/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "shaders.h"
#include "gtkdlgs.h"
-void ViewShader(const char *pFile, const char *pName)
-{
- char* pBuff = 0;
- //int nSize =
- vfsLoadFile(pFile, reinterpret_cast<void**>(&pBuff));
- if (pBuff == 0)
- {
- globalErrorStream() << "Failed to load shader file " << pFile << "\n";
- return;
- }
- // look for the shader declaration
- StringOutputStream strFind(string_length(pName));
- strFind << LowerCase(pName);
- StringOutputStream strLook(string_length(pBuff));
- strFind << LowerCase(pBuff);
- // offset used when jumping over commented out definitions
- std::size_t nOffset = 0;
- while (true)
- {
- const char* substr = strstr(strFind.c_str() + nOffset, strFind.c_str());
- if (substr == 0)
- break;
- std::size_t nStart = substr - strLook.c_str();
- // we have found something, maybe it's a commented out shader name?
- char *strCheck = new char[string_length(strLook.c_str())+1];
- strcpy( strCheck, strLook.c_str() );
- strCheck[nStart] = 0;
- char *pCheck = strrchr( strCheck, '\n' );
- // if there's a commentary sign in-between we'll continue
- if (pCheck && strstr( pCheck, "//" ))
- {
- delete[] strCheck;
- nOffset = nStart + 1;
- continue;
- }
- delete[] strCheck;
- nOffset = nStart;
- break;
- }
- // now close the file
- vfsFreeFile(pBuff);
+void ViewShader( const char *pFile, const char *pName, bool external_editor ){
+ char* pBuff = 0;
+ //int nSize =
+ vfsLoadFile( pFile, reinterpret_cast<void**>( &pBuff ) );
+ if ( pBuff == 0 ) {
+ globalErrorStream() << "Failed to load shader file " << pFile << "\n";
+ return;
+ }
+ // look for the shader declaration
+ StringOutputStream strFind( string_length( pName ) );
+ strFind << LowerCase( pName );
+ StringOutputStream strLook( string_length( pBuff ) );
+ strLook << LowerCase( pBuff );
+ // offset used when jumping over commented out definitions
+ int length = string_length( pBuff );
+ std::size_t nOffset = 0;
+ bool startOK = false;
+ bool endOK = false;
+ while ( !startOK || !endOK ){
+ const char* substr = strstr( strLook.c_str() + nOffset, strFind.c_str() );
+ if ( substr == 0 ) {
+ break;
+ }
+ std::size_t nStart = substr - strLook.c_str();
+ startOK = endOK = false;
+ if ( nStart == 0 ){
+ startOK = true;
+ }
+ //validate found one...
+ for ( const char* i = substr - 1; i > strLook.c_str(); i-- ){
+ if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
+ startOK = true;
+ continue;
+ }
+ else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) ){
+ startOK = true;
+ break;
+ }
+ else{
+ startOK = false;
+ break;
+ }
+ }
+ const char* b = strLook.c_str() + strlen( strLook.c_str() );
+ for ( const char* i = substr + strlen( strFind.c_str() ); i < b; i++ ){
+ if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
+ endOK = true;
+ continue;
+ }
+ else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) || (strncmp( i, "{", 1 ) == 0) || (strncmp( i, ":q3map", 6 ) == 0) ){
+ endOK = true;
+ break;
+ }
+ else{
+ endOK = false;
+ break;
+ }
+ }
+ if( !startOK || !endOK ){
+ nOffset = nStart + 1;
+ }
+ else{
+ //globalErrorStream() << "Validated successfully" << "\n";
+ nOffset = nStart;
+ //fix cr+lf
+ for ( const char* i = strLook.c_str(); i < substr ; i++ ){
+ if ( (strncmp( i, "\r\n", 2 ) == 0) ){
+ nOffset--;
+ }
+ }
+ }
+ /*// we have found something, maybe it's a commented out shader name?
+ char *strCheck = new char[string_length( strLook.c_str() ) + 1];
+ strcpy( strCheck, strLook.c_str() );
+ strCheck[nStart] = 0;
+ char *pCheck = strrchr( strCheck, '\n' );
+ // if there's a commentary sign in-between we'll continue
+ if ( pCheck && strstr( pCheck, "//" ) ) {
+ delete[] strCheck;
+ nOffset = nStart + 1;
+ continue;
+ }
+ delete[] strCheck;
+ nOffset = nStart;
+ break;*/
+ }
+ //fix up length
+ const char* b = strLook.c_str() + strlen( strLook.c_str() ) - 1;
+ for ( const char* i = strLook.c_str(); i < b; i++ ){
+ if ( (strncmp( i, "\r\n", 2 ) == 0) ){
+ length--;
+ }
+ }
+ // now close the file
+ vfsFreeFile( pBuff );
- DoTextEditor (pFile, static_cast<int>(nOffset));
+ DoTextEditor( pFile, static_cast<int>( nOffset ), length, external_editor );
}