContentsFlagsValue(surfaceflags, contentflags, value, true));
 }
 
-void SurfaceDlg::FitAll(){
-       OnBtnFaceFit( NULL, NULL );
-       OnBtnPatchFit( NULL, NULL );
+
+void Face_getTexture(Face &face, CopiedString &shader, TextureProjection &projection, ContentsFlagsValue &flags)
+{
+    shader = face.GetShader();
+    face.GetTexdef(projection);
+    flags = face.getShader().m_flags;
 }
+
+typedef Function<void(Face &, CopiedString &, TextureProjection &,
+                      ContentsFlagsValue &), Face_getTexture> FaceGetTexture;
+
+void
+Face_setTexture(Face &face, const char *shader, const TextureProjection &projection, const ContentsFlagsValue &flags)
+{
+    face.SetShader(shader);
+    face.SetTexdef(projection);
+    face.SetFlags(flags);
+}
+
+typedef Function<void(Face &, const char *, const TextureProjection &,
+                      const ContentsFlagsValue &), Face_setTexture> FaceSetTexture;
+
+
+void Patch_getTexture(Patch &patch, CopiedString &shader, TextureProjection &projection, ContentsFlagsValue &flags)
+{
+    shader = patch.GetShader();
+    projection = TextureProjection(texdef_t(), brushprimit_texdef_t(), Vector3(0, 0, 0), Vector3(0, 0, 0));
+    flags = ContentsFlagsValue(0, 0, 0, false);
+}
+
+typedef Function<void(Patch &, CopiedString &, TextureProjection &,
+                      ContentsFlagsValue &), Patch_getTexture> PatchGetTexture;
+
+void
+Patch_setTexture(Patch &patch, const char *shader, const TextureProjection &projection, const ContentsFlagsValue &flags)
+{
+    patch.SetShader(shader);
+}
+
+typedef Function<void(Patch &, const char *, const TextureProjection &,
+                      const ContentsFlagsValue &), Patch_setTexture> PatchSetTexture;
+
+
+typedef Callback<void(CopiedString &, TextureProjection &, ContentsFlagsValue &)> GetTextureCallback;
+typedef Callback<void(const char *, const TextureProjection &, const ContentsFlagsValue &)> SetTextureCallback;
+
+struct Texturable {
+    GetTextureCallback getTexture;
+    SetTextureCallback setTexture;
+};
+
+
+void Face_getClosest(Face &face, SelectionTest &test, SelectionIntersection &bestIntersection, Texturable &texturable)
+{
+    SelectionIntersection intersection;
+    face.testSelect(test, intersection);
+    if (intersection.valid()
+        && SelectionIntersection_closer(intersection, bestIntersection)) {
+        bestIntersection = intersection;
+        texturable.setTexture = makeCallback(FaceSetTexture(), face);
+        texturable.getTexture = makeCallback(FaceGetTexture(), face);
+    }
+}
+
+
+class OccludeSelector : public Selector {
+    SelectionIntersection &m_bestIntersection;
+    bool &m_occluded;
+public:
+    OccludeSelector(SelectionIntersection &bestIntersection, bool &occluded) : m_bestIntersection(bestIntersection),
+                                                                               m_occluded(occluded)
+    {
+        m_occluded = false;
+    }
+
+    void pushSelectable(Selectable &selectable)
+    {
+    }
+
+    void popSelectable()
+    {
+    }
+
+    void addIntersection(const SelectionIntersection &intersection)
+    {
+        if (SelectionIntersection_closer(intersection, m_bestIntersection)) {
+            m_bestIntersection = intersection;
+            m_occluded = true;
+        }
+    }
+};
+
+class BrushGetClosestFaceVisibleWalker : public scene::Graph::Walker {
+    SelectionTest &m_test;
+    Texturable &m_texturable;
+    mutable SelectionIntersection m_bestIntersection;
+public:
+    BrushGetClosestFaceVisibleWalker(SelectionTest &test, Texturable &texturable) : m_test(test),
+                                                                                    m_texturable(texturable)
+    {
+    }
+
+    bool pre(const scene::Path &path, scene::Instance &instance) const
+    {
+        if (path.top().get().visible()) {
+            BrushInstance *brush = Instance_getBrush(instance);
+            if (brush != 0) {
+                m_test.BeginMesh(brush->localToWorld());
+
+                for (Brush::const_iterator i = brush->getBrush().begin(); i != brush->getBrush().end(); ++i) {
+                    Face_getClosest(*(*i), m_test, m_bestIntersection, m_texturable);
+                }
+            } else {
+                SelectionTestable *selectionTestable = Instance_getSelectionTestable(instance);
+                if (selectionTestable) {
+                    bool occluded;
+                    OccludeSelector selector(m_bestIntersection, occluded);
+                    selectionTestable->testSelect(selector, m_test);
+                    if (occluded) {
+                        Patch *patch = Node_getPatch(path.top());
+                        if (patch != 0) {
+                            m_texturable.setTexture = makeCallback(PatchSetTexture(), *patch);
+                            m_texturable.getTexture = makeCallback(PatchGetTexture(), *patch);
+                        } else {
+                            m_texturable = Texturable();
+                        }
+                    }
+                }
+            }
+        }
+        return true;
+    }
+};
+
+Texturable Scene_getClosestTexturable(scene::Graph &graph, SelectionTest &test)
+{
+    Texturable texturable;
+    graph.traverse(BrushGetClosestFaceVisibleWalker(test, texturable));
+    return texturable;
+}
+
+bool
+Scene_getClosestTexture(scene::Graph &graph, SelectionTest &test, CopiedString &shader, TextureProjection &projection,
+                        ContentsFlagsValue &flags)
+{
+    Texturable texturable = Scene_getClosestTexturable(graph, test);
+    if (texturable.getTexture != GetTextureCallback()) {
+        texturable.getTexture(shader, projection, flags);
+        return true;
+    }
+    return false;
+}
+
+void Scene_setClosestTexture(scene::Graph &graph, SelectionTest &test, const char *shader,
+                             const TextureProjection &projection, const ContentsFlagsValue &flags)
+{
+    Texturable texturable = Scene_getClosestTexturable(graph, test);
+    if (texturable.setTexture != SetTextureCallback()) {
+        texturable.setTexture(shader, projection, flags);
+    }
+}
+
+
+class FaceTexture {
+public:
+    TextureProjection m_projection;
+    ContentsFlagsValue m_flags;
+};
+
+FaceTexture g_faceTextureClipboard;
+
+void FaceTextureClipboard_setDefault()
+{
+    g_faceTextureClipboard.m_flags = ContentsFlagsValue(0, 0, 0, false);
+    TexDef_Construct_Default(g_faceTextureClipboard.m_projection);
+}
+
+void TextureClipboard_textureSelected(const char *shader)
+{
+    FaceTextureClipboard_setDefault();
+}
+
+class TextureBrowser;
+
+void TextureBrowser_SetSelectedShader(TextureBrowser &textureBrowser, const char *shader);
+
+const char *TextureBrowser_GetSelectedShader(TextureBrowser &textureBrowser);
+
+void Scene_copyClosestTexture(SelectionTest &test)
+{
+    CopiedString shader;
+    if (Scene_getClosestTexture(GlobalSceneGraph(), test, shader, g_faceTextureClipboard.m_projection,
+                                g_faceTextureClipboard.m_flags)) {
+        TextureBrowser_SetSelectedShader(g_TextureBrowser, shader.c_str());
+    }
+}
+
+void Scene_applyClosestTexture(SelectionTest &test)
+{
+    UndoableCommand command("facePaintTexture");
+
+    Scene_setClosestTexture(GlobalSceneGraph(), test, TextureBrowser_GetSelectedShader(g_TextureBrowser),
+                            g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags);
+
+    SceneChangeNotify();
+}
+
+
+void SelectedFaces_copyTexture()
+{
+    if (!g_SelectedFaceInstances.empty()) {
+        Face &face = g_SelectedFaceInstances.last().getFace();
+        face.GetTexdef(g_faceTextureClipboard.m_projection);
+        g_faceTextureClipboard.m_flags = face.getShader().m_flags;
+
+        TextureBrowser_SetSelectedShader(g_TextureBrowser, face.getShader().getShader());
+    }
+}
+
+void FaceInstance_pasteTexture(FaceInstance &faceInstance)
+{
+    faceInstance.getFace().SetTexdef(g_faceTextureClipboard.m_projection);
+    faceInstance.getFace().SetShader(TextureBrowser_GetSelectedShader(g_TextureBrowser));
+    faceInstance.getFace().SetFlags(g_faceTextureClipboard.m_flags);
+    SceneChangeNotify();
+}
+
+bool SelectedFaces_empty()
+{
+    return g_SelectedFaceInstances.empty();
+}
+
+void SelectedFaces_pasteTexture()
+{
+    UndoableCommand command("facePasteTexture");
+    g_SelectedFaceInstances.foreach(FaceInstance_pasteTexture);
+}
+
+
+void SurfaceInspector_constructPreferences(PreferencesPage &page)
+{
+    page.appendCheckBox("", "Surface Inspector Increments Match Grid", g_si_globals.m_bSnapTToGrid);
+}
+
+void SurfaceInspector_constructPage(PreferenceGroup &group)
+{
+    PreferencesPage page(group.createPage("Surface Inspector", "Surface Inspector Preferences"));
+    SurfaceInspector_constructPreferences(page);
+}
+
+void SurfaceInspector_registerPreferencesPage()
+{
+    PreferencesDialog_addSettingsPage(makeCallbackF(SurfaceInspector_constructPage));
+}
+
+void SurfaceInspector_registerCommands()
+{
+    GlobalCommands_insert("FitTexture", makeCallbackF(SurfaceInspector_FitTexture),
+                          Accelerator('B', (GdkModifierType) GDK_SHIFT_MASK));
+    GlobalCommands_insert("SurfaceInspector", makeCallbackF(SurfaceInspector_toggleShown), Accelerator('S'));
+
+    GlobalCommands_insert("FaceCopyTexture", makeCallbackF(SelectedFaces_copyTexture));
+    GlobalCommands_insert("FacePasteTexture", makeCallbackF(SelectedFaces_pasteTexture));
+}
+
+
+#include "preferencesystem.h"
+
+
+void SurfaceInspector_Construct()
+{
+    g_SurfaceInspector = new SurfaceInspector;
+
+    SurfaceInspector_registerCommands();
+
+    FaceTextureClipboard_setDefault();
+
+    GlobalPreferenceSystem().registerPreference("SurfaceWnd", make_property<WindowPositionTracker_String>(
+            getSurfaceInspector().m_positionTracker));
+    GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Scale1", make_property_string(g_si_globals.scale[0]));
+    GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Scale2", make_property_string(g_si_globals.scale[1]));
+    GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Shift1", make_property_string(g_si_globals.shift[0]));
+    GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Shift2", make_property_string(g_si_globals.shift[1]));
+    GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Rotate", make_property_string(g_si_globals.rotate));
+    GlobalPreferenceSystem().registerPreference("SnapTToGrid", make_property_string(g_si_globals.m_bSnapTToGrid));
+
+    typedef FreeCaller<void(
+            const Selectable &), SurfaceInspector_SelectionChanged> SurfaceInspectorSelectionChangedCaller;
+    GlobalSelectionSystem().addSelectionChangeCallback(SurfaceInspectorSelectionChangedCaller());
+    typedef FreeCaller<void(), SurfaceInspector_updateSelection> SurfaceInspectorUpdateSelectionCaller;
+    Brush_addTextureChangedCallback(SurfaceInspectorUpdateSelectionCaller());
+    Patch_addTextureChangedCallback(SurfaceInspectorUpdateSelectionCaller());
+
+    SurfaceInspector_registerPreferencesPage();
+}
+
+void SurfaceInspector_Destroy()
+{
+    delete g_SurfaceInspector;
+}
+
+
+#if TEXTOOL_ENABLED
+
+namespace TexTool { // namespace hides these symbols from other object-files
+//
+//Shamus: Textool functions, including GTK+ callbacks
+//
+
+//NOTE: Black screen when TT first comes up is caused by an uninitialized Extent... !!! FIX !!!
+//      But... You can see down below that it *is* initialized! WTF?
+struct Extent
+{
+    float minX, minY, maxX, maxY;
+    float width( void ) { return fabs( maxX - minX ); }
+    float height( void ) { return fabs( maxY - minY ); }
+};
+
+//This seems to control the texture scale... (Yep! ;-)
+Extent extents = { -2.0f, -2.0f, +2.0f, +2.0f };
+brushprimit_texdef_t tm;                        // Texture transform matrix
+Vector2 pts[c_brush_maxFaces];
+Vector2 center;
+int numPts;
+int textureNum;
+Vector2 textureSize;
+Vector2 windowSize;
+#define VP_PADDING  1.2
+#define PI          3.14159265358979
+bool lButtonDown = false;
+bool rButtonDown = false;
+//int dragPoint;
+//int anchorPoint;
+bool haveAnchor = false;
+brushprimit_texdef_t currentBP;
+brushprimit_texdef_t origBP;                    // Original brush primitive (before we muck it up)
+float controlRadius = 5.0f;
+float rotationAngle = 0.0f;
+float rotationAngle2 = 0.0f;
+float oldRotationAngle;
+Vector2 rotationPoint;
+bool translatingX = false;                      // Widget state variables
+bool translatingY = false;
+bool scalingX = false;
+bool scalingY = false;
+bool rotating = false;
+bool resizingX = false;                         // Not sure what this means... :-/
+bool resizingY = false;
+float origAngle, origScaleX, origScaleY;
+Vector2 oldCenter;
+
+
+// Function prototypes (move up to top later...)
+
+void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius );
+
+
+void CopyPointsFromSelectedFace( void ){
+    // Make sure that there's a face and winding to get!
+
+    if ( g_SelectedFaceInstances.empty() ) {
+        numPts = 0;
+        return;
+    }
+
+    Face & face = g_SelectedFaceInstances.last().getFace();
+    textureNum = face.getShader().m_state->getTexture().texture_number;
+    textureSize.x() = face.getShader().m_state->getTexture().width;
+    textureSize.y() = face.getShader().m_state->getTexture().height;
+//globalOutputStream() << "--> Texture #" << textureNum << ": " << textureSize.x() << " x " << textureSize.y() << "...\n";
+
+    currentBP = SurfaceInspector_GetSelectedTexdef().m_brushprimit_texdef;
+
+    face.EmitTextureCoordinates();
+    Winding & w = face.getWinding();
+    int count = 0;
+
+    for ( Winding::const_iterator i = w.begin(); i != w.end(); i++ )
+    {
+        //globalOutputStream() << (*i).texcoord.x() << " " << (*i).texcoord.y() << ", ";
+        pts[count].x() = ( *i ).texcoord.x();
+        pts[count].y() = ( *i ).texcoord.y();
+        count++;
+    }
+
+    numPts = count;
+
+    //globalOutputStream() << " ..copied points\n";
+}
+
+brushprimit_texdef_t bp;
+//This approach is probably wrongheaded and just not right anyway. So, !!! FIX !!! [DONE]
+void CommitChanges( void ){
+    texdef_t t;                                 // Throwaway, since this is BP only
+
+    bp.coords[0][0] = tm.coords[0][0] * origBP.coords[0][0] + tm.coords[0][1] * origBP.coords[1][0];
+    bp.coords[0][1] = tm.coords[0][0] * origBP.coords[0][1] + tm.coords[0][1] * origBP.coords[1][1];
+    bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2];
+//Ok, this works for translation...
+//     bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2] * textureSize.x();
+    bp.coords[1][0] = tm.coords[1][0] * origBP.coords[0][0] + tm.coords[1][1] * origBP.coords[1][0];
+    bp.coords[1][1] = tm.coords[1][0] * origBP.coords[0][1] + tm.coords[1][1] * origBP.coords[1][1];
+    bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2];
+//     bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2] * textureSize.y();
+
+//This doesn't work:   g_brush_texture_changed();
+// Let's try this:
+//Note: We should only set an undo *after* the button has been released... !!! FIX !!!
+//Definitely *should* have an undo, though!
+//  UndoableCommand undo("textureProjectionSetSelected");
+    Select_SetTexdef( TextureProjection( t, bp, Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) ) );
+//This is working, but for some reason the translate is causing the rest of the SI
+//widgets to yield bad readings... !!! FIX !!!
+//I.e., click on textool window, translate face wireframe, then controls go crazy. Dunno why.
+//It's because there were some uncommented out add/removeScale functions in brush.h and a
+//removeScale in brushmanip.cpp... :-/
+//Translate isn't working at all now... :-(
+//It's because we need to multiply in some scaling factor (prolly the texture width/height)
+//Yep. :-P
+}
+
+void UpdateControlPoints( void ){
+    CommitChanges();
+
+    // Init texture transform matrix
+
+    tm.coords[0][0] = 1.0f; tm.coords[0][1] = 0.0f; tm.coords[0][2] = 0.0f;
+    tm.coords[1][0] = 0.0f; tm.coords[1][1] = 1.0f; tm.coords[1][2] = 0.0f;
+}
+
+
+/*
+   For shifting we have:
+ */
+/*
+   The code that should provide reasonable defaults, but doesn't for some reason:
+   It's scaling the BP by 128 for some reason, between the time it's created and the
+   time we get back to the SI widgets:
+
+   static void OnBtnAxial(GtkWidget *widget, gpointer data)
+   {
+   UndoableCommand undo("textureDefault");
+   TextureProjection projection;
+   TexDef_Construct_Default(projection);
+   Select_SetTexdef(projection);
+   }
+
+   Select_SetTexdef() calls Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection)
+   which is in brushmanip.h: This eventually calls
+   Texdef_Assign(m_texdef, texdef, m_brushprimit_texdef, brushprimit_texdef) in class Face...
+   which just copies from brushpr to m_brushpr...
+ */
+
+//Small problem with this thing: It's scaled to the texture which is all screwed up... !!! FIX !!! [DONE]
+//Prolly should separate out the grid drawing so that we can draw it behind the polygon.
+const float gridWidth = 1.3f; // Let's try an absolute height... WORKS!!!
+// NOTE that 2.0 is the height of the viewport. Dunno why... Should make collision
+//      detection easier...
+const float gridRadius = gridWidth * 0.5f;
+
+typedef const float WidgetColor[3];
+const WidgetColor widgetColor[10] = {
+    { 1.0000f, 0.2000f, 0.0000f },          // Red
+    { 0.9137f, 0.9765f, 0.4980f },          // Yellow
+    { 0.0000f, 0.6000f, 0.3216f },          // Green
+    { 0.6157f, 0.7726f, 0.8196f },          // Cyan
+    { 0.4980f, 0.5000f, 0.4716f },          // Grey
+
+    // Highlight colors
+    { 1.0000f, 0.6000f, 0.4000f },          // Light Red
+    { 1.0000f, 1.0000f, 0.8980f },          // Light Yellow
+    { 0.4000f, 1.0000f, 0.7216f },          // Light Green
+    { 1.0000f, 1.0000f, 1.0000f },          // Light Cyan
+    { 0.8980f, 0.9000f, 0.8716f }           // Light Grey
+};
+
+#define COLOR_RED           0
+#define COLOR_YELLOW        1
+#define COLOR_GREEN         2
+#define COLOR_CYAN          3
+#define COLOR_GREY          4
+#define COLOR_LT_RED        5
+#define COLOR_LT_YELLOW     6
+#define COLOR_LT_GREEN      7
+#define COLOR_LT_CYAN       8
+#define COLOR_LT_GREY       9
+
+void DrawControlWidgets( void ){
+//Note that the grid should go *behind* the face outline... !!! FIX !!!
+    // Grid
+    float xStart = center.x() - ( gridWidth / 2.0f );
+    float yStart = center.y() - ( gridWidth / 2.0f );
+    float xScale = ( extents.height() / extents.width() ) * ( textureSize.y() / textureSize.x() );
+
+    glPushMatrix();
+//Small problem with this approach: Changing the center point in the TX code doesn't seem to
+//change anything here--prolly because we load a new identity matrix. A couple of ways to fix
+//this would be to get rid of that code, or change the center to a new point by taking into
+//account the transforms that we toss with the new identity matrix. Dunno which is better.
+    glLoadIdentity();
+    glScalef( xScale, 1.0, 1.0 );           // Will that square it up? Yup.
+    glRotatef( static_cast<float>( radians_to_degrees( atan2( -currentBP.coords[0][1], currentBP.coords[0][0] ) ) ), 0.0, 0.0, -1.0 );
+    glTranslatef( -center.x(), -center.y(), 0.0 );
+
+    // Circle
+    glColor3fv( translatingX && translatingY ? widgetColor[COLOR_LT_YELLOW] : widgetColor[COLOR_YELLOW] );
+    glBegin( GL_LINE_LOOP );
+    DrawCircularArc( center, 0, 2.0f * PI, gridRadius * 0.16 );
+
+    glEnd();
+
+    // Axes
+    glBegin( GL_LINES );
+    glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+    glVertex2f( center.x(), center.y() + ( gridRadius * 0.16 ) );
+    glVertex2f( center.x(), center.y() + ( gridRadius * 1.00 ) );
+    glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+    glVertex2f( center.x() + ( gridRadius * 0.16 ), center.y() );
+    glVertex2f( center.x() + ( gridRadius * 1.00 ), center.y() );
+    glEnd();
+
+    // Arrowheads
+    glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+    glBegin( GL_TRIANGLES );
+    glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+    glVertex2f( center.x(), center.y() + ( gridRadius * 1.10 ) );
+    glVertex2f( center.x() + ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
+    glVertex2f( center.x() - ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
+    glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+    glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() );
+    glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() + ( gridRadius * 0.06 ) );
+    glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() - ( gridRadius * 0.06 ) );
+    glEnd();
+
+    // Arc
+    glBegin( GL_LINE_STRIP );
+    glColor3fv( rotating ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
+    DrawCircularArc( center, 0.03f * PI, 0.47f * PI, gridRadius * 0.90 );
+    glEnd();
+
+    // Boxes
+    glColor3fv( scalingY && !scalingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+    glBegin( GL_LINES );
+    glVertex2f( center.x() + ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
+    glVertex2f( center.x() - ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
+    glEnd();
+    glBegin( GL_LINE_LOOP );
+    glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
+    glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
+    glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
+    glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
+    glEnd();
+
+    glColor3fv( scalingX && !scalingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+    glBegin( GL_LINES );
+    glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 0.20 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() - ( gridRadius * 0.20 ) );
+    glEnd();
+    glBegin( GL_LINE_LOOP );
+    glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 0.10 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() - ( gridRadius * 0.10 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() - ( gridRadius * 0.10 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 0.10 ) );
+    glEnd();
+
+    glColor3fv( scalingX && scalingY ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
+    glBegin( GL_LINE_STRIP );
+    glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.10 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.50 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() + ( gridRadius * 1.50 ) );
+    glEnd();
+    glBegin( GL_LINE_LOOP );
+    glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.40 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.20 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.20 ) );
+    glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.40 ) );
+    glEnd();
+
+    glPopMatrix();
+}
+
+void DrawControlPoints( void ){
+    glColor3f( 1, 1, 1 );
+    glBegin( GL_LINE_LOOP );
+
+    for ( int i = 0; i < numPts; i++ )
+        glVertex2f( pts[i].x(), pts[i].y() );
+
+    glEnd();
+}
+
+// Note: Setup and all that jazz must be done by the caller!
+
+void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius ){
+    float stepSize = ( 2.0f * PI ) / 200.0f;
+
+    for ( float angle = startAngle; angle <= endAngle; angle += stepSize )
+        glVertex2f( ctr.x() + radius * cos( angle ), ctr.y() + radius * sin( angle ) );
+}
+
+
+void focus(){
+    if ( numPts == 0 ) {
+        return;
+    }
+
+    // Find selected texture's extents...
+
+    extents.minX = extents.maxX = pts[0].x(),
+    extents.minY = extents.maxY = pts[0].y();
+
+    for ( int i = 1; i < numPts; i++ )
+    {
+        if ( pts[i].x() < extents.minX ) {
+            extents.minX = pts[i].x();
+        }
+        if ( pts[i].x() > extents.maxX ) {
+            extents.maxX = pts[i].x();
+        }
+        if ( pts[i].y() < extents.minY ) {
+            extents.minY = pts[i].y();
+        }
+        if ( pts[i].y() > extents.maxY ) {
+            extents.maxY = pts[i].y();
+        }
+    }
+
+    // Do some viewport fitting stuff...
+
+//globalOutputStream() << "--> Center: " << center.x() << ", " << center.y() << "\n";
+//globalOutputStream() << "--> Extents (stage 1): " << extents.minX << ", "
+//     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
+    // TTimo: Apply a ratio to get the area we'll draw.
+    center.x() = 0.5f * ( extents.minX + extents.maxX ),
+        center.y() = 0.5f * ( extents.minY + extents.maxY );
+    extents.minX = center.x() + VP_PADDING * ( extents.minX - center.x() ),
+    extents.minY = center.y() + VP_PADDING * ( extents.minY - center.y() ),
+    extents.maxX = center.x() + VP_PADDING * ( extents.maxX - center.x() ),
+    extents.maxY = center.y() + VP_PADDING * ( extents.maxY - center.y() );
+//globalOutputStream() << "--> Extents (stage 2): " << extents.minX << ", "
+//     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
+
+    // TTimo: We want a texture with the same X / Y ratio.
+    // TTimo: Compute XY space / window size ratio.
+    float SSize = extents.width(), TSize = extents.height();
+    float ratioX = textureSize.x() * extents.width() / windowSize.x(),
+          ratioY = textureSize.y() * extents.height() / windowSize.y();
+//globalOutputStream() << "--> Texture size: " << textureSize.x() << ", " << textureSize.y() << "\n";
+//globalOutputStream() << "--> Window size: " << windowSize.x() << ", " << windowSize.y() << "\n";
+
+    if ( ratioX > ratioY ) {
+        TSize = ( windowSize.y() * ratioX ) / textureSize.y();
+//             TSize = extents.width() * (windowSize.y() / windowSize.x()) * (textureSize.x() / textureSize.y());
+    }
+    else
+    {
+        SSize = ( windowSize.x() * ratioY ) / textureSize.x();
+//             SSize = extents.height() * (windowSize.x() / windowSize.y()) * (textureSize.y() / textureSize.x());
+    }
+
+    extents.minX = center.x() - 0.5f * SSize, extents.maxX = center.x() + 0.5f * SSize,
+    extents.minY = center.y() - 0.5f * TSize, extents.maxY = center.y() + 0.5f * TSize;
+//globalOutputStream() << "--> Extents (stage 3): " << extents.minX << ", "
+//     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
+}
+
+gboolean size_allocate( ui::Widget win, GtkAllocation * a, gpointer ){
+    windowSize.x() = a->width;
+    windowSize.y() = a->height;
+    queueDraw();
+    return false;
+}
+
+gboolean expose( ui::Widget win, GdkEventExpose * e, gpointer ){
+//     globalOutputStream() << "--> Textool Window was exposed!\n";
+//     globalOutputStream() << "    (window width/height: " << cc << "/" << e->area.height << ")\n";
+
+//     windowSize.x() = e->area.width, windowSize.y() = e->area.height;
+//This needs to go elsewhere...
+//     InitTextool();
+
+    if ( glwidget_make_current( win ) == FALSE ) {
+        globalOutputStream() << "    FAILED to make current! Oh, the agony! :-(\n";
+        return true;
+    }
+
+    CopyPointsFromSelectedFace();
+
+    if ( !lButtonDown ) {
+        focus();
+    }
+
+    // Probably should init button/anchor states here as well...
+//     rotationAngle = 0.0f;
+    glClearColor( 0, 0, 0, 0 );
+    glViewport( 0, 0, e->area.width, e->area.height );
+    glMatrixMode( GL_PROJECTION );
+    glLoadIdentity();
+
+//???
+    glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+    glDisable( GL_DEPTH_TEST );
+    glDisable( GL_BLEND );
+
+    glOrtho( extents.minX, extents.maxX, extents.maxY, extents.minY, -1, 1 );
+
+    glColor3f( 1, 1, 1 );
+    // draw the texture background
+    glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+    glBindTexture( GL_TEXTURE_2D, textureNum );
+
+    glEnable( GL_TEXTURE_2D );
+    glBegin( GL_QUADS );
+    glTexCoord2f( extents.minX, extents.minY );
+    glVertex2f( extents.minX, extents.minY );
+    glTexCoord2f( extents.maxX, extents.minY );
+    glVertex2f( extents.maxX, extents.minY );
+    glTexCoord2f( extents.maxX, extents.maxY );
+    glVertex2f( extents.maxX, extents.maxY );
+    glTexCoord2f( extents.minX, extents.maxY );
+    glVertex2f( extents.minX, extents.maxY );
+    glEnd();
+    glDisable( GL_TEXTURE_2D );
+
+    // draw the texture-space grid
+    glColor3fv( widgetColor[COLOR_GREY] );
+    glBegin( GL_LINES );
+
+    const int gridSubdivisions = 8;
+    const float gridExtents = 4.0f;
+
+    for ( int i = 0; i < gridSubdivisions + 1; ++i )
+    {
+        float y = i * ( gridExtents / float(gridSubdivisions) );
+        float x = i * ( gridExtents / float(gridSubdivisions) );
+        glVertex2f( 0, y );
+        glVertex2f( gridExtents, y );
+        glVertex2f( x, 0 );
+        glVertex2f( x, gridExtents );
+    }
+
+    glEnd();
+
+    DrawControlPoints();
+    DrawControlWidgets();
+//???
+    // reset the current texture
+//  glBindTexture(GL_TEXTURE_2D, 0);
+//  glFinish();
+    glwidget_swap_buffers( win );
+
+    return false;
+}
+
+/*int FindSelectedPoint(int x, int y)
+   {
+    for(int i=0; i<numPts; i++)
+    {
+        int nx = (int)(windowSize.x() * (pts[i].x() - extents.minX) / extents.width());
+        int ny = (int)(windowSize.y() * (pts[i].y() - extents.minY) / extents.height());
+
+        if (abs(nx - x) <= 3 && abs(ny - y) <= 3)
+            return i;
+    }
+
+    return -1;
+   }//*/
+
+Vector2 trans;
+Vector2 trans2;
+Vector2 dragPoint;  // Defined in terms of window space (+x/-y)
+Vector2 oldTrans;
+gboolean button_press( ui::Widget win, GdkEventButton * e, gpointer ){
+//     globalOutputStream() << "--> Textool button press...\n";
+
+    if ( e->button == 1 ) {
+        lButtonDown = true;
+        GlobalUndoSystem().start();
+
+        origBP = currentBP;
+
+        //globalOutputStream() << "--> Original BP: [" << origBP.coords[0][0] << "][" << origBP.coords[0][1] << "][" << origBP.coords[0][2] << "]\n";
+        //globalOutputStream() << "                 [" << origBP.coords[1][0] << "][" << origBP.coords[1][1] << "][" << origBP.coords[1][2] << "]\n";
+        //float angle = atan2(origBP.coords[0][1], origBP.coords[0][0]) * 180.0f / 3.141592653589f;
+        origAngle = ( origBP.coords[0][1] > 0 ? PI : -PI ); // Could also be -PI... !!! FIX !!! [DONE]
+
+        if ( origBP.coords[0][0] != 0.0f ) {
+            origAngle = atan( origBP.coords[0][1] / origBP.coords[0][0] );
+        }
+
+        origScaleX = origBP.coords[0][0] / cos( origAngle );
+        origScaleY = origBP.coords[1][1] / cos( origAngle );
+        rotationAngle = origAngle;
+        oldCenter[0] = oldCenter[1] = 0;
+
+        //globalOutputStream() << "--> BP stats: ang=" << origAngle * RAD_TO_DEG << ", scale=" << origScaleX << "/" << origScaleY << "\n";
+        //Should also set the Flip X/Y checkboxes here as well... !!! FIX !!!
+        //Also: should reverse texture left/right up/down instead of flipping the points...
+
+//disnowok
+//float nx = windowSize.x() * (e->x - extents.minX) / (extents.maxX - extents.minX);
+//float ny = windowSize.y() * (e->y - extents.minY) / (extents.maxY - extents.minY);
+//disdoes...
+//But I want it to scroll the texture window, not the points... !!! FIX !!!
+//Actually, should scroll the texture window only when mouse is down on no widgets...
+        float nx = e->x / windowSize.x() * extents.width() + extents.minX;
+        float ny = e->y / windowSize.y() * extents.height() + extents.minY;
+        trans.x() = -tm.coords[0][0] * nx - tm.coords[0][1] * ny;
+        trans.y() = -tm.coords[1][0] * nx - tm.coords[1][1] * ny;
+
+        dragPoint.x() = e->x, dragPoint.y() = e->y;
+        trans2.x() = nx, trans2.y() = ny;
+        oldRotationAngle = rotationAngle;
+//             oldTrans.x() = tm.coords[0][2] - nx * textureSize.x();
+//             oldTrans.y() = tm.coords[1][2] - ny * textureSize.y();
+        oldTrans.x() = tm.coords[0][2];
+        oldTrans.y() = tm.coords[1][2];
+        oldCenter.x() = center.x();
+        oldCenter.y() = center.y();
+
+        queueDraw();
+
+        return true;
+    }
+/*     else if (e->button == 3)
+    {
+        rButtonDown = true;
+    }//*/
+
+//globalOutputStream() << "(" << (haveAnchor ? "anchor" : "released") << ")\n";
+
+    return false;
+}
+
+gboolean button_release( ui::Widget win, GdkEventButton * e, gpointer ){
+//     globalOutputStream() << "--> Textool button release...\n";
+
+    if ( e->button == 1 ) {
+/*             float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
+        float pty = e->y / windowSize.y() * extents.height() + extents.minY;
+
+   //This prolly should go into the mouse move code...
+   //Doesn't work correctly anyway...
+        if (translatingX || translatingY)
+            center.x() = ptx, center.y() = pty;//*/
+
+        lButtonDown = false;
+
+        if ( translatingX || translatingY ) {
+            GlobalUndoSystem().finish( "translateTexture" );
+        }
+        else if ( rotating ) {
+            GlobalUndoSystem().finish( "rotateTexture" );
+        }
+        else if ( scalingX || scalingY ) {
+            GlobalUndoSystem().finish( "scaleTexture" );
+        }
+        else if ( resizingX || resizingY ) {
+            GlobalUndoSystem().finish( "resizeTexture" );
+        }
+        else
+        {
+            GlobalUndoSystem().finish( "textoolUnknown" );
+        }
+
+        rotating = translatingX = translatingY = scalingX = scalingY
+                                                                = resizingX = resizingY = false;
+
+        queueDraw();
+    }
+    else if ( e->button == 3 ) {
+        rButtonDown = false;
+    }
+
+    return true;
+}
+
+/*
+   void C2DView::GridForWindow( float c[2], int x, int y)
+   {
+   SpaceForWindow( c, x, y );
+   if ( !m_bDoGrid )
+    return;
+   c[0] /= m_GridStep[0];
+   c[1] /= m_GridStep[1];
+   c[0] = (float)floor( c[0] + 0.5f );
+   c[1] = (float)floor( c[1] + 0.5f );
+   c[0] *= m_GridStep[0];
+   c[1] *= m_GridStep[1];
+   }
+   void C2DView::SpaceForWindow( float c[2], int x, int y)
+   {
+   c[0] = ((float)(x))/((float)(m_rect.right-m_rect.left))*(m_Maxs[0]-m_Mins[0])+m_Mins[0];
+   c[1] = ((float)(y))/((float)(m_rect.bottom-m_rect.top))*(m_Maxs[1]-m_Mins[1])+m_Mins[1];
+   }
+ */
+gboolean motion( ui::Widget win, GdkEventMotion * e, gpointer ){
+//     globalOutputStream() << "--> Textool motion...\n";
+
+    if ( lButtonDown ) {
+        if ( translatingX || translatingY ) {
+            float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
+            float pty = e->y / windowSize.y() * extents.height() + extents.minY;
+
+//Need to fix this to take the rotation angle into account, so that it moves along
+//the rotated X/Y axis...
+            if ( translatingX ) {
+//                             tm.coords[0][2] = (trans.x() + ptx) * textureSize.x();
+//This works, but only when the angle is zero. !!! FIX !!! [DONE]
+//                             tm.coords[0][2] = oldCenter.x() + (ptx * textureSize.x());
+                tm.coords[0][2] = oldTrans.x() + ( ptx - trans2.x() ) * textureSize.x();
+//                             center.x() = oldCenter.x() + (ptx - trans2.x());
+            }
+
+            if ( translatingY ) {
+//                             tm.coords[1][2] = (trans.y() + pty) * textureSize.y();
+//                             tm.coords[1][2] = oldCenter.y() + (pty * textureSize.y());
+                tm.coords[1][2] = oldTrans.y() + ( pty - trans2.y() ) * textureSize.y();
+//                             center.y() = oldCenter.y() + (pty - trans2.y());
+            }
+
+//Need to update center.x/y() so that the widget translates as well. Also, oldCenter
+//is badly named... Should be oldTrans or something like that... !!! FIX !!!
+//Changing center.x/y() here doesn't seem to change anything... :-/
+            UpdateControlPoints();
+        }
+        else if ( rotating ) {
+            // Shamus: New rotate code
+            int cx = (int)( windowSize.x() * ( center.x() - extents.minX ) / extents.width() );
+            int cy = (int)( windowSize.y() * ( center.y() - extents.minY ) / extents.height() );
+            Vector3 v1( dragPoint.x() - cx, dragPoint.y() - cy, 0 ), v2( e->x - cx, e->y - cy, 0 );
+
+            vector3_normalise( v1 );
+            vector3_normalise( v2 );
+            float c = vector3_dot( v1, v2 );
+            Vector3 cross = vector3_cross( v1, v2 );
+            float s = vector3_length( cross );
+
+            if ( cross[2] > 0 ) {
+                s = -s;
+            }
+
+// Problem with this: arcsin/cos seems to only return -90 to 90 and 0 to 180...
+// Can't derive angle from that!
+
+//rotationAngle = asin(s);// * 180.0f / 3.141592653589f;
+            rotationAngle = acos( c );
+//rotationAngle2 = asin(s);
+            if ( cross[2] < 0 ) {
+                rotationAngle = -rotationAngle;
+            }
+
+//NO! DOESN'T WORK! rotationAngle -= 45.0f * DEG_TO_RAD;
+//Let's try this:
+//No wok.
+/*c = cos(rotationAngle - oldRotationAngle);
+   s = sin(rotationAngle - oldRotationAngle);
+   rotationAngle += oldRotationAngle;
+   //c += cos(oldRotationAngle);
+   //s += sin(oldRotationAngle);
+   //rotationAngle += oldRotationAngle;
+   //c %= 2.0 * PI;
+   //s %= 2.0 * PI;
+   //rotationAngle %= 2.0 * PI;//*/
+
+//This is wrong... Hmm...
+//It seems to shear the texture instead of rotating it... !!! FIX !!!
+// Now it rotates correctly. Seems TTimo was overcomplicating things here... ;-)
+
+// Seems like what needs to happen here is multiplying these rotations by tm... !!! FIX !!!
+
+// See brush_primit.cpp line 244 (Texdef_EmitTextureCoordinates()) for where texcoords come from...
+
+            tm.coords[0][0] =  c;
+            tm.coords[0][1] =  s;
+            tm.coords[1][0] = -s;
+            tm.coords[1][1] =  c;
+//It doesn't work anymore... Dunno why...
+//tm.coords[0][2] = -trans.x();                        // This works!!! Yeah!!!
+//tm.coords[1][2] = -trans.y();
+//nope.
+//tm.coords[0][2] = rotationPoint.x(); // This works, but strangely...
+//tm.coords[1][2] = rotationPoint.y();
+//tm.coords[0][2] = 0;// center.x() / 2.0f;
+//tm.coords[1][2] = 0;// center.y() / 2.0f;
+//No.
+//tm.coords[0][2] = -(center.x() * textureSize.x());
+//tm.coords[1][2] = -(center.y() * textureSize.y());
+//Eh? No, but seems to be getting closer...
+/*float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
+   float pty = e->y / windowSize.y() * extents.height() + extents.minY;
+   tm.coords[0][2] = -c * center.x() - s * center.y() + ptx;
+   tm.coords[1][2] =  s * center.x() - c * center.x() + pty;//*/
+//Kinda works, but center drifts around on non-square textures...
+/*tm.coords[0][2] = (-c * center.x() - s * center.y()) * textureSize.x();
+   tm.coords[1][2] = ( s * center.x() - c * center.y()) * textureSize.y();//*/
+//Rotates correctly, but not around the actual center of the face's points...
+/*tm.coords[0][2] = -c * center.x() * textureSize.x() - s * center.y() * textureSize.y();
+   tm.coords[1][2] =  s * center.x() * textureSize.x() - c * center.y() * textureSize.y();//*/
+//Yes!!!
+            tm.coords[0][2] = ( -c * center.x() * textureSize.x() - s * center.y() * textureSize.y() ) + center.x() * textureSize.x();
+            tm.coords[1][2] = ( s * center.x() * textureSize.x() - c * center.y() * textureSize.y() ) + center.y() * textureSize.y(); //*/
+//This doesn't work...
+//And this is the wrong place for this anyway (I'm pretty sure).
+/*tm.coords[0][2] += oldCenter.x();
+   tm.coords[1][2] += oldCenter.y();//*/
+            UpdateControlPoints(); // will cause a redraw
+        }
+
+        return true;
+    }
+    else                                    // Check for widget mouseovers
+    {
+        Vector2 tran;
+        float nx = e->x / windowSize.x() * extents.width() + extents.minX;
+        float ny = e->y / windowSize.y() * extents.height() + extents.minY;
+        // Translate nx/y to the "center" point...
+        nx -= center.x();
+        ny -= center.y();
+        ny = -ny;   // Flip Y-axis so that increasing numbers move up
+
+        tran.x() = tm.coords[0][0] * nx + tm.coords[0][1] * ny;
+        tran.y() = tm.coords[1][0] * nx + tm.coords[1][1] * ny;
+//This doesn't seem to generate a valid distance from the center--for some reason it
+//calculates a fixed number every time
+//Look at nx/y above: they're getting fixed there! !!! FIX !!! [DONE]
+        float dist = sqrt( ( nx * nx ) + ( ny * ny ) );
+        // Normalize to the 2.0 = height standard (for now)
+//globalOutputStream() << "--> Distance before: " << dist;
+        dist = dist * 2.0f / extents.height();
+//globalOutputStream() << ". After: " << dist;
+        tran.x() = tran.x() * 2.0f / extents.height();
+        tran.y() = tran.y() * 2.0f / extents.height();
+//globalOutputStream() << ". Trans: " << tran.x() << ", " << tran.y() << "\n";
+
+//Let's try this instead...
+//Interesting! It seems that e->x/y are rotated
+//(no, they're not--the TM above is what's doing it...)
+        nx = ( ( e->x / windowSize.y() ) * 2.0f ) - ( windowSize.x() / windowSize.y() );
+        ny = ( ( e->y / windowSize.y() ) * 2.0f ) - ( windowSize.y() / windowSize.y() );
+        ny = -ny;
+//Cool! It works! Now just need to do rotation...
+
+        rotating = translatingX = translatingY = scalingX = scalingY
+                                                                = resizingX = resizingY = false;
+
+        if ( dist < ( gridRadius * 0.16f ) ) {
+            translatingX = translatingY = true;
+        }
+        else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
+                  && fabs( ny ) < ( gridRadius * 0.05f ) && nx > 0 ) {
+            translatingX = true;
+        }
+        else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
+                  && fabs( nx ) < ( gridRadius * 0.05f ) && ny > 0 ) {
+            translatingY = true;
+        }
+        // Should tighten up the angle on this, or put this test after the axis tests...
+        else if ( tran.x() > 0 && tran.y() > 0
+                  && ( dist > ( gridRadius * 0.82f ) && dist < ( gridRadius * 0.98f ) ) ) {
+            rotating = true;
+        }
+
+        queueDraw();
+
+        return true;
+    }
+
+    return false;
+}
+
+//It seems the fake tex coords conversion is screwing this stuff up... !!! FIX !!!
+//This is still wrong... Prolly need to do something with the oldScaleX/Y stuff...
+void flipX( ui::ToggleButton, gpointer ){
+//     globalOutputStream() << "--> Flip X...\n";
+    //Shamus:
+//     SurfaceInspector_GetSelectedBPTexdef();         // Refresh g_selectedBrushPrimitTexdef...
+//     tm.coords[0][0] = -tm.coords[0][0];
+//     tm.coords[1][0] = -tm.coords[1][0];
+//     tm.coords[0][0] = -tm.coords[0][0];                     // This should be correct now...Nope.
+//     tm.coords[1][1] = -tm.coords[1][1];
+    tm.coords[0][0] = -tm.coords[0][0];         // This should be correct now...
+    tm.coords[1][0] = -tm.coords[1][0];
+//     tm.coords[2][0] = -tm.coords[2][0];//wil wok? no.
+    UpdateControlPoints();
+}
+
+void flipY( ui::ToggleButton, gpointer ){
+//     globalOutputStream() << "--> Flip Y...\n";
+//     tm.coords[0][1] = -tm.coords[0][1];
+//     tm.coords[1][1] = -tm.coords[1][1];
+//     tm.coords[0][1] = -tm.coords[0][1];                     // This should be correct now...Nope.
+//     tm.coords[1][0] = -tm.coords[1][0];
+    tm.coords[0][1] = -tm.coords[0][1];         // This should be correct now...
+    tm.coords[1][1] = -tm.coords[1][1];
+//     tm.coords[2][1] = -tm.coords[2][1];//wil wok? no.
+    UpdateControlPoints();
+}
+
+} // end namespace TexTool
+
+#endif